Here is the summary of the third turn chat of Term 2, held on Feb 10. The major events of this chat were:
- Huntington was founded on the coast, next to the Dyes SW of Deux Rivières
- Barbarians defeated a Spear in Vandelay and a Warrior in Montpellier. The net result was a loss of population in Vandelay (size 3 to 2) and a loss of 51 gold in Montpellier.
- We established embassies with India, Russia, and Babylon. Screenshots of their capitols are available in the Foreign Ministry.
- We recieved the Wheel technology from a goody hut. We have Horses 2 tiles NE of Deux Rivières
- We dispersed a barbarian camp southwest of Groton, netting 25 gold. We went looking for the barb camp that has been harassing Vandelay, but have not found it.
- A road that will hook up Dyes will be done in less than 4 turns.
- It appears this chat lasted 11 turns because I made a mistake in my recordkeeping and recorded Turn 6 twice, thus playing an extra turn. I left the turn numbers the same as I reported them in the chat. So there are 2 Turn 6s below.
Pre-turn:
Set build queues:
Deux Rivières (DR): Settler -> Warrior -> Warrior -> Spearman -> Settler
Vandelay: Settler -> Warrior -> Spearman
Vo Mimbre (VM): Temple -> Spearman -> Warrior
Groton: Temple -> Spearman
Montpellier (Mont): Warrior -> Spearman
Established embassies.
End of Turn 0 1300 BC
Science 100
Treasury 257, +0 per turn
Researching Currency due in 24
IBT:
Gepid Horseman kills our Spear in Vandelay, reduces population (3 to 2)
Marcomanni Horseman kills our Warrior in Mont, takes 51 gold
Turn 1:
Warrior near Russia (War1) moves NW, pops hut. The Seljuk people teach us Wheel.
Warrior (elite) W of DR (War2), moves N to hunt barbarians
Warrior S of DR (War3) moves N to guard workers
Worker Gang W of DR moves NE to road the Horses
Warrior near India (War4) moves NW to explore the area around India
Vandelay and Mont remain undefended.
End of Turn 1 1275 BC
Science 100
Treasury 206, +0 per turn
Researching Currency due in 23
IBT:
Nothing
Turn 2:
War1 moves NE to attack Sarbadar barbarian camp. We win, taking 2 damage and collecting 25 gold
Worker Gang starts road
War3 moves NE, N
War2 moves N
War4 moves N
End of Turn 2 1250 BC
Science 100
Treasury 231, +0 per turn
Researching Currency due in 22
IBT:
DR: builds Settler -> starts Warrior (due in 4)
Palace expansion: some nice landscaping installed
Turn 3:
Settler moves SW to location 1A in the recent location poll
War3 moves SW, SW to meet Settler
Worker Gang moves SW, SW, SW to meet Settler
War2 NE
War1 N to forest where it will rest to recoup hit points
War4 N
End of Turn 3 1225 BC
Science 100
Treasury 231, +0 per turn
Researching Currency due in 24
IBT:
Nothing
Turn 4:
Worker building mine NE of DR completes, moves SW, SW, SW
Settler, War3, and Worker Gang move SW
War2 moves N
War1 rests
War4 moves NE
End of Turn 4 1200 BC
Science 100
Treasury 231, +0 per turn
Researching Currency due in 23
IBT:
Nothing
Turn 5:
Worker Gang starts road
War3 and Settler move SW
DR Worker moves SW
War2 moves N
War1 rests
War4 moves NW
End of Turn 5 1175 BC
Science 100
Treasury 231, +0 per turn
Researching Currency due in 22
IBT:
DR: Warrior -> Warrior (2)
Mont: Warrior -> Spear (20)
Barbarian Galley appears at south end of the lake south of VM
War1 sees Babylonian Warrior
Turn 6:
Mont Warrior holds position in Mont
War1 moves NE
DR Worker moves S
War3 moves SW
Settler moves SW
DR Warrior moves NE, N, N on way to Vandelay
War2 moves NW
War4 moves NW
End of Turn 6 1150 BC
Science 100
Treasury 231, +0 per turn
Researching Currency due in 18
IBT:
VM: Temple -> Spear (5)
Russian Warrior moves S from Groton area
Turn 6 #2:
DR Worker starts road
War3 no move
Settler moves SW onto city site
War2 moves NW
DR Warrior moves NE into Vandelay and holds position
Mont Warrior holds position
War1 moves SE
War4 moves W
End of Turn 6 #2 1125 BC
Science 100
Treasury 231, -1 per turn
Researching Currency due in 17
IBT:
DR: Warrior -> Spear (4)
Turn 7:
New Warrior in DR (War5) moves NE, N, N on way to area E of Vandelay for barbarian duty
Worker Gang moves S
War3 no move
Settler builds Huntington, production set to Warrior
War2 moves N
Vandelay Warrior no move
Mont Warrior no move
War1 moves SE
War4 moves W
End of Turn 7 1100 BC
Science 90 Tax 10
Treasury 230, +0 per turn
Researching Currency due in 14
IBT:
Nothing
Turn 8:
War1 moves SE
Mont and Vandelay Warriors no move
Slave Worker from Worker Gang starts road
War3 no move
War5 moves NE, E
War2 moves N
War4 moves S
Worker from Worker Gang moves SW
End of Turn 8 1075 BC
Science 90 Tax 10
Treasury 230, +0 per turn
Researching Currency due in 13
IBT:
Indian Settler Pair moves north to area between India and Babylon
Turn 9:
War4 moves S (inside Bangalore territory)
War1 moves S
Mont and Vandelay Warriors no move
Worker starts road on Dyes (due in 5)
War3 no move
War5 E
War2 NE
End of Turn 9 1050 BC
Science 90 Tax 10
Treasury 230, +0 per turn
Researching Currency due in 10
IBT:
India doesn't like our troops carousing in Bangalore - they seem to like their wine too much. India asks that we leave and we reluctantly agree.
VM: Spear -> Warrior
VM influence expands
Turn 10:
Worker Gang moves SW
War3 no action
New VM Spear no action
Vandelay Warrior no action
Mont Warrior no action
War5 moves E
War2 moves SW
War1 moves S
War4 moves S
[no action means there are movement points left for the next pre-turn]
End of Turn 10 1025 BC
Science 90 Tax 10
Treasury 230, +0 per turn
Researching Currency due in 10
END OF CHAT