Turn 10 OOS

Chieftess

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Bug: OOS Error - There was an OOS message when playing a MP game.

Host: Chieftess (modem)
Players: WildFire, theGreyFox, THATinkjar

Steps to Reproduce:
1. Load Civ3 Conquests.
2. Start a Multiplayer game, and use the provided saves. (The saves were using the MPTournament.biq file)
3. At the end of 3550BC, wait for the next turn to start.

Observed Result:
There will be an OOS message. Something is different in one of the save files. I had moved my scout south, towards the marshes before the OOS. I also popped a warrior from a goody hut a few turns before. WildFire and I noted that THATinkjar popped a free settler.

Expected Result:
The OOS message shouldn't occur.




World: Tiny, 60% pangaea, normal, warm, 4 billion years old.
Standard victory conditions.

3550BC and Resynch.SAV
 
How can they reproduce this, doesn the save you start the game with override the others?

EDIT: I had just finished building a warrior.

Attacking file:
 
Enjoy... er... yeah.

EDIT: Nothing had happened on my turn. I had moved a warrior. That's all I can remember?
 
No, they can check the save data of each file and see what's different. Let the poor programmer handle it. ;) (sorry Pat :p)
 
Originally posted by Chieftess
No, they can check the save data of each file and see what's different. Let the poor programmer handle it. ;) (sorry Pat :p)
Yeah, but they can't reproduce it the way you wrote it in the first post.
 
I was enjoying my start with my random civilization the Arabians.

We started off with an ok start, it would do to wipe these 3 wimps off the world. Of course, my scout wandered across the plains and deserts of the known world, searching for Chieftess so I could kill her quickly and painfully. On the way, I discovered Warrior Code, thanks to the might Arabian scout and started to make better things in my capital. Finally, my scout set foot on a plains tile and *poof*, Chieftess made the game crash because she didn't want to lose.
 
Just to note, THATinkjar said he had moved a warrior to New York (several tiles away), and after the resynch, the warrior was in the city.
 
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