SV T-252
This was an unusual and interesting game for me. I hadn't played on the easy difficulty level in a long time, and I often didn't know how to properly use the opportunities and resources, which were so unusually abundant. I built a lot of Wonders just for fun and often spent resources on the wrong things. I couldn't imagine that other civilizations were so useless, so I wasted gold on research agreements that ultimately yielded nothing. There was also little point in capturing other civilizations' capitals, and it would have been better not to waste resources on building an army at all. My first priority was to found my cities in all the interesting locations. I founded five of my seven cities near mountains to build observatories. I founded one of my cities mid-game on a neighboring continent, but I should have done it sooner. I started an early war with the Dane to prevent his settlers from founding their own cities. I chose the Liberty policy for rapid settlement and the Goddess of the Hunt pantheon for the extra food from camps. I placed my first two Great Scientists in the Academy, and spent the rest on discovering technologies at the end of the game. I chose the Freedom ideology to buy Spaceship parts, and I accumulated Faith to buy Scientists. I tried to maximize production in all cities and built science buildings instead of buying them. Which was a mistake. I also didn't know you could build trading posts in the jungle without destroying them, so I didn't build them. I sent half of my land caravans with food to the capital, and the rest to the two other cities with the most production. I completely forgot about sea caravans, which provide twice as much food, since I hardly played on sea maps. I tried to meet all the leaders as quickly as possible so that I could pass a resolution Scholars In Residence at the World Congress that reduced technology costs by 20%. At the end of the game, I got carried away with needlessly capturing other capitals and started burning Scientists too late. This resulted in me unlocking all the technologies 12 turns before I built the first 3 Spaceship parts, buying the remaining 3.
This was an unusual and interesting game for me. I hadn't played on the easy difficulty level in a long time, and I often didn't know how to properly use the opportunities and resources, which were so unusually abundant. I built a lot of Wonders just for fun and often spent resources on the wrong things. I couldn't imagine that other civilizations were so useless, so I wasted gold on research agreements that ultimately yielded nothing. There was also little point in capturing other civilizations' capitals, and it would have been better not to waste resources on building an army at all. My first priority was to found my cities in all the interesting locations. I founded five of my seven cities near mountains to build observatories. I founded one of my cities mid-game on a neighboring continent, but I should have done it sooner. I started an early war with the Dane to prevent his settlers from founding their own cities. I chose the Liberty policy for rapid settlement and the Goddess of the Hunt pantheon for the extra food from camps. I placed my first two Great Scientists in the Academy, and spent the rest on discovering technologies at the end of the game. I chose the Freedom ideology to buy Spaceship parts, and I accumulated Faith to buy Scientists. I tried to maximize production in all cities and built science buildings instead of buying them. Which was a mistake. I also didn't know you could build trading posts in the jungle without destroying them, so I didn't build them. I sent half of my land caravans with food to the capital, and the rest to the two other cities with the most production. I completely forgot about sea caravans, which provide twice as much food, since I hardly played on sea maps. I tried to meet all the leaders as quickly as possible so that I could pass a resolution Scholars In Residence at the World Congress that reduced technology costs by 20%. At the end of the game, I got carried away with needlessly capturing other capitals and started burning Scientists too late. This resulted in me unlocking all the technologies 12 turns before I built the first 3 Spaceship parts, buying the remaining 3.