Unit moves (* = new orders)
Naval
* Teal Torpedo (NW GONG): sails 3N towards Dusty Harbor, 11SE, to upgrade to Galleon.
* Lydia Sutherland: now a galleon in Sid City (11NW), sails SE towards our mainland.
Military
Enkidu Warrior03 (S of Martin Luther King Jr, 11NW).
Enkidu Warrior06 (SE of Dusty Harbor, 11SE).
Enkidu Warrior08 (NE of Monte Cristo, 11SE).
Enkidu Warrior09 (NE of Freeborn, 11NW).
Enkidu Warrior10 (S-SE of Martin Luther King Jr, 11NW).
Enkidu Warrior11 (NE of Martin Luther King Jr., 11NW).
Enkidu Warrior12 (S-SW of Monte Cristo, 11SE).
Enkidu Warrior13 (S of Monte Cristo, 11SE).
Enkidu Warrior14 (SE of Sid City, 11NW).
Mace01 (NW of Dusty Harbor, 11SE).
Mace02 (SW of Sugar-Free Wheaties).
Mace03 (NE of Thombriel).
Mace04 (SW of Fortress of Meleet).
Mace05 (2NW of Sugar-Free Wheaties).
Mace06 (2SW of Fortress of Meleet).
Horse01 (S of Azurra Coast).
Horse02 (W of Azurra Coast).
Horse03 (E of Thombriel).
Pike01 (SE of Footloose, 11SE).
Pike03 (2N of Martin Luther King Jr, 11NW).
Pike04 (SE of Freeborn, 11NW).
Pike05 (NE of Footloose, 11SE).
Artillery01 (N of Thessauronicleus).
Artillery02 (N of Thessauronicleus).
Artillery03 (N of Thessauronicleus).
Artillery04 (N of Thessauronicleus).
Artillery05 (N of Thessauronicleus).
Infantry01 (Sugar Free-Wheaties).
Infantry02 (Teal Domination).
Infantry03 (Fortress of Meleet).
Infantry04 (Thombriel).
Infantry05 (Azurra Coast).
Infantry06 (Ishme-Shamash).
Infantry07 (FreeToes).
Infantry08 (Lake Port).
Infantry09 (Gun-Free).
Infantry10 (Farkle Liberation).
Infantry11 (Jungle-Free).
Infantry12 (Unshackled).
Infantry13 (Debt-Free).
Infantry14 (Weltonspolt).
Infantry15 (Coastal Geeks).
Infantry16 (3NW of Weltonspolt).
Infantry17 (NW-W of Chicago XII).
Infantry18 (S of Debt-Free).
Infantry19 (NW of Debt-Free).
Infantry20 (N of Debt-Free).
Infantry21 (E of Freedom Central).
Infantry22 (E of Freedom Central).
Infantry23 (E of Freedom Central).
Infantry24 (E of Freedom Central).
Infantry25 (E of Freedom Central).
Infantry26 (E of Freedom Central).
* Infantry27 (E of Freedom Central).
* Infantry28 (E of Freedom Central).
* Infantry29 (E of Freedom Central).
* Infantry30 (E of Freedom Central).
* Infantry31 (E of Freedom Central).
Musket01 (VInf) (Tutuba).
Rifle01 (VInf) (Freehand).
Rifle02 (VInf) (Perelandra).
Rifle03 (VInf) (Vista-Free).
Settlers
* SettlerToGo (W of Freedom Central).
Workers
W001 (SE, S of Monte Cristo, 11SE): NE, rail (mountain) in 4.
W017 arrives in Sid City 11NW aboard galley Lydia Sutherland, moves to Coal Mountian to rail in 8.
W027 ( SW of Ishme-Shamash): to 2SW of Freedom Central, fortify (do no evil).
W028 ( SW of Ishme-Shamash): to 2SW of Freedom Central, fortify (do no evil).
This chop goes to Sugar-Free Wheaties (bank in 4, not 4):
W029 * ( NW of Sugar-Free Wheaties): to W of Sugar-Free Wheaties, plant forest.
W030 * ( NW of Sugar-Free Wheaties): to W of Sugar-Free Wheaties, plant forest.
W031 * ( NW of Sugar-Free Wheaties): to W of Sugar-Free Wheaties, plant forest.
W032 * ( NW of Sugar-Free Wheaties): to W of Sugar-Free Wheaties, plant forest.
W033 * ( NW of Sugar-Free Wheaties): to W of Sugar-Free Wheaties, plant forest.
W034 * ( NW of Sugar-Free Wheaties): to W of Sugar-Free Wheaties, chop forest.
W035 * ( NW of Sugar-Free Wheaties): to W of Sugar-Free Wheaties, chop forest.
W036 * ( NW of Sugar-Free Wheaties): to W of Sugar-Free Wheaties, mine.
W037 * ( NW of Sugar-Free Wheaties): to W of Sugar-Free Wheaties, mine.
W038 * ( NW of Sugar-Free Wheaties): to W of Sugar-Free Wheaties, mine.
This chop goes to Cat Ballou's factory (3 turns down to 2):
W039 * ( 2SW of Vista-Free): to SW of Cat Ballou, plant forest.
W041 * ( 2SW of Vista-Free): to SW of Cat Ballou, plant forest.
W042 * ( 2SW of Vista-Free): to SW of Cat Ballou, plant forest.
W043 * ( 2SW of Vista-Free): to SW of Cat Ballou, plant forest.
W046 * ( 2SW of Vista-Free): to SW of Cat Ballou, plant forest.
W047 * ( 2SW of Vista-Free): to SW of Cat Ballou, chop forest.
W049 * ( 2SW of Vista-Free): to SW of Cat Ballou, chop forest.
W051 * ( 2SW of Vista-Free): to SW of Cat Ballou, mine.
W052 * ( 2SW of Vista-Free): to SW of Cat Ballou, mine.
W053 * ( 2SW of Vista-Free): to SW of Cat Ballou, mine.
Pollution cleanup:
W055 * ( W-SW of Freehand): to SE of Cat Ballou, clean up pollution.
W057 * ( W-SW of Freehand): to SE of Cat Ballou, clean up pollution.
W059 * ( W-SW of Freehand): to SE of Cat Ballou, clean up pollution.
W060 * ( W-SW of Freehand): to SE of Cat Ballou, clean up pollution.
W062 * ( W-SW of Freehand): to SE of Cat Ballou, clean up pollution.
W064 * ( W-SW of Freehand): to SE of Cat Ballou, clean up pollution.
W065 * ( W-SW of Freehand): to SE of Cat Ballou, clean up pollution.
W066 * ( W-SW of Freehand): to W-SW of Freehand, nothing.
W067 * ( W-SW of Freehand): to W-SW of Freehand, nothing.
W069 * ( W-SW of Freehand): to W-SW of Freehand, nothing.
Former Workers
W002 (joined to Freetoes).
W003 (joined to Freetoes).
W004 (joined to Freetoes).
W005 (joined to Freeborn).
W006 (joined to Weltonspolt).
W007 (joined to Coastal Geeks).
W008 (joined to Kazgungudom).
W009 (joined to Coastal Geeks).
W010 (joined to Freehand).
W011 (joined to Freehand).
W012 (joined to Freehand).
W013 (joined to Sugar-Free Wheaties).
W014 (joined to Sugar-Free Wheaties).
W015 (joined to Ishme-Shamash).
W016 (joined to Teal Domination).
W018 (joined to Kazgungudom).
W019 (joined to Teal Domination).
W020 (joined to Cat Ballou).
W021 (joined to Freehand).
W022 (joined to Azurra Coast).
W023 (joined to Kazgungudom).
W024 (joined to FreeToes).
W025 (joined to FreeToes).
W026 (joined to Chicago XIII).
W040 (joined to Kremlin).
W044 (joined to Tower of Babel).
W045 (joined to Liberty Bell).
W048 (joined to Freeborn).
W050 (joined to Kremlin).
W054 (joined to Footloose).
W056 (joined to Citadel of Ur).
W058 (joined to Kremlin).
W061 (joined to Sugar-Free Wheaties).
W063 (joined to Martin Luther King Jr).
W068 (joined to Ninhursag-Ki).
W070 (joined to Citadel of Ur).
General Notes and Plans
We learn Combustion and begin to learn Mass Production in 4 turns at current science.
Gratis grows a settler, but I'm not sure what to do with it. Join to a city or save for overseas expansion? Fortify it west of Freedom Central.
We are negative gold per turn right now. I'll let that continue so we can milk our Golden Age on science. At 70% we learn MP in 4 turns also, +134 gold. I hoping that running in the red this turn and next turn will save a turn in research once our Golden Age is over (next turn).
Our Golden Age ends on Turn 189. I don't know exactly when: at the start of the turn or at the end of it.
Teal domination and Lake Port are both starving, but are in no danger of shrinking.