durfal
The Dutch Daredevil
I basically want to rage quit every game because of these endless double war declarations. Mostly one is your enemy (or has at least a reason) and I have no problem with them declaring war at me, but they always seem to be able to drag (what seems) a random civ with them who can be your friend (and has no reason at all to declare war at you) or someone on a far away continent who can't even reach you. Even if that enemy has an ally themselves (which would make some sense if they joined the war), thats not the civ that co-joins the war.
For example I had a declared friendship with another civ (so they won't declare war) but it has to be renewed every 20 turns or so. I had such a relation with a civ for 100's of years and I was thinking to make them my ally (normally I won't do that). Then in the the turn it had to be renewed they fall back too only being friend for one turn, before it can be renewed. Another civ declares war on me and drags my very good friend suddenly with them in that war even though they (my friend) were unfriendly with that civ.
There has to be something in the files that triggers this behavior that a civ always seems to agree to a joined war when another civ asks even if it is your friend or even one they themselves are unfriendly with.
I have tried to look for it myself but I'm not that great in reading these xml or lua files and I don't seem to be able to figure it out where in the files I can adjust this behavior.
So if anyone knows where this is stored and how to adjust it I would be grateful.
Or how make to make the whole joined war impossible if that is easier.
For example I had a declared friendship with another civ (so they won't declare war) but it has to be renewed every 20 turns or so. I had such a relation with a civ for 100's of years and I was thinking to make them my ally (normally I won't do that). Then in the the turn it had to be renewed they fall back too only being friend for one turn, before it can be renewed. Another civ declares war on me and drags my very good friend suddenly with them in that war even though they (my friend) were unfriendly with that civ.
There has to be something in the files that triggers this behavior that a civ always seems to agree to a joined war when another civ asks even if it is your friend or even one they themselves are unfriendly with.
I have tried to look for it myself but I'm not that great in reading these xml or lua files and I don't seem to be able to figure it out where in the files I can adjust this behavior.
So if anyone knows where this is stored and how to adjust it I would be grateful.
Or how make to make the whole joined war impossible if that is easier.