Turns 181-189

Kuningas

Deity
Joined
Aug 15, 2003
Messages
2,092
City Status (* = completed build)
City Name in Italics indicates maxium population.

  1. * Freedom Central (12): Infantry -> Vinf in 1.
  2. * Thessauronicleus (12): Stock Exchange -> Vinf in 3
  3. * Kazgungudom (12): University -> Stock Exchange in 2.
  4. Thombriel (12): Stock Exchange in 3.
  5. Fortress of Meleet (12): Stock Exchange in 3.
  6. * Kremlin (12): Stock Exchange -> Vinf in 2.
  7. Citadel of Ur (12): Wall Street in 2.
  8. Tower of Babel (12): Vinf in 1.
  9. Ishme-Shamash (12): Factory in 8.
  10. Weltonspolt (12): Factory in 6.
  11. Teal domination (12): factory in 9.
  12. Ninhursag-Ki (12): Vinf in 1.
  13. Azurra Coast (12): Factory in 3.
  14. Lake Port (8): Factory in 9.
  15. Marad-Dur (12): Bank in 2.
  16. Sugar-Free Wheaties (12): Factory in 7.
  17. FreeToes (12): Factory in 10.
  18. Coastal Geeks (12): factory in 13.
  19. Liberty Bell (12): Factory in 6.
  20. * TuTuba (6): Aqueduct -> Vfrigate in 60.
  21. Cat Ballou (12): Factory in 11.
  22. Freehand (12): Harbour -> Factory in 17.
  23. Chicago XIII (12): Factory in 1.
  24. Farkle Liberation (7): library in 2.
  25. Numenor (2): vGalleon in 30.
  26. Vista-Free (6): Aqueduct in 4.
  27. Jungle-Free (6): Aqueduct in 4.
  28. Ellis Island (4): vGalleon in 31.
  29. Unshackled (5): aqueduct in 6.
  30. Perelandra (4): Aqueduct in 33.
  31. Dusty Harbor (3/11SE): vFrigate in 13.
  32. Debt-Free (6): Aqueduct in 4.
  33. Sid City (5/11NW): vFrigate in 12.
  34. Gratis [/I](7)[/I]: Settler in 7.
  35. Martin Luther King Jr. (4/11NW): rGalleon in 10.
  36. Gun-Free (7): vFrigate in 59.
  37. Freeborn (5/11NW): rGalleon in 8.
  38. Monte Cristo (3/11SE): rGalleon in 15.
  39. Footloose (5/11SE): rGalleon in 17.

Next Turn Builds
  • Vinf in Freedom Central
  • Vinf in Tower of Babel
  • Vinf in Ninhursag-Ki
  • Factory in Chicago XIII

Settlers in production: 1.
Workers in production: 0.

City Buildings
  • 01 x Sun Tzu's Art of War (Kazgungudom)
  • 01 x Theory of Evoultion (Kazgungudom)
  • 01 x Palace (Freedom Central)
  • 01 x Forbidden Palace (Kazgungudom)
  • 01 x Hoover Dam (Kazgungudom)
  • 02 x Granaries
  • 22 x Marketplaces
  • 22 x Libraries
  • 14 x Universities
  • 31 x Barracks (via Sun Tzu)
  • 31 x Hydro Plants (via Hoover)
  • 13 x Courthouses
  • 19 x Harbors
  • 07 x Aqueducts
  • 09 x Factories
  • 09 x Banks
  • 05 x Stock Exchanges

Military Status
00 Settlers
34 Workers
03 Horseman (-2)
04 Pike
05 Artillery
02 Galley
06 Mace
09 Enkidu Warriors
06 Infantry (+1)

Military Support
Total Units: 70 (-1)
Allowed Units: 89 (+2)
Cost per Turn: 0 gpt

Compared to BABE (Republic) we are weak.
Compared to The Council (Republic) we are strong.
Compared to SABER (Republic) we are average.
Compared to GONG (Feudalism) we are average.


Domestic Issues
Steel in 3 turns.
2123 gold, +111gpt
70% science (down 10%)
10% luxuries
20% taxes (up 10%)

Resources connected to Freedom Central
03 Rubbers are connected.
02 Coal is connected.
02 Saltpeter is connected.
03 Iron are connected.
05 Horses are connected.
01 Dyes are connected (from The Council).
03 Spices are connected (one to GONG, one to The Council).
02 Ivory are connected.
01 Silks are connected (from GONG).
05 Gems are connected.
 
Unit moves (* = new orders)

Naval
* Teal Torpedo (SW GONG): N,N,W to chart the northern coast of GONG and locate their cities.
* Lydia Sutherland (Between Babe and The Council): S,S,Sw. Will bring a worker to the second island.

Military
Enkidu Warrior03 (S of Martin Luther King Jr, 11NW).
Enkidu Warrior06 (SE of Dusty Harbor, 11SE).
Enkidu Warrior08 (NE of Monte Cristo, 11SE).
Enkidu Warrior09 (NE of Freeborn, 11NW).
Enkidu Warrior10 (S-SE of Martin Luther King Jr, 11NW).
Enkidu Warrior11 (NE of Martin Luther King Jr., 11NW).
Enkidu Warrior12 (S-SW of Monte Cristo, 11SE).
Enkidu Warrior13 (S of Monte Cristo, 11SE).
Enkidu Warrior14 (SE of Sid City, 11NW).

Mace01 (NW of Dusty Harbor, 11SE).
Mace02 (SW of Sugar-Free Wheaties).
Mace03 (NE of Thombriel).
Mace04 (SW of Fortress of Meleet).
Mace05 (2NW of Sugar-Free Wheaties).
Mace06 (2SW of Fortress of Meleet).

Horse01 (S of Azurra Coast).
Horse02 (W of Azurra Coast).
Horse03 (E of Thombriel).
* Horse04 (W of Teal domination) to Kangungudom, disbands.
* Horse06 (NE of Fortress of Meleet) to Kangungudom, disbands.

Pike01 (SE of Footloose, 11SE).
Pike03 (2N of Martin Luther King Jr, 11NW).
Pike04 (SE of Freeborn, 11NW).
Pike05 (NE of Footloose, 11SE).

Artillery01 (N of Thessauronicleus).
Artillery02 (N of Thessauronicleus).
Artillery03 (N of Thessauronicleus).
Artillery04 (N of Thessauronicleus).
Artillery05 (N of Thessauronicleus).

Infantry01 (SE of Fortress of Meleet).
* Infantry02 (Freedom Central).
* Infantry03 (Freedom Central).
Musket01 (VInf) (Thessarounicleus).
Rifle01 (VInf) (Thessarounicleus).
Rifle02 (VInf) (Thessarounicleus).
Rifle03 (VInf) (Thessarounicleus).

Settlers
None

Workers
W001 (SE, S of Monte Cristo, 11SE): rail (mountain) in 3.
W017 (NE of Footloose, 11SW): to Monte Cristo, on board galley "Lydia Sutherland".
W027 (E of Cat Ballou): to 2NW of Chicago XIII, mine in 2.
W028 (E of Cat Ballou): to W, SW of Chicago XIII, mine in 2.
W029 * ( SE of Cat Ballou): to NW of Ishme-Shamash, chop forest.
W030 * ( SE of Cat Ballou): to NW of Ishme-Shamash, chop forest.
W031 * ( SE of Cat Ballou): to NW of Ishme-Shamash, plant forest.
W032 * ( 2SW of Cat Ballou): to NW of Ishme-Shamash, plant forest.
W033 * ( 2SW of Cat Ballou): to NW of Ishme-Shamash, plant forest.
W034 * ( 2SW of Cat Ballou): to NW of Ishme-Shamash, plant forest.
W035 * ( NE of Fortress of Meleet):to NW of Ishme-Shamash, plant forest.
W036 * ( NE of Fortress of Meleet):to SW of Ishme-Shamash, chop forest.
W037 * ( NE of Fortress of Meleet):to SW of Ishme-Shamash, chop forest.
W038 * ( NW,W of Ninhursag-Ki): to SW of Ishme-Shamash, plant forest.
W039 * ( NW,W of Ninhursag-Ki): to SW of Ishme-Shamash, plant forest.
W041 * ( NW,W of Ninhursag-Ki): to SW of Ishme-Shamash, plant forest.
W042 * ( NW,W of Ninhursag-Ki): to SW of Ishme-Shamash, plant forest.
W043 * ( NW,W of Ninhursag-Ki): to SW of Ishme-Shamash, plant forest.
W046 * ( NW,W of Ninhursag-Ki): to SW,S of Ishme-Shamash, chop forest.
W047 * ( SW of Chicago XIII): to SW,S of Ishme-Shamash, chop forest.
W049 * ( SW of Chicago XIII): to SW,S of Ishme-Shamash, plant forest.
W051 * ( SW of Chicago XIII): to SW,S of Ishme-Shamash, plant forest.
W052 * ( NW of Debt-Free): to SW,S of Ishme-Shamash, plant forest.
W053 * ( NW of Debt-Free): to SW,S of Ishme-Shamash, plant forest.
W055 * ( NW of Debt-Free): to SW,S of Ishme-Shamash, plant forest.
W057 * ( SE of Debt-Free): to E of Ishme-Shamash, plant forest.
W059 * ( SE of Debt-Free): to E of Ishme-Shamash, plant forest.
W060 * ( SE of Debt-Free): to E of Ishme-Shamash, plant forest.
W062 * ( N of Ishme-Shamash): to E of Ishme-Shamash, plant forest.
W064 * ( N of Ishme-Shamash): to E of Ishme-Shamash, plant forest.
W065 * ( N of Ishme-Shamash): to NW of Thessauronicleus, irrigate.
W066 * ( N of Ishme-Shamash): to NW of Thessauronicleus, irrigate.
W067 * ( N of Ishme-Shamash): to E of Ishme-Shamash, chop forest.
W069 * ( N of Ishme-Shamash): to E of Ishme-Shamash, chop forest.


Former Workers
W002 (joined to Freetoes).
W003 (joined to Freetoes).
W004 (joined to Freetoes).
W005 (joined to Freeborn).
W006 (joined to Weltonspolt).
W007 (joined to Coastal Geeks).
W008 (joined to Kazgungudom).
W009 (joined to Coastal Geeks).
W010 (joined to Freehand).
W011 (joined to Freehand).
W012 (joined to Freehand).
W013 (joined to Sugar-Free Wheaties).
W014 (joined to Sugar-Free Wheaties).
W015 (joined to Ishme-Shamash).
W016 (joined to Teal Domination).
W018 (joined to Kazgungudom).
W019 (joined to Teal Domination).
W020 (joined to Cat Ballou).
W021 (joined to Freehand).
W022 (joined to Azurra Coast).
W023 (joined to Kazgungudom).
W024 (joined to FreeToes).
W025 (joined to FreeToes).
W026 (joined to Chicago XIII).
W040 (joined to Kremlin).
W044 (joined to Tower of Babel).
W045 (joined to Liberty Bell).
W048 (joined to Freeborn).
W050 (joined to Kremlin).
W054 (joined to Footloose).
W056 (joined to Citadel of Ur).
W058 (joined to Kremlin).
W061 (joined to Sugar-Free Wheaties).
W063 (joined to Martin Luther King Jr).
W068 (joined to Ninhursag-Ki).
W070 (joined to Citadel of Ur).

General Notes and Plans
Should we research Flight or go straight to Marines?
Who we will DoW? The council or GONG? The Council lacks rubber and weak compared to our military streng.
 
Zoomed Out
Spoiler :

tfreet181ovbx3.jpg


Trading: BABE
Spoiler :

tfreet181babexs2.jpg


Trading: The Council
Spoiler :

tfreet181councilgl8.jpg


Trading: GONG
Spoiler :

tfreet181gongcy2.jpg


Trading: SABER
Spoiler :

tfreet181saberiq4.jpg


Domestic Status
Spoiler :

tfreet181f1mt8.jpg


Victory Status
Spoiler :

tfreet181f8rh9.jpg


Top 5 & Demographics
Spoiler :

tfreet181f11ad6.jpg
 
General Notes and Plans
Should we research Flight or go straight to Marines?
Who we will DoW? The council or GONG? The Council lacks rubber and weak compared to our military streng.
Gong is closer to a cultural victory than anyone else; I would favor attacking them.

Attacking Gong will probably force Babe to DoW on us. With luck, we could everyone involved in a 3 on 2 war; Geeks vs. Grunts.

Be nice to coordinate an attack on Gong with someone else.

Do we need to DoW anyone?
 
City Status (* = completed build)
City Name in Italics indicates maxium population.

  1. * Freedom Central (12): Infantry -> Vinf in 1.
  2. Thessauronicleus (12): Vinf in 2.
  3. Kazgungudom (12): Stock Exchange in 1.
  4. Thombriel (12): Stock Exchange in 2.
  5. Fortress of Meleet (12): Stock Exchange in 2.
  6. Kremlin (12): Vinf in 1.
  7. Citadel of Ur (12): Wall Street in 1.
  8. * Tower of Babel (12): Vinf-> Vinf in 2.
  9. Ishme-Shamash (12): Factory in 6.
  10. Weltonspolt (12): Factory in 5.
  11. Teal domination (12): factory in 8.
  12. Ninhursag-Ki (12): Vinf-> Vinf in 2.
  13. Azurra Coast (12): Factory in 2.
  14. Lake Port (8): Factory in 8.
  15. Marad-Dur (12): Bank in 1.
  16. Sugar-Free Wheaties (12): Factory in 6.
  17. FreeToes (12): Factory in 9.
  18. Coastal Geeks (12): factory in 12.
  19. Liberty Bell (12): Factory in 4.
  20. TuTuba (7): Aqueduct -> Vfrigate in 59.
  21. Cat Ballou (12): Factory in 10.
  22. Freehand (12): Factory in 16.
  23. Chicago XIII (12): Factory -> University in 2.
  24. Farkle Liberation (7): library in 1.
  25. Numenor (2): vGalleon in 29.
  26. Vista-Free (6): Aqueduct in 3.
  27. Jungle-Free (6): Aqueduct in 3.
  28. Ellis Island (4): vGalleon in 30.
  29. Unshackled (5): aqueduct in 5.
  30. Perelandra (5): Aqueduct in 32.
  31. Dusty Harbor (3/11SE): vFrigate in 12.
  32. Debt-Free (6): Aqueduct in 3.
  33. Sid City (5/11NW): vFrigate in 11.
  34. Gratis [/I](7)[/I]: Settler in 6.
  35. Martin Luther King Jr. (4/11NW): rGalleon in 9.
  36. Gun-Free (7): vFrigate in 58.
  37. Freeborn (5/11NW): rGalleon in 7.
  38. Monte Cristo (3/11SE): rGalleon in 14.
  39. Footloose (5/11SE): rGalleon in 16.

Next Turn Builds
  • Vinf in Freedom Central
  • Stock Exchange in Kazkungudom
  • Vinf in Kremlin
  • Wall Street in Citadel of Ur
  • Bank in Marad-Dur
  • Library in Farkle Liberation

Settlers in production: 1.
Workers in production: 0.

City Buildings
  • 01 x Sun Tzu's Art of War (Kazgungudom)
  • 01 x Theory of Evoultion (Kazgungudom)
  • 01 x Palace (Freedom Central)
  • 01 x Forbidden Palace (Kazgungudom)
  • 01 x Hoover Dam (Kazgungudom)
  • 02 x Granaries
  • 22 x Marketplaces
  • 22 x Libraries
  • 14 x Universities
  • 31 x Barracks (via Sun Tzu)
  • 31 x Hydro Plants (via Hoover)
  • 13 x Courthouses
  • 19 x Harbors
  • 07 x Aqueducts
  • 09 x Factories
  • 09 x Banks
  • 05 x Stock Exchanges

Military Status
00 Settlers
34 Workers
03 Horseman
04 Pike
05 Artillery
02 Galley
06 Mace
09 Enkidu Warriors
10 Infantry

Military Support
Total Units: 73 (+3)
Allowed Units: 91 (+2)
Cost per Turn: 0 gpt

Compared to BABE (Republic) we are weak.
Compared to The Council (Republic) we are strong.
Compared to SABER (Republic) we are average.
Compared to GONG (Feudalism) we are average.


Domestic Issues
Steel in 2 turns.
2234 gold, +108gpt
70% science (down 10%)
10% luxuries
20% taxes (up 10%)

Resources connected to Freedom Central
03 Rubbers are connected.
02 Coal is connected.
02 Saltpeter is connected.
03 Iron are connected.
05 Horses are connected.
01 Dyes are connected (from The Council).
03 Spices are connected (one to GONG, one to The Council).
02 Ivory are connected.
01 Silks are connected (from GONG).
05 Gems are connected.
 
Unit moves (* = new orders)

Naval
* Teal Torpedo (SW GONG): N,NE,N to chart the northern coast of GONG and locate their cities.
* Lydia Sutherland (Between Babe and The Council): S,S,Sw. Will bring a worker to the second island.

Military
Enkidu Warrior03 (S of Martin Luther King Jr, 11NW).
Enkidu Warrior06 (SE of Dusty Harbor, 11SE).
Enkidu Warrior08 (NE of Monte Cristo, 11SE).
Enkidu Warrior09 (NE of Freeborn, 11NW).
Enkidu Warrior10 (S-SE of Martin Luther King Jr, 11NW).
Enkidu Warrior11 (NE of Martin Luther King Jr., 11NW).
Enkidu Warrior12 (S-SW of Monte Cristo, 11SE).
Enkidu Warrior13 (S of Monte Cristo, 11SE).
Enkidu Warrior14 (SE of Sid City, 11NW).

Mace01 (NW of Dusty Harbor, 11SE).
Mace02 (SW of Sugar-Free Wheaties).
Mace03 (NE of Thombriel).
Mace04 (SW of Fortress of Meleet).
Mace05 (2NW of Sugar-Free Wheaties).
Mace06 (2SW of Fortress of Meleet).

Horse01 (S of Azurra Coast).
Horse02 (W of Azurra Coast).
Horse03 (E of Thombriel).

Pike01 (SE of Footloose, 11SE).
Pike03 (2N of Martin Luther King Jr, 11NW).
Pike04 (SE of Freeborn, 11NW).
Pike05 (NE of Footloose, 11SE).

Artillery01 (N of Thessauronicleus).
Artillery02 (N of Thessauronicleus).
Artillery03 (N of Thessauronicleus).
Artillery04 (N of Thessauronicleus).
Artillery05 (N of Thessauronicleus).

Infantry01 (Sugar Free-Wheaties).
Infantry02 (Teal Domination).
Infantry03 (Fortress of Meleet).
* Infantry04 (Thombriel).
* Infantry05 (Azurra Coast).
* Infantry06 (Ishme-Shamash).
Musket01 (VInf) (Tutuba).
Rifle01 (VInf) (Freehand).
Rifle02 (VInf) (Perelandra).
Rifle03 (VInf) (Vista-Free).

Settlers
None

Workers
W001 (SE, S of Monte Cristo, 11SE): rail (mountain) in 2.
W017 (NE of Footloose, 11SW): to Monte Cristo, on board galley "Lydia Sutherland".
W027 * (E of Cat Ballou): to W of Teal Domination, mine.
W028 * (E of Cat Ballou): to SW of Ishme-Shamash, mine.
W029 * ( NW of Ishme-Shamash): to NE of Liberty Bell, chop forest.
W030 * ( NW of Ishme-Shamash): to NE of Liberty Bell, chop forest.
W031 * ( NW of Ishme-Shamash): to NE of Liberty Bell, plant forest.
W032 * ( NW of Ishme-Shamash): to NE of Liberty Bell, plant forest.
W033 * ( NW of Ishme-Shamash): to NE of Liberty Bell, plant forest.
W034 * ( NW of Ishme-Shamash): to NE of Liberty Bell, plant forest.
W035 * ( NW of Ishme-Shamash): to NE of Liberty Bell, plant forest.
W036 * ( SW of Ishme-Shamash): to E of Liberty Bell, chop forest.
W037 * ( SW of Ishme-Shamash): to E of Liberty Bell, chop forest.
W038 * ( SW of Ishme-Shamash): to E of Liberty Bell, plant forest.
W039 * ( SW of Ishme-Shamash): to E of Liberty Bell, plant forest.
W041 * ( SW of Ishme-Shamash): to E of Liberty Bell, plant forest.
W042 * ( SW of Ishme-Shamash): to E of Liberty Bell, plant forest.
W043 * ( SW of Ishme-Shamash): to E of Liberty Bell, plant forest.
W046 * ( SW,S of Ishme-Shamash): to N of Ishme-Shamash, chop forest.
W047 * ( SW,S of Ishme-Shamash): to N of Ishme-Shamash, chop forest.
W049 * ( SW,S of Ishme-Shamash): to N of Ishme-Shamash, plant forest.
W051 * ( SW,S of Ishme-Shamash): to N of Ishme-Shamash, plant forest.
W052 * ( SW,S of Ishme-Shamash): to N of Ishme-Shamash, plant forest.
W053 * ( SW,S of Ishme-Shamash): to N of Ishme-Shamash, plant forest.
W055 * ( SW,S of Ishme-Shamash): to N of Ishme-Shamash, plant forest.
W057 * ( SE of Ishme-Shamash): to W of Teal Domination, plant forest.
W059 * ( SE of Ishme-Shamash): to W of Teal Domination, plant forest.
W060 * ( SE of Ishme-Shamash): to W of Teal Domination, plant forest.
W062 * ( SE of Ishme-Shamash): to W of Teal Domination, plant forest.
W064 * ( SE of Ishme-Shamash): to W of Teal Domination, chop forest.
W065 * ( NW of Thessauronicleus): to W of Teal Domination, mine.
W066 * ( NW of Thessauronicleus): to W of Teal Domination, mine.
W067 * ( SE of Ishme-Shamash): to W of Teal Domination, chop forest.
W069 * ( SE of Ishme-Shamash): to W of Teal Domination, chop forest.


Former Workers
W002 (joined to Freetoes).
W003 (joined to Freetoes).
W004 (joined to Freetoes).
W005 (joined to Freeborn).
W006 (joined to Weltonspolt).
W007 (joined to Coastal Geeks).
W008 (joined to Kazgungudom).
W009 (joined to Coastal Geeks).
W010 (joined to Freehand).
W011 (joined to Freehand).
W012 (joined to Freehand).
W013 (joined to Sugar-Free Wheaties).
W014 (joined to Sugar-Free Wheaties).
W015 (joined to Ishme-Shamash).
W016 (joined to Teal Domination).
W018 (joined to Kazgungudom).
W019 (joined to Teal Domination).
W020 (joined to Cat Ballou).
W021 (joined to Freehand).
W022 (joined to Azurra Coast).
W023 (joined to Kazgungudom).
W024 (joined to FreeToes).
W025 (joined to FreeToes).
W026 (joined to Chicago XIII).
W040 (joined to Kremlin).
W044 (joined to Tower of Babel).
W045 (joined to Liberty Bell).
W048 (joined to Freeborn).
W050 (joined to Kremlin).
W054 (joined to Footloose).
W056 (joined to Citadel of Ur).
W058 (joined to Kremlin).
W061 (joined to Sugar-Free Wheaties).
W063 (joined to Martin Luther King Jr).
W068 (joined to Ninhursag-Ki).
W070 (joined to Citadel of Ur).

General Notes and Plans
EM tech plan looks good.
 
Trading: The Council
Spoiler :
tfreet182councilna1.jpg

The Council were gifted Refining from SABER.
Trading: BABE
Spoiler :
tfreet182babeed1.jpg

Trading: GONG
Spoiler :
tfreet182gongec1.jpg

Trading: SABER
Spoiler :
tfreet182saberxe6.jpg

Demostic Screen
Spoiler :
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Victory Status
Spoiler :
tfreet182victorycl0.jpg

Top5 & demographics
Spoiler :
tfreet182f11or8.jpg
 
City Status (* = completed build)
City Name in Italics indicates maximum population.

  1. * Freedom Central (12): Infantry -> VInf in 1.
  2. Thessauronicleus (12): Vinf in 1.
  3. Kazgungudom (12): Stock Exchange -> VInf in 1.
  4. Thombriel (12): Stock Exchange in 1.
  5. Fortress of Meleet (12): Stock Exchange in 1.
  6. * Kremlin (12): Vinf -> VInf in 2.
  7. * Citadel of Ur (12): Wall Street -> Stock Exchange in 4.
  8. Tower of Babel (12): Vinf in 1.
  9. Ishme-Shamash (12): Factory in 4.
  10. Weltonspolt (12): Factory in 4.
  11. Teal domination (12): factory in 5.
  12. Ninhursag-Ki (12): Vinf in 1.
  13. Azurra Coast (12): Factory in 1.
  14. Lake Port (8): Factory in 7.
  15. Marad-Dur (12): Bank -> Stock Exchange in 4.
  16. Sugar-Free Wheaties (12): Factory in 5.
  17. FreeToes (12): Factory in 8.
  18. Coastal Geeks (12): factory in 11.
  19. Liberty Bell (12): Factory in 3.
  20. TuTuba (7): Vfrigate in 58.
  21. Cat Ballou (12): Factory in 9.
  22. Freehand (12): Factory in 13.
  23. Chicago XIII (12): University in 1.
  24. Farkle Liberation (7): library -> Frigate in 60.
  25. Numenor (3): vGalleon in 28.
  26. Vista-Free (6): Aqueduct in 2.
  27. Jungle-Free (6): Aqueduct in 2.
  28. Ellis Island (4): vGalleon in 29.
  29. Unshackled (5): aqueduct in 3.
  30. Perelandra (5): Aqueduct in 31.
  31. Dusty Harbor (3/11SE): vFrigate in 11.
  32. Debt-Free (6): Aqueduct in 2.
  33. Sid City (5/11NW): vFrigate in 10.
  34. Gratis (7): Settler in 5.
  35. Martin Luther King Jr. (4/11NW): rGalleon in 8.
  36. Gun-Free (7): vFrigate in 57.
  37. Freeborn (5/11NW): rGalleon in 6.
  38. Monte Cristo (3/11SE): rGalleon in 13.
  39. Footloose (5/11SE): rGalleon in 15.

Next Turn Builds
  • Vinf in Freedom Central
  • Vinf in Kazkungudom
  • Vinf in Thessarounicleus
  • Stock Exchange in Thombriel
  • Stock Exchange in Fortress of Meleet
  • Vinf in Tower of Babel
  • VInf in Ninhursag-Ki
  • Factory in Azurra Coast
  • University in Chicago XIII

Settlers in production: 1.
Workers in production: 0.

City Buildings
  • 01 x Sun Tzu's Art of War (Kazgungudom)
  • 01 x Theory of Evoultion (Kazgungudom)
  • 01 x Palace (Freedom Central)
  • 01 x Forbidden Palace (Kazgungudom)
  • 01 x Hoover Dam (Kazgungudom)
  • 01 x Wall Street (Citadel of Ur)
  • 02 x Granaries
  • 22 x Marketplaces
  • 22 x Libraries
  • 14 x Universities
  • 31 x Barracks (via Sun Tzu)
  • 31 x Hydro Plants (via Hoover)
  • 13 x Courthouses
  • 19 x Harbors
  • 07 x Aqueducts
  • 09 x Factories
  • 10 x Banks
  • 06 x Stock Exchanges

Military Status
00 Settlers
34 Workers
03 Horseman
04 Pike
05 Artillery
02 Galley
06 Mace
09 Enkidu Warriors
12 Infantry

Military Support
Total Units: 75 (+2)
Allowed Units: 91 (0)
Cost per Turn: 0 gpt

Compared to BABE (Republic) we are weak.
Compared to The Council (Republic) we are strong.
Compared to SABER (Republic) we are average.
Compared to GONG (Feudalism) we are average.


Domestic Issues
Steel in 1 turns.
2342 gold, +310gpt
60% science (down 10%)
10% luxuries
30% taxes (up 10%)

Resources connected to Freedom Central
03 Rubbers are connected.
02 Coal is connected.
02 Saltpeter is connected.
03 Iron are connected.
05 Horses are connected.
01 Dyes are connected (from The Council).
03 Spices are connected (one to GONG, one to The Council).
02 Ivory are connected.
01 Silks are connected (from GONG).
05 Gems are connected.
 
Unit moves (* = new orders)

Naval
* Teal Torpedo (SW GONG): E,NE,N to chart the northern coast of GONG and locate their cities.
* Lydia Sutherland (Between Babe and The Council): S,SW,Sw. Will bring a worker to the second island.

Military
Enkidu Warrior03 (S of Martin Luther King Jr, 11NW).
Enkidu Warrior06 (SE of Dusty Harbor, 11SE).
Enkidu Warrior08 (NE of Monte Cristo, 11SE).
Enkidu Warrior09 (NE of Freeborn, 11NW).
Enkidu Warrior10 (S-SE of Martin Luther King Jr, 11NW).
Enkidu Warrior11 (NE of Martin Luther King Jr., 11NW).
Enkidu Warrior12 (S-SW of Monte Cristo, 11SE).
Enkidu Warrior13 (S of Monte Cristo, 11SE).
Enkidu Warrior14 (SE of Sid City, 11NW).

Mace01 (NW of Dusty Harbor, 11SE).
Mace02 (SW of Sugar-Free Wheaties).
Mace03 (NE of Thombriel).
Mace04 (SW of Fortress of Meleet).
Mace05 (2NW of Sugar-Free Wheaties).
Mace06 (2SW of Fortress of Meleet).

Horse01 (S of Azurra Coast).
Horse02 (W of Azurra Coast).
Horse03 (E of Thombriel).

Pike01 (SE of Footloose, 11SE).
Pike03 (2N of Martin Luther King Jr, 11NW).
Pike04 (SE of Freeborn, 11NW).
Pike05 (NE of Footloose, 11SE).

Artillery01 (N of Thessauronicleus).
Artillery02 (N of Thessauronicleus).
Artillery03 (N of Thessauronicleus).
Artillery04 (N of Thessauronicleus).
Artillery05 (N of Thessauronicleus).

Infantry01 (Sugar Free-Wheaties).
Infantry02 (Teal Domination).
Infantry03 (Fortress of Meleet).
Infantry04 (Thombriel).
Infantry05 (Azurra Coast).
Infantry06 (Ishme-Shamash).
* Infantry07 (FreeToes).
* Infantry08 (Lake Port).
Musket01 (VInf) (Tutuba).
Rifle01 (VInf) (Freehand).
Rifle02 (VInf) (Perelandra).
Rifle03 (VInf) (Vista-Free).

Settlers
None

Workers
W001 * (SE, S of Monte Cristo, 11SE): NE, rail (mountain) in 9.
W017 (NE of Footloose, 11SW): to Monte Cristo, on board galley "Lydia Sutherland".
W027 * ( W of Teal Domination): to SW of Ishme-Shamash, mine.
W028 * (E of Cat Ballou): to SW of Ishme-Shamash, mine.
W029 * ( NE of Liberty Bell): to NW,NW of Teal domination, plant forest.
W030 * ( NE of Liberty Bell): to NW,NW of Teal domination, plant forest.
W031 * ( NE of Liberty Bell): to NW,NW of Teal domination, plant forest.
W032 * ( NE of Liberty Bell): to NW,NW of Teal domination, plant forest.
W033 * ( NE of Liberty Bell): to NW,NW of Teal domination, plant forest.
W034 * ( NE of Liberty Bell): to NW,NW of Teal domination, chop forest.
W035 * ( NE of Liberty Bell): to NW,NW of Teal domination, chop forest.
W036 * ( E of Liberty Bell): to NW,NW of Teal domination, mine.
W037 * ( E of Liberty Bell): to NW,NW of Teal domination, mine.
W038 * ( E of Liberty Bell): to NW,NW of Teal domination, mine.
W039 * ( E of Liberty Bell): to SW of Freehand, plant forest.
W041 * ( E of Liberty Bell): to SW of Freehand, plant forest.
W042 * ( E of Liberty Bell): to SW of Freehand, plant forest.
W043 * ( E of Liberty Bell): to SW of Freehand, plant forest.
W046 * ( N of Ishme-Shamash): to SW of Freehand, plant forest.
W047 * ( N of Ishme-Shamash): to SW of Freehand, chop forest.
W049 * ( N of Ishme-Shamash): to SW of Freehand, chop forest.
W051 * ( N of Ishme-Shamash): to SW of Freehand, mine.
W052 * ( N of Ishme-Shamash): to SW of Freehand, mine.
W053 * ( N of Ishme-Shamash): to SW of Freehand, mine.
W055 * ( N of Ishme-Shamash): to W of Freehand, plant forest.
W057 * ( W of Teal Domination): to W of Freehand, plant forest.
W059 * ( W of Teal Domination): to W of Freehand, plant forest.
W060 * ( W of Teal Domination): to W of Freehand, plant forest.
W062 * ( W of Teal Domination): to W of Freehand, plant forest.
W064 * ( W of Teal Domination): to W of Freehand, chop forest.
W065 * ( W of Teal Domination): to W of Freehand, chop forest.
W066 * ( W of Teal Domination): to W of Freehand, mine.
W067 * ( W of Teal Domination): to W of Freehand, mine.
W069 * ( W of Teal Domination): to W of Freehand, mine.


Former Workers
W002 (joined to Freetoes).
W003 (joined to Freetoes).
W004 (joined to Freetoes).
W005 (joined to Freeborn).
W006 (joined to Weltonspolt).
W007 (joined to Coastal Geeks).
W008 (joined to Kazgungudom).
W009 (joined to Coastal Geeks).
W010 (joined to Freehand).
W011 (joined to Freehand).
W012 (joined to Freehand).
W013 (joined to Sugar-Free Wheaties).
W014 (joined to Sugar-Free Wheaties).
W015 (joined to Ishme-Shamash).
W016 (joined to Teal Domination).
W018 (joined to Kazgungudom).
W019 (joined to Teal Domination).
W020 (joined to Cat Ballou).
W021 (joined to Freehand).
W022 (joined to Azurra Coast).
W023 (joined to Kazgungudom).
W024 (joined to FreeToes).
W025 (joined to FreeToes).
W026 (joined to Chicago XIII).
W040 (joined to Kremlin).
W044 (joined to Tower of Babel).
W045 (joined to Liberty Bell).
W048 (joined to Freeborn).
W050 (joined to Kremlin).
W054 (joined to Footloose).
W056 (joined to Citadel of Ur).
W058 (joined to Kremlin).
W061 (joined to Sugar-Free Wheaties).
W063 (joined to Martin Luther King Jr).
W068 (joined to Ninhursag-Ki).
W070 (joined to Citadel of Ur).

General Notes and Plans
 
Zoomed Out
Spoiler :
tfreet182ovhe1.jpg

Domestic Screen
Spoiler :
tfreet182f1py6.jpg

Victory Status
Spoiler :
tfreet182f8vp9.jpg

top 5 & demographics
Spoiler :
tfreet182f11lc0.jpg

Trading: GONG
Spoiler :
tfreet182gongmb0.jpg

Trading: SABER
Spoiler :
tfreet182saberjj2.jpg

Trading: the Council
Spoiler :
tfreet182thecouncilzd1.jpg

Trading: BABE
Spoiler :
tfreet182babedp3.jpg
 
I've just downloaded the save; should have it done and finished in about 2 hours.
 
City Status (* = completed build)
City Name in Italics indicates maximum population.

  1. * Freedom Central (12): vInf -> VInf in 1.
  2. * Thessauronicleus (12): vInf -> vInf in 3.
  3. * Kazgungudom (12): vInf -> VInf in 1.
  4. * Thombriel (12): Stock Exchange -> vInf in 3.
  5. * Fortress of Meleet (12): Stock Exchange -> vInf in 2.
  6. Kremlin (12): VInf in 1.
  7. Citadel of Ur (12): Stock Exchange in 3.
  8. * Tower of Babel (12): vInf -> vInf in 2.
  9. Ishme-Shamash (12): Factory in 3.
  10. Weltonspolt (12): Factory in 3.
  11. Teal domination (12): factory in 4.
  12. * Ninhursag-Ki (12): vInf -> vInf in 2.
  13. * Azurra Coast (12): Factory -> university in 4.
  14. Lake Port (8): Factory in 6.
  15. Marad-Dur (12): Stock Exchange in 3.
  16. Sugar-Free Wheaties (12): Factory in 4.
  17. FreeToes (12): Factory in 7.
  18. Coastal Geeks (12): factory in 10.
  19. Liberty Bell (12): Factory in 2.
  20. TuTuba (7): Vfrigate in 57.
  21. Cat Ballou (12): Factory in 7.
  22. Freehand (12): Factory in 12.
  23. Chicago XIII (12): University -> bank in 3.
  24. Farkle Liberation (7): Frigate in 59.
  25. Numenor (3): vGalleon in 27.
  26. Vista-Free (6): Aqueduct in 1.
  27. Jungle-Free (6): Aqueduct in 1.
  28. Ellis Island (4): vGalleon in 28.
  29. Unshackled (6): aqueduct in 2.
  30. Perelandra (5): Aqueduct in 30.
  31. Dusty Harbor (3/11SE): vFrigate in 10.
  32. Debt-Free (6): Aqueduct in 1.
  33. Sid City (5/11NW): vFrigate in 9.
  34. Gratis (7): Settler in 4.
  35. Martin Luther King Jr. (4/11NW): rGalleon in 7.
  36. Gun-Free (7): vFrigate in 56.
  37. Freeborn (5/11NW): rGalleon in 5.
  38. Monte Cristo (3/11SE): rGalleon in 12.
  39. Footloose (5/11SE): rGalleon in 14.

Next Turn Builds
  • vInf in Freedom Central
  • Vinf in Kazkungudom
  • Vinf in Kremlin
  • Aqueduct in Vista-Free
  • Aqueduct in Jungle-Free
  • Aqueduct in Debt-Free

Settlers in production: 1.
Workers in production: 0.

City Buildings
  • 01 x Sun Tzu's Art of War (Kazgungudom)
  • 01 x Theory of Evoultion (Kazgungudom)
  • 01 x Palace (Freedom Central)
  • 01 x Forbidden Palace (Kazgungudom)
  • 01 x Hoover Dam (Kazgungudom)
  • 01 x Wall Street (Citadel of Ur)
  • 02 x Granaries
  • 22 x Marketplaces
  • 22 x Libraries
  • 14 x Universities
  • 31 x Barracks (via Sun Tzu)
  • 31 x Hydro Plants (via Hoover)
  • 13 x Courthouses
  • 19 x Harbors
  • 07 x Aqueducts
  • 10 x Factories
  • 10 x Banks
  • 08 x Stock Exchanges

Military Status
00 Settlers
34 Workers
03 Horseman
04 Pike
17 Infantry
05 Artillery
02 Galley
06 Mace
09 Enkidu Warriors

Military Support
Total Units: 80 (+5)
Allowed Units: 91 (0)
Cost per Turn: 0 gpt

Compared to BABE (Republic) we are weak.
Compared to The Council (Republic) we are strong.
Compared to SABER (Republic) we are average.
Compared to GONG (Feudalism) we are strong.


Domestic Issues
Combustion in 4 turns.
2652 gold, +19gpt
80% science (up 20%)
10% luxuries
10% taxes (down 20%)

Resources connected to Freedom Central
03 Rubbers are connected.
02 Coal is connected.
02 Saltpeter is connected.
03 Iron are connected.
05 Horses are connected.
01 Dyes are connected (from The Council).
03 Spices are connected (one to GONG, one to The Council).
02 Ivory are connected.
01 Silks are connected (from GONG).
05 Gems are connected.
 
Unit moves (* = new orders)

Naval
* Teal Torpedo (NW GONG): E,NE,N to chart the northern coast of GONG and locate their cities.
* Lydia Sutherland (Between Babe and The Council): SW,SW,Sw. Will bring a worker to the second island (11NW).

Military
Enkidu Warrior03 (S of Martin Luther King Jr, 11NW).
Enkidu Warrior06 (SE of Dusty Harbor, 11SE).
Enkidu Warrior08 (NE of Monte Cristo, 11SE).
Enkidu Warrior09 (NE of Freeborn, 11NW).
Enkidu Warrior10 (S-SE of Martin Luther King Jr, 11NW).
Enkidu Warrior11 (NE of Martin Luther King Jr., 11NW).
Enkidu Warrior12 (S-SW of Monte Cristo, 11SE).
Enkidu Warrior13 (S of Monte Cristo, 11SE).
Enkidu Warrior14 (SE of Sid City, 11NW).

Mace01 (NW of Dusty Harbor, 11SE).
Mace02 (SW of Sugar-Free Wheaties).
Mace03 (NE of Thombriel).
Mace04 (SW of Fortress of Meleet).
Mace05 (2NW of Sugar-Free Wheaties).
Mace06 (2SW of Fortress of Meleet).

Horse01 (S of Azurra Coast).
Horse02 (W of Azurra Coast).
Horse03 (E of Thombriel).

Pike01 (SE of Footloose, 11SE).
Pike03 (2N of Martin Luther King Jr, 11NW).
Pike04 (SE of Freeborn, 11NW).
Pike05 (NE of Footloose, 11SE).

Artillery01 (N of Thessauronicleus).
Artillery02 (N of Thessauronicleus).
Artillery03 (N of Thessauronicleus).
Artillery04 (N of Thessauronicleus).
Artillery05 (N of Thessauronicleus).

Infantry01 (Sugar Free-Wheaties).
Infantry02 (Teal Domination).
Infantry03 (Fortress of Meleet).
Infantry04 (Thombriel).
Infantry05 (Azurra Coast).
Infantry06 (Ishme-Shamash).
Infantry07 (FreeToes).
Infantry08 (Lake Port).
* Infantry09 (Gun-Free).
* Infantry10 (Farkle Liberation).
* Infantry11 (Jungle-Free).
* Infantry12 (Unshackled).
* Infantry13 (Debt-Free).
Musket01 (VInf) (Tutuba).
Rifle01 (VInf) (Freehand).
Rifle02 (VInf) (Perelandra).
Rifle03 (VInf) (Vista-Free).

Settlers
None

Workers
W001 (SE, S of Monte Cristo, 11SE): NE, rail (mountain) in 8.
W017 to Monte Cristo, on board galley Lydia Sutherland.

W027 * ( SW of Ishme-Shamash): to 2SW of Freedom Central, fortify (do no evil).
W028 * ( SW of Ishme-Shamash): to 2SW of Freedom Central, fortify (do no evil).

This chop goes to Teal domination:
W029 * ( 2NW of Teal domination): to W of Teal domination, plant forest.
W030 * ( 2NW of Teal domination): to W of Teal domination, plant forest.
W031 * ( 2NW of Teal domination): to W of Teal domination, plant forest.
W032 * ( 2NW of Teal domination): to W of Teal domination, plant forest.
W033 * ( 2NW of Teal domination): to W of Teal domination, plant forest.
W034 * ( 2NW of Teal domination): to W of Teal domination, chop forest.
W035 * ( 2NW of Teal domination): to W of Teal domination, chop forest.
W036 * ( 2NW of Teal domination): to W of Teal domination, mine.
W037 * ( 2NW of Teal domination): to W of Teal domination, mine.
W038 * ( 2NW of Teal domination): to W of Teal domination, mine.

This chop goes to Cat Ballou:
W039 * ( SW of Freehand): to NE of Cat Ballou, plant forest.
W041 * ( SW of Freehand): to NE of Cat Ballou, plant forest.
W042 * ( SW of Freehand): to NE of Cat Ballou, plant forest.
W043 * ( SW of Freehand): to NE of Cat Ballou, plant forest.
W046 * ( SW of Freehand): to NE of Cat Ballou, plant forest.
W047 * ( SW of Freehand): to NE of Cat Ballou, chop forest.
W049 * ( SW of Freehand): to NE of Cat Ballou, chop forest.
W051 * ( SW of Freehand): to NE of Cat Ballou, mine.
W052 * ( SW of Freehand): to NE of Cat Ballou, mine.
W053 * ( SW of Freehand): to NE of Cat Ballou, mine.

This chop also goes to Cat Ballou:
W055 * ( W of Freehand): to E of Cat Ballou, plant forest.
W057 * ( W of Freehand): to E of Cat Ballou, plant forest.
W059 * ( W of Freehand): to E of Cat Ballou, plant forest.
W060 * ( W of Freehand): to E of Cat Ballou, plant forest.
W062 * ( W of Freehand): to E of Cat Ballou, plant forest.
W064 * ( W of Freehand): to E of Cat Ballou, chop forest.
W065 * ( W of Freehand): to E of Cat Ballou, chop forest.
W066 * ( W of Freehand): to E of Cat Ballou, mine.
W067 * ( W of Freehand): to E of Cat Ballou, mine.
W069 * ( W of Freehand): to E of Cat Ballou, mine.


Former Workers
W002 (joined to Freetoes).
W003 (joined to Freetoes).
W004 (joined to Freetoes).
W005 (joined to Freeborn).
W006 (joined to Weltonspolt).
W007 (joined to Coastal Geeks).
W008 (joined to Kazgungudom).
W009 (joined to Coastal Geeks).
W010 (joined to Freehand).
W011 (joined to Freehand).
W012 (joined to Freehand).
W013 (joined to Sugar-Free Wheaties).
W014 (joined to Sugar-Free Wheaties).
W015 (joined to Ishme-Shamash).
W016 (joined to Teal Domination).
W018 (joined to Kazgungudom).
W019 (joined to Teal Domination).
W020 (joined to Cat Ballou).
W021 (joined to Freehand).
W022 (joined to Azurra Coast).
W023 (joined to Kazgungudom).
W024 (joined to FreeToes).
W025 (joined to FreeToes).
W026 (joined to Chicago XIII).
W040 (joined to Kremlin).
W044 (joined to Tower of Babel).
W045 (joined to Liberty Bell).
W048 (joined to Freeborn).
W050 (joined to Kremlin).
W054 (joined to Footloose).
W056 (joined to Citadel of Ur).
W058 (joined to Kremlin).
W061 (joined to Sugar-Free Wheaties).
W063 (joined to Martin Luther King Jr).
W068 (joined to Ninhursag-Ki).
W070 (joined to Citadel of Ur).



General Notes and Plans
We learn Steel. We begin to learn Combustion in 6 turns.

It took me a while to figure out what Kunigas was doing with the worker stacks. Each is a stack of 10 workers. Five of them plant a forest, which replaces the current improvement (mines). Two chop that forest, which sends 10 sheilds to the nearest city. The last 3 replace the mine. Doing it all in one turn means we don't lose any production sheilds from the mine. Neat trick.

We have two roaming workers. Forgive me, but I just moved them 2SW of the capital and fortified them.

Our five new Infantry moved to Gun-Free, Farkle Liberation, Jungle-Free, Unshackled and Debt-Free, all along the northwestern coast. Only Weltonspolt and Coastal Geeks need vInf defenders. Do we want to garrison our interior cities?

Lydia Sutherland, with W017 aboard, is three turns from Sid City on 11NW. We have 7 tiles to go to sail into the city. In two turns she will be adjacent to Sid City, so we could wake W017 and move him ashore. But he can't move until the following turn, so that doesn't really gain us anything.

We are still in our Golden Age.

We have severl Mace along the south shore. Upgrade to vInf?

Increase Science to 80% and we learn Combustion in 4 turns; +19 gpt.

In Debt-Free (aqueduct in 1) cop and hardhat become geeks for one turn, while the aqueduct completes.
That doesn't work in Jungle-Free (aqueduct in 1).
But it does in Vista-Free (aqueduct in 1), as one hardhat goes geek.

Our Trading screen with The Council shows we have a deal in progress. Any ideas on what it is?
 
Zoomed Out, centered on Mt. Kremlin
Spoiler :

184_ZoomOut.jpg



Teal Torpedo
Spoiler :

184_TT.jpg

 
Domestic
Spoiler :

184_Domestic.jpg



Victory Conditions
Spoiler :

184_Victory.jpg



Top 5 and Demographics
Spoiler :

184_Top5.jpg

 
Trading: The Council
Spoiler :

184_Council.jpg



Trading: BABE
Spoiler :

184_Babe.jpg



Trading: GONG
Spoiler :

184_Gong.jpg



Trading: SABER
Spoiler :

184_Saber.jpg

 
City Status (* = completed build)
City Name in Italics indicates maximum population.

  1. * Freedom Central (12): vInf -> VInf in 1.
  2. Thessauronicleus (12): vInf in 2.
  3. * Kazgungudom (12): vInf -> VInf in 1.
  4. Thombriel (12): vInf in 2.
  5. Fortress of Meleet (12): vInf in 1.
  6. * Kremlin (12): vInf -> vInf in 2.
  7. Citadel of Ur (12): Stock Exchange in 2.
  8. Tower of Babel (12): vInf in 1.
  9. Ishme-Shamash (12): Factory in 2.
  10. Weltonspolt (12): Factory in 2.
  11. Teal domination (12): factory in 3.
  12. Ninhursag-Ki (12): vInf in 1.
  13. Azurra Coast (12): university in 3.
  14. Lake Port (8): Factory in 5.
  15. Marad-Dur (12): Stock Exchange in 2.
  16. Sugar-Free Wheaties (12): Factory in 3.
  17. FreeToes (12): Factory in 6.
  18. Coastal Geeks (12): factory in 9.
  19. Liberty Bell (12): Factory in 1.
  20. TuTuba (7): Vfrigate in 56.
  21. Cat Ballou (12): Factory in 6.
  22. Freehand (12): Factory in 11.
  23. Chicago XIII (12): bank in 2.
  24. Farkle Liberation (7): Frigate in 58.
  25. Numenor (3): vGalleon in 26.
  26. * Vista-Free (6): Aqueduct -> library in 8 (geek converts to hardhat).
  27. * Jungle-Free (6): Aqueduct -> library in 6.
  28. Ellis Island (4): vGalleon in 27.
  29. Unshackled (6): aqueduct in 1.
  30. Perelandra (5): Aqueduct in 29.
  31. Dusty Harbor (3/11SE): vFrigate in 9.
  32. * Debt-Free (6): Aqueduct -> library in 5 (geeks convert to hardhats).
  33. Sid City (5/11NW): vFrigate in 8.
  34. Gratis (7): Settler in 3.
  35. Martin Luther King Jr. (4/11NW): rGalleon in 6.
  36. Gun-Free (7): vFrigate in 55.
  37. Freeborn (5/11NW): rGalleon in 4.
  38. Monte Cristo (3/11SE): rGalleon in 11.
  39. Footloose (5/11SE): rGalleon in 13.

Next Turn Builds
  • vInf in Freedom Central
  • Vinf in Kazgungudom
  • Vinf in Fortress of Meleet
  • Vinf in Tower of Babel
  • Vinf in Ninhursag-Ki
  • Factory in Liberty Bell
  • Aqueduct in Unshackled

Settlers in production: 1.
Workers in production: 0.

City Buildings
  • 01 x Sun Tzu's Art of War (Kazgungudom)
  • 01 x Theory of Evoultion (Kazgungudom)
  • 01 x Palace (Freedom Central)
  • 01 x Forbidden Palace (Kazgungudom)
  • 01 x Hoover Dam (Kazgungudom)
  • 01 x Wall Street (Citadel of Ur)
  • 02 x Granaries
  • 22 x Marketplaces
  • 22 x Libraries
  • 14 x Universities
  • 31 x Barracks (via Sun Tzu)
  • 31 x Hydro Plants (via Hoover)
  • 13 x Courthouses
  • 19 x Harbors
  • 10 x Aqueducts
  • 10 x Factories
  • 10 x Banks
  • 08 x Stock Exchanges

Military Status
00 Settlers
34 Workers
03 Horseman
04 Pike
20 Infantry
05 Artillery
02 Galley
06 Mace
09 Enkidu Warriors

Military Support
Total Units: 83 (+3)
Allowed Units: 91 (0)
Cost per Turn: 0 gpt

Compared to BABE (Republic) we are weak.
Compared to The Council (Republic) we are strong.
Compared to SABER (Republic) we are average.
Compared to GONG (Feudalism) we are strong.


Domestic Issues
Combustion in 3 turns.
2671 gold, +16gpt
80% science
10% luxuries
10% taxes

Resources connected to Freedom Central
03 Rubbers are connected.
01 Oil is connected
02 Coal is connected.
02 Saltpeter is connected.
03 Iron are connected.
05 Horses are connected.
01 Dyes are connected (from The Council).
03 Spices are connected (one to GONG, one to The Council).
02 Ivory are connected.
01 Silks are connected (from GONG).
05 Gems are connected.
 
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