CommandoBob
AbstractArt
Unit moves (* = new orders)
Naval
* Teal Torpedo (NW GONG): SE,E,N to chart the northern coast of GONG and locate their cities.
* Lydia Sutherland (Between Babe and The Council): SW,SW,Sw. Will bring a worker to the second island (11NW).
Military
Enkidu Warrior03 (S of Martin Luther King Jr, 11NW).
Enkidu Warrior06 (SE of Dusty Harbor, 11SE).
Enkidu Warrior08 (NE of Monte Cristo, 11SE).
Enkidu Warrior09 (NE of Freeborn, 11NW).
Enkidu Warrior10 (S-SE of Martin Luther King Jr, 11NW).
Enkidu Warrior11 (NE of Martin Luther King Jr., 11NW).
Enkidu Warrior12 (S-SW of Monte Cristo, 11SE).
Enkidu Warrior13 (S of Monte Cristo, 11SE).
Enkidu Warrior14 (SE of Sid City, 11NW).
Mace01 (NW of Dusty Harbor, 11SE).
Mace02 (SW of Sugar-Free Wheaties).
Mace03 (NE of Thombriel).
Mace04 (SW of Fortress of Meleet).
Mace05 (2NW of Sugar-Free Wheaties).
Mace06 (2SW of Fortress of Meleet).
Horse01 (S of Azurra Coast).
Horse02 (W of Azurra Coast).
Horse03 (E of Thombriel).
Pike01 (SE of Footloose, 11SE).
Pike03 (2N of Martin Luther King Jr, 11NW).
Pike04 (SE of Freeborn, 11NW).
Pike05 (NE of Footloose, 11SE).
Artillery01 (N of Thessauronicleus).
Artillery02 (N of Thessauronicleus).
Artillery03 (N of Thessauronicleus).
Artillery04 (N of Thessauronicleus).
Artillery05 (N of Thessauronicleus).
Infantry01 (Sugar Free-Wheaties).
Infantry02 (Teal Domination).
Infantry03 (Fortress of Meleet).
Infantry04 (Thombriel).
Infantry05 (Azurra Coast).
Infantry06 (Ishme-Shamash).
Infantry07 (FreeToes).
Infantry08 (Lake Port).
Infantry09 (Gun-Free).
Infantry10 (Farkle Liberation).
Infantry11 (Jungle-Free).
Infantry12 (Unshackled).
Infantry13 (Debt-Free).
* Infantry14 (Weltonspolt).
* Infantry15 (Coastal Geeks).
* Infantry16 (3NW of Weltonspolt).
Musket01 (VInf) (Tutuba).
Rifle01 (VInf) (Freehand).
Rifle02 (VInf) (Perelandra).
Rifle03 (VInf) (Vista-Free).
Settlers
None
Workers
W001 (SE, S of Monte Cristo, 11SE): NE, rail (mountain) in 7.
W017 to Monte Cristo, on board galley Lydia Sutherland.
W027 ( SW of Ishme-Shamash): to 2SW of Freedom Central, fortify (do no evil).
W028 ( SW of Ishme-Shamash): to 2SW of Freedom Central, fortify (do no evil).
This chop goes to Teal domination:
W029 * ( W of Teal domination): to NE of Teal domination, plant forest.
W030 * ( W of Teal domination): to NE of Teal domination, plant forest.
W031 * ( W of Teal domination): to NE of Teal domination, plant forest.
W032 * ( W of Teal domination): to NE of Teal domination, plant forest.
W033 * ( W of Teal domination): to NE of Teal domination, plant forest.
W034 * ( W of Teal domination): to NE of Teal domination, chop forest.
W035 * ( W of Teal domination): to NE of Teal domination, chop forest.
W036 * ( W of Teal domination): to NE of Teal domination, mine.
W037 * ( W of Teal domination): to NE of Teal domination, mine.
W038 * ( W of Teal domination): to NE of Teal domination, mine.
This chop goes to Cat Ballou:
W039 * ( NE of Cat Ballou): to SE of Cat Ballou, plant forest.
W041 * ( NE of Cat Ballou): to SE of Cat Ballou, plant forest.
W042 * ( NE of Cat Ballou): to SE of Cat Ballou, plant forest.
W043 * ( NE of Cat Ballou): to SE of Cat Ballou, plant forest.
W046 * ( NE of Cat Ballou): to SE of Cat Ballou, plant forest.
W047 * ( NE of Cat Ballou): to SE of Cat Ballou, chop forest.
W049 * ( NE of Cat Ballou): to SE of Cat Ballou, chop forest.
W051 * ( NE of Cat Ballou): to SE of Cat Ballou, mine.
W052 * ( NE of Cat Ballou): to SE of Cat Ballou, mine.
W053 * ( NE of Cat Ballou): to SE of Cat Ballou, mine.
Pollution clean up South of Cat Ballou:
W055 * ( E of Cat Ballou): to S of Cat Ballou,plant forest clean up pollution.
W057 * ( E of Cat Ballou): to S of Cat Ballou,plant forest clean up pollution.
W059 * ( E of Cat Ballou): to S of Cat Ballou,plant forest clean up pollution.
W060 * ( E of Cat Ballou): to S of Cat Ballou,plant forest clean up pollution.
W062 * ( E of Cat Ballou): to S of Cat Ballou,plant forest clean up pollution.
W064 * ( E of Cat Ballou): to S of Cat Ballou,chop forest clean up pollution.
W065 * ( E of Cat Ballou): to S of Cat Ballou,chop forest nothing.
W066 * ( E of Cat Ballou): to S of Cat Ballou,mine nothing.
W067 * ( E of Cat Ballou): to S of Cat Ballou,mine nothing.
W069 * ( E of Cat Ballou): to S of Cat Ballou,mine nothing.
Former Workers
W002 (joined to Freetoes).
W003 (joined to Freetoes).
W004 (joined to Freetoes).
W005 (joined to Freeborn).
W006 (joined to Weltonspolt).
W007 (joined to Coastal Geeks).
W008 (joined to Kazgungudom).
W009 (joined to Coastal Geeks).
W010 (joined to Freehand).
W011 (joined to Freehand).
W012 (joined to Freehand).
W013 (joined to Sugar-Free Wheaties).
W014 (joined to Sugar-Free Wheaties).
W015 (joined to Ishme-Shamash).
W016 (joined to Teal Domination).
W018 (joined to Kazgungudom).
W019 (joined to Teal Domination).
W020 (joined to Cat Ballou).
W021 (joined to Freehand).
W022 (joined to Azurra Coast).
W023 (joined to Kazgungudom).
W024 (joined to FreeToes).
W025 (joined to FreeToes).
W026 (joined to Chicago XIII).
W040 (joined to Kremlin).
W044 (joined to Tower of Babel).
W045 (joined to Liberty Bell).
W048 (joined to Freeborn).
W050 (joined to Kremlin).
W054 (joined to Footloose).
W056 (joined to Citadel of Ur).
W058 (joined to Kremlin).
W061 (joined to Sugar-Free Wheaties).
W063 (joined to Martin Luther King Jr).
W068 (joined to Ninhursag-Ki).
W070 (joined to Citadel of Ur).
General Notes and Plans
Pollution South of Cat Ballou.
Game froze about halfway through the turn. Had to reboot and redo.
Our three new Infantry moved to Weltonspolt, Coastal Geeks and 3NW of Weltonspolt.
We have some beaches that can be invaded without entering our territorial waters. These beaches, all in the NW, will be the next place to put vInfantry.
Lydia Sutherland, with W017 aboard, is two turns from Sid City on 11NW.
New settler in 3; where should it go?
We are still in our Golden Age.
Naval
* Teal Torpedo (NW GONG): SE,E,N to chart the northern coast of GONG and locate their cities.
* Lydia Sutherland (Between Babe and The Council): SW,SW,Sw. Will bring a worker to the second island (11NW).
Military
Enkidu Warrior03 (S of Martin Luther King Jr, 11NW).
Enkidu Warrior06 (SE of Dusty Harbor, 11SE).
Enkidu Warrior08 (NE of Monte Cristo, 11SE).
Enkidu Warrior09 (NE of Freeborn, 11NW).
Enkidu Warrior10 (S-SE of Martin Luther King Jr, 11NW).
Enkidu Warrior11 (NE of Martin Luther King Jr., 11NW).
Enkidu Warrior12 (S-SW of Monte Cristo, 11SE).
Enkidu Warrior13 (S of Monte Cristo, 11SE).
Enkidu Warrior14 (SE of Sid City, 11NW).
Mace01 (NW of Dusty Harbor, 11SE).
Mace02 (SW of Sugar-Free Wheaties).
Mace03 (NE of Thombriel).
Mace04 (SW of Fortress of Meleet).
Mace05 (2NW of Sugar-Free Wheaties).
Mace06 (2SW of Fortress of Meleet).
Horse01 (S of Azurra Coast).
Horse02 (W of Azurra Coast).
Horse03 (E of Thombriel).
Pike01 (SE of Footloose, 11SE).
Pike03 (2N of Martin Luther King Jr, 11NW).
Pike04 (SE of Freeborn, 11NW).
Pike05 (NE of Footloose, 11SE).
Artillery01 (N of Thessauronicleus).
Artillery02 (N of Thessauronicleus).
Artillery03 (N of Thessauronicleus).
Artillery04 (N of Thessauronicleus).
Artillery05 (N of Thessauronicleus).
Infantry01 (Sugar Free-Wheaties).
Infantry02 (Teal Domination).
Infantry03 (Fortress of Meleet).
Infantry04 (Thombriel).
Infantry05 (Azurra Coast).
Infantry06 (Ishme-Shamash).
Infantry07 (FreeToes).
Infantry08 (Lake Port).
Infantry09 (Gun-Free).
Infantry10 (Farkle Liberation).
Infantry11 (Jungle-Free).
Infantry12 (Unshackled).
Infantry13 (Debt-Free).
* Infantry14 (Weltonspolt).
* Infantry15 (Coastal Geeks).
* Infantry16 (3NW of Weltonspolt).
Musket01 (VInf) (Tutuba).
Rifle01 (VInf) (Freehand).
Rifle02 (VInf) (Perelandra).
Rifle03 (VInf) (Vista-Free).
Settlers
None
Workers
W001 (SE, S of Monte Cristo, 11SE): NE, rail (mountain) in 7.
W017 to Monte Cristo, on board galley Lydia Sutherland.
W027 ( SW of Ishme-Shamash): to 2SW of Freedom Central, fortify (do no evil).
W028 ( SW of Ishme-Shamash): to 2SW of Freedom Central, fortify (do no evil).
This chop goes to Teal domination:
W029 * ( W of Teal domination): to NE of Teal domination, plant forest.
W030 * ( W of Teal domination): to NE of Teal domination, plant forest.
W031 * ( W of Teal domination): to NE of Teal domination, plant forest.
W032 * ( W of Teal domination): to NE of Teal domination, plant forest.
W033 * ( W of Teal domination): to NE of Teal domination, plant forest.
W034 * ( W of Teal domination): to NE of Teal domination, chop forest.
W035 * ( W of Teal domination): to NE of Teal domination, chop forest.
W036 * ( W of Teal domination): to NE of Teal domination, mine.
W037 * ( W of Teal domination): to NE of Teal domination, mine.
W038 * ( W of Teal domination): to NE of Teal domination, mine.
This chop goes to Cat Ballou:
W039 * ( NE of Cat Ballou): to SE of Cat Ballou, plant forest.
W041 * ( NE of Cat Ballou): to SE of Cat Ballou, plant forest.
W042 * ( NE of Cat Ballou): to SE of Cat Ballou, plant forest.
W043 * ( NE of Cat Ballou): to SE of Cat Ballou, plant forest.
W046 * ( NE of Cat Ballou): to SE of Cat Ballou, plant forest.
W047 * ( NE of Cat Ballou): to SE of Cat Ballou, chop forest.
W049 * ( NE of Cat Ballou): to SE of Cat Ballou, chop forest.
W051 * ( NE of Cat Ballou): to SE of Cat Ballou, mine.
W052 * ( NE of Cat Ballou): to SE of Cat Ballou, mine.
W053 * ( NE of Cat Ballou): to SE of Cat Ballou, mine.
Pollution clean up South of Cat Ballou:
W055 * ( E of Cat Ballou): to S of Cat Ballou,
W057 * ( E of Cat Ballou): to S of Cat Ballou,
W059 * ( E of Cat Ballou): to S of Cat Ballou,
W060 * ( E of Cat Ballou): to S of Cat Ballou,
W062 * ( E of Cat Ballou): to S of Cat Ballou,
W064 * ( E of Cat Ballou): to S of Cat Ballou,
W065 * ( E of Cat Ballou): to S of Cat Ballou,
W066 * ( E of Cat Ballou): to S of Cat Ballou,
W067 * ( E of Cat Ballou): to S of Cat Ballou,
W069 * ( E of Cat Ballou): to S of Cat Ballou,
Former Workers
W002 (joined to Freetoes).
W003 (joined to Freetoes).
W004 (joined to Freetoes).
W005 (joined to Freeborn).
W006 (joined to Weltonspolt).
W007 (joined to Coastal Geeks).
W008 (joined to Kazgungudom).
W009 (joined to Coastal Geeks).
W010 (joined to Freehand).
W011 (joined to Freehand).
W012 (joined to Freehand).
W013 (joined to Sugar-Free Wheaties).
W014 (joined to Sugar-Free Wheaties).
W015 (joined to Ishme-Shamash).
W016 (joined to Teal Domination).
W018 (joined to Kazgungudom).
W019 (joined to Teal Domination).
W020 (joined to Cat Ballou).
W021 (joined to Freehand).
W022 (joined to Azurra Coast).
W023 (joined to Kazgungudom).
W024 (joined to FreeToes).
W025 (joined to FreeToes).
W026 (joined to Chicago XIII).
W040 (joined to Kremlin).
W044 (joined to Tower of Babel).
W045 (joined to Liberty Bell).
W048 (joined to Freeborn).
W050 (joined to Kremlin).
W054 (joined to Footloose).
W056 (joined to Citadel of Ur).
W058 (joined to Kremlin).
W061 (joined to Sugar-Free Wheaties).
W063 (joined to Martin Luther King Jr).
W068 (joined to Ninhursag-Ki).
W070 (joined to Citadel of Ur).
General Notes and Plans
Pollution South of Cat Ballou.
Game froze about halfway through the turn. Had to reboot and redo.
Our three new Infantry moved to Weltonspolt, Coastal Geeks and 3NW of Weltonspolt.
We have some beaches that can be invaded without entering our territorial waters. These beaches, all in the NW, will be the next place to put vInfantry.
Lydia Sutherland, with W017 aboard, is two turns from Sid City on 11NW.
New settler in 3; where should it go?
We are still in our Golden Age.