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Turn Chat - 1295AD - Sunday, February 23rd, (6:59pm EST: 11:59pm GMT)

Discussion in 'Civ3 - Game of Democracy II' started by Chieftess, Feb 21, 2003.

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  1. Chieftess

    Chieftess Moderator Retired Moderator

    Joined:
    Feb 10, 2002
    Messages:
    24,160
    Location:
    Baltimore
  2. SKILORD

    SKILORD Insurgent

    Joined:
    Jan 14, 2002
    Messages:
    5,294
    Location:
    Behind you!
    I'm First!

    I tried to make screenshots, but paint won't work.

    so, without further ado:

    Bremenshaven:

    Building a Bank (1 Turn)

    I thought wew were on the Palace prebuild for Wall Street?

    New Laborer on the way, dunno where to put the lil feller, but make sure it's somewhere productive.

    Civanatoria

    Rifleman (4 Turns) > Bank

    Cuernavaca

    Granary (3 turns) > Rifleman

    Elektchititlan

    Courthouse (4 Turns) > Rifleman

    New Laborer on the way: Assign him to the Irrigated tile to the forest to the South West.

    Izibia

    Rifleman (5 turns) > Marketplacee

    New Falcon's Nest

    Marketplace (7 turns) > Granary

    I would like to request that a worker be assigned to the Western tile which borders Kells, The Granary and this are intended to bring this city to larger size.

    Nocsfierdera

    Aqueduct (3 Turns) > Rifleman

    New Laborer to the Mountain tile with a road through it to the North of the city. (This is the only effective choice, I would like a mine built on this tile, if a free worker comes up. This would be a low priority mission for workers though)

    Pensacola

    Factory (8 Turns) > Rifleman

    Tlaxacala

    Factory (6 Turns) > Bank

    New Laborer to the Irrighated tile on this cities western border with Cuernavaca.
     
  3. Shaitan

    Shaitan der Besucher

    Joined:
    Dec 7, 2001
    Messages:
    6,546
    Location:
    Atlanta, GA
    I will be temporarily sticking the turn chat threads. We have so many offices now that the elections are burying them.
     
  4. SKILORD

    SKILORD Insurgent

    Joined:
    Jan 14, 2002
    Messages:
    5,294
    Location:
    Behind you!
    Chat toinight, and I alsone have posted instructions (Can't be there again, going to a play)
     
  5. Cheetah

    Cheetah Deity

    Joined:
    Dec 20, 2002
    Messages:
    7,995
    Location:
    the relative oasis of CFC
    Kyoto
    Build Queue: Bank (2), University, Cannon, Cannon, Cannon, Cannon, Cathedral, Palace
    Workers: Please continue irrigating and roading the grassland and mining and roading the mountains west of Kyoto.

    Plexenburg
    Build Queue: Bank (5), Rifleman, Rifleman, Rifleman, Rifleman, Rifleman, Rifleman, Rifleman, Rifleman, etc :D
    Workers: Please complete the mining and RRing of the mountain and the plains west of Plexenburg. It needs one more spt to complete a Rifleman in 2 turns.

    Kells
    Build Queue: Factory (4), Couthouse, Bank, Coal Plant, Cannon, Cavalry
    Workers: Please mine and railroad some mountains around Kells and then irrigate and road the grassland around.

    Leckopolis
    Build Queue: Aqueduct (8 - 11), Marketplace
    Laborers: Move the laborer two tiles SE of Leckopolis to the forest south of Leckopolis. This will complete the Aqueduct in 8 turns.
     
  6. Immortal

    Immortal Deity

    Joined:
    Feb 18, 2002
    Messages:
    5,950
    :satan:

    Turn 0 -
    France: RoP can currently be renegotiated, though we may as well leave it as it is.
    France: IMPORT 24 GPT EXPORT Gems can be renegotiated, do not even attempt as france is broke and the deal will end. When frace asks to end it, consider selling it to another civ.
    Greece: IMPORT 47GPT EXPORT Gems Incense, Renegotiate to IMPORT 65GPT.
    Iroquois: RoP ends, renegotiate.
    Iroquois: Sign a trade embargo against Persia.
    China: Sign a trade embargo against babylon.
    Turn 1 -
    No deals
    Turn 2 -
    America: peace Treaty ends
    Turn 3 -
    Greece: Alliance Vs. Persians, RoP, EXPORT Ivory 1 GPT. Im pretty sure this will expire.
    Greece: Peace treaty, MPP, IMPORT 97GPT EXPORT Gems. Un fortunately I do not know if Greece will want to pay less gold for the pact. I suppose leave the deal as is, if they want to renegoatiate then you can try your luck.
    America: IMPORT 10GPT EXPORT Gems, renegotiate or sell, depends on whichever will make us more cash.
    China: IMPORT 21GPT EXPORT Dyes, renegotiate or sell.
    Turn 4 -
    China: Peace treaty ends.
    Turn 5 -
    No deals
    Turn 6 -
    No deals
    Turn 7 -
    China: IMPORT 40GPT EXPORT Gems, Spices. Consider selling if we cannot renegotiate for any more then 35GPT.
    Turn 8 -
    No deals
    Turn 9 -
    No deals
    Turn 10 -
    No deals
     
  7. Stuck_as_a_Mac

    Stuck_as_a_Mac Aptenodytes forsteri

    Joined:
    Apr 4, 2002
    Messages:
    3,936
    Location:
    NYC
    Morgana: Factory(15), Bank (12)

    Striders Haven: Factory (5), Bank (8), University (5)

    The Burrow: Factory (3), Market (5) Courthouse (4)

    Palanthus: granary (7). University (12)

    Dacula: Market (15) Worker (1)

    Gooniedom: University (96)

    Penguin: Market (23) University (25), Worker (3)

    New PDX: Rifleman (6) and from there on in, Rifles.

    The Highlands: University (15), Marketplace (15)

    Tarkingrad: University (3), Calvary (12), Marketplace (15)
     
  8. Gingerbread Man

    Gingerbread Man Dark Magus

    Joined:
    Jun 9, 2002
    Messages:
    2,078
    Location:
    Ooorstrailier!
    Build Queue (as of Feb 23 2003)

    Ise - settler (27)

    Move city to the X

    Hakodate - continuously build Cavalry (3-5 turns)

    Hakodate can become a cavalry factory. Here is a map with optimisation instructions that will churn out cavalry in under four turns during our golden age. The 'X' represents where the laborers will go when all the work near Hakodate is done.



    Bizen - continuously build Cavalry (7)
    I plan to make Bizen size 12. remember to irrigate those grasslands. This is high priority.

    Shimoneski - Factory (21), continuous cavalry

    See the worker map for instructions for the workers near Shimoneski. Railroad the mines to hurry up the factory. I will request a rush of the factory eventually.

    Novgorod - Granary (33), continuous workers for size 12 plan

    Worker instructions for the city are on the map. they say to make one forest now, one later. These have a low priority. I will request a rush on the factory.
    EDIT: The city already had a harbor!

    Worker Map
    Key:
    RR: place railroad here
    M: place mine here
    R: Place road here
    I: Irrigate here
    F: place forest here
    X: Relocate Ise to here

     
  9. Cyc

    Cyc Looking for the door...

    Joined:
    Mar 18, 2002
    Messages:
    14,736
    Location:
    Behind you
    As of now the Build queues, laborer assignments and worker actions for the 2/23 t/c are as follows:


    Kuhkaff - Factory(c), Rifleman, Marketplace, Army
    ...................Please move laborer from grassland to Hill.
    Valhalla - Factory(c), Rifleman, Bank, Rifleman
    ...................No Micro
    Naerva - Factory(c), Aqueduct, Rifleman, Marketplace
    ...................Please move laborer from sea tile to forest

    Gunningheim - Factory(c),Rifleman
    ...................Please continue clearing forest, then irrigate
    Androbius - Factory(c), Rifleman, Aqueduct, Temple,
    ...................No Micro
    Riga - Barracks(c), Temple, Aqueduct
    ...................No Micro
    Dapperdan - Granary(c), Marketplace
    ....................As new growth occurs, please place the new laborer on the RED "X" (the Iron Hill)

    Columbia - Change to Harbor, Granary, Library
    ....................No Micro.
    Jedina - Change to Harbor, Granary, Library
    ....................When Harbor is built, please move laborer to sea tile.
     
  10. Donovan Zoi

    Donovan Zoi The Return

    Joined:
    Oct 22, 2002
    Messages:
    4,960
    Location:
    Chicago
    Domestic Instructions - 1255 AD

    Golden Age Plan

    Set science to 60% or 80%, based on the results of this poll.
    When Electricity is down to 1 turn, drop science rate to lowest 1-turn discovery rate.

    City Growth(as early as possible)
    Join 3 workers to Morgana(sea squares)
    Join 2 workers to Shimonoseki(sea square)
    Join 1 worker to Nara(roaded grass)
    Join 1 worker to Valhalla(sea square)
    Join 2 workers to New Falcon's Nest(2 roaded forests)
    Join 1 worker to the Burrow(roaded forest)
    Join 3 workers to Padmativa(gold, 2 mined grass)
    Join 2 workers to Cuernavaca(irrigated plains)
    Join 1 worker to Civanatoria(roaded forest)
    Once mine is complete, join 2 workers to Kuhkaff(mined hill, railed grass)

    Pike/Sword Disband
    Disband 3 pikes in Kyoto to get the Bank in 1 less turn
    Disband 1 pike in Plexenburg to get the Bank in 1 less turn
    Disband 1 pike in Zorgonzolia and Trader's Inn each turn(rush worker if needed)
    When able, send pikes to New India "worker" cities on rail net for disband.


    Budget Office

    All Knight to Cavalry upgrades are allowed.
    Whenever we have a surplus of 700-800, feel free to upgrade a few pikes.
    Rush workers in 1 shield/pt cities(pop = 5+) whenever possible.


    Please maintain 100g treasury

    Preturn
    Upgrade 3 Muskets in Larsa - 120g total
    Rush Worker in Delhi - 24g
    Rush Worker in Karachi - 24g
    Rush Settler in Ise - 108g


    Turn 1
    Upgrade all Catapult(6) to Cannon - 240g

    Turn 2


    Turn 3


    Remaining Turns




    Build Queues

    Bavaria - [Factory/ rifleman/ rifleman]

    Bombay - [worker / worker / worker]

    Delhi - [worker/ worker / worker]

    Jaipur - granary/ worker / worker]

    Calcutta - [rifleman/ rifleman / rifleman]

    Pune - [granary / worker/ worker]

    Larsa - [temple / granary/ worker]

    Nagasaki - [rifleman / rifleman / rifleman]

    Chittagong - [rifleman/ cannon / rifleman]

    Fukushima - [rifleman / rifleman / rifleman]

    Karachi - [worker / worker / worker]

    Lahore - [cannon / cannon / rifleman]

    Bangalore - [temple / worker]
     
  11. eyrei

    eyrei Deity Retired Moderator

    Joined:
    Nov 1, 2001
    Messages:
    9,162
    Location:
    Cary, NC USA
    1. Please sign an alliance against the Babylonians with the Iroquois for 29 gpt.

    2. Sign a trade embargo with the Chinese against Babylon.

    3. Sign a RoP with America.
     
  12. GenMarshall

    GenMarshall Night Elven Ghost Agent

    Joined:
    Jun 17, 2002
    Messages:
    42,934
    Location:
    New Suramar City, Vekta, United Terran Systems
    Military Instructions

    Continue sending 2 Cavalry units to Strider's Haven

    Send the 3 Cavalry units and 2 Rifelmen enroute to Strider's Haven back to Nagasaki

    If there are any Troop movements that are possible, please Contact me in the Chat room.
     
  13. Goonie

    Goonie Lonely End of the Rink

    Joined:
    Nov 29, 2002
    Messages:
    3,312
    Location:
    Kingston
    Serenity
    Bank
    Please irrigate some of the tiles adjacent to the city.

    Zorgonzolia
    Worker, Worker, Worker

    Octavanium
    Rifleman, Bank

    Sturmandrang
    Worker, worker, worker

    Huntington
    Settler(30), Settler(30), Settler(30)

    Grandmastoria
    Rifle, Courthouse

    Ganges
    Harbour


    I cant get PTW to work(again), so I dont know how long these will take :(.
     
  14. Chieftess

    Chieftess Moderator Retired Moderator

    Joined:
    Feb 10, 2002
    Messages:
    24,160
    Location:
    Baltimore
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