1. We have added a Gift Upgrades feature that allows you to gift an account upgrade to another member, just in time for the holiday season. You can see the gift option when going to the Account Upgrades screen, or on any user profile screen.
    Dismiss Notice

Tu-95 trail

Discussion in 'Civ5 - Unit Graphics' started by Asterix Rage, Jul 11, 2020.

  1. Asterix Rage

    Asterix Rage Warlord

    Joined:
    Jun 6, 2010
    Messages:
    1,278
  2. Nutty

    Nutty Deity

    Joined:
    Mar 9, 2011
    Messages:
    3,178
    Gender:
    Male
    Location:
    Orange County, California, U.S.A.
  3. Asterix Rage

    Asterix Rage Warlord

    Joined:
    Jun 6, 2010
    Messages:
    1,278
    That's what I thought. I made tests with "fx_WingTrail_L" and "fx_WingTrail_R" in the .ftsxml without any result. All is in the .gr2 I believe. Above my skills I'm afraid.
    Thx for the answer.
     
    Last edited: Jul 13, 2020
  4. Asterix Rage

    Asterix Rage Warlord

    Joined:
    Jun 6, 2010
    Messages:
    1,278
    It would be a great idea (With four trails behind propolers?)
    Here is a Tu-95 reskin already:
    af.png
     

    Attached Files:

  5. Nutty

    Nutty Deity

    Joined:
    Mar 9, 2011
    Messages:
    3,178
    Gender:
    Male
    Location:
    Orange County, California, U.S.A.
    There are the bones used to place the propellers (in front of the engines):
    fx_PROPELLER_bone01
    fx_PROPELLER_bone02
    fx_PROPELLER_bone03
    fx_PROPELLER_bone04
    I guess you could try to also attach the contrails to them in the .ftsxml, though I'm not sure whether that would look good or not.

    FYI, I found these bone names in the RAD Granny Viewer by opening the .gr2, holding right-click in the model pane, choosing Skeletons, then clicking Bone Names on the left. Then you can rotate the model by dragging with the left button, and zoom in with the mouse wheel. This has been very helpful for setting up .ftsxmls.
     
  6. Asterix Rage

    Asterix Rage Warlord

    Joined:
    Jun 6, 2010
    Messages:
    1,278
    Yea, I see. I didn't know RAD Granny Viewer as well. I'm very new in all this 3d art/anime stuff. I need to spend a couple of a couple of hours to understand what I can do with that.
    I hope that I will succeed in placing these 4 trails behind the engines. For now, I just succeed to delete the wrong trails behind fx_Wingtrail_R/L simply by deleting:
    <Bone name="fx_WingTrail_R"/>
    <Bone name="fx_WingTrail_L"/>
    in Tu-95.fxsxml !
    Certainly not the best thing to do but it works.

    Thx again
     
    Last edited: Jul 13, 2020
  7. Asterix Rage

    Asterix Rage Warlord

    Joined:
    Jun 6, 2010
    Messages:
    1,278
    @Nutty
    I've learned something new today. Because of you. :beer:
    sn.png

    Actually, I attached the trails to "fx_PROPELLER_bone01/04" and "bone_LANDING_R/L"

    __________
    And it match so well with the Icon!
    matchWell.png
     
    Last edited: Jul 13, 2020
    Troller0001 and Nutty like this.

Share This Page