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Turnchat Schedule Thread / Summary Thread

Discussion in 'Civ3 - Game of Democracy VII' started by Chieftess, Jul 19, 2005.

  1. Chieftess

    Chieftess Moderator Retired Moderator

    Joined:
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    The DG7 Turnchat Meta-Information Thread. The first post of each term will be the turnchat schedule, followed by a brief summary.
     
  2. ravensfire

    ravensfire Member of the Opposition

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    Location:
    Gateway to the West
    Term 1 Summary
     
  3. ravensfire

    ravensfire Member of the Opposition

    Joined:
    Feb 1, 2002
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    Location:
    Gateway to the West
    Term 2 Summary
     
  4. ravensfire

    ravensfire Member of the Opposition

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    Game Session 1 - October 4th - TimBentley

    Game Session 2 - October 8th - Ginger_Ale

    Game Session 3 - October 12th - Ravensfire

    Game Session 4 - October 16th - DaveShack

    Game Session 1 Summary - Ending Save

    The first session of the Term 3 was to setup the capture of Berlin and continue to build Olympus into a production powerhouse. Our military units were positioned on the Fanatikos-German border, ready to leap across once war is declared. Unfortunatley, not all went well for the military this session, as hordes of Barbarians descended upon some of our units, resulting in the destruction of 3 units of Hoplites. Their banners now hang in the Mausolleum, in a place of honor.

    On the domestic front, Olympus grew rapidly, as workers from around the nation move in with the promise of jobs. These workers spent some time improving the land around Olympus, and so now work that land, producing food and goods for the city.

    The session ended with our spies investigating Berlin to determine the defenders of that city. Our military leaders are hard at work planning the assault!


    Game Session 2 Summary - Ending Save

    VICTORY! Berlin is ours! Our mighty Swordsmen quickly captured the city of Berlin with minimal casualties. Germany reeled in disarray, as their government flees in panic while our troops celebrate in the former German palace. Combined with the barbarian horde attack, Germany proves to be in no position to defend itself.

    Internally, we continue to develop our cities. With the Barbarian and German threat, the cities most in need of work cannot get the aid. Augean Stables continues to prepare to build the Knights Templar.


    Game Session 3 Summary - Ending Save

    PEACE DECLARED!

    With their army defeated in the field, their capital captured, and their cities facing siege and destruction, the German Chancellor begged for peace from our mighty forces. With no need for futher destruction, Minister greekguy declared that peace was, indeed, to be the way.

    Freed from the concerns of war, our cities made substantial improvements in infrastructure and land development. Industry and farms grew, as centers of learning, religion and sources of fresh water were built.

    Some of that work was undone, as the treacherous Romans cancelled our arrangement for Incense. As our ladies found they could no longer purches the scents and oils they were used to, they grew restless, and clamored for something to be done. The unrest in the households spread, until today, 3 of our cities lie in revolt. Civantonia is under martial law, after massive riots resulted in large numbers of civilian deaths.

    The future is bright, but we have been reminded of the price we currently pay. We are dependant on other nations. We need to seek to remove that dependance!


    Game Session 4 Summary - Ending Save


    Game Session 5 Summary - Ending Save


    Game Session 6 Summary - Ending Save


    Game Session 7 Summary - Ending Save
     

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