Heres the Saved game, hopefully it will be in the correct version this time.
Hurrah! You have Civ2.42 working! I downloaded & tested the file in 2.42, and it works properly!
Be sure and go back, and make a post (start a new thread if you don't already have one there) to the Civ 2 Tech Support Forum about what the problem was, and the things you eventually did to solve it. That will help others in the future who might be in the same boat.
I agree with GaryNemo.
In RC, the Phalanx will finish in 2 days (15s+2*3s > 20s). The next 3 citizens can be controlled with Mil Units, so build Colossus immediately when the Phalanx is done. Temple will probably need to be RB's after the 1st wonder, then back to making wonders (or caravans, if Trade by then).
Science: Researching CB. Will have CB on the 6th day from now (5b+3b*6 > 22b). On the 7th day, our science output will almost double, and we should get the next advance in 5 or 6 more days.
by Octavian X:
The legion would be better for keeping the peace in ThunderFalls. I'd recommend keeping that horsemen out for exploring purposes,
The problem with that is the home of the units. The legion is RC, and the horseman is NONE. You must never lose a NONE in early game, if at all possible. They are too valuable. Exploring is a high-risk endeavor. Also, you must have double move unit to kill barb leaders and get the 150gold in the core empire. Plus, a double move unit can use the roads to put out the happiness fires.
What this means is: Horseman should stay in core. Happiness is Job1, and soon it will be needed in RC, though TFalls needs it now.
The NONE Archer can return and protect a city, since it will be fairly safe. The Legion and Chariot can explore, and team up to pop huts, and maybe kill a Civ if we find one. That river implies there is more to the North.
by Civ1-Addict:
Extra: the archer hasn't moved yet so if it moves this turn in the direction of RC it will take 8 more turns to reach RC. Can someone predict when unhappiness will be a problem in RC?
On the 6th turn from now, RC will be in Anarchy, if the Phalanx is not completed. The Phalanx should be completed. Then a Wonder started. In 5+15+1=21 turns, RC will grow again, and need another unit (a support warrior from City #4, or TFalls).
Remember, the Legion is supported... any supported unit is expendable, but the NONEs are not. That's why the Legion should explore for now (and let the Chariot go with it... but if dieing is to be done, let the legion do it!).