CommandoBob
AbstractArt
Military Status
16 Settlers +16
23 Workers +13
15 Marines +6
75 Mech Infantry
65 Modern Armor
05 Artillery
07 Transport
04 Destroyer
03 Battleships
22 Bombers
19 Cruisers +1
01 Al-Battani
Military Status: The Council
10 Workers
22 Slaves (all Saber)
04 Marines
00 Tank -7
41 Mechs +3
59 Modern Armor +11
00 Artillery
01 Artillery (Babe)
05 Transport
01 Carrier
3 Submarines -1
05 Destroyers
03 Battleships
12 Bombers
23 Jet Fighters +1
03 Cruisers
05 Mobile SAM +1
Unit moves
Naval: Battleships
Naval: Cruisers
Naval: Destroyers
Naval: Transports
Military
Workers
W055 * ( NE of Liberty Shore): to E of Liberty Shore, plant forest in 3.
W057 ( SE of Pete's End): to E of Liberty Shore, plant forest in 3.
W059 * ( NE of Liberty Shore): to NE of A Town Called Malice, plant and finish forest.
W060 * ( NE of Liberty Shore): to E of Liberty Shore, finishes forest.
W062 * ( W-SW of Fortress of Meleet): to NW of Sugar-free Wheaties, Clear Pollution, 1 turn.
W064 * ( W-SW of Fortress of Meleet): to NW of Sugar-free Wheaties, Clear Pollution, 1 turn.
W065 * ( W-SW of Fortress of Meleet): to NW of Sugar-free Wheaties, Clear Pollution, 1 turn.
W066 * ( W-SW of Fortress of Meleet): to NW of Sugar-free Wheaties, Clear Pollution, 1 turn.
W067 * ( W-SW of Fortress of Meleet): to NW of Sugar-free Wheaties, Clear Pollution, 1 turn.
W069 * ( W-SW of Fortress of Meleet): to NW of Sugar-free Wheaties, Clear Pollution, 1 turn.
(W071 to W083 are new this turn.)
W071 * (new this turn): to NE of A Town Called Malice, plant and finish forest.
W072 * (new this turn): to NE of A Town Called Malice, plant and finish forest.
W073 * (new this turn): to NE of A Town Called Malice, plant and finish forest.
W074 * (new this turn): to NE of A Town Called Malice, plant and finish forest.
W075 * (new this turn): to E of A Town Called Malice, plant and finish forest.
W076 * (new this turn): to E of A Town Called Malice, plant and finish forest.
W077 * (new this turn): to E of A Town Called Malice, plant and finish forest.
W078 * (new this turn): to E of A Town Called Malice, plant and finish forest.
W079 * (new this turn): to E of A Town Called Malice, plant and finish forest.
W080 * (new this turn): to 2NE of A Town Called Malice, plant forest, finish in 2.
W081 * (new this turn): to 2NE of A Town Called Malice, plant forest, finish in 2
W082 * (new this turn): to 2NE of A Town Called Malice, plant forest, finish in 2
W083 * (new this turn): to 2NE of A Town Called Malice, plant forest, finish in 2
Slave01 (E of Tujana): rail in 4.
Former Workers
W001 (airfield W of Dusty Harbor, 11SE).
W002 (joined to Freetoes).
W003 (joined to Freetoes).
W004 (joined to Freetoes).
W005 (joined to Freeborn).
W006 (joined to Weltonspolt).
W007 (joined to Coastal Geeks).
W008 (joined to Kazgungudom).
W009 (joined to Coastal Geeks).
W010 (joined to Freehand).
W011 (joined to Freehand).
W012 (joined to Freehand).
W013 (joined to Sugar-Free Wheaties).
W014 (joined to Sugar-Free Wheaties).
W015 (joined to Ishme-Shamash).
W016 (joined to Teal Domination).
W017 (airfield W of Sid City, 11NW).
W018 (joined to Kazgungudom).
W019 (joined to Teal Domination).
W020 (joined to Cat Ballou).
W021 (joined to Freehand).
W022 (joined to Azurra Coast).
W023 (joined to Kazgungudom).
W024 (joined to FreeToes).
W025 (joined to FreeToes).
W026 (joined to Chicago XIII).
W027 (joined to Lake Port).
W028 (joined to Lake Port).
W029 (joined to Lake Port).
W030 (airfield SW of Ishme-Shamash).
W037 (airfield GONG).
W039 (airfield 2N of Lake port).
W040 (joined to Kremlin).
W041 (airfield N of Tower of Babel).
W042 (airfield NE of Tower of Babel).
W043 (airfield 2N of Tower of Babel).
W044 (joined to Tower of Babel).
W045 (joined to Liberty Bell).
W046 (airfield N, NE of Tower of Babe).
W047 (airfield 2NE of Tower of Babel).
W048 (joined to Freeborn).
W049 (airfield GONG).
W050 (joined to Kremlin).
W051 (Airfiel N, NW of Rock Lobsterford).
W052 (joins Kazkungudom).
W053 (airfield NE, E of Tower of Babel).
W054 (joined to Footloose).
W056 (joined to Citadel of Ur).
W058 (joined to Kremlin).
W061 (joined to Sugar-Free Wheaties).
W063 (joined to Martin Luther King Jr).
W068 (joined to Ninhursag-Ki).
W070 (joined to Citadel of Ur).
General Notes and Plans
Lots of workers and settlers buld this turn. Thirteen workers and 15 settlers.
Find what looks like the main Saber Invasion force, 2S-SW of The Pier (our FreeToes).
Consists of:
Sugar-Free Surprise scouts the coast of Babe. Babe cities defended with MechInf.
We plant some forests in Old Gong.
I had a lucky accident. I rushed a settler in Free. I rushed many in Gong, thinking I could air lift them back to Free, but that doesn't work. So the new settler in Free will sail to The Council.
Settler106 loads into Lydia Sutherland.
Lydia Sutherland sails 6 S.
Lydia Sutherland is joined by Lydia Sutherland and Free-At-Last.
Wake our transports and escorts in Coastal Geeks and sail towards Unshackled. From Unshackled we can reach Saber with only one turn at sea. They end at 2W-SW of Chicgao XII, but will arrive in Unshackled next turn. It is impossible to sneak along this section of our coast and stay in cities. Six Transports and 5 Escorts, plus what is already at sea.
Modern Paratroopers, do we need any?
In Freedom Central we have 41 units: 4 Bombers, 3 Mechs and 37 MAs.
Outside Freedom Central we have 10 MAs and 11 Marines.
58 units (Marines and MAs) to attack Saber.
Rush the Destroyer in Ellis Island for 128 of 1292 gold. Our Saber force has no destroyers and thus cannot find submarines.
Rush the Destroyer in Numenor for 172 of 1164 gold, for the same reason.
Near Free-Bird are 6 Saber ships: 2 Battleships and 4 Destroyers. They could intercept our Saber invasion force.
Except for the geek in Freedom Centeral, all geeks become taxmen. I have two big rushes next turn.
Need to join some of our new settlers to cities in Gong, but nowhere to join.
Space Flight in 49
992 gold (-900 gifted to The Council) = 92 gold.
+ 1096 gpt.
16 Settlers +16
23 Workers +13
15 Marines +6
75 Mech Infantry
65 Modern Armor
05 Artillery
07 Transport
04 Destroyer
03 Battleships
22 Bombers
19 Cruisers +1
01 Al-Battani
Military Status: The Council
10 Workers
22 Slaves (all Saber)
04 Marines
00 Tank -7
41 Mechs +3
59 Modern Armor +11
00 Artillery
01 Artillery (Babe)
05 Transport
01 Carrier
3 Submarines -1
05 Destroyers
03 Battleships
12 Bombers
23 Jet Fighters +1
03 Cruisers
05 Mobile SAM +1
Unit moves
Naval: Battleships
- Harry Callahan: 4SE-1E of Sugar-Free Wheaties.
- * John McClane: 1N-6NE of Corporation-Free, sails a box and spots a Saber destroyer. Sails away and fortifies.
- Martin Riggs: 1SE-3E of Fat-Free.
Naval: Cruisers
- Mercy of Meleet: on Saber Patrol, 1W-7SW of Freeborn (11NW).
- Mischief of Meleet: on Saber Patrol, 2W-5NW of Unshackled.
- * Meleet's Manicure: Coastal Geeks, sails to 2W-SW of Chicgao XII.
- * Teal Thunder: Coastal Geeks, sails to 2W-SW of Chicgao XII.
- Teal Cruiser: on Saber Patrol, 7NW of Ellis Island.
- * Teal Tribulations: Coastal Geeks, sails to 2W-SW of Chicgao XII.
- * Azurra Azualt: 6SE of Dark Side of the Moon, fortifies.
- * Ishme-Swishme: 1S-2SE of Dark Side of the Moon, 3S, 2E, spots a Saber destroyer, sails W.
- Free-Sailing: 1N-6NE of Lovey Howell(Saber) roughlymidway between Saber and Babe.
- Free-Spirited: 4W-1SW of Unshackled.
- Free-Bird: 2W-5SW of Debt-Free.
- Free-Ride: 5W-1SW of Coastal Geeks.
- * Free-At-Last: 4S-3SW of Lake Port, sails 3NW to meet Lydia Sutherland and fortifies.
- * Free-Food-And-Beer: 9SE of Fortress of Meleet, sails 3E, spots a Saber destroyer, and sails 3SE out of sight of it.
- * Free-Registration: 5SW of The Pier (The Council) spots a Saber Invasion force and takes a picture of it. Sails 6NW, snooping and finds a lone Saber Cruiser 5SW of The Nursery (The Council).
- * Free-Pizza: Coastal Geeks, sails to 2W-SW of Chicgao XII.
- * Free-Candy: Coastal Geeks, sails to 2W-SW of Chicgao XII.
- Sugar-Free Surprise 3NW of Kanhawake (Babe): has a Saber destroyer just behind it, sails 3E to the Babe coast, and then 3N.
- * Marriage of Meleet, just built, sails towards Harry Callahan SE of Sugar-free Wheaties.
Naval: Destroyers
- Sub Seeker: 5N of Freeborn (11NW).
- * Sub Sinker: 2S-5SW of Coastal Geeks; sails 3SE-E to meet Lydia Sutherland, fortifies.
- Sub Finder between Free and Gong: 8NE.
- Sub Killer in Teal domination: sails 4E towards Harry Callahan and then sails 4NE.
Naval: Transports
- * Lydia Sutherland: Coastal Geeks; Settler106 loads in and sails 6S.
- * LS-002: Coastal Geeks, sails to 2W-SW of Chicgao XII.
- * LS-003: Coastal Geeks, sails to 2W-SW of Chicgao XII.
- * LS-005: Coastal Geeks, sails to 2W-SW of Chicgao XII.
- * LS-006: Coastal Geeks, sails to 2W-SW of Chicgao XII.
- * LS-007: Coastal Geeks, sails to 2W-SW of Chicgao XII.
- * LS-008: Coastal Geeks, sails to 2W-SW of Chicgao XII.
Military
Workers
W055 * ( NE of Liberty Shore): to E of Liberty Shore, plant forest in 3.
W057 ( SE of Pete's End): to E of Liberty Shore, plant forest in 3.
W059 * ( NE of Liberty Shore): to NE of A Town Called Malice, plant and finish forest.
W060 * ( NE of Liberty Shore): to E of Liberty Shore, finishes forest.
W062 * ( W-SW of Fortress of Meleet): to NW of Sugar-free Wheaties, Clear Pollution, 1 turn.
W064 * ( W-SW of Fortress of Meleet): to NW of Sugar-free Wheaties, Clear Pollution, 1 turn.
W065 * ( W-SW of Fortress of Meleet): to NW of Sugar-free Wheaties, Clear Pollution, 1 turn.
W066 * ( W-SW of Fortress of Meleet): to NW of Sugar-free Wheaties, Clear Pollution, 1 turn.
W067 * ( W-SW of Fortress of Meleet): to NW of Sugar-free Wheaties, Clear Pollution, 1 turn.
W069 * ( W-SW of Fortress of Meleet): to NW of Sugar-free Wheaties, Clear Pollution, 1 turn.
(W071 to W083 are new this turn.)
W071 * (new this turn): to NE of A Town Called Malice, plant and finish forest.
W072 * (new this turn): to NE of A Town Called Malice, plant and finish forest.
W073 * (new this turn): to NE of A Town Called Malice, plant and finish forest.
W074 * (new this turn): to NE of A Town Called Malice, plant and finish forest.
W075 * (new this turn): to E of A Town Called Malice, plant and finish forest.
W076 * (new this turn): to E of A Town Called Malice, plant and finish forest.
W077 * (new this turn): to E of A Town Called Malice, plant and finish forest.
W078 * (new this turn): to E of A Town Called Malice, plant and finish forest.
W079 * (new this turn): to E of A Town Called Malice, plant and finish forest.
W080 * (new this turn): to 2NE of A Town Called Malice, plant forest, finish in 2.
W081 * (new this turn): to 2NE of A Town Called Malice, plant forest, finish in 2
W082 * (new this turn): to 2NE of A Town Called Malice, plant forest, finish in 2
W083 * (new this turn): to 2NE of A Town Called Malice, plant forest, finish in 2
Slave01 (E of Tujana): rail in 4.
Former Workers
W001 (airfield W of Dusty Harbor, 11SE).
W002 (joined to Freetoes).
W003 (joined to Freetoes).
W004 (joined to Freetoes).
W005 (joined to Freeborn).
W006 (joined to Weltonspolt).
W007 (joined to Coastal Geeks).
W008 (joined to Kazgungudom).
W009 (joined to Coastal Geeks).
W010 (joined to Freehand).
W011 (joined to Freehand).
W012 (joined to Freehand).
W013 (joined to Sugar-Free Wheaties).
W014 (joined to Sugar-Free Wheaties).
W015 (joined to Ishme-Shamash).
W016 (joined to Teal Domination).
W017 (airfield W of Sid City, 11NW).
W018 (joined to Kazgungudom).
W019 (joined to Teal Domination).
W020 (joined to Cat Ballou).
W021 (joined to Freehand).
W022 (joined to Azurra Coast).
W023 (joined to Kazgungudom).
W024 (joined to FreeToes).
W025 (joined to FreeToes).
W026 (joined to Chicago XIII).
W027 (joined to Lake Port).
W028 (joined to Lake Port).
W029 (joined to Lake Port).
W030 (airfield SW of Ishme-Shamash).
W037 (airfield GONG).
W039 (airfield 2N of Lake port).
W040 (joined to Kremlin).
W041 (airfield N of Tower of Babel).
W042 (airfield NE of Tower of Babel).
W043 (airfield 2N of Tower of Babel).
W044 (joined to Tower of Babel).
W045 (joined to Liberty Bell).
W046 (airfield N, NE of Tower of Babe).
W047 (airfield 2NE of Tower of Babel).
W048 (joined to Freeborn).
W049 (airfield GONG).
W050 (joined to Kremlin).
W051 (Airfiel N, NW of Rock Lobsterford).
W052 (joins Kazkungudom).
W053 (airfield NE, E of Tower of Babel).
W054 (joined to Footloose).
W056 (joined to Citadel of Ur).
W058 (joined to Kremlin).
W061 (joined to Sugar-Free Wheaties).
W063 (joined to Martin Luther King Jr).
W068 (joined to Ninhursag-Ki).
W070 (joined to Citadel of Ur).
General Notes and Plans
Lots of workers and settlers buld this turn. Thirteen workers and 15 settlers.
Find what looks like the main Saber Invasion force, 2S-SW of The Pier (our FreeToes).
Consists of:
- 2 vCarriers
- 1 eCruiser
- 3 vCruisers
- 1 vDestroyer
- 6 vTransports
- 3 rTransports
Sugar-Free Surprise scouts the coast of Babe. Babe cities defended with MechInf.
We plant some forests in Old Gong.
I had a lucky accident. I rushed a settler in Free. I rushed many in Gong, thinking I could air lift them back to Free, but that doesn't work. So the new settler in Free will sail to The Council.
Settler106 loads into Lydia Sutherland.
Lydia Sutherland sails 6 S.
Lydia Sutherland is joined by Lydia Sutherland and Free-At-Last.
Wake our transports and escorts in Coastal Geeks and sail towards Unshackled. From Unshackled we can reach Saber with only one turn at sea. They end at 2W-SW of Chicgao XII, but will arrive in Unshackled next turn. It is impossible to sneak along this section of our coast and stay in cities. Six Transports and 5 Escorts, plus what is already at sea.
Modern Paratroopers, do we need any?
In Freedom Central we have 41 units: 4 Bombers, 3 Mechs and 37 MAs.
Outside Freedom Central we have 10 MAs and 11 Marines.
58 units (Marines and MAs) to attack Saber.
Rush the Destroyer in Ellis Island for 128 of 1292 gold. Our Saber force has no destroyers and thus cannot find submarines.
Rush the Destroyer in Numenor for 172 of 1164 gold, for the same reason.
Near Free-Bird are 6 Saber ships: 2 Battleships and 4 Destroyers. They could intercept our Saber invasion force.
Except for the geek in Freedom Centeral, all geeks become taxmen. I have two big rushes next turn.
Need to join some of our new settlers to cities in Gong, but nowhere to join.
Space Flight in 49
992 gold (-900 gifted to The Council) = 92 gold.
+ 1096 gpt.