TSG 280 After Actions

Built a first 12-frigate counter-clock wise fleet, then another smaller clockwise fleet (for the 2 western Ramseses, my former "friends").
Clockwise fleet turned out too late and too small: both fleets ended up merging to take the final city, Giza, on T170.
Dept. of war built the heroic epic for stronger ships: this was a time investment but I think it was worth it since it often made a difference between a dead frigate and a wounded one when attacking cities defended by ranged land + ranged water, avoiding the need to send reinforcements, a brutal time killer on such a large map. I lost zero ships during the game.
As expected AI did not put up much of a fight, at least not on water, it's just so pathetically weak on regular deity. Dragged some land units along to defend the conquered capitals, but that turned out to be overkill, the Ramseses were overeager to grovel, submit and make peace.
But mostly I screwed up the timing with over focus on tech (my lame excuse, the flu :D): this map is likely winnable much earlier by beelining compas, enabling earlier galleass production to be cash upgraded to frigates. I also likely did not need to blow cash for all universities, and should have bought more units (galleasses) instead: ended the game with 4 GS I had zero use for.
Spoiler :
tsg280t170.JPG
 
The earlier the easier it is: looking at Megalou's pics his frigates are up against much stronger cities. The AI is mostly irrelevant, it's a race against oneself, you've got to focus only on what counts.
Spoiler :
tsg280t140.JPG
The war fleet reached Thebes T140, Thebes had a strength of 27. I took it down like in 2 turns. Contrast this with the 87-strength Thebes Megalou was up against on T199...
 
That's what I was trying to do but could not get to Frigates fast enough. By the time I did, the Ramseses had planes.
1/ you need slaves. AI is begging to give you some, take them. Without workers you're toast: you need about 1.5 worker per city.
2/ you need way more cash. trade away your resources to the AI at top rate. befriend the AI, there's time to grow before conquest.
3/ you need to work on your city placement: Subastis is too close to Ramses capital he's gonna attack it sooner than later, 10's the lower limit. Jenne sucks with only jungle. Tombouctu would have been more powerfull NW of Kilimanjaro.
4/ your cities are too small. no lighthouse at Gao on T100 ? really ?
 
I played until turn 197. When I took Freedom, I got 16 unhappiness from Ideologic Pressure. My total happiness is at -16, and I got some civil unrest units already next to my capital (2 barbarian Knights).

I conquered two capitals, Pi-Ramesses and Giza. Both with Frigates, but had to send some land units (mainly Crossbows) to protect them from being re-taken.

My next target would have been the red-and-green Egypt (Elephantine), but he's allied with both La Venta and Kiev. He also has quite a few Frigates protecting his capital. This and the city state units will make the war against him quite challenging. With -16 happiness, I'm not sure this game is winnable.

I don't have much time for playing right now, otherwise I would probably play this map again since it's an interesting setup.
 
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Domination T173.

Should have focused on frigates only. I wanted to use land units when I saw Mt. Kilimanjaro, but that was a waste of resources.

Liberty 3 city, Patronage, Exploration, Autocracy, Commerce.

In retrospect, maybe iron working for heroic epic and beeline compass to build galleass, beeline again to astronomy and oxford navigation if needed.
 

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1/ you need slaves. AI is begging to give you some, take them.
2/ you need way more cash.
3/ you need to work on your city placement:
4/ your cities are too small
My AI opponents never seem to be begging me lol. On Deity they always have a million troops milling around. I normally do trade 1:2 resources must’ve forgot. And that’s why I always end up running trade routes instead of food routes like everyone says to do, for the cash. And yea my cities are always small, never been able to grow them enough. Sometimes I even have to limit growth because of happiness.

I’m always amazed at players who can do all this. I’ve even watched videos and tried to replicate their moves one at a time and can not do it. That’s ok though I still have fun until I die 😆
 
My AI opponents never seem to be begging me lol. On Deity they always have a million troops milling around. I normally do trade 1:2 resources must’ve forgot. And that’s why I always end up running trade routes instead of food routes like everyone says to do, for the cash. And yea my cities are always small, never been able to grow them enough. Sometimes I even have to limit growth because of happiness.

I’m always amazed at players who can do all this. I’ve even watched videos and tried to replicate their moves one at a time and can not do it. That’s ok though I still have fun until I die 😆
having fun is the most important part!
 
Ok so this was one of the most frustrating games I've finished :crazyeye:, I got close to ragequitting twice

Realized all the capitals were coastal too late while I already dedicated myself to the composite bowmen rush. The rush was pretty slow/mediocre and while I was targetting Moroccan Ramses every single AI declared war on me in the span of a few turns, forcing me on the defensive stalling my game. This also made me unable to use crossbows to conquer. I foolishly decided a few turns before that another AI's city and a city state were in the way and conquered them, this put me on on every AI's bad boy list making me lose out on friendship and nice trade deals way too soon.

Spoiler :
20260120020517_1.jpg


The city states and AI's kept pillaging, making my people turbo mad. This screenshot is also right after I failed to get me free social policy from world fair, because I thought I needed 300 hammers instead of 350.. (you wouldn't believe how badly I wanted to reload for this)

Spoiler :
20260120045423_1.jpg


I only could push again after I finally pivoted to frigates and built up some xp on them for +1 range. Artillery also helped a bit to conquer 3 other AI's. The final AI's at the end had great war bombers and thus started to wreck my frigate fleet, had to wait for my own great war bombers/battleships to finish them off.

Overall happy that this game is done though as I feel I heavily messed it up, but hey a win is a win. It's also really satisfying to have no more red numbers on the screen after the victory, after being negative happiness and gold pretty much the entire game! :goodjob:The Songhai vs Egypt gimmick was also hilarious and conquering cities were really nice and necessary treats in a dire campaign, would've been broke a lot it it weren't for those cash influxes!

Spoiler :
20260123025449_1.jpg
 

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For submission, should I "officially" retire? Is there a "One More Turn" option after retiring?

Yes, now that the submissions system is open again (submit here: https://gotm.civfanatics.net/game-info/submit.php) you can submit a retired game (There's a drop-down listbox on that page to let you specify that you retired).

And no, you don't do 'one more turn' after retiring. You just save the game at the point you're choosing to retire and then submit that. I've submitted this one for you so you don't need to so anything more with this save though.

The 'one more turn' is because, to submit a victory, the submitted save has to internally show that the victory has actually happened. Any save made before you click 'One More Turn' won't show the victory because it will have been just before your victory happens. So when the GOTM server analyses the save it'll immediately fail it because there's no victory! :-) But if you're retiring, that doesn't matter.
 
btw general note: All the saves that people have already posted on these threads, I've made sure that they get submitted to the GOTM server so they can be included in the 'official' results when they are published. But now that the GOTM server is working again and it's easy to submit your save, I'm going to wind down doing that soon (coz it's a fair bit of work to keep looking out for other people's saves). So going forward, for everyone: If you want your game to appear in the published results, you will need to submit it at the usual submission page https://gotm.civfanatics.net/game-info/submit.php.
 
And no, you don't do 'one more turn' after retiring. You just save the game at the point you're choosing to retire and then submit that. I've submitted this one for you so you don't need to so anything more with this save though.
Thanks. Think I loaded the game from the point I posted, clicked next turn (because I didn't want two save files on the same turn), retired, clicked one more turn, saved, then submitted to the server. Hope the file you uploaded for me preempts the file I uploaded.
 
Thanks. Think I loaded the game from the point I posted, clicked next turn (because I didn't want two save files on the same turn), retired, clicked one more turn, saved, then submitted to the server. Hope the file you uploaded for me preempts the file I uploaded.

Oh yes, looks like I screwed up, sorry! You had already submitted back in December - but under the name 'forkofspite' (no capitals) so I didn't notice. I've removed the duplicate and left your submission (The two are identical files). If it's OK I'll also make sure your submission has the name 'ForkOfSpite' to match the casing of your forum name.
 
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