Areto of the Valley was caught trying to sabotage the last Merlot Corn
... Areto the Alpha female has landed... she should re-poison the the Garden rather than sabotage the Corn as Merlot is rebuilding the other Corn near the Garden. We have been having bad luck with spies recently
. Iqued up a couple more to replace our losses. They finally got a clue and started building Workers
, but they are down to 3gpt at 100%
so we are very near to forcing them into a STRIKE. Changing their civics and doing disorder missions should do it... The castle is down to 5 pop, and when it starves next turn, they will be losing money even running at 100%
As I said in the Sirius embassy, we probably should settle the cities closest to Option B first. I moved the settler caravan into position so we can settle one of the cities next turn. I also moved a LB into position to defend it. Hippolyte-Ce Cee can move with settler 2 to the next location and found the next city on the Northern Comet coast on the turn after that. Our third settler can found a city NW of Mirza to claim the Marble about 1-2 turns after that, and by then, Option B's settler will be done, and ready to claim the tip of the Spire, completing our settlement of Comet.
So in summation, we should have Comet all settled in 5-6 turns. We just need to send some units to defend the cities... maybe some of the units in Option B... If Mavs try to land attackers, we can upgrade to Rifles, I guess. I also shuffled around the defenders on Anjennida, as Myrine has grown too large and gone into disorder, we will get a Whale next turn, so that will give another
face.