Turns 150-159

Unit moves (* = new orders)

Naval
Evaackkian Express (2S-2SW of Yellow Brick Road (GONG)): 2E, crosses Gong border, sees Ston Pony, 2S.
Teal Torpedo (2SW of Wound Healer (?) (SABER)): 3NW.
Lydia Sutherland (E-SE of Lee Baca (GONG)): 2S-SE, to continue to explore Babe's borders.
Sword of Teal (4E of Sid City, 11NW): 4SE, heading to TaTuba.
Friends of Meleet (in Ishme-Shamash): sails into TaTuba.
Music of Meleet (N of Sugar-Free Wheaties): 3N-NW, heading towards Ishme-Shamash to upgrade in that city (and not along the way; wastes a turn).
Trade ship (S-SW of Teal domination): NW, NW, NW and N, heading towards TaTuba.

Military
Enkidu Warrior02 (in Unshackled).
Enkidu Warrior03 (S of Martin Luther King Jr).
Enkidu Warrior04 (in Perelndra).
Enkidu Warrior05 (in Debt-Free).
Enkidu Warrior06 (in Dusty Harbor).
Enkidu Warrior07 (N of Azurra Coast).
Enkidu Warrior08 (in Monte Cristo).
Enkidu Warrior09 (NE of Freeborn, 11NW).
Enkidu Warrior10 (S-SE of Martin Luther King Jr).
Enkidu Warrior11 (NE of Martin Luther King Jr., 11NW).
Enkidu Warrior12 (S-SW of Monte Cristo).
Enkidu Warrior13 (Sof Monte Cristo, 11SE).
Enkidu Warrior14 (SE of Sid City, 11NW).

Mace01 (NW of Dusty Harbor, 11SE).
Mace02 (2SW of Freedom Central).
Mace03 (in Citadel of Ur).
Mace04 (2SW of Freedom Central).
Mace05 (in TaTuba).

Horse01 (in Ninhursag).
Horse02 (in Ninhursag).
Horse03 (in Farkle Liberation).
Horse04 (in Liberty Bell).
Horse05 (2SW of Freedom Central).
Horse06 (in Freehand).

Pike01 (SE of Footloose, 11SE).
Pike02 (2SW of Freedom Central).
Pike03 (2N of Martin Luther King Jr, 11NW).
Pike04 (SE of Freeborn, 11NW).
Pike05 (NE of Footloose, 11SE).

Musket01 (in TaTuba).

Rifle01 (new in Freedom Central): to TaTuba, fortify.
Rifle02 (new in Tower of Babel): to TaTuba, fortify.

Settlers
-0-

Workers
W001 * (NE of Monte Cristo, 11SE): with W017, road in 2.
W002 * (N of Citadel of Ur): to NW of Fortress of Meleet, rail.
W003 * (SE of Ninhursag-Ki): to 2SE of Kazgungudom, rail.
W004 * (N of Citadel of Ur): to NW of Fortress of Meleet, rail.
W005 (SW of Sid City 11NW): mountain road in 6.
W006 * (N of Citadel of Ur): to NW of Fortress of Meleet, rail.
W007 * (N of Citadel of Ur): to NW of Fortress of Meleet, rail.
W008 (joined to Kazgungudom).
W009 * (SE of Ninhursag-Ki): to 2SE of Kazgungudom, rail.
W010 * (N of Teal domination): to S of Kazgungudom, rail.
W011 * (SE of Ninhursag-Ki): to 2SE of Kazgungudom, rail.
W012 * (SE of Ninhursag-Ki): to 2SE of Kazgungudom, rail.
W013 * (N of Teal domination): to S of Kazgungudom, rail.
W014 * (N of Teal domination): to S of Kazgungudom, rail.
W015 (joined to Ishme-Shamash).
W016 * (N of Teal domination): to S of Kazgungudom, rail.
W017 * (NE of Monte Cristo, 11SE): with W001, road in 2.
W018 (joined to Kazgungudom).
W019 (NW of Ishme-Shamash): to Kazgungudom, NE, rail with W067 in 1.
W020 * (N of Teal domination): to S of Kazgungudom, rail.
W021 * (N of Teal domination): to S of KazgungudomE, rail.
W022 * (S of Kremlin): to W of Citadel of Ur, rail.
W023 (joined to Kazgungudom).
W024 * (2SE of Tower of Babel): to W of Azurra Coast, rail.
W025 * (S of Kremlin): to W of Citadel of Ur, rail.
W026 * (S of Kremlin): to W of Citadel of Ur, rail.
W027 * (2SE of Tower of Babel): to W of Azurra Coastl, rail.
W028 * (S of Kremlin): to W of Citadel of Ur, rail.
W029 * (2SE of Tower of Babel): to W of Azurra Coast, rail.
W030 * (S of Kremlin): to W of Citadel of Ur, rail.
W031 * (2SW of Kremlin): to S of Chicago XIII, rail.
W032 * (SE of Fortress of Meleet): to W of Freedom Central, rail in 6.
W033 * (NE of Thessauronicleus): to S of Kazgungudom, rail.
W034 * (NE of Thessauronicleus): to S of Kazgungudom, rail.
W035 * (NE of Thessauronicleus): to S of Kazgungudom, rail.
W036 * (NE of Thessauronicleus): to S of Kazgungudom, rail.
W037 * (NE of Thessauronicleus): to S of Kazgungudom, rail.
W038 * (2SW of Kremlin): to S of Chicago XIII, rail.
W039 * (N of Citadel of Ur): to NW of Fortress of Meleet, rail.
W040 (joined to Kremlin).
W041 * (2SE of Tower of Babel): to W of Azurra Coast, rail.
W042 * (2SW of Kremlin): to S of Chicago XIIIn, rail.
W043 * (2SE of Tower of Babel): to W of Azurra Coast, rail.
W044 (joined to Tower of Babel).
W045 (joined to Liberty Bell).
W046 * (2SW of Kremlin): to S of Chicago XIIIn, rail.
W047 * (2SW of Kremlin): to S of Chicago XIII, rail.
W048 * (SW of Freeborn, 11NW): N onto hill to road.
W049 * (NE of Thessauronicleus): to S of Kazgungudom, rail.
W050 (joined to Kremlin).
W051 * (2SW of Kremlin): to S of Chicago XIII, rail.
W052 * (SW of Thombriel): NE, N, rail.
W053 * (SE of Ninhursag-Ki): to 2SE of Kazgungudom, rail.
W054 (S of Monte Cristo, 11SE): mountain road in 3.
W055 * (SW of Thombriel): NE, N, rail.
W056 (joined to Citadel of Ur).
W057 * (SW of Thombriel): NE, Nl, rail.
W058 (joined to Kremlin).
W059 * (SW of Thombriel): NE, N, rail.
W060 * (SW of Thombriel): NE, N, rail.
W061 * (S of Kremlin): to W of Citadel of Ur, rail.
W062 * (N of Citadel of Ur): to NW of Fortress of Meleet, rail.
W063 (S of Martin Luther King Jr, 11NW): mountain road in 3.
W064 * (SW of Thombriel): NE, N, rail.
W065 * (2SE of Tower of Babel): to W of Azurra Coast, rail.
W066 * (SE of Ninhursag-Ki): to 2SE of Kazgungudom, rail.
W067 (W of Liberty Bell): to Kazgungudom, NE, rail with W019 in 1.

General Notes and Plans
Azurra Coast (6) connected.
Ishe-Shamash (8) connected.
Chicago XII (6) connected.
Tax-Free (5) connected.
Weltonspolt (6) connected.
Fortress of Meleet (9) connected.

We get our first two Rifles this turn and we creep up the military strength chart a little bit. We are now Average compared to The Council.
 
Zoomed Out, centered on Mt. Kremlin
Spoiler :

155_ZoomOut.jpg



Teal Torpedo
Spoiler :

155_TT.jpg



Lydia Sutherland
Spoiler :

155_LS.jpg



Evaackkian Express
Spoiler :

155_EE.jpg

 
Domestic
Spoiler :

155_Domestic.jpg



Victory Conditions
Spoiler :

155_Victory.jpg



Top 5 and Demographics
Spoiler :

155_Top5.jpg



~~~~~~~~~~~~~~~~~

Trading: The Council
Spoiler :

155_Council.jpg



Trading: BABE
Spoiler :

155_Babe.jpg



Trading: GONG
Spoiler :

155_Gong.jpg



Trading: SABER
Spoiler :

155_Saber.jpg

 
City Status (* = completed build)
  1. Freedom Central (12): vRifle in 3 (one geek).
  2. Thessauronicleus (10): Marketplace in 2 (policeman).
  3. Kazgungudom (9): palace in 26 (Newtons in 1).
  4. Thombreil (10): market in 3.
  5. Fortress of Meleet (9): market in 4.
  6. Kremlin (9): vRifle in 5.
  7. Citadel of Ur (8): courthouse in 7.
  8. Tower of Babel (10): vRifle in 6.
  9. Ishme-Shamash (8): market in 5.
  10. Weltonspolt (6): aqueduct in 2 (two polices).
  11. Teal domination (10): market in 94.
  12. Ninhursag-Ki (9): Marketplace in 3 (police).
  13. Azzura Coast (6): market in 24.
  14. Lake Port (8): library in 4 (geek).
  15. Marad-Dur (8): market in 13.
  16. Sugar-Free Wheaties (8): Marketplace in 21.
  17. FreeToes (6): Courthouse in 26.
  18. Coastal Geeks (8): courthouse in 6 (two polices).
  19. Liberty Bell (10): courthouse in 4.
  20. TuTuba (5): harbor-> vGalleon in 50 (two geeks).
  21. Cat Ballou (7): vRifle in 68 (four geeks).
  22. Freehand (5): vRifle in 6.
  23. Chicago XIII (6): aqueduct-> University in 20 (police).
  24. Farkle Liberation (6): vRifle in 73 (two geeks).
  25. Numenor (2): harbor in 5 (geek).
  26. Vista-Free (5): vRifle in 45 (two geeks).
  27. Jungle-Free (6): vRifle in 56 (three geeks).
  28. Ellis Island (3): harbor in 7 (two geeks).
  29. Worry-Free (4): vRifle in 49 (two geeks).
  30. Unshackled (4): vRifle in 75 (two geeks).
  31. Perelandra (4): vRifle in 56 (two geeks).
  32. Dusty Harbor (2): library in 18 (geek).
  33. Debt-Free (6): vRifle in 48 (three geeks).
  34. Sid City (4): library in 17 (two geeks).
  35. Tax-Free (5): vRifle in 49 (two geeks).
  36. Gratis (6): vRifle in 51 (three geeks).
  37. Home of the FREE (5): vRifle in 53 (two geeks).
  38. Martin Luther King Jr. (3): rRifle in 65 (geek).
  39. Gun-Free (5): vRifle in 46 (geek).
  40. Sweet 16 (4): vRifle in 54 (two geeks).
  41. Freetime (5): vRifle in 50 (two geeks).
  42. Freeborn (2): rGalleon in 33 (geek).
  43. Monte Cristo (2): rGalleon in 40 (geek).
  44. Footloose (2): rGalleon in 42 (geek).

Next Turn Builds

Settlers in production : 0
Workers in production: 0

City Buildings
  • 01 x Sun Tzu's Art of War (Kazgungudom)
  • 01 x Palace (Freedom Central)
  • 01 x Forbidden Palace (Kazgungudom)
  • 02 x Granaries
  • 04 x Marketplaces
  • 19 x Libraries
  • 13 x Universities
  • 36 x Barracks (via Sun Tzu)
  • 06 x Courthouses
  • 12 x Harbors
  • 04 x Aqueducts

Military Status
00 Settlers
57 Workers
06 Horseman
05 Pike
01 Muskets
02 Rifles
02 Galley
01 Caravel
04 Galleon
06 Mace
13 Enkidu Warriors

Military Support
Total Units: 98 (+0)
Allowed Units: 78
Cost per Turn: 40 gpt (+0)

SGL: Ali Ibn Rabban

Compared to BABE (Republic) we are weak.
Compared to The Council (Republic) we are average.
Compared to GONG (Feudalism) we are weak.
Compared to SABER (Republic) we are average.


Domestic Issues
Electricity in 3 turns.
1604 gold, -113 gpt
80% science
20% luxuries
00% taxes

Resources connected to Freedom Central
01 Coal is connected.
02 Saltpeter is connected.
03 Iron are connected.
05 Horses are connected.
01 Dyes are connected (from The Council).
05 Gems are connected.
02 Ivory are connected.
04 Spices are connected (and one to The Council).
 
Unit moves (* = new orders)

Naval
Evaackkian Express (2S-2SW of Yellow Brick Road (GONG)): 4 SW heads to TuTuba for upgrade.
Teal Torpedo (2SW of Wound Healer (?) (SABER)): 2NW, N
Lydia Sutherland (2E of Sugar Shack (Babe)): 2S-SE, to continue to explore Babe's borders.
Sword of Teal (4E of Sid City, 11NW): 2N, E,S
Friends of Meleet (in Tutuba): fortify.
Music of Meleet (In Azurra coast): in Azurra coast. Upgrades to galleon for 30gp.
Trade ship (S of Sugar-Free Wheaties): N to Sugar-Free Wheaties, upgrades to galleon for 30gp.

Military
Enkidu Warrior02 (in Unshackled).
Enkidu Warrior03 (S of Martin Luther King Jr).
Enkidu Warrior04 (in Perelndra).
Enkidu Warrior05 (in Debt-Free).
Enkidu Warrior06 (in Dusty Harbor).
Enkidu Warrior07 (N of Azurra Coast).
Enkidu Warrior08 (in Monte Cristo).
Enkidu Warrior09 (NE of Freeborn, 11NW).
Enkidu Warrior10 (S-SE of Martin Luther King Jr).
Enkidu Warrior11 (NE of Martin Luther King Jr., 11NW).
Enkidu Warrior12 (S-SW of Monte Cristo).
Enkidu Warrior13 (Sof Monte Cristo, 11SE).
Enkidu Warrior14 (SE of Sid City, 11NW).

Mace01 (NW of Dusty Harbor, 11SE).
Mace02 (2SW of Freedom Central).
Mace03 (in Citadel of Ur).
Mace04 (2SW of Freedom Central).
Mace05 (in TaTuba).

Horse01 (in Ninhursag).
Horse02 (in Ninhursag).
Horse03 (in Farkle Liberation).
Horse04 (in Liberty Bell).
Horse05 (2SW of Freedom Central).
Horse06 (in Freehand).

Pike01 (SE of Footloose, 11SE).
Pike02 (2SW of Freedom Central).
Pike03 (2N of Martin Luther King Jr, 11NW).
Pike04 (SE of Freeborn, 11NW).
Pike05 (NE of Footloose, 11SE).

Musket01 (in TaTuba).

Rifle01 (in TaTuba).
Rifle02 (in TaTuba).

Settlers
-0-

Workers
W001 (NE of Monte Cristo, 11SE): with W017, road in 1.
W002 * (NW of Fortress of Meleet): to NE of Coastal Geeks, rail.
W003 * (2SE of Kazgungudom): to N of Kremlin, rail.
W004 * (NW of Fortress of Meleet): to NE of Coastal Geeks, rail.
W005 (SW of Sid City 11NW): mountain road in 5.
W006 * (NW of Fortress of Meleet): to NE of Coastal Geeks, rail.
W007 * (NW of Fortress of Meleet): to NE of Coastal Geeks, rail.
W009 * (2SE of Kazgungudom): to N of Kremlin, rail.
W010 * (S of Kazgungudom): to N of Ninhursag-Ki, rail.
W011 * (2SE of Kazgungudom): to N of Kremlin, rail.
W012 * (2SE of Kazgungudom): to N of Kremlin, rail.
W013 * (S of Kazgungudom): to N of Ninhursag-Ki, rail.
W014 * (S of Kazgungudom): to N of Ninhursag-Ki, rail.
W016 * (S of Kazgungudom): to N of Ninhursag-Ki, rail.
W017 * (NE of Monte Cristo, 11SE): with W001, rail in 6.
W019 * (NE of Kazkungudom): NE, rail with W067 in 3.
W020 * (S of Kazgungudom): to N of Ninhursag-Ki, rail.
W021 * (S of Kazgungudom): to N of Ninhursag-Ki, rail.
W022 * (W of Citadel of Ur): to 2SW of Citadel of Ur, rail.
W024 * (W of Azurra Coast): to S of Marad-Dur, rail.
W025 * (W of Citadel of Ur): to 2SW of Citadel of Ur, rail.
W026 * (W of Citadel of Ur): to 2SW of Citadel of Ur, rail.
W027 * (W of Azurra Coast): to S of Marad-Dur, rail.
W028 * (W of Citadel of Ur): to 2SW of Citadel of Ur, rail.
W029 * (W of Azurra Coast): to S of Marad-Dur, rail.
W030 * (W of Citadel of Ur): to 2SW of Citadel of Ur, rail.
W031 * (S of Chicago XIII): to N of Chicago XIII, rail.
W032 (SE of Fortress of Meleet): to W of Freedom Central, rail in 5.
W033 * (S of Kazgungudom): to W of Cat Ballou, rail.
W034 * (S of Kazgungudom): to W of Cat Ballou, rail.
W035 * (S of Kazgungudom): to W of Cat Ballou, rail.
W036 * (S of Kazgungudom): to W of Cat Ballou, rail.
W037 * (S of Kazgungudom): to W of Cat Ballou, rail.
W038 * (S of Chicago XIII): to N of Chicago XIII, rail.
W039 * (NW of Fortress of Meleet): to NE of Coastal Geeks, rail.
W041 * (W of Azurra Coast): to S of Marad-Dur, rail.
W042 * (S of Chicago XIII): to N of Chicago XIIIn, rail.
W043 * (W of Azurra Coast): to S of Marad-Dur, rail.
W046 * (S of Chicago XIII): to N of Chicago XIIIn, rail.
W047 * (S of Chicago XIII): to N of Chicago XIII, rail.
W048 * (NE of Freeborn, 11NW): road in 6.
W049 * (S of Kazgungudom): to W of Cat Ballou, rail.
W051 * (S of Chicago XIII): to N of Chicago XIII, rail.
W052 * (N of Thombriel): to N of Marad-Dur, rail.
W053 * (2SE of Kazgungudom): to N of Kremlin, rail.
W054 (S of Monte Cristo, 11SE): mountain road in 2.
W055 * (N of Thombriel): to N of Marad-Dur, rail.
W057 * (N of Thombriel): to N of Marad-Dur, rail.
W059 * (N of Thombriel): to N of Marad-Dur, rail.
W060 * (N of Thombriel): to N of Marad-Dur, rail.
W061 * (W of Citadel of Ur): to 2SW of Citadel of Ur, rail.
W062 * (NW of Fortress of Meleet): to NE of Coastal Geeks, rail.
W063 (S of Martin Luther King Jr, 11NW): mountain road in 2.
W064 * (N of Thombriel): to N of Marad-Dur, rail.
W065 * (W of Azurra Coast): to S of Marad-Dur, rail.
W066 * (2SE of Kazgungudom): to N of Kremlin, rail.
W067 * (NE of Kazkungudom): NE, rail with W067 in 3.

W008 (joined to Kazgungudom).
W015 (joined to Ishme-Shamash).
W018 (joined to Kazgungudom).
W023 (joined to Kazgungudom).
W040 (joined to Kremlin).
W044 (joined to Tower of Babel).
W045 (joined to Liberty Bell).
W050 (joined to Kremlin).
W056 (joined to Citadel of Ur).
W058 (joined to Kremlin).


General Notes and Plans
Coastal Geeks (8) connected.
Freetime (5) connected.
Marad-Dur (8) connected.
Home of the Free (5) connected.
Cat Ballou (7) connected.
Farkle Liberation (6) connected.

We are running negative gpt. Don't worry we may run 80% taxes when need to do.
 
Trading: BABE
Spoiler :
t156freebabetm0.jpg



Trading: The Council
Spoiler :
t156freecouncilbx3.jpg



Trading: GONG
Spoiler :
t156freegongbh1.jpg



Trading: SABER
Spoiler :
t156freesaberxz0.jpg

 
City Status (* = completed build)
  1. Freedom Central (12): vRifle in 2 (one geek).
  2. Thessauronicleus (10): Marketplace in 1 (one geek).
  3. Kazgungudom (9): palace in 25 (Newtons in 1).
  4. Thombreil (10): market in 2.
  5. Fortress of Meleet (9): market in 3.
  6. Kremlin (9): vRifle in 3.
  7. Citadel of Ur (8): courthouse in 5.
  8. Tower of Babel (10): vRifle in 5.
  9. Ishme-Shamash (8): market in 4.
  10. Weltonspolt (6): aqueduct in 1 (police, Geek).
  11. Teal domination (10): market in 93.
  12. Ninhursag-Ki (9): Marketplace in 2 (police).
  13. Azzura Coast (6): market in 61.
  14. Lake Port (8): library in 2 (geek).
  15. Marad-Dur (8): market in 12.
  16. Sugar-Free Wheaties (8): Marketplace in 20.
  17. FreeToes (6): Courthouse in 37.
  18. Coastal Geeks (8): courthouse in 5 (two polices).
  19. Liberty Bell (10): courthouse in 2. (police)
  20. TuTuba (5): vGalleon in 49 (two geeks).
  21. Cat Ballou (7): vRifle in 67 (four geeks).
  22. Freehand (5): vRifle in 5.
  23. Chicago XIII (7): University in 16.
  24. Farkle Liberation (7): vRifle in 72 (three geeks).
  25. Numenor (2): harbor in 4 (geek).
  26. Vista-Free (5): vRifle in 44 (two geeks).
  27. Jungle-Free (6): vRifle in 55 (three geeks).
  28. Ellis Island (3): harbor in 6 (two geeks).
  29. Worry-Free (4): vRifle in 48 (two geeks).
  30. Unshackled (4): vRifle in 74 (two geeks).
  31. Perelandra (4): vRifle in 55 (two geeks).
  32. Dusty Harbor (2): library in 17 (geek).
  33. Debt-Free (6): vRifle in 47 (three geeks).
  34. Sid City (4): library in 16 (two geeks).
  35. Tax-Free (5): vRifle in 48 (two geeks).
  36. Gratis (6): vRifle in 50 (three geeks).
  37. Home of the FREE (5): vRifle in 52 (two geeks).
  38. Martin Luther King Jr. (3): rRifle in 64 (geek).
  39. Gun-Free (5): vRifle in 45 (two geeks).
  40. Sweet 16 (4): vRifle in 53 (two geeks).
  41. Freetime (5): vRifle in 49 (two geeks).
  42. Freeborn (2): rGalleon in 32 (geek).
  43. Monte Cristo (2): rGalleon in 39 (geek).
  44. Footloose (2): rGalleon in 41 (geek).

Next Turn Builds
  • Aqueduct in Weltonspolt
  • Marketplace in Thessauronicleus

Settlers in production : 0
Workers in production: 0

City Buildings
  • 01 x Sun Tzu's Art of War (Kazgungudom)
  • 01 x Palace (Freedom Central)
  • 01 x Forbidden Palace (Kazgungudom)
  • 02 x Granaries
  • 04 x Marketplaces
  • 19 x Libraries
  • 13 x Universities
  • 36 x Barracks (via Sun Tzu)
  • 06 x Courthouses
  • 12 x Harbors
  • 04 x Aqueducts

Military Status
00 Settlers
57 Workers
06 Horseman
05 Pike
01 Muskets
02 Rifles
02 Galley
01 Caravel
04 Galleon
06 Mace
13 Enkidu Warriors

Military Support
Total Units: 98 (+0)
Allowed Units: 82
Cost per Turn: 32 gpt (-8)

SGL: Ali Ibn Rabban

Compared to BABE (Republic) we are weak.
Compared to The Council (Republic) we are average.
Compared to GONG (Feudalism) we are weak.
Compared to SABER (Republic) we are average.


Domestic Issues
Electricity in 2 turns.
1491 gold, -105 gpt
80% science
20% luxuries
00% taxes

Resources connected to Freedom Central
01 Coal is connected.
02 Saltpeter is connected.
03 Iron are connected.
05 Horses are connected.
01 Dyes are connected (from The Council).
05 Gems are connected.
02 Ivory are connected.
04 Spices are connected (and one to The Council).
 
Unit moves (* = new orders)

Naval
Evaackkian Express (4NE,N of Tutuba): 4 SW heads to TuTuba for upgrade.
Teal Torpedo (S of Facon (SABER)): 3NW.
Lydia Sutherland (2E of Sugar Shack (Babe)): 3SW, to continue to explore Babe's borders.
Sword of Teal (NW, 5N of Tutuba): 4S heads to Tutuba.
Friends of Meleet (in Tutuba): fortify.
Music of Meleet (In Azurra coast): 2NW,N,NW heads to Tutuba.
Trade ship (In Sugar-Free Wheaties): 4N heads to Tutuba.

Military
Enkidu Warrior02 (in Unshackled).
Enkidu Warrior03 (S of Martin Luther King Jr).
Enkidu Warrior04 (in Perelndra).
Enkidu Warrior05 (in Debt-Free).
Enkidu Warrior06 (in Dusty Harbor).
Enkidu Warrior07 (N of Azurra Coast).
Enkidu Warrior08 (in Monte Cristo).
Enkidu Warrior09 (NE of Freeborn, 11NW).
Enkidu Warrior10 (S-SE of Martin Luther King Jr).
Enkidu Warrior11 (NE of Martin Luther King Jr., 11NW).
Enkidu Warrior12 (S-SW of Monte Cristo).
Enkidu Warrior13 (Sof Monte Cristo, 11SE).
Enkidu Warrior14 (SE of Sid City, 11NW).

Mace01 (NW of Dusty Harbor, 11SE).
Mace02 (2SW of Freedom Central).
Mace03 (in Citadel of Ur).
Mace04 (2SW of Freedom Central).
Mace05 (in TaTuba).

Horse01 (in Ninhursag).
Horse02 (in Ninhursag).
Horse03 (in Farkle Liberation).
Horse04 (in Liberty Bell).
Horse05 (2SW of Freedom Central).
Horse06 (in Freehand).

Pike01 (SE of Footloose, 11SE).
Pike02 (2SW of Freedom Central).
Pike03 (2N of Martin Luther King Jr, 11NW).
Pike04 (SE of Freeborn, 11NW).
Pike05 (NE of Footloose, 11SE).

Musket01 (in TaTuba).

Rifle01 (in TaTuba).
Rifle02 (in TaTuba).

Settlers
-0-

Workers
W001 * (NE of Monte Cristo, 11SE): with W017, rail in 3.
W002 * (NE of Coastal Geeks): to N of Freetime, rail.
W003 * (N of Kremlin): to N of Lake Port, rail.
W004 * (NE of Coastal Geeks): to N of Freetime, rail.
W005 (SW of Sid City 11NW): mountain road in 4.
W006 * (NE of Coastal Geeks): to N of Freetime, rail.
W007 * (NE of Coastal Geeks): to N of Freetime, rail.
W009 * (N of Kremlin): to N of Lake Port, rail.
W010 * (N of Ninhursag-Ki): to S of Unshckled, rail.
W011 * (N of Kremlin): to N of Lake Port, rail.
W012 * (N of Kremlin): to N of Lake Port, rail.
W013 * (N of Ninhursag-Ki): to S of Unshckled, rail.
W014 * (N of Ninhursag-Ki): to S of Unshckled, rail.
W016 * (N of Ninhursag-Ki): to S of Unshckled, rail.
W017 (NE of Monte Cristo, 11SE): with W001, rail in 3.
W019 (NE of Kazkungudom): NE, rail with W067 in 2.
W020 * (N of Ninhursag-Ki): to S of Unshckled, rail.
W021 * (N of Ninhursag-Ki): to S of Unshckled, rail.
W022 * (2SW of Citadel of Ur): to E of Coastal Geeks, rail.
W024 * (S of Marad-Dur): to E of Lake Port, rail.
W025 * (2SW of Citadel of Ur): to E of Coastal Geeks, rail.
W026 * (2SW of Citadel of Ur): to E of Coastal Geeks, rail.
W027 * (S of Marad-Dur): to E of Lake Port, rail.
W028 * (2SW of Citadel of Ur): to E of Coastal Geeks, rail.
W029 * (S of Marad-Dur): to E of Lake Port, rail.
W030 * (2SW of Citadel of Ur): to E of Coastal Geeks, rail.
W031 * (N of Chicago XIII): to E of Gun-Free, rail.
W032 (SE of Fortress of Meleet): to W of Freedom Central, rail in 4.
W033 * (W of Cat Ballou): N, rail.
W034 * (W of Cat Ballou): N, rail.
W035 * (W of Cat Ballou): N, rail.
W036 * (W of Cat Ballou): N, rail.
W037 * (W of Cat Ballou): N, rail.
W038 * (N of Chicago XIII): to E of Gun-Free, rail.
W039 * (NE of Coastal Geeks): to N of Freetime, rail.
W041 * (S of Marad-Dur): to E of Lake Port, rail.
W042 * (N of Chicago XIII): to E of Gun-Free, rail.
W043 * (S of Marad-Dur): to E of Lake Port, rail.
W046 * (N of Chicago XIII): to E of Gun-Free, rail.
W047 * (N of Chicago XIII): to E of Gun-Free, rail.
W048 * (NE of Freeborn, 11NW): road in 5.
W049 * (W of Cat Ballou): N, rail.
W051 * (N of Chicago XIII): to E of Gun-Free, rail.
W052 * (N of Marad-Dur): to E, SE of Coastal Geeks, rail.
W053 * (N of Kremlin): to N of Lake Port, rail.
W054 (S of Monte Cristo, 11SE): mountain road in 1.
W055 * (N of Marad-Dur): to E, SE of Coastal Geeks, rail.
W057 * (N of Marad-Dur): to E, SE of Coastal Geeks, rail.
W059 * (N of Marad-Dur): to E, SE of Coastal Geeks, rail.
W060 * (N of Marad-Dur): to E, SE of Coastal Geeks, rail.
W061 * (2SW of Citadel of Ur): to E of Coastal Geeks, rail.
W062 * (NE of Coastal Geeks): to N of Freetime, rail.
W063 (S of Martin Luther King Jr, 11NW): mountain road in 1.
W064 * (N of Marad-Dur): to E, SE of Coastal Geeks, rail.
W065 * (S of Marad-Dur): to E of Lake Port, rail.
W066 * (N of Kremlin): to N of Lake Port, rail.
W067 (NE of Kazkungudom): NE, rail with W019 in 2.

W008 (joined to Kazgungudom).
W015 (joined to Ishme-Shamash).
W018 (joined to Kazgungudom).
W023 (joined to Kazgungudom).
W040 (joined to Kremlin).
W044 (joined to Tower of Babel).
W045 (joined to Liberty Bell).
W050 (joined to Kremlin).
W056 (joined to Citadel of Ur).
W058 (joined to Kremlin).



General Notes and Plans
Lake Port (8) connected.
Freetoes (6) connected.
Gratis (6) connected.
Unshackled (4) connected.
Debt-Free (6) connected.
Gun-Free (5) connected.
Vista-Free (5) connected.

quit turn. We wait to get Industralization from the Council. After that Factory in all productive cities.
 
Domestic screen
Spoiler :

tfreet157f1ii1.jpg



Victory screen
Spoiler :

tfreet157victoryor0.jpg



Top 5 & Demographics
Spoiler :

tfreet157f11et0.jpg

 
Trading: BABE
Spoiler :

tfreet157babekq4.jpg


Trading: The Council
Spoiler :

tfreet157councildd0.jpg


Trading: GONG
Spoiler :

tfreet157gongac2.jpg


Trading: SABER
Spoiler :

tfreet157saberud4.jpg

 
City Status (* = completed build)
  1. Freedom Central (12): vRifle in 1 (one taxmen).
  2. Thessauronicleus (10): Marketplace-> vRifle in 7 (one geek).
  3. Kazgungudom (9): palace in 24 (Newtons in 1).
  4. Thombreil (11): market in 1 (one geek).
  5. Fortress of Meleet (9): market in 2.
  6. Kremlin (9): vRifle in 2.
  7. Citadel of Ur (8): courthouse in 4.
  8. Tower of Babel (10): vRifle in 4.
  9. Ishme-Shamash (8): market in 3.
  10. Weltonspolt (6): aqueduct-> University (2 polices).
  11. Teal domination (10): market in 92.
  12. Ninhursag-Ki (9): Marketplace in 1 (police).
  13. Azurra Coast (7): University in 10.
  14. Lake Port (8): library in 1 (geek).
  15. Marad-Dur (8): market in 11.
  16. Sugar-Free Wheaties (8): Marketplace in 16.
  17. FreeToes (7): Courthouse in 18.
  18. Coastal Geeks (8): courthouse in 5 (police).
  19. Liberty Bell (10): courthouse in 1 (police).
  20. TuTuba (5): vGalleon in 48 (two geeks).
  21. Cat Ballou (7): Courthouse in 33 (police).
  22. Freehand (5): Courthouse in 6.
  23. Chicago XIII (7): University in 15.
  24. Farkle Liberation (7): vRifle in 71 (four geeks).
  25. Numenor (2): harbor in 3 (geek).
  26. Vista-Free (5): vRifle in 43 (two geeks).
  27. Jungle-Free (6): vRifle in 54 (two geeks).
  28. Ellis Island (3): harbor in 5 (two geeks).
  29. Worry-Free (4): vRifle in 47 (geek).
  30. Unshackled (4): vRifle in 73 (two geeks).
  31. Perelandra (4): vRifle in 54 (geek).
  32. Dusty Harbor (2): library in 16 (geek).
  33. Debt-Free (6): vRifle in 46 (three geeks).
  34. Sid City (4): library in 15 (two geeks).
  35. Tax-Free (5): vRifle in 47 (two geeks).
  36. Gratis (6): vRifle in 49 (two geeks).
  37. Home of the FREE (5): vRifle in 51 (two geeks).
  38. Martin Luther King Jr. (3): rRifle in 63 (geek).
  39. Gun-Free (5): vRifle in 44 (geek).
  40. Sweet 16 (4): vRifle in 52 (two geeks).
  41. Freetime (5): vRifle in 48 (three geeks).
  42. Freeborn (2): rGalleon in 31 (geek).
  43. Monte Cristo (2): rGalleon in 38 (geek).
  44. Footloose (2): rGalleon in 40 (geek).

Next Turn Builds
  • vRifle in Freedom Central
  • Marketplace in Thombriel
  • Marketplace in Ninhursag-Ki
  • Library in Lake Port
  • Courthouse in Liberty Bell

Settlers in production : 0
Workers in production: 0

City Buildings
  • 01 x Sun Tzu's Art of War (Kazgungudom)
  • 01 x Palace (Freedom Central)
  • 01 x Forbidden Palace (Kazgungudom)
  • 02 x Granaries
  • 05 x Marketplaces
  • 19 x Libraries
  • 13 x Universities
  • 36 x Barracks (via Sun Tzu)
  • 06 x Courthouses
  • 12 x Harbors
  • 05 x Aqueducts

Military Status
00 Settlers
57 Workers
06 Horseman
05 Pike
01 Muskets
02 Rifles
02 Galley
00 Caravel
05 Galleon
06 Mace
13 Enkidu Warriors

Military Support
Total Units: 98 (+0)
Allowed Units: 86
Cost per Turn: 24 gpt (-8)

SGL: Ali Ibn Rabban

Compared to BABE (Republic) we are weak.
Compared to The Council (Republic) we are average.
Compared to GONG (Feudalism) we are weak.
Compared to SABER (Republic) we are average.


Domestic Issues
Electricity in 1 turns.
1356 gold, -48 gpt
70% science (down 10%)
20% luxuries
10% taxes (up 10%)

Resources connected to Freedom Central
01 Coal is connected.
02 Saltpeter is connected.
03 Iron are connected.
05 Horses are connected.
01 Dyes are connected (from The Council).
05 Gems are connected.
02 Ivory are connected.
04 Spices are connected (and one to The Council).
 
Unit moves (* = new orders)

Naval
Evaackkian Express (N of Tutuba): S, upgrades to Galleon.
Teal Torpedo (S of Facon (SABER)): NW, 2N.
Lydia Sutherland (SE,S of Sugar Shack (Babe)): 2SW, S to continue to explore Babe's borders.
Sword of Teal (NW, 5N of Tutuba): 4S heads to Tutuba.
Friends of Meleet (in Tutuba): fortify.
Music of Meleet (SE of TutuBa): NW, fortify.
Trade ship (SE of Azurra Coast): 3NW,N heads to Tutuba.

Military
Enkidu Warrior02 (in Unshackled).
Enkidu Warrior03 (S of Martin Luther King Jr).
Enkidu Warrior04 (in Perelndra).
Enkidu Warrior05 (in Debt-Free).
Enkidu Warrior06 (in Dusty Harbor).
Enkidu Warrior07 (N of Azurra Coast).
Enkidu Warrior08 (in Monte Cristo).
Enkidu Warrior09 (NE of Freeborn, 11NW).
Enkidu Warrior10 (S-SE of Martin Luther King Jr).
Enkidu Warrior11 (NE of Martin Luther King Jr., 11NW).
Enkidu Warrior12 (S-SW of Monte Cristo).
Enkidu Warrior13 (Sof Monte Cristo, 11SE).
Enkidu Warrior14 (SE of Sid City, 11NW).

Mace01 (NW of Dusty Harbor, 11SE).
Mace02 (2SW of Freedom Central).
Mace03 (in Citadel of Ur).
Mace04 (2SW of Freedom Central).
Mace05 (in TaTuba).

Horse01 (in Ninhursag).
Horse02 (in Ninhursag).
Horse03 (in Farkle Liberation).
Horse04 (in Liberty Bell).
Horse05 (2SW of Freedom Central).
Horse06 (in Freehand).

Pike01 (SE of Footloose, 11SE).
Pike02 (2SW of Freedom Central).
Pike03 (2N of Martin Luther King Jr, 11NW).
Pike04 (SE of Freeborn, 11NW).
Pike05 (NE of Footloose, 11SE).

Musket01 (in TaTuba).

Rifle01 (in TaTuba).
Rifle02 (in TaTuba).

Settlers
-0-

Workers
W001 (NE of Monte Cristo, 11SE): with W017, rail in 2.
W002 * (N of Freetime): to S of Azurra Coast, rail.
W003 * (N of Lake Port): to E of Thessauronicleus, rail.
W004 * (N of Freetime): to S of Azurra Coast, rail.
W005 (SW of Sid City 11NW): mountain road in 3.
W006 * (N of Freetime): to S of Azurra Coast, rail.
W007 * (N of Freetime): to S of Azurra Coast, rail.
W009 * (N of Lake Port): to E of Thessauronicleus, rail.
W010 * (S of Unshckled): to N of Sweet 16, rail.
W011 * (N of Lake Port): to E of Thessauronicleus, rail.
W012 * (N of Lake Port): to E of Thessauronicleus, rail.
W013 * (S of Unshckled): to N of Sweet 16, rail.
W014 * (S of Unshckled): to N of Sweet 16, rail.
W016 * (S of Unshckled): to N of Sweet 16, rail.
W017 (NE of Monte Cristo, 11SE): with W001, rail in 2.
W019 (NE of Kazkungudom): NE, rail with W067 in 1.
W020 * (S of Unshckled): to N of Sweet 16, rail.
W021 * (S of Unshckled): to N of Sweet 16, rail.
W022 * (E of Coastal Geeks): to 2NW of Marad-Dur, rail.
W024 * (E of Lake Port): to NE of Teal Domination, rail.
W025 * (E of Coastal Geeks): to 2NW of Marad-Dur, rail.
W026 * (E of Coastal Geeks): to 2NW of Marad-Dur, rail.
W027 * (E of Lake Port): to NE of Teal Domination, rail.
W028 * (E of Coastal Geeks): to 2NW of Marad-Dur, rail.
W029 * (E of Lake Port): to NE of Teal Domination, rail.
W030 * (E of Coastal Geeks): to 2NW of Marad-Dur, rail.
W031 * (E of Gun-Free): to SW of Freehand, rail.
W032 (SE of Fortress of Meleet): to W of Freedom Central, rail in 3.
W033 * (2NW of Cat Ballou): to W of Freehand, rail.
W034 * (2NW of Cat Ballou): to W of Freehand, rail.
W035 * (2NW of Cat Ballou): to W of Freehand, rail.
W036 * (2NW of Cat Ballou): to W of Freehand, rail.
W037 * (2NW of Cat Ballou): to W of Freehand, rail.
W038 * (E of Gun-Free): to SW of Freehand, rail.
W039 * (N of Freetime): to S of Azurra Coast, rail.
W041 * (E of Lake Port): to NE of Teal Domination, rail.
W042 * (E of Gun-Free): to SW of Freehand, rail.
W043 * (E of Lake Port): to NE of Teal Domination, rail.
W046 * (E of Gun-Free): to SW of Freehand, rail.
W047 * (E of Gun-Free): to SW of Freehand, rail.
W048 (NE of Freeborn, 11NW): road in 4.
W049 * (2NW of Cat Ballou): to W of Freehand, rail.
W051 * (E of Gun-Free): to SW of Freehand, rail.
W052 * (E, SE of Coastal Geeks): to N of Thessauronicleus, rail.
W053 * (N of Lake Port): to E of Thessauronicleus, rail.
W054 * (S of Monte Cristo, 11SE): N,N, build rail.
W055 * (E, SE of Coastal Geeks): to N of Thessauronicleus, rail.
W057 * (E, SE of Coastal Geeks): to N of Thessauronicleus, rail.
W059 * (E, SE of Coastal Geeks): to N of Thessauronicleus, rail.
W060 * (E, SE of Coastal Geeks): to N of Thessauronicleus, rail.
W061 * (E of Coastal Geeks): to 2NW of Marad-Dur, rail.
W062 * (N of Freetime): to S of Azurra Coast, rail.
W063 * (S of Martin Luther King Jr, 11NW): N,N, build rail.
W064 * (E, SE of Coastal Geeks): to N of Thessauronicleus, rail.
W065 * (E of Lake Port): to NE of Teal Domination, rail.
W066 * (N of Lake Port): to E of Thessauronicleus, rail.
W067 (NE of Kazkungudom): NE, rail with W019 in 1.

W008 (joined to Kazgungudom).
W015 (joined to Ishme-Shamash).
W018 (joined to Kazgungudom).
W023 (joined to Kazgungudom).
W040 (joined to Kremlin).
W044 (joined to Tower of Babel).
W045 (joined to Liberty Bell).
W050 (joined to Kremlin).
W056 (joined to Citadel of Ur).
W058 (joined to Kremlin).


General Notes and Plans
Saber is Industrial. Free tech is Steam Power.

I'm going to make Freehand and Cat ballou productive. Both have library, courthouse, university, marketplace queued in build orders.
 
Domestic Screen
Spoiler :

tfreet158f1kr1.jpg


Victory screen
Spoiler :

tfreet158victoryjz3.jpg


Top5 & Demographics
Spoiler :

tfreet158f11fv9.jpg

 
Trading: BABE
Spoiler :

tfreet158babeve7.jpg


Trading: the Council
Spoiler :

tfreet158councilqt2.jpg


Trading: GONG
Spoiler :

tfreet158gongjz3.jpg


Trading: SABER
Spoiler :

tfreet158saberqh3.jpg

 
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