CommandoBob
AbstractArt
Unit moves (* = new orders)
Naval
Evaackkian Express (W of Martin Luther King Jr): S, S and SE, heading to the mainland.
Teal Torpedo (SE-ish of Elisha Cuthbert (BABE)): E and SE and stop.
Lydia Sutherland (in sea tile waters S of Gong): SE, SE and S.
Sword of Teal: (N-NE of Perelandra), E-E-S (fog busting).
Freedom Finder: (S of FreeToes): Settler22 and Pike01 are aboard, S, S and SE.
Friends of Meleet (2W-3NW of Dusty Harbor): NW, NW and N.
Settler22 and Pike01 jump ship from Freedom Finder to Friends of Meleet.
Military
Enkidu Warrior02 (in Unshackled).
Enkidu Warrior03 (in Sid City).
Enkidu Warrior04 (in Perelndra).
Enkidu Warrior05 (in Debt-Free).
Enkidu Warrior06 (in Dusty Harbor).
Enkidu Warrior07 (N of Azurra Coast): fortifies.
Enkidu Warrior08 * (2SW of Dusty Harbor): with Settler20, SE.
Enkidu Warrior09 (W-SW of Sid City).
Enkidu Warrior10 (in Martin Luther King Jr).
Mace01 (in Fortress of Meleet).
Mace02 (2SW of Freedom Central).
Mace03 (in Citadel of Ur).
Mace04 (2SW of Freedom Central): 3E.
Horse01 (in Ninhursag).
Horse02 (in Ninhursag).
Pike01 (in FreeToes): aboard Freedom Finder.
Settlers
Settler18 (in Evaackkian Express): builds .
Settler20 (2SW of Dusty Harbor): with EW08, SE onto hilltop; will build city next turn.
Settler22 (W-SW of Fortress of Meleet) SW and S, entering FreeToes and loads into Freedom Finder.
Workers
W001 * (W-SW of Fortress of Meleet): SW, W and NE, will join mountain minerx next turn.
W002 * (2NE of Freedom Central): with W007 and W012, irrigate in 2.
W003 * (NE of Weltonspolt) : mine in 1.
W004 (SW of Trombriel): with W006 and W037, jungle road in 2.
W005 (NW of Ninhursag-Ki): with W063, NE, chop in 1.
W006 (SW of Trombriel): with W004 and W027, jungle road in 2.
W007 * (2NE of Freedom Central): with W002 and W012, irrigate in 2.
W008 (NE of Coastal Geeks): with W043, irrigate in 1.
W009 (S of Cat Ballou): joined by W053, irrigate in 2.
W010 (S of Citadel of Ur): with W024 and W041, mountian road in 2.
W011 * (N of Kremlin): with W036, irrigate in 2.
W012 * (2NE of Freedom Central): with W002 and W007, irrigate in 2.
W013 * (SE of Tower of Babel): with W022, W025 and W061, joins W016, W020, W030 and W061, clear jungle in 3.
W014 (2NE of Freedom Central): with W021 and W028, clear jungle in 1.
W015 (joined to Ishme-Shamash).
W016 * (SE of Tower of Babel): with W020, W030 and W062, joined by W013, W022, W025 and W061, clear jungle in 3.
W017 (N-NE of Lake Port): with W027 and W032, mine in 4.
W018 (joined to Kazgungudom).
W019 * (NE of Weltonspolt): with W059, N, chop in 2 for Chicago XIII's library.
W020 * (SE of Tower of Babel): with W016, W030 and W062, joined by W013, W022, W025 and W061, clear jungle in 3.
W021 (S of Thombriel): with W014 and W028, jungle clearing, 1 turns.
W022 * (SE of Tower of Babel): with W013, W025 and W061, joins W016, W020, W030 and W061, clear jungle in 3.
W023 (joined to Kazgungudom).
W024 (S of Citadel of Ur): with W010, and W041, mountian road in 2.
W025 * (SE of Tower of Babel): with W013, W022 and W061, joins W016, W020, W030 and W061, clear jungle in 3.
W026 (W of Thombriel): with W033 and W034, joins W039, build jungle road in 1.
W027 (N-NE of Lake Port): with W017 and W032, mine in 4.
W028 (2E of Freedom Central): with W014 and W021, clearing jungle in 1.
W029 (NE of Coastal Geeks): with W031, road in 2.
W030 * (SE of Tower of Babel): with W016, W020 and W062, joined by W013, W022, W025 and W061, clear jungle in 3.
W031 * (NE of Coastal Geeks): with W029, road in 2.
W032 (N-NE of Lake Port): with W017 and W027, mine in 4.
W033 * (W of Thombriel): with W039, clear jungle in 12.
W034 (W of Thombriel): with W026 and W033, joins W039, build jungle road in 1.
W035 * (N of Ishme-Shamash): with W049 and W051, SW, S and S, towards the core/jungles.
W036 * (N of Kremlin): with W011, irrigate in 2.
W037 (SW of Trombriel): with W004 and W006, jungle road in 3.
W038 * (NW of Debt-Free): with W042 and W060, start and complete road.
W039 * (W of Thombriel): with W033, clear jungle in 12.
W040 (joined to Kremlin).
W041 (S of Citadel of Ur): with W010 and W024, mountian road in 2.
W042 * (NW of Debt-Free): with W038 and W060, start and complete road.
W043 (NE of Coastal Geeks): with W008, irrigate in 1.
W044 (joined to Tower of Babel).
W045 (joined to Liberty Bell).
W046 (S of Debt-Free): with W047, irrigate in 1.
W047 (S of Debt-Free): with W046, irrigate in 1.
W048 (S of Debt-Free): with W052 and W055, start and complete road.
W049 * (N of Ishme-Shamash): with W035 and W051, SW, S and S, towards the core/jungles.
W050 (joined to Kremlin).
W051 * (N of Ishme-Shamash): with W035 and W049, SW, S and S, towards the core/jungles.
W052 (S of Debt-Free): with W048 and W055, start and complete road.
W053 * (S of Cat Ballou): joins W009 in irrigate in 2.
W054 (NW of Dusty Harbor): mountain road for iron in 2.
W055 (S of Debt-Free): with W048 and W052, start and complete road.
W056 (joined to Citadel of Ur).
W057 * (S of Unshackled): with W064, SW, irrigate in 2.
W058 (joined to Kremlin).
W059 * (NE of Weltonspolt): with W019, N, chop in 2 for Chicago XIII's library.
W060 * (NW of Debt-Free): with W038 and W042, start and complete road.
W061 * (SE of Tower of Babel): with W013, W022 and W025, joins W016, W020, W030 and W061, clear jungle in 3.
W062 * (SE of Tower of Babel): with W016, W020 and W030, joined by W013, W022, W025 and W061, clear jungle in 3.
W063 (NW of Ninhursag ): with W005, NE, chop in 1.
W064 * (S of Unshackled): with W057, SW, irrigate in 2.
General Notes and Plans
Sell 3 barracks (Ishme-Shamash, Fortress of Meleet and Citadel of Ur) for a total of 30 gold.
We get Gunpowder (again) from The Council. We do have two sources of Saltpeter. That is good. What is bad is that neither one is connected. Both saltpeter are on the 11 tile islands. On 11SE Dusty Harbor sits on saltpeter, but we lack trade over ocean tiles. On 11NW the resource is on the mountain between Sid City and Martin Luther King Jr.
There is also a source of Saltpeter on The Council's 11 Tile Island, but that place still appears to be unihabited.
Settler22 and Pike01 transferred from Freedom Finder into Friends of Meleet this turn. Next turn they will sail SE.
Settler20 and EW08 will moved onto their hilltop city site this turn and will build a city next turn.
Naval
Evaackkian Express (W of Martin Luther King Jr): S, S and SE, heading to the mainland.
Teal Torpedo (SE-ish of Elisha Cuthbert (BABE)): E and SE and stop.
Lydia Sutherland (in sea tile waters S of Gong): SE, SE and S.
Sword of Teal: (N-NE of Perelandra), E-E-S (fog busting).
Freedom Finder: (S of FreeToes): Settler22 and Pike01 are aboard, S, S and SE.
Friends of Meleet (2W-3NW of Dusty Harbor): NW, NW and N.
Settler22 and Pike01 jump ship from Freedom Finder to Friends of Meleet.
Military
Enkidu Warrior02 (in Unshackled).
Enkidu Warrior03 (in Sid City).
Enkidu Warrior04 (in Perelndra).
Enkidu Warrior05 (in Debt-Free).
Enkidu Warrior06 (in Dusty Harbor).
Enkidu Warrior07 (N of Azurra Coast): fortifies.
Enkidu Warrior08 * (2SW of Dusty Harbor): with Settler20, SE.
Enkidu Warrior09 (W-SW of Sid City).
Enkidu Warrior10 (in Martin Luther King Jr).
Mace01 (in Fortress of Meleet).
Mace02 (2SW of Freedom Central).
Mace03 (in Citadel of Ur).
Mace04 (2SW of Freedom Central): 3E.
Horse01 (in Ninhursag).
Horse02 (in Ninhursag).
Pike01 (in FreeToes): aboard Freedom Finder.
Settlers
Settler18 (in Evaackkian Express): builds .
Settler20 (2SW of Dusty Harbor): with EW08, SE onto hilltop; will build city next turn.
Settler22 (W-SW of Fortress of Meleet) SW and S, entering FreeToes and loads into Freedom Finder.
Workers
W001 * (W-SW of Fortress of Meleet): SW, W and NE, will join mountain minerx next turn.
W002 * (2NE of Freedom Central): with W007 and W012, irrigate in 2.
W003 * (NE of Weltonspolt) : mine in 1.
W004 (SW of Trombriel): with W006 and W037, jungle road in 2.
W005 (NW of Ninhursag-Ki): with W063, NE, chop in 1.
W006 (SW of Trombriel): with W004 and W027, jungle road in 2.
W007 * (2NE of Freedom Central): with W002 and W012, irrigate in 2.
W008 (NE of Coastal Geeks): with W043, irrigate in 1.
W009 (S of Cat Ballou): joined by W053, irrigate in 2.
W010 (S of Citadel of Ur): with W024 and W041, mountian road in 2.
W011 * (N of Kremlin): with W036, irrigate in 2.
W012 * (2NE of Freedom Central): with W002 and W007, irrigate in 2.
W013 * (SE of Tower of Babel): with W022, W025 and W061, joins W016, W020, W030 and W061, clear jungle in 3.
W014 (2NE of Freedom Central): with W021 and W028, clear jungle in 1.
W015 (joined to Ishme-Shamash).
W016 * (SE of Tower of Babel): with W020, W030 and W062, joined by W013, W022, W025 and W061, clear jungle in 3.
W017 (N-NE of Lake Port): with W027 and W032, mine in 4.
W018 (joined to Kazgungudom).
W019 * (NE of Weltonspolt): with W059, N, chop in 2 for Chicago XIII's library.
W020 * (SE of Tower of Babel): with W016, W030 and W062, joined by W013, W022, W025 and W061, clear jungle in 3.
W021 (S of Thombriel): with W014 and W028, jungle clearing, 1 turns.
W022 * (SE of Tower of Babel): with W013, W025 and W061, joins W016, W020, W030 and W061, clear jungle in 3.
W023 (joined to Kazgungudom).
W024 (S of Citadel of Ur): with W010, and W041, mountian road in 2.
W025 * (SE of Tower of Babel): with W013, W022 and W061, joins W016, W020, W030 and W061, clear jungle in 3.
W026 (W of Thombriel): with W033 and W034, joins W039, build jungle road in 1.
W027 (N-NE of Lake Port): with W017 and W032, mine in 4.
W028 (2E of Freedom Central): with W014 and W021, clearing jungle in 1.
W029 (NE of Coastal Geeks): with W031, road in 2.
W030 * (SE of Tower of Babel): with W016, W020 and W062, joined by W013, W022, W025 and W061, clear jungle in 3.
W031 * (NE of Coastal Geeks): with W029, road in 2.
W032 (N-NE of Lake Port): with W017 and W027, mine in 4.
W033 * (W of Thombriel): with W039, clear jungle in 12.
W034 (W of Thombriel): with W026 and W033, joins W039, build jungle road in 1.
W035 * (N of Ishme-Shamash): with W049 and W051, SW, S and S, towards the core/jungles.
W036 * (N of Kremlin): with W011, irrigate in 2.
W037 (SW of Trombriel): with W004 and W006, jungle road in 3.
W038 * (NW of Debt-Free): with W042 and W060, start and complete road.
W039 * (W of Thombriel): with W033, clear jungle in 12.
W040 (joined to Kremlin).
W041 (S of Citadel of Ur): with W010 and W024, mountian road in 2.
W042 * (NW of Debt-Free): with W038 and W060, start and complete road.
W043 (NE of Coastal Geeks): with W008, irrigate in 1.
W044 (joined to Tower of Babel).
W045 (joined to Liberty Bell).
W046 (S of Debt-Free): with W047, irrigate in 1.
W047 (S of Debt-Free): with W046, irrigate in 1.
W048 (S of Debt-Free): with W052 and W055, start and complete road.
W049 * (N of Ishme-Shamash): with W035 and W051, SW, S and S, towards the core/jungles.
W050 (joined to Kremlin).
W051 * (N of Ishme-Shamash): with W035 and W049, SW, S and S, towards the core/jungles.
W052 (S of Debt-Free): with W048 and W055, start and complete road.
W053 * (S of Cat Ballou): joins W009 in irrigate in 2.
W054 (NW of Dusty Harbor): mountain road for iron in 2.
W055 (S of Debt-Free): with W048 and W052, start and complete road.
W056 (joined to Citadel of Ur).
W057 * (S of Unshackled): with W064, SW, irrigate in 2.
W058 (joined to Kremlin).
W059 * (NE of Weltonspolt): with W019, N, chop in 2 for Chicago XIII's library.
W060 * (NW of Debt-Free): with W038 and W042, start and complete road.
W061 * (SE of Tower of Babel): with W013, W022 and W025, joins W016, W020, W030 and W061, clear jungle in 3.
W062 * (SE of Tower of Babel): with W016, W020 and W030, joined by W013, W022, W025 and W061, clear jungle in 3.
W063 (NW of Ninhursag ): with W005, NE, chop in 1.
W064 * (S of Unshackled): with W057, SW, irrigate in 2.
General Notes and Plans
Sell 3 barracks (Ishme-Shamash, Fortress of Meleet and Citadel of Ur) for a total of 30 gold.
We get Gunpowder (again) from The Council. We do have two sources of Saltpeter. That is good. What is bad is that neither one is connected. Both saltpeter are on the 11 tile islands. On 11SE Dusty Harbor sits on saltpeter, but we lack trade over ocean tiles. On 11NW the resource is on the mountain between Sid City and Martin Luther King Jr.
There is also a source of Saltpeter on The Council's 11 Tile Island, but that place still appears to be unihabited.
Settler22 and Pike01 transferred from Freedom Finder into Friends of Meleet this turn. Next turn they will sail SE.
Settler20 and EW08 will moved onto their hilltop city site this turn and will build a city next turn.