Turn 51 - 1750 BC

Cheetah

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the relative oasis of CFC
Ahem...

WE HAVE FOUND
IRON !!!

:king: :thumbsup: [party] [dance] :beer: :band: :yeah: [party] [dance] :D
 

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I believe the Iron discovery may change our plans a bit, so little was changed this turn. Science is now on 100%, but will have to be sat down again when Fanatazuma grows next turn.
 

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In the north everything looks good. The Warrior near the choke is on his way to the hills for sentry work. The northern one is heading south and should continue 1 or maybe 3 turns more to discover everything.
 

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Writing increases both science and literacy...
 
C3B BETTER WATCH OUT WHAT THEY SAY TO US NOW :p

We need to colinize ASAP. If we get the Iron hooked up we can make more units in addition to our AC. We might just be able to plow over C3B's immortals in about 50 turnsish. Let's just hope no one is on that island.
 
I very much doubt anyone is there, no borders on the coast seen so far. and we can settle there even if someone is there...
 
Zoi has 2 irragated cattle?! :confused: It should have 1 mined, 1 irragated. Settler Factory!
 
Ankka said:
I very much doubt anyone is there, no borders on the coast seen so far. and we can settle there even if someone is there...

Yes, we can. If C3B gets mad, who cares! It's there fault for not finding it first :D . I bet anyone on the other island, if there are people there, would be glad to make contact with us even if we are on their island/continent/whatever it is.
 
Right! :) Straight on to map making. Have a settler and pre-production ready for a galley, and then two harbors a.s.a.p.. That will need a lot of tuning and calculating!
Chieftess said:
Zoi has 2 irragated cattle?! :confused: It should have 1 mined, 1 irragated. Settler Factory!
We're in despotism, and cattle tiles are the only tiles where irrigation helps. We can mine bonus grasslands.
 
2 irragated cattle = +6 food. You only need 10 food to grow, so in 2 turns, you have +2 food wasted. Much better used as an extra shield. A granary would help emensely, too!
 
Emp.Napoleon said:
Let's just hope no one is on that island.

One would think that the goody hut would have already been popped if someone was on that island.... Ya!!! a goody hut! Wwith any luck we'll pop some barbs with a jaguar warrior or 2.... out of 3 barbs we would probably get a worker which we could use to make a colony on the iron.... but I guess I'm thinking to far ahead...
 
Good idea. a slow slave would be ideal for that. But I think it is better to have the Iron in culrural borders, not a colony... time shows.
 
I am thinking in the same path as Matrix here. Go for Map Making, have a Settler and a Galley prebuild ready for it, and settle that land!

The faster the better. But tell me. Do we still wish to move SoZ to Fanatazuma? And shall Fanatazuma continue with a JT? Zoi is building a Settler, and Ryttäla will build a Worker after the Curragh?
 
Rik Meleet said:
I like to see Fanta produce just some more Javs. To get better at barb hunting and to see if C3B is building up forces as well.

Good point...
 
As previously stated, we need to beeline a settler over to that island. I like Matrix's idea of doing some number crunching to get our city builder over there quicker. Plus, pop that hut with a javelin thrower (not a jaguar warrior ;) ), we might get some slaves!
 
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