Turn Chat - 1525 A.D. - Saturday, March 29 (1:00 PM EST, 6:00 PM GMT)

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Edit: removed compaint. I got mixed up with the date.

Keep the queues as normal. If the t/c goes for 5hrs, I might get the end of it when I wake up.
 
City Instructions

Bavaria
Current queue: Infantry (1)
New Queue: Infantry (1), Infantry (2), Infantry (2), Infantry (2), Infantry (2), Infantry (2)

Kuhkaff
Current queue: Army (1), Army (6)
New Queue: Army (1), Colloseum (2), Army (6)

Valhalla
Current Queue: Infantry (3)
New Queue: Infantry (3), Infantry (3), Infantry (3), Infantry (3)

Naerva
Current Queue: Marketplace (2), Infantry (4)
New Queue: Marketplace (2), Infantry (4), Infantry (4), Infantry (4)

Gunningheim
Current queue: Marketplace (4)
New Queue: Marketplace (4), Infantry (3), Infantry (3), Infantry (3)

Jedina
Current Queue: Worker (10)
New Queue: Worker (10), Worker (10)

Androbius
Pop Assigments: Configure as shown below. Note some pop must be removed at Starke first.
Current Queue: University (4)
New Queue: University (3), Infantry (3), Bank (3), Infantry (3)


Starke
Pop Assigments: Configure as shown below. Note some pop must be removed at Androbius first.
Current Queue: Courthouse (3), Infantry (3)
New Queue: Courthouse (3), Infantry (3), Temple (2), Infantry (3)


Columbia
Current Queue: Worker (5)
New Queue: Worker (5), Worker (10)

Dapperdan
Current Queue: Worker (8)
New Queue: Worker (8), Worker (10)
Pop Assignments: Move one coast pop to the mined, railroaded hills.

Improvements Needed
Mine the irrigated grassland 2 tiles southwest of Valhalla.
Mine & railroad the two tundra tiles being worked by Androbius.
Mine the irrigated grassland 1 tile northwest of Androbius.

Special Instructions

Preturn: We have 2 coastal cities garrisoned by seriously obsolete units. A swordsman sits in Columbia and a musketeer in Jedina. Please replace these units with infantry and send the outdated units to the Maginot Line or to MP duty in our secure interior.

Turn 1: When American cavalry is driven off switch Naerva pop from coast 2 tiles northeast to the grassland the Americans currently occupy.

Turn 3: Growth in Jedina. Place new pop in the forest tile. Overall there should now be 3 coastal pop and 1 forest pop.

Turn 4: Starke will grow on this turn. A pop from Androbius should be removed from the mined grassland 2 tiles southwest of the city and placed on the remaining free tundra tile. The new pop in Starke should then be placed to work that vacated grassland.
 
And here are Eldarinórë's build queues.

Bombay - University - Worker - Worker - Worker...

Calcutta - Bank - Factory - Infantry - Infantry - Infantry...

Lahore (same) - Market - Barracks - University - Granary

Minas Alcar (same) - University - Worker - Worker - Factory


Improvements: 1) Finish all current projects with all possible speed. 2) GET those workers away from Bombay! 3) RR the other mined hill near Calcutta. 4) Irrigate the grassland east of Lahore, and assign a laborer to it. 5) Irrigate the RRed plains SW of Lahore. 6) Mine and road another hill near Minas Alcar.

See everyone at the turnchat!
 
Morgana: Infantry, Infantry, Infantry, Infantry... (Infantry from there on in until governor says to stop)
Striders Haven: Just produce artillery.
The Burrow: Calvary, just Calvary
Palanthus: Transport (9). Worker, Transport, Worker, Continue pattern like that.
Dacula: University (3), Bank, Harbor
Gooniedum: University (20), Aqueduct (20), Market (20)
Penguin: Factory (42)
New PDX: Courthouse (7), Bank
The Highlands: Factory (28), Aqueduct
Tarkingrad: Factory (27), Aqueduct

I am giving the DP full use of all workers and military units for the war effort. AND GET THOSE CALVARY OUT OF MY ROSE BUSHES
 
Trade

England -

IMPORT: 10gpt, 45g, World Map
EXPORT: Steam Power

England will sign an allience against America if we give them horses.

France -

IMPORT: Allience against America
EXPORT: Allience against America, (Steel OR 379g)

Greece -

IMPORT: Allience
EXPORT: Incense

Tech deals end in on turns 1 and 8.

Turn 2 - See what you can get for Mass Production
 
Bangalore- (c) Court, aqueduct
Niagara Falls- Court, University
Salamanca- (c) Library, Court
Cattaraugus- Court, University
Kahnawake- (c) Library, court
 
:borg: Military Authority: All military movements have been authorized by the DMA executive staff in collaboration with the Governer's Provincial Defence Office.

:scan: Domestic Authority: please make a request to the Domesic leader to authorize the shifts in workers I describe below.

Grüner Hügel
------ Move laborers from forest tiles to railed plains tiles.
------ Queue: switch production to Factory, add these to queue: police station-bank-cathedral-university-colluseum
------ Garrison: one infantry permanent garrision.

St. Regis
------ Move laborers to railed plains tiles to grow population.
------ Queue: add aqueduct.
------ Garrison: one infantry permanent garrision, send others off to the war.
------ Worker redeployment: there are six laborers on the hill southeast of St. Regis. If possible, please move the three foriegn workers to St. Regis or Grüner Hügel and add them to the cities for assimilation. Otherwise, distribute workers so there are at least two operating around each city in the province. Assign them to promote population growth in the cities that can still grow.

Schönverläss
------ Workers assigned to this city should be deployed to mine undeveloped tiles. Until the city gets a hospital, laborers can be switched to these tiles to increase production.

Zwischenholz
------ Move laborers to plains to emphasize population growth.
------ Queue: once we have assigned allocated two workers to each city in the province, switch production to factory.
------ Garrison: Please remove that silly toy army and use it somewhere. With council approval, you can disband it to help expedite factory builds in this province.

Rasenblume
------ Queue: fine as it is.

Gebirgssenke

------ Queue: switch production to factory.
------ Garrison: none needed.

Hohenweisse
------ Queue: replaced barracks in queue with police station.
------ Garrison: none needed.


Yrs,

Langrave Feodor Ardent of Quellewasser
Deputy Minister for Military Affairs
Brigadier General of the Fanatiker-Heer
Major General of Volunteers
Master Emeritas of the Guilds Textile
 




Gather all Artillery, Cavalry, Infantry, and Army Corp of Enginers (workers) to The Bowrow since that would be our base of operation

The Denver Invasion would be prety easy, just intercept the Cavalry unit and Bombard the Heck out of Denver.

Divide the Units in the Burrow into two main Battle Groups. One for the Attack on the Red Line and one for the Blue Line. Attack in the order as Shown
 
Luckily I saw GBM's post or else we would've been sunk.

Queues
New Ise- Artillery (3), Cavalry, Artillery
Novogorod- Aquaduct (22), Infantry
Shimonseki- Cavalry (3), Cavalry, Artillery
Bizen- Factory (2), Cavalry, Infantry
Hakodate- Cavalry (3), Artillery, Cavalry

Workers
The worker 1 tile south and 1 tile southeast of Hakodate should finish his rail job and continue building a solid rail system in the province.

There are three workers 1 tile north of Bizen that are working on a hookup to oil. They should finish the job. Then have 1 work on railroads, while the other two mine the mountains around Hakodate and New Ise. If the areas around these cities are mined, I feel they could become production powerhouses.

Naervod
Chief Justice of Fanatika
Culture Minister-Elect
Deputy Governor of Montis Abeo Gramen
Military Chat Rep, Chief of Military Intelligence
 
Serenity
Infantry (3), Infantry, Infantry

Zorgonzolia
Marketplace (21), Courthouse

Octavanium
Cathedral (3), Colosseum

Sturmandrang
Police Station(12), Marketplace

Huntington
Settler (5) , Settler , Settler

Grandmastoria
Aqueduct (9), Granary

Ganges
Courthouse (67)

Hyderabad
Courthouse(24)

Trader's Inn
Courthouse (25), Aqueduct

Old Earmarking instructions Waiting Completion
Earmarked Worker 4. Mine the Saltpeter.
 
Foreign Affairs

Please attempt to place a spy in Washington.
 
Turn 0 - 1525AD

Turn 5 - 1550AD

Turn 10 - 1575AD

Chat Log

Senator Goonie will be happy to know, that the Americans are no longer! :hammer: We also have Panzers, the first of which tried attacking an infantry in St. Louis, and succeeded after a few mistries. Greece has an MPP with China, and an allience with Russia. (figures) We also got a GL, Hengst, used for an army.

Our cash reserves are starting to run dry, and we were forced to lower science. We could trade Motor. Trans. to Greece for 260gpt+, but I wouldn't advise that. We also had a TREMENDOUS string of bad luck with artillery one turn (must've been the heroic defense).

We are now #1 in culture, surprassing even Greece! [dance][party][dance]
 
CT- you mixed up the chat log and the turn 10 save links.
 
It was late at night. :p
 
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