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Turnchat Thread :: 360AD - Wednesday, Oct. 26th - (approx.) 5:30PM EDT (22:30 GMT?)

Discussion in 'Civ3 - Game of Democracy VII' started by Chieftess, Oct 22, 2005.

  1. Chieftess

    Chieftess Moderator Retired Moderator

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    460AD Gamesave

    This thread is for instructions by elected officials only.

    Hopefully I won't make any Civ4-like moves this time. ;)
     
  2. Black_Hole

    Black_Hole Chieftain

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    Judge Advocate Request

    Please note that the Judiciary currently has a JR in progress over who has authority of playing this game session. If this JR is not complete by the time of this TC, please delay it, or if Provolution is to have control of this TC, more time must be given for him to repost a TCIT.
     
  3. TimBentley

    TimBentley Chieftain

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    Location:
    Troy, MI
    Don't accept flips.

    Berlin:
    Build queue:
    courthouse->market

    Micromanagement:
    turn 0: switch unroaded BG to irrigated BG
    turn 3: switch hill to 2SE BG
    turn 4: new citizen should work horse (ie switch hill to horse)
    turn 8: new citizen should work hill
    turn 13: new citizen should work tobacco if specialist is not needed

    If the 5th citizen causes too much unhappiness and the lux slider is at 0%:
    turn 8: new citizen (ie hill) should be scientist
    turn 10: rush knight, switch back to courthouse

    Worker actions:
    turn 2: native worker mines tobacco
    turn 4: native moves to NE forest, slave moves to 2NW forest
    turn 5: slave roads, native chops
    turn 9: native roads
    turn 12: native mines 2NE grassland

    If micromanagement does not work as planned or worker cannot work where allocated, the DP can alter as needed.
     
  4. DaveShack

    DaveShack Inventor Retired Moderator

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    Location:
    Arizona, USA (it's a dry heat)
    When we finish researching Theology, switch palace to Sistene Chapel.

    If someone completes Sistene Chapel before us, switch back to Palace if available or another wonder if not. If another palace prebuild has started and no other wonder is available, stop play so the other governor can decide what to switch to.

    Workers: mine and then road plains tiles in the most efficient manner.

    Laborer allocation: Max shields without going negative food. At the beginning of the set, all the improved land tiles. After growth, put the new citizen on the tile which was improved or is closest to being improved.

    If a worker is built by another city for population transfer, join it to the city if there is an improved tile, or have it help out improving its tile and then join.
     
  5. Gerikes

    Gerikes User of Run-on Sentences.

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    Location:
    Massachusetts
    Proposed Turnchat Instructions - 460 AD

    Note: All compass directions use this compass.

    Worker actions:
    None

    Build Queue:
    (finish) Knight -> Knight -> Hoplite -> Knight

    Micro:

    Turn 0: Keep everything how it is. For reference, this should be:
    2NW (bg), NW (hill), SE (bg), 2SE (bg), E (grass), ESE (wines), WNW (fish), NNE (forest), and a coastal square.

    Turn 6: With the growth at 33/40 and the second knight finished (and thus the Hoplite ready to start), move the laborers on the 2NW (bg) and NNE (forest) tiles to coastal squares. This should give Priapos +4 food and +10 production (after corruption).

    Turn 8: With the population growth to 10, put one of the coastal tile laborers on 2NW (bg) and the new laborer on NE (forest). This should put Priapos back at +3 food and +14 shields. Switch to another Knight.

    Specialist Use:
    If for any reason the city needs a specialist, please pull one laborer off of any non-fish coastal square to use as a scientist (or tax collector if the tech currently being researched is in it's last turn of research). In this case, do any MM that might fix problems that might show up without that laborer.

    End Turnchat:
    If we get to turn 13, please stop the turnchat.
    If the happiness of Priapos can not be kept safe even after using the guidelines above, then end the turnchat.
     
  6. Furiey

    Furiey No Longer Just Lurking

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    Location:
    Bedfordshire UK
    Yes, it is 21:30 GMT (22:30 British Summer Time :))

    Build queue

    Knights Templar (8!) -> Cathedral (12) -> Knight (6)

    If someone should build the Knights Templar before we do, the DP may switch to other Wonders if available or the Palace. If another city is already building a Wonder or using the Palace prebuild, stop the chat. Stop the chat if we are about to build another Wonder or the Palace, a different Wonder could be built (and we need to decide which) or we need to change the research (rate or tech) and are unable to in order to have a Wonder to build. Do not waste the shields on a non-Wonder build! If in doubt stop the chat

    Worker Actions (turn numbers for guidance only)

    3 Workers (on Mountains)
    turn 0: continue roading
    turn 1: 2 Workers released to national pool; 1 Worker moves to hill SW of the city
    turn 2: Worker on hill roads (6)
    turn 8*: Worker moves to roaded plains NE of the city and irrigates (4)
    turn 12: Worker NE to unimproved plains across the river
    turn 13: road and then irrigate the plains (7 turns)

    *Instructions for turn 8 onwards are if the Worker is allowed to continue at The Augean Stables

    In case of war, if possible protect the Workers with units (preferable), but the DP may interrupt the Workers and get them to safety if it is necessary to do so. Please then continue the Worker Actions where interrupted.

    City Tile Micromanagement

    turn 0-11: leave as is
    turn 12: move a citizen from a 2 food, 1 shield, 2 commerce tile to the newly irrigated plains for extra commerce.

    If the lux is dropped to 0% make the citizen working a Mountain an Entertainer, this should be enough, if not the DP is to do the best they can to prevent riots but maintain production without starvation. If there are additional causes of unhappiness and in the event that use of the lux slider is not authorised, the DP may use specialists to prevent disorder.

    Rushes
    None, unfortunately we can’t rush a Wonder

    Worker Joins
    None

    NB: All directions are using the following compass:
     
  7. Chieftess

    Chieftess Moderator Retired Moderator

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    Ok, something Civ4 related has come up for me tomorrow, so I'm gonna pass this one on to whomever....
     
  8. Black_Hole

    Black_Hole Chieftain

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    Can we please just postpone this? The judiciary has not completed the ruling on who is actually incharge of this session...
     
  9. ravensfire

    ravensfire Member of the Opposition

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    Gateway to the West
    Based on the above, the Presidential instructions are:

    Immediately upon opening the starting save, close it and end the session.

    We have a few discussions going that need to be resolved.

    The next person on the DP list should prepare to run their session.

    -- Ravensfire, President of Fanatikos
     
  10. DaveShack

    DaveShack Inventor Retired Moderator

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    I think that instead of end the turn, this Presidential instruction is really end the session. That is, we don't want to hit enter, which effectively means cancel play.
     
  11. Strider

    Strider In Retrospect

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    Trade:
    After the wonder is completed (should be about 8 turns), trade Chivarly to France and any other Civilizations that offer a good deal. ONLY if they offer a good deal tohugh.

    Also, attempt to keep the Persian Silks deal going after it's completed (It ends in 8 turns).

    Research:
    Stick with this Tech Queue:
    Theology
    Printing Press
    Education
    Banking
    Democracy
     
  12. ravensfire

    ravensfire Member of the Opposition

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    DaveShack is correct, instructions have been updated.

    -- Ravensfire, President of Fanatikos
     
  13. GenMarshall

    GenMarshall Ghost Agent

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    City of Olympus
    Queue: Cycle between Knights and Medivel Infantry (IE Knights->Mid Inf->Knight)
    MM: None at the moment
     
  14. Ranger99

    Ranger99 Ranger99's Going to NAVY?

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    Minister of Defense:

    Move our units around towards Bescanon and upgrade everything we can, if at all possibly, we need the advanced military. I wish I had time right now, but check the taking it to Joan Thread for a look at Rally points in red. Move the units into their general vicinity, I don't know for sure about this war, but my Ministery wants to be ready if we do decide to go to war.

    --Minister of Defense:Ranger99
     
  15. Donovan Zoi

    Donovan Zoi The Return

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    So, did this session get played or not?
     
  16. Furiey

    Furiey No Longer Just Lurking

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  17. Chieftess

    Chieftess Moderator Retired Moderator

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    I even posted that I wouldn't be able to play... (plus, I was pulled away after work, and needed to help contain the Civ4 forum from exploding. ;) )
     
  18. GenMarshall

    GenMarshall Ghost Agent

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    So is the TC going to be rescedualed? I cant scedual my session unless I know that there will a playable session.
     
  19. Furiey

    Furiey No Longer Just Lurking

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    Just schedule it CG or you won't get one in this term.
     
  20. Chieftess

    Chieftess Moderator Retired Moderator

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    Yeah, just go ahead and schedule it. I'm really busy helping to hold up the Civ4 fort here...
     

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