It had been brought up a couple times now, and I always agreed: Turn progession does seem too quick in the first half of the mod. I have been toying with the idea of adding a couple more turns for a while. Now with the upcoming Arab revisions we have another reason, so I think I have decided to do in the next version of the mod. On the other hand I most certainly don't want to go overboard with this. While it would be great to have almost each year represented, the mod is already slow enough towards the endgame. Can't put too much burden on good ol' Civ IV, especially since we want to have new civs too. Instead of the current 500 turns I'm thinking somewhere around 600. Maybe 650. Currently: 4 years per turn from 500 to 900, 100 turns 3 years per turn from 900 to 1500. 200 turns 2 years per turn from 1500 to 1700, 100 turns 1 year per turn from 1700 to 1800, 100 turns As a very first proposal: (just to see the general direction where I imagine the extended turns) 3 years per turn from 500 to 1100. 200 turns 2 years per turn from 1100 to 1700, 300 turns 1 year per turn from 1700 to 1800, 100 turns As it is probably clear, IMO the most critical places are the 3 years/turn after the 11th century (with the Crusades and all the new civs), and the 4 years/turn after the Arab spawn.