TSG150 After Actions

Hammer Rabbi

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Welcome to the TSG 150 After Actions Report. In this thread you can post the results of your game. Please state victory date and score (preferably in the post title), as recorded in the Hall of Fame, and the most important: your path to glory!

STOP - Please do not continue reading this thread until you have completed and submitted your game.

Please use the Civ5 game submission page to submit your final, first play through, .Civ5Save file, saved AFTER the victory ceremony if you were not conquered (using the "Lemme play one more turn" feature.).

- Discuss if you changed your mind on your initial VC choice and why.
- If you went for Diplomacy, describe your path and source of votes for victory.
- If you went for Domination, describe your conquering order.
- Did religion or any of the Celtic Uniques play a role in your victory?

**Please use spoiler tags for any surprise details you'd like kept hidden. Thanks.**

Players are encouraged to provide feedback on the game. Some players like to replay the game, and although we will not record the results from a replay, you can still post your new experiences (please state if the game is a replay). Please refrain from posting videos until the deadline for submission is over.
 
Oh this was so much fun. Went for diplo cause domination would'a been too quick :crazyeye:
Early on when I spotted Rome, quickly built some archers and took it to myself before meeting anyone. I beleive it was size 3 at that point. China looked so weak and I had my archers upgraded to CBs so I took it for fun, China only met Venice and Assyria.
I had no intensions to war Assyria but he stole ~5 wonders from me. Well, things happens. Oops...
As for religion I had happiness from everyother city, from cities with pop 6+ and 15%prod and 2 faith/wonder - which led to wonderwhoring, had 33 at the end.
Full Liberty, full Aestics, full Ratio, full Patronage, Order.

Game status: Diplomacy Victory
Game date: 1911AD
Turns played: 331
Base score: 3613
Final score: 5474
Time played: 7:26:00

8930_screenshots_20170105123425_1.jpg
 
Game status: Domination Victory
Game date: 425AD
Turns played: 132
Base score: 818
Final score: 3019
Time played: Don't know how to find this. Was probably 4 hoursish.

Pretty straightforward game. Opened with scout, monument, granary in cap, squeezed out a second scout, then pumped archers for awhile. Researched Pottery then Animal Husbandry hoping for a nice horse tile to work, denied on that front. Archery third so I could begin unit production. Went Liberty for policy, free settler first, then golden age, then finisher. Trapping after Archery hoping I could improve a truffles in time to drop my second city. Decided God-King was the best pantheon after briefly considering Sun God. I think it was the right choice for domination.

I had my warrior up by Rome waiting for a good moment to steal the worker improving their wine and citrus, didn't feel safe doing it until the worker was on the citrus (they had warriors and archers lurking for awhile). By the time I stole it I had a pair of archers up there with him. I sent the second scout west to grab a worker from that CS, took them forever to poop one out. Was unhappy for awhile after dropping expand because it took me so long to steal workers. Planted 2 tiles SW of marble on the way to Rome, wanted to grab that deer tile to the east eventually. I built monument + granny before transitioning to CB spam. This took probably 25 turns or more, maybe should have cut out granny or both. Scouting was also very lackluster because I had the second scout tied up for so long.

Took Rome with 6 archers and a warrior, then started moving NW as I had met China and Assyria from that direction. Meanwhile my first scout found Sweden and Assyria to the NE. Researched Bronze Working and spit out 3 Pictish guys from cap while waiting on Construction. First went NW with my initial army, other two went NE to harass Sweden, ended up denying an expand and stealing a settler that was moving towards Rome. From there it was CB time. Left one @ cap to guard my luxes b/c raging barbs. There was a camp to the south near the coast but it must've been shooting its barbs towards the CS' because I didn't get much action from it.

Decided I should grab NC after Construction so I went Writing, Mathematics (for Courthouse), Philosophy, and built Libraries in my two cities + Rome. Annexed Rome b/c I had tons of gold all game from CS tributes, bought that Courthouse with cash money while Library was going up. Spammed CBs after Library was done. Finished Philosophy several turns before Liberty finisher so I could rush it with a GE. Afterwards I teched straight to Machinery for Xbows.

Meanwhile, I found Venice walking a Great Merchant towards a city state with my army to the NW, so I killed that, then beelined to Venice. It was easy to take and I upgraded all 6 of my Archers there to CB before moving SW to China. Left my warrior behind to protect against pillaging barbs. China was a bit of a pain b/c of all the jungle, but I grabbed the cap with no units lost. I started to wonder at this point if there was some kind of trick to this map, because I still hadn't met the last two civs, and thought about researching Optics in case they were on islands or something. I fanned my CBs out to the west/NW and met an Ethiopian scout, then saw that little one tile choke point leading to them + the Iroquois.

After my Libraries were done I started taking Sweden's cap with 2 Pictish + 3 CBs. Had 2 more CBs show up to the party by the time I took the cap. Started moving this army west to Assyria, there were probably 10 CBs in the mix by the time I got there. Again a fairly easy conquest. I had to kill a few more Assyrian units and begin pushing one of their remaining cities before they would accept peace. Once they did, I put one CB each in Assyria + Sweden cap and deleted the rest of the units from my second army.

The Iroquois was somewhat of a slow push, and I lost my first unit of the game here (a CB). I had traded embassies with Ethiopia upon meeting them, and their cap was really strong relative to the other civs (27 strength vs 12-17 on all the others I had taken). Fortunately I finished up Machinery as I took the Iroquois cap, so I upgraded my remaining 5 CBs to Xbows here, and for good measure annexed so I could purchase additional XBows and a backup Pictish for capturing. Since my cities + Rome were so far away from the final conquests, I built markets while I was taking Assyria and switched production to wealth. I had a good ~30 gpt for a while, and I also never stopped tributing CS' (perhaps I could have walked around tributing more instead of deleting that second army, but I think I got more gold out of deleting it).

I had to take one extra Iroquois city because it was blocking my path to Ethiopia and they wouldn't give it up for peace. The rest of the game was pretty quick and kosher with Xbows, and I even got one upgraded to logistics the turn before I finished up. Oh, I eventually got first religion at some point, took 2 gold per city and production increase with that. On my second Prophet I should've spread it but I hit enhance instead and you apparently can't take that back, so I got pagodas and built exactly one before the game ended. I don't think my religion ever spread to a second city, so all I got from it all game was 2gpt and a pagoda eventually.

Spoiler :
00GpbDc.jpg
 
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Game:Civ5 GOTM 150
Date submitted:2017-01-10 23:55:47
Reference number:35144
Your name:zxcvbob
Game status: Domination Wrong VC (Not sure what that's all about)
Game date:1954AD
Turns played:374
Base score:4732
Final score:6394
Time played:15:18:00

- Discuss if you changed your mind on your initial VC choice and why.
- If you went for Diplomacy, describe your path and source of votes for victory.
- If you went for Domination, describe your conquering order.
- Did religion or any of the Celtic Uniques play a role in your victory?

I was pretty sure from the start that I wanted to do domination, although I mix a little diplomacy with it, and at the end I did have all the CS's as allies. Venice took out enough that winning on the first world leader vote was impossible.

I forward-settled Rome, then declared war (a couple of turns before I was really ready for battle because he trotted out an unescorted settler.) Since I didn't really have enough archers yet, I lost a few eliminating Rome on turn 60 (Caesar defended really well; his archer garrison wouldn't take the worker was baiting him with, and he actually targeted my full-health archers instead of the fortified slightly-wounded Pictish Warrior) The next war was with Venice; I declared war to capture a great prophet and kill some missionaries. Eventually Enrico offered me his 2nd city for peace, and I took it. Probably stupid because it had high population and trashed my GPT and happiness for a long time, but it was a really good city when it came out of resistance and I annexed it.

I built wonders for a while (Petra, Great Wall, and Notre Dame) then I eliminated China, then DoW'd Venice again and took his capital but left him one city (another mistake because he recovered well enough to buy 3 or 4 more CS's) Hiawatha declared war on me and tried to take Beijing, and I killed dozens of his units without losing any. I was about to start advancing on him and razing his cities and he offered me 60 GPT to stop killing him, and that sounded fair. Next was Assyria and all his wonders, and I left him one city way up in the corner. I built roads everywhere and got my gold under control (all those cities in resistance were expensive). Around turn 300 I declared war on Hiawatha and wiped him totally out .All his little cities were better than they looked, so after razing the first one I kept all the rest except for the CS's which I liberated. My goal now is to swallow *all* the AI cities; I'm having fun, and I want the entire map green. I declared war on Ethiopia and he fell pretty fast, then Venice again, Assyria again, and last Sweden saving Stockholm for last.

Religion is always useful, and the UA and UU meant I could delay building shrines and still get an early pantheon (God-King) and a religion. God-King might not be the best pantheon when going wide, but getting it on turn 5 or so really jump-starts your capital. Happiness from Ceilidh Halls was an essential part of my strategy, and I didn't really start my rampage until I researched Acoustics.

Here's my core empire at the end. I had 38 cities:
20170110175230_1.jpg
 
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eliminating Rome on turn 60 (Caesar defended really well
Thats odd, I started war with 3 archers and a scout (while building more units) but actually 4archies and a pict woulda been enough. Think Rome was 13 at that point. One of the best gotms so far :smug:
 
I started with 2 archers, a pict, a worker, and a scout, while building more archers. Rome was 13 strong, and I had to kill his warriors first. Rome ignored my worker and the injured pict, and I lost an archer just about every turn during the actual siege (which didn't take very long)
 
Well, that was embarrassing. Met Rome pretty early, figured I'd have to take him out soon. But...thought I could wait until CBs. But I could never catch up to his military strength, and one day he comes calling...
Spoiler :

Screenshot (1).png

Spoiler :

Screenshot (11).png


Reckon if I post my wins, I gotta be honest and post this sucker, too.
 
I settled a second city in the desert (which later built Petra) and took Rome and Cumae (to the west of Rome) early.
Then I built up some military but decided to rather go for Diplo (never did that before)

Was succesful spreading my religion in the eastern hemisphere which brought me quite some money.

Took China's capital and a city on the way there later on, they hated me anyway.

Venice was a nuisance (taking away 3 of my allied city states and very succesful spreading religion) so I joined in when Sweden asked me to declare war against them.

Sweden took 2 cities and razed them and I liberated China (from venice) and then I marched forward to Venice when Sweden made peace with Venice... but then Sweden declared war on me and had technological advantage there (I was by far in the lead there but ignoring military techs), so their Great War Infantries were able to take Cumae (they were coming with quite a lot of units and on three fronts)
They wanted to raze Cumae but I was in time to get it back and fight back what was coming with my "new" Great War Infantries after researching the necessary tech.(while failing to take Venice)

But that slowed down my progress regarding the victory condition.
After making peace with Sweden, I declared on Venice again, took out their two remaining cities (so then my religion was dominant on 2/3 of the map)

The Iroquis declared on me while I was busy with Venice, but I didn't lose a city; they were sending more units to my allied city states (taking one which I later liberated)

Lesson learned: The first World Leader voting comes later than I thought. I think I won in 1953 or so.
 
thanks, aafritz, appreciate the honesty. and nice write up, socralynnek. glad you survived Sweden's backstabbing.
 
Diplomatic Victory, Turn 266

I really wanted to wipe out Rome early to be able to settle a city with mountain adjacency in the jungle directly north from capital to get a really tall science city. That plan just got delayed and delayed, eventually I captured the poorly placed Roman city in that area and it was size 18 so no point in razing that and settling a new one...

I started with two cities to get national college, then founded two more, then captured two more (puppets) from Rome. I really liked the production on the Petra city.

Clearly the bottleneck to get a quicker win would be to speed up science more. I focused too much on CS quests to secure early allies, should have focused science even harder and trust that you get enough allies anyway when the victory vote is coming.

Again, I logged the game in this google doc
 
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