Turns 150-159

City Status (* = completed build)
  1. Freedom Central (12): vRifle-> Bank (factory prebuild) in 8 (one geek).
  2. Thessauronicleus (11): Bank (factory prebuild) in 13 (one geek, police).
  3. Kazgungudom (9): palace in 25 (Newtons in 1) (one geek).
  4. Thombreil (11): market-> Bank (factory prebuild) in 15 (one police).
  5. Fortress of Meleet (9): market in 1 (one clown).
  6. Kremlin (9): Bank (factory prebuild) in 8.
  7. Citadel of Ur (8): courthouse in 3.
  8. Tower of Babel (11): Courhouse in 2 (one geek, one police)
  9. Ishme-Shamash (8): market in 2 (one clown).
  10. Weltonspolt (7): University in 12 (2 polices).
  11. Teal domination (10): market in 46 (two geeks, one police).
  12. Ninhursag-Ki (9): Marketplace-> Bank (factory prebuild) in 14 (police).
  13. Azurra Coast (7): University in 8 (police).
  14. Lake Port (8): library-> University in 13 (two polices).
  15. Marad-Dur (8): market in 10 (one clown).
  16. Sugar-Free Wheaties (8): Marketplace in 12 (one police).
  17. FreeToes (7): Courthouse in 14 (one police).
  18. Coastal Geeks (8): courthouse in 5 (2 polices).
  19. Liberty Bell (10): courthouse-> marketplace in 12 (2 polices).
  20. TuTuba (5): vGalleon in 47 (two geeks).
  21. Cat Ballou (8): Courthouse in 32 (police, geek).
  22. Freehand (5): Courthouse in 3.
  23. Chicago XIII (7): University in 12 (one police).
  24. Farkle Liberation (7): vRifle in 70 (four geeks).
  25. Numenor (2): harbor in 2 (geek).
  26. Vista-Free (5): vRifle in 42 (two geeks).
  27. Jungle-Free (6): vRifle in 53 (two geeks).
  28. Ellis Island (3): harbor in 4 (two geeks).
  29. Worry-Free (4): vRifle in 46 (geek).
  30. Unshackled (4): vRifle in 73 (two geeks).
  31. Perelandra (4): vRifle in 53 (geek).
  32. Dusty Harbor (2): library in 15 (geek).
  33. Debt-Free (6): vRifle in 45 (three geeks).
  34. Sid City (4): library in 14 (two geeks).
  35. Tax-Free (5): vRifle in 46 (two geeks).
  36. Gratis (6): vRifle in 48 (two geeks).
  37. Home of the FREE (5): vRifle in 50 (two geeks).
  38. Martin Luther King Jr. (3): rRifle in 62 (geek).
  39. Gun-Free (6): vRifle in 43 (two geeks).
  40. Sweet 16 (4): settler in 1 (four geeks).
  41. Freetime (5): vRifle in 47 (three geeks).
  42. Freeborn (2): rGalleon in 30 (geek).
  43. Monte Cristo (2): rGalleon in 37 (geek).
  44. Footloose (2): rGalleon in 39 (geek).

Next Turn Builds
  • Marketplace in Fortress of Meleet.
  • Settler in Sweet 16.

Settlers in production : 1
Workers in production: 0

City Buildings
  • 01 x Sun Tzu's Art of War (Kazgungudom)
  • 01 x Palace (Freedom Central)
  • 01 x Forbidden Palace (Kazgungudom)
  • 02 x Granaries
  • 07 x Marketplaces
  • 20 x Libraries
  • 13 x Universities
  • 36 x Barracks (via Sun Tzu)
  • 07 x Courthouses
  • 12 x Harbors
  • 05 x Aqueducts

Military Status
00 Settlers
57 Workers
06 Horseman
05 Pike
01 Muskets
03 Rifles
02 Galley
00 Caravel
05 Galleon
06 Mace
13 Enkidu Warriors

Military Support
Total Units: 99 (+1)
Allowed Units: 88
Cost per Turn: 22 gpt (-2)

SGL: Ali Ibn Rabban

Compared to BABE (Republic) we are weak.
Compared to The Council (Republic) we are average.
Compared to GONG (Feudalism) we are weak.
Compared to SABER (Republic) we are average.


Domestic Issues
Medicine in 4 turns.
1308 gold, -101 gpt
90% science (up 20%)
10% luxuries (down 10%)
00% taxes (down 10%)

Resources connected to Freedom Central
01 Coal is connected.
02 Saltpeter is connected.
03 Iron are connected.
05 Horses are connected.
01 Dyes are connected (from The Council).
05 Gems are connected.
02 Ivory are connected.
04 Spices are connected (and one to The Council).
 
Unit moves (* = new orders)

Naval
Evaackkian Express (in Tutuba): fortify.
Teal Torpedo (SW of lightsaber (SABER)): 3N.
Lydia Sutherland (4SE of Larry Flyn's Resort (Babe)): W,W,S to continue to explore Babe's borders.
Sword of Teal (NW, 5N of Tutuba): S, SE, fortify in Tutuba.
Friends of Meleet (in Tutuba): fortify.
Music of Meleet (in Tutuba): fortify.
Trade ship (2SE of Tutuba): 2NW, fortify in Tutuba.

Military
Enkidu Warrior02 (in Unshackled).
Enkidu Warrior03 (S of Martin Luther King Jr).
Enkidu Warrior04 (in Perelndra).
Enkidu Warrior05 (in Debt-Free).
Enkidu Warrior06 (in Dusty Harbor).
Enkidu Warrior07 (N of Azurra Coast).
Enkidu Warrior08 (in Monte Cristo).
Enkidu Warrior09 (NE of Freeborn, 11NW).
Enkidu Warrior10 (S-SE of Martin Luther King Jr).
Enkidu Warrior11 (NE of Martin Luther King Jr., 11NW).
Enkidu Warrior12 (S-SW of Monte Cristo).
Enkidu Warrior13 (Sof Monte Cristo, 11SE).
Enkidu Warrior14 (SE of Sid City, 11NW).

Mace01 (NW of Dusty Harbor, 11SE).
Mace02 (2SW of Freedom Central).
Mace03 (in Citadel of Ur).
Mace04 (2SW of Freedom Central).
Mace05 (in TaTuba).

Horse01 (in Ninhursag).
Horse02 (in Ninhursag).
Horse03 (in Farkle Liberation).
Horse04 (in Liberty Bell).
Horse05 (2SW of Freedom Central).
Horse06 (in Freehand).

Pike01 (SE of Footloose, 11SE).
Pike02 (2SW of Freedom Central).
Pike03 (2N of Martin Luther King Jr, 11NW).
Pike04 (SE of Freeborn, 11NW).
Pike05 (NE of Footloose, 11SE).

Musket01 (in TaTuba).

Rifle01 (in TaTuba).
Rifle02 (in TaTuba).
* Rifle03 (new in Freedom Central): to TuTuBa, fortify.


Settlers
-0-

Workers
W001 (NE of Monte Cristo, 11SE): with W017, rail in 1.
W002 * (S of Azurra Coast): to E of Thombriel, rail.
W003 * (E of Thessauronicleus): to W of Thessauronicleus, rail.
W004 * (S of Azurra Coast): to E of Thombriel, rail.
W005 * (SE of Sid City 11NW): to SW of Sid City. Irrigate in 2.
W006 * (S of Azurra Coast): to E of Thombriel, rail.
W007 * (S of Azurra Coast): to E of Thombriel, rail.
W009 * (E of Thessauronicleus): to W of Thessauronicleus, rail.
W010 * (N of Sweet 16): SW, rail.
W011 * (E of Thessauronicleus): to W of Thessauronicleus, rail.
W012 * (E of Thessauronicleus): to W of Thessauronicleus, rail.
W013 * (N of Sweet 16): SW, rail.
W014 * (N of Sweet 16): SW, rail.
W016 * (N of Sweet 16): SW, rail.
W017 * (S of Sid City 11NW): to SW of Sid City. Irrigate in 2.
W019 * (2NE of Kazkungudom): to S of Freedom Central, rail with W067 in 3.
W020 * (N of Sweet 16): SW, rail.
W021 * (N of Sweet 16): SW, rail.
W022 * (2NW of Marad-Dur): to NE of Marad-Dur, rail.
W024 * (NE of Teal Domination): to W of Teal Domination, rail.
W025 * (2NW of Marad-Dur): to NE of Marad-Dur, rail.
W026 * (2NW of Marad-Dur): to NE of Marad-Dur, rail.
W027 * (NE of Teal Domination): to W of Teal Domination, rail.
W028 * (2NW of Marad-Dur): to NE of Marad-Dur, rail.
W029 * (NE of Teal Domination): to W of Teal Domination, rail.
W030 * (2NW of Marad-Dur): to NE of Marad-Dur, rail.
W031 * (SW of Freehand): to NE of Cat Ballou, rail.
W032 (SE of Fortress of Meleet): to W of Freedom Central, rail in 2.
W033 * (W of Freehand): to NE of Gun-Free, rail.
W034 * (W of Freehand): to NE of Gun-Free, rail.
W035 * (W of Freehand): to NE of Gun-Free, rail.
W036 * (W of Freehand): to NE of Gun-Free, rail.
W037 * (W of Freehand): to NE of Gun-Free, rail.
W038 * (SW of Freehand): to NE of Cat Ballou, rail.
W039 * (S of Azurra Coast): to E of Thombriel, rail.
W041 * (NE of Teal Domination): to W of Teal Domination, rail.
W042 * (SW of Freehand): to NE of Cat Ballou, rail.
W043 * (NE of Teal Domination): to W of Teal Domination, rail.
W046 * (SW of Freehand): to NE of Cat Ballou, rail.
W047 * (SW of Freehand): to NE of Cat Ballou, rail.
W048 (NE of Freeborn, 11NW): road in 3.
W049 * (W of Freehand): to NE of Gun-Free, rail.
W051 * (SW of Freehand): to NE of Cat Ballou, rail.
W052 * (N of Thessauronicleus): to S of Thombriel, rail.
W053 * (E of Thessauronicleus): to W of Thessauronicleus, rail.
W054 (S of Monte Cristo, 11SE): N,N, build rail.
W055 * (N of Thessauronicleus): to S of Thombriel, rail.
W057 * (N of Thessauronicleus): to S of Thombriel, rail.
W059 * (N of Thessauronicleus): to S of Thombriel, rail.
W060 * (N of Thessauronicleus): to S of Thombriel, rail.
W061 * (2NW of Marad-Dur): to NE of Marad-Dur, rail.
W062 * (S of Azurra Coast): to E of Thombriel, rail.
W063 (S of Martin Luther King Jr, 11NW): N,N, build rail.
W064 * (N of Thessauronicleus): to S of Thombriel, rail.
W065 * (NE of Teal Domination): to W of Teal Domination, rail.
W066 * (E of Thessauronicleus): to W of Thessauronicleus, rail.
W067 * (2NE of Kazkungudom): to S of Freedom Central, rail with W019 in 3.

W008 (joined to Kazgungudom).
W015 (joined to Ishme-Shamash).
W018 (joined to Kazgungudom).
W023 (joined to Kazgungudom).
W040 (joined to Kremlin).
W044 (joined to Tower of Babel).
W045 (joined to Liberty Bell).
W050 (joined to Kremlin).
W056 (joined to Citadel of Ur).
W058 (joined to Kremlin).


General Notes and Plans
Banks are prebuilds for Factorys.

I send unaccepted Spices to SABER. Hope they will want to luxure trade.

Electricity comes in. Medicine up in 4 turns.
 
Zoomed Out
Spoiler :

tfreet159overviewnn1.jpg



Lydia Sutherland
Spoiler :

tfreet159lydiafq4.jpg



Teal Torpedo
Spoiler :

tfreet159tealcm6.jpg

 
Trading: BABE
Spoiler :

tfreet159babeui3.jpg



Trading: the Council
Spoiler :

tfreet159councilew1.jpg



Trading: GONG
Spoiler :

tfreet159gongrl0.jpg



Trading: SABER
Spoiler :

tfreet159saberyu2.jpg

 
Domestic screen
Spoiler :

tfreet159f1cs0.jpg



Victory screen
Spoiler :

tfreet159victoryfg5.jpg



TOP 5 & demographics
Spoiler :

tfreet159top5uk5.jpg

 
Sometimes policemen brings a happy citizen. Scientists product more beakers, true. I appreciate both specialists equally.
 
City Status (* = completed build)
  1. Freedom Central (12): Bank (factory prebuild) in 7 (one geek).
  2. Thessauronicleus (11): Bank (factory prebuild) in 11 (one geek, police).
  3. Kazgungudom (9): palace in 24 (Newtons in 1) (one geek).
  4. Thombreil (11): Bank (factory prebuild) in 14 (one police).
  5. Fortress of Meleet (9): market-> Bank (factory prebuild) in 16.
  6. Kremlin (9): Bank (factory prebuild) in 7.
  7. Citadel of Ur (8): courthouse in 2.
  8. Tower of Babel (11): Courhouse in 1 (one geek, one police).
  9. Ishme-Shamash (8): market in 1 (one clown).
  10. Weltonspolt (7): University in 11 (2 polices).
  11. Teal domination (10): market in 45 (two geeks, one police).
  12. Ninhursag-Ki (9): Bank (factory prebuild) in 14.
  13. Azurra Coast (7): University in 7 (police).
  14. Lake Port (8): University in 12 (two polices).
  15. Marad-Dur (8): market in 9 (one clown).
  16. Sugar-Free Wheaties (8): Marketplace in 11 (one police).
  17. FreeToes (7): Courthouse in 13 (one police).
  18. Coastal Geeks (8): courthouse in 2 (3 polices).
  19. Liberty Bell (10): marketplace in 11 (2 polices).
  20. TuTuba (5): vGalleon in 46 (two geeks).
  21. Cat Ballou (8): Courthouse in 31 (police, geek).
  22. Freehand (6): Courthouse in 2 (one geek).
  23. Chicago XIII (7): University in 11 (one police).
  24. Farkle Liberation (7): vRifle in 69 (four geeks).
  25. Numenor (2): harbor in 1 (geek).
  26. Vista-Free (5): vRifle in 41 (two geeks).
  27. Jungle-Free (6): vRifle in 52 (two geeks).
  28. Ellis Island (3): harbor in 3 (two geeks).
  29. Worry-Free (4): vRifle in 45 (geek).
  30. Unshackled (4): vRifle in 71 (two geeks).
  31. Perelandra (4): vRifle in 52 (geek).
  32. Dusty Harbor (2): library in 14 (geek).
  33. Debt-Free (6): vRifle in 44 (three geeks).
  34. Sid City (4): library in 13 (two geeks).
  35. Tax-Free (5): vRifle in 45 (two geeks).
  36. Gratis (6): vRifle in 47 (two geeks).
  37. Home of the FREE (5): vRifle in 49 (two geeks).
  38. Martin Luther King Jr. (3): rRifle in 61 (geek).
  39. Gun-Free (6): vRifle in 42 (two geeks).
  40. Freetime (5): vRifle in 46 (three geeks).
  41. Freeborn (2): rGalleon in 29 (geek).
  42. Monte Cristo (2): rGalleon in 36 (geek).
  43. Footloose (2): rGalleon in 38 (geek).

Next Turn Builds
  • Courthouse in Tower of Babel.
  • Harbour in Numenor.
  • Marketplace in Ishme-Shamash

Settlers in production : 0
Workers in production: 0

City Buildings
  • 01 x Sun Tzu's Art of War (Kazgungudom)
  • 01 x Palace (Freedom Central)
  • 01 x Forbidden Palace (Kazgungudom)
  • 02 x Granaries
  • 08 x Marketplaces
  • 20 x Libraries
  • 13 x Universities
  • 36 x Barracks (via Sun Tzu)
  • 07 x Courthouses
  • 12 x Harbors
  • 05 x Aqueducts

Military Status
01 Settlers
57 Workers
06 Horseman
05 Pike
01 Muskets
03 Rifles
02 Galley
00 Caravel
05 Galleon
06 Mace
13 Enkidu Warriors

Military Support
Total Units: 100 (+1)
Allowed Units: 87
Cost per Turn: 26 gpt (-4)

SGL: Ali Ibn Rabban

Compared to BABE (Republic) we are weak.
Compared to The Council (Republic) we are average.
Compared to GONG (Feudalism) we are weak.
Compared to SABER (Republic) we are average.


Domestic Issues
Medicine in 3 turns.
1207 gold, -59 gpt
80% science (down 10%)
10% luxuries
00% taxes (up 10%)

Resources connected to Freedom Central
01 Coal is connected.
02 Saltpeter is connected.
03 Iron are connected.
05 Horses are connected.
01 Dyes are connected (from The Council).
05 Gems are connected.
02 Ivory are connected.
04 Spices are connected (and one to The Council).
 
Unit moves (* = new orders)

Naval
Evaackkian Express (in Tutuba): fortify.
Teal Torpedo (2NW of Vorpal (SABER)): E,N,NE.
Lydia Sutherland (3S of Larry Flyn's Resort (Babe)): 3W to continue to explore Babe's borders.
Sword of Teal (in Tutuba): fortify.
Friends of Meleet (in Tutuba): fortify.
Music of Meleet (in Tutuba): fortify.
Trade ship (in Tutuba): fortify.

Military
Enkidu Warrior02 (in Unshackled).
Enkidu Warrior03 (S of Martin Luther King Jr).
Enkidu Warrior04 (in Perelndra).
Enkidu Warrior05 (in Debt-Free).
Enkidu Warrior06 (in Dusty Harbor).
Enkidu Warrior07 (N of Azurra Coast).
Enkidu Warrior08 (in Monte Cristo).
Enkidu Warrior09 (NE of Freeborn, 11NW).
Enkidu Warrior10 (S-SE of Martin Luther King Jr).
Enkidu Warrior11 (NE of Martin Luther King Jr., 11NW).
Enkidu Warrior12 (S-SW of Monte Cristo).
Enkidu Warrior13 (Sof Monte Cristo, 11SE).
Enkidu Warrior14 (SE of Sid City, 11NW).

Mace01 (NW of Dusty Harbor, 11SE).
Mace02 (2SW of Freedom Central).
Mace03 (in Citadel of Ur).
Mace04 (2SW of Freedom Central).
Mace05 (in TaTuba).

Horse01 (in Ninhursag).
Horse02 (in Ninhursag).
Horse03 (in Farkle Liberation).
Horse04 (in Liberty Bell).
Horse05 (2SW of Freedom Central).
Horse06 (in Freehand).

Pike01 (SE of Footloose, 11SE).
Pike02 (2SW of Freedom Central).
Pike03 (2N of Martin Luther King Jr, 11NW).
Pike04 (SE of Freeborn, 11NW).
Pike05 (NE of Footloose, 11SE).

Musket01 (in TaTuba).

Rifle01 (in TaTuba).
Rifle02 (in TaTuba).
Rifle03 (in TuTuba).


Settlers
* settler01 (new in Sweet16): to TuTuba, fortify.

Workers
W001 * (NE of Monte Cristo, 11SE): irrigate in 4.
W002 * (E of Thombriel): to NW of Sugar-Free Wheaties, rail.
W003 * (W of Thessauronicleus): to W of Fortress of Meleet, rail.
W004 * (E of Thombriel): to NW of Sugar-Free Wheaties, rail.
W005 (E of Freeborn 11NW): Irrigate in 3.
W006 * (E of Thombriel): to NW of Sugar-Free Wheaties, rail.
W007 * (E of Thombriel): to NW of Sugar-Free Wheaties, rail.
W009 * (W of Thessauronicleus): to W of Fortress of Meleet, rail.
W010 * (S of Vista-Free): To SE of Cat Ballou, rail.
W011 * (W of Thessauronicleus): to W of Fortress of Meleet, rail.
W012 * (W of Thessauronicleus): to W of Fortress of Meleet, rail.
W013 * (S of Vista-Free): To SE of Cat Ballou, rail.
W014 * (S of Vista-Free): To SE of Cat Ballou, rail.
W016 * (S of Vista-Free): To SE of Cat Ballou, rail.
W017 (N of Sid City 11NW): Irrigate in 3.
W019 (2NE of Kazkungudom): to S of Freedom Central, rail with W067 in 2.
W020 * (S of Vista-Free): To SE of Cat Ballou, rail.
W021 * (S of Vista-Free): To SE of Cat Ballou, rail.
W022 * (NE of Marad-Dur): to SE of Kremlin, rail.
W024 * (W of Teal Domination): to S of Ninhursag-Ki, rail.
W025 * (NE of Marad-Dur): to SE of Kremlin, rail.
W026 * (NE of Marad-Dur): to SE of Kremlin, rail.
W027 * (W of Teal Domination): to S of Ninhursag-Ki, rail.
W028 * (NE of Marad-Dur): to SE of Kremlin, rail.
W029 * (W of Teal Domination): to S of Ninhursag-Ki, rail.
W030 * (NE of Marad-Dur): to SE of Kremlin, rail.
W031 * (NE of Cat Ballou): E, road.
W032 (SE of Fortress of Meleet): to W of Freedom Central, rail in 1.
W033 * (NE of Gun-Free): to NE of Farkle Liberation, rail.
W034 * (NE of Gun-Free): to NE of Farkle Liberation, rail.
W035 * (NE of Gun-Free): to NE of Farkle Liberation, rail.
W036 * (NE of Gun-Free): to NE of Farkle Liberation, rail.
W037 * (NE of Gun-Free): to NE of Farkle Liberation, rail.
W038 * (NE of Cat Ballou): E, road.
W039 * (E of Thombriel): to NW of Sugar-Free Wheaties, rail.
W041 * (W of Teal Domination): to S of Ninhursag-Ki, rail.
W042 * (NE of Cat Ballou): E, road.
W043 * (W of Teal Domination): to S of Ninhursag-Ki, rail.
W046 * (NE of Cat Ballou): E, irrigate.
W047 * (NE of Cat Ballou): E, irrigate.
W048 * (W of Teal Domination): to S of Ninhursag-Ki, rail.
W049 * (NE of Gun-Free): to NE of Farkle Liberation, rail.
W051 * (NE of Cat Ballou): E, irrigate.
W052 * (S of Thombriel): to NW of Kazkungudom, rail.
W053 * (W of Thessauronicleus): to W of Fortress of Meleet, rail.
W054 (N of Monte Cristo, 11SE): rail in 4.
W055 * (S of Thombriel): to NW of Kazkungudom, rail.
W057 * (S of Thombriel): to NW of Kazkungudom, rail.
W059 * (S of Thombriel): to NW of Kazkungudom, rail.
W060 * (S of Thombriel): to NW of Kazkungudom, rail.
W061 * (NE of Marad-Dur): to SE of Kremlin, rail.
W062 * (E of Thombriel): to NW of Sugar-Free Wheaties, rail.
W063 (N of Martin Luther King Jr, 11NW): rail in 4.
W064 * (S of Thombriel): to NW of Kazkungudom, rail.
W065 * (W of Teal Domination): to S of Ninhursag-Ki, rail.
W066 * (W of Thessauronicleus): to W of Fortress of Meleet, rail.
W067 (2NE of Kazkungudom): to S of Freedom Central, rail with W019 in 2.

W008 (joined to Kazgungudom).
W015 (joined to Ishme-Shamash).
W018 (joined to Kazgungudom).
W023 (joined to Kazgungudom).
W040 (joined to Kremlin).
W044 (joined to Tower of Babel).
W045 (joined to Liberty Bell).
W050 (joined to Kremlin).
W056 (joined to Citadel of Ur).
W058 (joined to Kremlin).



General Notes and Plans
Sweet16 abandoned.

Saber refused luxure trade. I try to trade with Babes.
 
Trading: BABE
Spoiler :

tfreet160babeuk9.jpg



Trading: the Council
Spoiler :

tfreet160councilvn7.jpg



Trading: GONG
Spoiler :

tfreet160gongwb2.jpg



Trading: SABER
Spoiler :

tfreet160saberqy6.jpg

 
I want to increase population size in Cat Ballou and Freehand. Sweet16 took a couple of tiles away from two cities.

I'll make a new thread. Forgot to do that.
 
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