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Turnchat Thread- 1725BC- Wednesday August 31 - 10 am NZT, 10pm 31/8 GMT

Discussion in 'Civ3 - Game of Democracy VII' started by Nobody, Aug 27, 2005.

  1. Nobody

    Nobody Gangster

    Joined:
    Sep 14, 2001
    Messages:
    5,447
    Location:
    Wellington New Zealand
    Game Session 6- 1725 BC


    • Wednesday August 31, 10 am NZT
    • Tuesday Auguest 30, 10pm GMT
    • Tuesday August 30,
    • Last Turnchat
    • Final Save
    • Yes indeed hell has frozen over I will be playing the turn chat (legally for once j/k)
      This will be an online session.
      The Designated Player is: Nobody

      Instructions checklist:
      President, Octavian X:
      Minister of Defense, vikingruler:
      Minister of Foreign Affairs, Nobody:
      Minister of Trade and Technology, truckingpete:
      Governor of Olympus, DaveShack:
      Governor of Civatonia, Chieftess:
      Governor of The Aegean Stables, Greek guy:

      THIS THREAD IS FOR OFFICIALS ONLY

      An official notice: I am hopeless I need clear, concise instructions to tie my shoe laces, you need to tell me what to do and try to do it before Tuesday night, so I can organise what I got to do before going to bed.

      -Nobody (King for a day)
     
  2. Stuck_as_a_Mac

    Stuck_as_a_Mac Aptenodytes forsteri

    Joined:
    Apr 4, 2002
    Messages:
    3,936
    Location:
    NYC
    City of Styx

    Found the city on the Cow site (image can be found here.)

    Worker actions: Road to the city. If possible, mine and road the BG.

    Queue: Warrior (10?), Curragh (?), Worker (?), Temple (?)

    Micromanaging: Please MM the city for shield output, but not at the expense of growth.

    SaaM
     
  3. truckingpete

    truckingpete On a Stark Trek

    Joined:
    Oct 25, 2003
    Messages:
    1,757
    Location:
    North Dakota, USA
    Winner of this poll researches next:
    http://forums.civfanatics.com/showthread.php?t=127327

    Looks like Philo is winning...

    If somebody wants to trade, try to get the absolute best deal. After that, see if the people in the TC agree to that trade or not. If not, don't trade.


    Don't think I'll make it because it is a latenight one where I live...

    EDIT:
     
  4. greekguy

    greekguy Missed the Boat

    Joined:
    Jun 15, 2004
    Messages:
    4,386
    Location:
    New Jersey, USA
    Build Queue
    barracks (current)
    worker
    hoplite
    archer

    Worker Instructions
    Mine grassland 1 square SE of city
    road above square
    Mine Hill next to city
    road above square
    Mine grassland 1 square South of city
    road above square

    IMPORTANT EDIT, i hope you see this Nobody!!
     
  5. vikingruler

    vikingruler Chieftain

    Joined:
    Jan 11, 2005
    Messages:
    965
    Location:
    New Jersey, USA
    have warriors continue explration, have athena explore the big black blob of land in the middle of persia and germany. if for some reason an rop is signed with france, have apollo explore french land, if no ROP fortify in styx or explore wherever, send him to the closest blob of land and move him through it. same thing with artemis, also, if little land is left to discover, have one or 2 warriors keep tabs on the germans, by going in the vicinity of their land closet to the barb encampment, if you see a warrior, attack the encampment or block him. if WC is gained or researched and an archer is built send him to the encampments. as for names, you decide try to do greek names if you can but anything is fine.
     
  6. Chieftess

    Chieftess Moderator Retired Moderator

    Joined:
    Feb 10, 2002
    Messages:
    24,160
    Location:
    Baltimore
    Civatonia Instructions:

    (I thought it was Wednesday, not Tuesday... I hate timezones...)

    Barracks->Hoplite->Temple.
    Continue to have the worker mine the bonus tiles.
     
  7. Nobody

    Nobody Gangster

    Joined:
    Sep 14, 2001
    Messages:
    5,447
    Location:
    Wellington New Zealand
  8. Chieftess

    Chieftess Moderator Retired Moderator

    Joined:
    Feb 10, 2002
    Messages:
    24,160
    Location:
    Baltimore
    Here's the other save... http://www.civfanatics.net/uploads10/DG7_1500BC_endturn.sav


    umm, why is my city at size one?

    And there wasn't even a turn 5 save. Turnchat long wasn't descriptive. There was already a unit there, and supposedly a hoplite. So, why is it size 1? End of turn stats were lax, and naming conventions somewhat off. No detail on what went on during the turn (i.e., what units were built, where the AI units were. Just, "There's units, pressing enter.". That's not good enough. Even the turnchat time was confusing. I thought it was tomorrow (each date said August 31st). I asked about other trades after the iron trade, and heard nothing.

    Things are getting VERY sloppy here!
     
  9. Ginger_Ale

    Ginger_Ale Lurker Retired Moderator

    Joined:
    Jul 23, 2004
    Messages:
    8,802
    Location:
    Red Sox Nation
  10. Furiey

    Furiey No Longer Just Lurking

    Joined:
    Nov 18, 2003
    Messages:
    6,345
    Location:
    Bedfordshire UK
    As Nobody hasn't yet posted these

    Turn 9 - 1500 BC

    Chatlog

    We did the 3 trades from the Special Session, but only got 25 gold as part of the Persia deal. The Romans and more recently the Germans have demanded Gold. We paid.
     
  11. ravensfire

    ravensfire Member of the Opposition

    Joined:
    Feb 1, 2002
    Messages:
    5,281
    Location:
    Gateway to the West
    CT - while your comments may be accurate, a slightly nicer tone, especially to a first time player, might have better results. You were rather ... direct.

    If you were the target of those comments, you'd be posting a fairly direct defensive post in reply.

    -- Ravensfire
     

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