1. We have added a Gift Upgrades feature that allows you to gift an account upgrade to another member, just in time for the holiday season. You can see the gift option when going to the Account Upgrades screen, or on any user profile screen.
    Dismiss Notice

Turn Chat - 1575 A.D. - Wednesday, April 2nd (3:00 PM EST, 8:00 PM GMT)

Discussion in 'Civ3 - Game of Democracy II' started by Chieftess, Mar 30, 2003.

Thread Status:
Not open for further replies.
  1. Chieftess

    Chieftess Moderator Retired Moderator

    Joined:
    Feb 10, 2002
    Messages:
    24,160
    Location:
    Baltimore
  2. Stuck_as_a_Mac

    Stuck_as_a_Mac Aptenodytes forsteri

    Joined:
    Apr 4, 2002
    Messages:
    3,936
    Location:
    NYC
    Morgana: Hospital (4), Palace prebuild for the United Nations (who knows how long till Fission?)



    Strider's Haven: Panzer (1), Pazner (3), Hospital (5), Panzer (3), Panzer (3)

    The Burrow: Panzer (3), Panzer (3), Hospital (4), Panzer (3)

    Palanthus: Hospital (20), Transport (13), Factory (30)

    Dacula: Bank (5). Harbor (3), Hospital (12)

    Gooniedom: University (10), Aqueduct (20), Marketplace (20)



    Penguin: Factory (43), Aqueduct (25)



    New PDX: Bank (29), Panzer (20)

    The Highlands: Factory (13), Aqueduct (10)

    Tarkingrad: Factory (11), Bank (14)

    Please dont eat the Giant Peanut
     
  3. Noldodan

    Noldodan 2 years of waiting...

    Joined:
    Jun 17, 2002
    Messages:
    1,747
    Location:
    Gondolin!
    Dang server busy errors...

    Bombay (same) - Worker - Worker - Worker.... This will probably be a worker factory from now on, one every other turn.

    Calcutta - Factory change to Police station - Factory - Panzer - Panzer

    Lahore - University - Granary - Police station - Factory

    Minas Alcar - Worker - Police Station - Factory


    Improvements: 1) Irrigate the two RRed Plains West of Lahore. 2) RR the roaded hill SE of Lahore.

    I am afraid that unless the waste situation is relieved soon, Eldarinórë may never amount to much...
     
  4. croxis

    croxis Chat room op

    Joined:
    Dec 17, 2001
    Messages:
    3,277
    Location:
    Portland, OR, US
    Not offical yet........

    Build Queue:

    Gruner Hugel: [c]Factory(28) (rush on turn 10), Infantry(18)

    Schonverlass: [c]Factory(8), Hospital(<12)

    Krasnoyarsk: Keep current Queue

    Zwischentholz: [c]Worker(2), Worker(2), Worker(2), Factory(27)

    Rasenblume: [c]Market(3), Uni(13)

    Gebirssenke: Keep Queue

    Hohenweisse: [c]Uni(5), Hospital(16)

    St. Regis: [c]Temple(15)


    Micromanagement:

    Gruner Hugel: Turn 10 - place the one of the forest (not rubber) tiles onto the irragated, railed plains If the rush is approved


    Worker Requests:

    Schonverlass: Mine 4 plains tiles, and mine and railroad the hill

    Rasenblume: Mine and railroad hill

    Gebirssenke: Irrigate all forests, mine hills and mountains

    Hohenweisse: Railroad on roads, irrigate the wheat

    St. Regis: Road irrigated tiles.
     
  5. Shaitan

    Shaitan der Besucher

    Joined:
    Dec 7, 2001
    Messages:
    6,546
    Location:
    Atlanta, GA
    City Instructions

    Bavaria
    Queue: Panzer (1)
    New Queue: Hospital (2), Panzer (2), Panzer (2), Panzer (2), Panzer (2)

    Kuhkaff
    Pop Assignments: Move pop from mined plains in the south to the irrigated grasslands two tiles NE (so the city will start growing again).
    Queue: Army (5)
    New Queue: Army (6), Hospital (3), Army (7)

    Valhalla
    Queue: Infantry (3), Infantry (3), Infantry (3), Infantry (3)
    New Queue: Panzer (3), Bank (5), Panzer (4)

    Naerva
    Queue: Infantry (4), Infantry (4)
    New Queue: Panzer (4), Bank (6), Panzer (4)

    Denver
    Queue: Temple (46)
    New Queue: Harbor (26) Rush 104g, Temple (60)

    Gunningheim
    Queue: Infantry (3)
    New Queue: Infantry (3), Bank (6), Infantry (3)

    Jedina
    Queue: Worker (10), Worker (10)
    New Queue: Worker (3), Worker (5), Worker (5)

    Androbius
    Queue: Bank (1), Infantry (3)
    New Queue: Bank (1), Panzer (4), Panzer (4), Panzer (4)

    Starke
    Queue: Panzer (1)
    New Queue: Panzer (1), University (2), Panzer (2), Panzer (2), Hospital (4)

    Columbia
    Queue: Worker (5)
    New Queue: Worker (5), Worker (10)

    Dapperdan
    Queue: Worker (6)
    New Queue: Worker (6), Worker (10)

    Improvements Needed

    Mine and railroad hill 2 tiles northeast of Gunningheim.
    Mine & railroad the tundra tiles being worked by Androbius.

    Special Instructions

    Immediate: Dapperdan is garrisoned by a swordsman. As a coastal city, Dapperdan should have an infantry in attendance. Please swap out the swordsman and send him to the Line or to MP duty in an interior city.

    Immediate: Rush harbor in Denver.

    Turn 4: Starke will grow this turn. Remove the Androbius pop from the irrigated grassland 2 tiles southeast. The new Starke pop will use this tile (1 tile east from Starke). Remove the Jedina pop that is working forest 1 tile south and put it on some tundra. The Androbius pop that vacated the grasslands will use this tile.

    Really Special

    If the DP decides to use the proposal in this info poll then the queues for Bavaria, Kuhkaff and Starke should be adjusted to produce hospitals immediately. Full discretion will also be given to the DP for tile usage in the 3 cities and their neighbors as the big 3 are grown. If needed, neighboring cities may have workers priority enqueued to reduce population as the tiles needed by the 3 big cities may force these neighbors to starve.
     
  6. Civanator

    Civanator Deity

    Joined:
    Dec 18, 2001
    Messages:
    2,865
    Location:
    Gone
    Miami: continue with Ze Panzers
    Houston: Change from University(12) to Courthouse(9). then Panzer.
    New York: Courthouse (6), Panzers
    Philly: Change from University(2) to Courthouse(1), Panzers.

    Request workers to build the railroads as follows; Extra Cavalry or Infantry in New York.:
     
  7. FortyJ

    FortyJ Deity

    Joined:
    Nov 2, 2001
    Messages:
    2,186
    Location:
    South Florida
    Thanks to generous participation in this poll, the Science Department has established our short term research queue as follows:

    1. Flight
    2. Radio

    <><><><><>

    Save our Scientists!
    Don't cut our research funding!
     
  8. Strider

    Strider In Retrospect

    Joined:
    Jan 7, 2002
    Messages:
    8,984
    Trade Department

    Greece

    Motorized tranportation for World Map, 295gpt, 960g*

    I know this is very risky (trading motorized transportation to greece), but I believe we won't have to attack greece to achieve are domination limit and even if we do tank would most likely be outdated.

    Also... CT.... Next time... Don't make the first turn chat of the 2nd of the month... We get into office on the 1st and that gives us one day to prepare for the first T/C...
     
  9. Paalikles

    Paalikles Emperor

    Joined:
    Nov 28, 2001
    Messages:
    1,536

    • Build Queues:
    • Kyoto (12 - WLTKD - 62Spt):
      Queue: Hospital, Cavalry
      New Queue: Hospital, Panzer, Panzer...
      Garrison: 1 infantry
      Laborer instructions/growth analysis: Kyoto finishes hospital in 1 turn. 7 tiles are available for growth. Start new population on irrigated tile, continue till optimal size is reached
    • Plexemburg (12 - WLTKD - 48 Spt):
      Queue:panzer, Panzer, Panzer
      New Queue: Hospital, Panzer, Panzer...
      Garrison: Panzer, Infantry
      Laborer instructions/growth analysis: With the hospital finished, Plexemburg can make use of 5 tiles. Put new workers on irrigated tiles till optimal city size is reached.
    • Kells (12 -WLTKD - 38 Spt):
      Queue: Panzer, Panzer, Panzer....
      New Queue: [Hospital], Panzer, Panzer...
      Garrison: Panzer, Infantry
      Laborer instructions:
      Have tiles available for growth, but those are mostly mountains, because the city overlaps neighbouring cities. I am not sure on wether to put in hospital. Feel free to skip it.
    • Leckopolis (9 - WLTKD - 24Spt):
      Queue:Courthouse
      New Queue: Court, [Panzer], Bank, [Panzer]
      Special note: If the military leader finds it necessary to swap panzers with infantry or other units - go ahead
      Garrison: Infantry
      Laborer instructions: Have tiles available for growth, but those are mostly mountains, because the city overlaps neighbouring cities. This city will stay at this size unless tile rotation with neigbouring province is possible
    • Nagoya (12 - WLTKD - 16Spt):
      Queue:Colosseum, Factory
      New Queue: Col, Factory
      Garrison:Infantry
      Laborer instructions/growth analysis:
      Until given hospital, the city will stay at size 12
    • Suo (5 - 8Spt):
      Queue: Aqueduct, Marketplace
      New Queue: Aqueduct, Marketplace, Factory, Courthouse, Bank
      Special note: This city requires more improvements built before I will be able to commit it to our war machinery.
      Garrison:Infantry
      Laborer instructions/Growth analysis: Suo will grow to 6 in 1 turn, and will have aqueduct ready in 3 for even more growth.

    Out of 6 cities - 5 are celebrating We Love The Queen Day! :goodjob:

    Note: If a city at any time finishes the queued item and there are none left in queue - produce military units.

    Improvement plan:


    • Production:
    • Fanatika is as of 1575 making merely 53gpt. With an emphazis on economic improvements like marketplaces and banks, we might actually do something to crank our income upwards to help finance the war in plan.
    • Most cities are at size 12 with most improvements already built. We are ready to build both non-military and military units on request. Some cities even have growth potential - perhaps we can fit in a few hospitals as well. (Needs further analysis)
    • Out of 6 cities in the province, 5 are perfectly able to produce military units at decent rates. We understand that the current trend in Fanatika is to pursue a domination victory, and will build panzers and train infantry on request.
      Workers:
    • Railroading needed. Worked mountain tiles without mines can use them for increased shield output --> build mines in the mountains
    • Earmarking: Rail on roaded tiles.
     
  10. Gingerbread Man

    Gingerbread Man Dark Magus

    Joined:
    Jun 9, 2002
    Messages:
    2,078
    Location:
    Ooorstrailier!
    Southwest Province build queue:
    Izibia - Artillery, Artillery, Artillery

    Nocsfiedera - Artillery, Factory, Artillery

    Pensacola - Hospital, Panzer, Panzer

    New Falcon's Nest - Factory, Panzer, Panzer

    Civanatoria - Hospital, Panzer, Bomber?

    Bremershaven - Panzer, Hospital, Panzer

    Tlaxcala - Panzer, Panzer, Hospital, Panzer

    Cuernavaca Panzer, Panzer, Hospital

    Eklektochtitlan Panzer, Panzer, Hospital

    As you can see, there is a common theme of hospitals. I tried to organize it so not all of the cities will be building hospitals at once. My aim for this is to produce a more productive province, without stalling the construction of panzers.

    At the moment there are no urgent worker actions. For the moment just road the forests, Irrigate any unirrigated squares (and there is at least a few), and finally mine the mountains near Izibia.
     
  11. WildFire

    WildFire amour

    Joined:
    Sep 18, 2002
    Messages:
    5,186
    Location:
    mIRC
    Leningrado [c]Panzer- Not sure (edited at school )

    Baltimore [c]courthouse- 24

    Cincinnati [c]University- 19

    Newcastle [c]Temple- 60 RUSH to prevent culture flip at 55-58

    Boston [c]Temple- 59

    Padmativa [c]Panzer 2, Hospital 5, Panzer 3
     
  12. Cyc

    Cyc Looking for the door...

    Joined:
    Mar 18, 2002
    Messages:
    14,736
    Location:
    Behind you
    Sorry, I'm late. Please rename the cities of Tempest Province as shown below:

    Oil Springs---> Trier

    Caughnawaga---> Stormguard

    Mauch Chunk---> St. Wendel

    Gandasetaigon---> Saarburg

    Grand River---> Mosel

    Goigouen---> (Is still held by the Russians)

    Akwesasne---> Palatine

    Alleghany---> Bitburg

    Tonawanda---> Koln

    Uruk---> Bonn

    Krasnoyarsk---> Koblenz

    Karachi---> Prum



    Build Queues
    As of now, the following build Queues will be submitted for our Province:

    Oil Springs - Worker, Wealth

    Caughnawaga - Worker, Wealth



    Mauch Chunk - Switch to Harbor, Wealth



    Gandasetaigon - Switch to Harbor, Wealth
    ..........................Send one Infantry to Caughnawaga (Stormguard)



    Grand River - Worker, Wealth



    Goigouen - Occupied by the Russians

    Akwesasne - Temple (c), Wealth

    Alleghany - Switch to Temple, Library, Wealth
    ...........................Rail desert road to St. Regis

    Tonawanda - Switch to Marketplace, Wealth

    Uruk - Switch to Marketplace, Wealth
    ...........................Pleas irrigate this area

    Krasnoyarsk - Temple (c), Wealth

    Karachi - Worker (c), Temple, Wealth


    __________________
     
  13. Donovan Zoi

    Donovan Zoi The Return

    Joined:
    Oct 22, 2002
    Messages:
    4,960
    Location:
    Chicago
    Domestic Instructions - 1575AD


    Budget Office
    All worker rushes in 1-2 spt cities are allowed(and encouraged) - (12g - 36g)
    All Panzer rushes under 400g are approved.
    All cultural rushes in newly or recently acquired cities are approved.


    Please maintain 2500g treasury

    Preturn
    Rush Aqueduct in Novgorod - 132g
    Rush Harbor in Denver - 104g
    Rush Harbor in New Ise - 88g
    Rush Library in Chicago - 156g


    Turn 1


    Turn 2


    Turn 3


    Remaining Turns




    Build Queues

    Bizen - [Panzer/ Panzer/ Panzer]

    Shimonoseki - [Panzer/ Panzer/ Panzer]

    Hakodate - [Panzer/ Panzer/ Panzer]

    Leckopolis - [Panzer/ Panzer/ Panzer]

    Novgorod - [Aqueduct / worker / worker]

    New Ise - [Harbor / Library/ Market]

    all "the Shore" cities - [Library / Courthouse/ Harbor/ Aqueduct/ Panzer or worker]
    "The Shore" Note: if the city already has item in queue, move to next one. No Temples needed if the city has a Library already. Please change the existing queue.

    all newly acquired cities - [Library / Courthouse/ Harbor/ Aqueduct/ Panzer or worker]
    Note: if the city already has item in queue, move to next one.
     
  14. eyrei

    eyrei Deity Retired Moderator

    Joined:
    Nov 1, 2001
    Messages:
    9,162
    Location:
    Cary, NC USA
    Foreign Affairs

    Please sign a peace treaty with Persia. Get whatever you can from them, though I believe it will just be a few hundred gold.
     
  15. Zarn

    Zarn Le Républicain Catholique

    Joined:
    Apr 14, 2002
    Messages:
    11,589
    Location:
    New Jersey/ Delaware Valley
    Darn. Thought it was 8 GMT -5.

    Anyway Niagara Falls and Cattaraugus have cathedrals as their second queue, instead of universities. That's the only change in any of the cities.
     
  16. Goonie

    Goonie Lonely End of the Rink

    Joined:
    Nov 29, 2002
    Messages:
    3,312
    Location:
    Kingston
    Everything stay the same in Rhineland except for Serenity and Octavanium. Those cities will be switched to Panzers.

    No Priority lists any longer.
     
  17. Chieftess

    Chieftess Moderator Retired Moderator

    Joined:
    Feb 10, 2002
    Messages:
    24,160
    Location:
    Baltimore
    Goonie - your instructions were unfortunately too late...
     
  18. Chieftess

    Chieftess Moderator Retired Moderator

    Joined:
    Feb 10, 2002
    Messages:
    24,160
    Location:
    Baltimore
    Preturn - 1575AD

    Chat Log

    Not much got done, as I was hoping for more instructions, especially on spies and wars. No official word was given. I was able to get a council vote on the French spy, which we have in place now. But, I felt a council vote for war was too great.

    We eventually waited 4-6 hours for word from eyrei. An email to shaitan was received several hours after 3:00pm. During the lull, we did have a boat race (in #goldbluffcasino). Stuck_as_a_Mac won. :) (then Nolodan, followed by CG then me).
     
  19. Stuck_as_a_Mac

    Stuck_as_a_Mac Aptenodytes forsteri

    Joined:
    Apr 4, 2002
    Messages:
    3,936
    Location:
    NYC
    Woot! Go me!
    /me does dadaist victory dance
     
  20. Noldodan

    Noldodan 2 years of waiting...

    Joined:
    Jun 17, 2002
    Messages:
    1,747
    Location:
    Gondolin!
    *Noldodan grumbles* If Osse had but favored me a little more, you would be on the bottom of the Tiburon sea, Sauranlye!
     
Thread Status:
Not open for further replies.

Share This Page