Turns 250 to 259

We'll need to move the Transports in Debt-Free into Unshackled, but that is not a problem.

Unschackled to Claymore is 12 tiles, but there might be a way to make it only 11 tiles.

We could also split the Transports into three groups, with Claymore in the middle. They would end up all being within striking distance of Claymore, but they would also threaten other cities as well. Now, protecting them is an issue, since our ships are not gathered around NW Free.

Do we think we could draw off enough forces to allow The Council to invade Saber's back side? Or do we want to coordinate this invasion with The Council?

All of this is open for discussion, by the way. I'll just brainstorming. :crazyeye:
 
It would be better to take an extra turn, move the transports 2 tiles out, and keep them in 1 group that can threaten many cities.
One large force, but threatening several cities. Can do.
On the stealth bombers need to be in Unshackled.
Right, I missed that.

We have two that build this turn, then 2 more and 2 more after that; all without rushing.

If we want more Transports we will have to rush them. And soon, so that they can move to Unshackled, be loaded and set sail.
 
City Status
(* = completed build)
(# = completes next turn)
City Name in Italics indicates maximum population.
City Name in BOLD indicates growth

  1. * Freedom Central (12): Stealth Bomber (01) -> Stealth Bomber in 4.
  2. Thessauronicleus (12): vMA in 3.
  3. Great Walls of Fire (2/Gong): Cruise Missle in 47.
  4. # Kazgungudom (12): Stealth Bomber in 1.
  5. Nutbush City (2/Gong): artillery in 67.
  6. Thombriel (12): vBattleship in 3.
  7. * Fortress of Meleet (12): vCruiser (Meleet In Motion) -> vCruiser in 5.
  8. We Built This City (4/Gong): Wealth.
  9. # Kremlin (12): Stealth Bomber in 1.
  10. Dark Side of the Moon (9/Gong): vNuclear Sub in 139.
  11. * Citadel of Ur (12): Stealth Bomber (02) -> Stealth Bomber in 5.
  12. Tower of Babel (12): Stealth Bomber in 2.
  13. Scarborough Fair (2/Gong): Artillery in 67.
  14. Ring of Fire (1/Gong): rTransport in 81.
  15. Ishme-Shamash (12): vDestroyer in 4.
  16. Weltonspolt (12): vTransport in 3.
  17. Teal domination (12): vCruiser in 3.
  18. Ninhursag-Ki (12): Stealth Bomber in 2.
  19. Abbey Road (2/Gong): Cruise Missle in 47.
  20. Azurra Coast (12): vDestroyer in 4.
  21. * Lake Port (12): vCruiser (Lake of Air) -> vDestroyer in 10.
  22. # Marad-Dur (12): Stealth Bomber in 1.
  23. Sugar-Free Wheaties (12): vCruiser in 3.
  24. FreeToes (12): vDestroyer in 3.
  25. The Watchtower (2/Gong): Cruise Missle in 47.
  26. Coastal Geeks (12): vDestroyer in 5.
  27. Smoke on the Water (1/Gong): worker in 5.
  28. Liberty Bell (12): Stealth Bomber in 5.
  29. Free Money (11/Gong): airport in 10.
  30. TuTuba (7): Wealth.
  31. Nuclear-Free (4/Gong)]/B]: Cruise Missle in 48.
    [*] Free-Tuning (6/Gong): Wealth.
    [*] Cat Ballou (12): vMA in 2.
    [*] Sin City (2/Gong): Wealth.
    [*] Freehand (12): vDestroyer in 2.
    [*] Town Called Malice (1/Gong): Cruise Missle in 47.
    [*] Home-Free (6/Gong): Wealth.
    [*] Furs-Free (3/Gong): Cruise Missle in 48.
    [*] On Flame With RocknRoll (2/Gong): Cruise Missle in 47.
    [*] CBGB's (2/Gong): Cruise Missle in 47.
    [*] Hangar 18 (2/Gong): Cruise Missle in 47.
    [*] Fair-Free (6/Gong): Wealth.
    [*] Hermit (9/Gong): Wealth.
    [*] Basement on a Hill (1/Gong): Cruise Missle in 47.
    [*] # Chicago XIII (12): Stealth Bomber in 1.
    [*] Farkle Liberation (7): artillery in 66.
    [*] Free Swimming (6/Gong): Cruise Missle in 48.
    [*] Plain Free (6/Gong): Wealth.
    [*] Numenor (6): vDestroyer in 105.
    [*] Vista-Free (7): artillery in 66.
    [*] Liberty Shore (5/Gong): Cruise Missle in 48.
    [*] Space colony-Free (6/Gong): Cruise Missle in 48.
    [*] Jungle-Free (6): settler in 16.
    [*] Ellis Island (6): vTransport in 42.
    [*] T for Texas (2/Gong): Cruise Missle in 47.
    [*] Corporation-Free (5/Gong): Cruise Missle in 48.
    [*] Pete's End (2/Gong): Cruise Missle in 47.
    [*] Religion-Free (6/Gong): Wealth.
    [*] BuyOneGetOne-Free (3/Gong): Cruise Missle in 48.
    [*] GetOutOfJail-Free (4/Gong): harbor in 8.
    [*] Aga (6/Gong): wealth.
    [*] Unshackled (7): vTransport in 38.
    [*] Free World (3/Gong): wealth.
    [*] Perelandra (7): artillery in 66.
    [*] Culture Free (6/Gong): Cruise Missle in 48.
    [*] * Dusty Harbor (6/11SE): vDestroyer (Sub Pinger) -> vDestroyer in 120.
    [*] Debt-Free (7): vTransport in 14.
    [*] Sid City (6/11NW): Wealth.
    [*] GONG-Free (3/Gong): wealth.
    [*] Interest-Free (6/Gong): Cruise Missle in 48.
    [*] Gratis (7): airport in 5.
    [*] Gilligan (6/Gong): airport in 10.
    [*] Hihhuli (11/Gong): airport in 5.
    [*] Martin Luther King Jr. (4/11NW): rDestroyer in 5.
    [*] Gun-Free (8): Wealth.
    [*] Tujana (6/Gong): airport in 5.
    [*] Fat-Free (6/Gong): Cruise Missle in 48.
    [*] Ur (6/Gong): Wealth.
    [*] Freethinking (7/Gong): Cruise Missle in 48.
    [*] Teal Landing (6/Gong): Cruise Missle in 48.
    [*] Freeborn (5/11NW): rDestroyer in 5.
    [*] Monte Cristo (1/11SE): rDestroyer in 75.
    [*] Footloose (5/11SE): rDestroyer in 14.



Next Turn Builds
  • Stealth Bomber in Kazgungudom
  • Stealth Bomber in Kremlin
  • Stealth Bomber in Marad-Dur
  • Stealth Bomber in Chicago XIII


City Buildings
  • 01 x Sun Tzu's Art of War (Kazgungudom)
  • 01 x Theory of Evoultion (Kazgungudom)
  • 01 x Palace (Freedom Central)
  • 01 x Forbidden Palace (Kazgungudom)
  • 01 x Hoover Dam (Kazgungudom)
  • 01 x Pyramids (Dark Side of the Moon)
  • 01 x Leonardo's Workshop (Dark Side of the Moon)
  • 01 x Wall Street (Citadel of Ur)
  • 42 x Granaries (via Pyramids)
  • 28 x Marketplaces
  • 25 x Libraries
  • 18 x Universities
  • 31 x Barracks (via Sun Tzu)
  • 31 x Hydro Plants (via Hoover)
  • 15 x Courthouses
  • 21 x Harbors
  • 12 x Aqueducts
  • 19 x Factories
  • 15 x Banks
  • 12 x Stock Exchanges
  • 04 x Commercial Docks
  • 17 x Research Labs

Military Support
Total Units: 353 (+5)
Allowed Units: 153 (+0)
Cost per Turn: 400 gpt (+10)


Compared to BABE (Despotism) we are Strong.
Compared to The Council (Republic) we are Strong.
Compared to SABER (Communism)] we are Average.

Domestic Issues
Space Flight in 49 turns.
000% science
000% luxuries
100% taxes


Resources connected to Freedom Central

02 Uraninum connected
06 Aluminum connected.
03 Rubbers are connected.
01 Oil is connected
03 Coal is connected.
04 Saltpeter is connected.
05 Iron are connected.
05 Horses are connected.

01 Wines (from Saber)
05 Furs
04 Spices are connected (one to Saber).
02 Ivory are connected.
05 Silk are connected.
05 Gems are connected.


Military Status
16 Settlers
41 Workers
31 Marines
82 Mech Infantry
80 Modern Armor
07 Artillery
16 Transport
15 Destroyer +1
05 Battleships
22 Bombers
02 Stealth Bombers +2
29 Cruisers +2
06 Mobile SAMs
01 Al-Battani

Military Status: The Council
00 Settler -1
07 Workers
24 Slaves (all Saber)
13 Marines
31 Mechs
101 Modern Armor
00 Artillery
01 Artillery (Babe)
07 Cruise Missles
05 Transport
01 Carrier
01 Submarines
03 Destroyers
12 Nuclear Submarine +1
12 Bombers
24 Jet Fighters
03 TOW Infantry
11 Mobile SAMs



Military Status: Saber
24 Workers +10
14 Slaves (Babe)
22 Slaves (The Council)
08 Explorers
12 Marines
01 Infantry
01 Tank
78 Mech Infantry +2
102 Modern Armor +4
19 Artillery
15 Artillery (Babe)
00 Artillery (The Council)
17 Transports
05 Carriers
36 Destroyers
05 Battleships +1
21 Bombers
17 Jet Fighters +2
06 Army
13 Cruiser
08 Moblie SAMs
 
Naval: Battleships
  1. Between The Council and Gong:
    • John McClane (W-3NW of Free Swimming (Gong)):.
  2. Invasion Force Area:
    • Rocky Balboa (3N-5NW of Ellis Island):.
  3. Harry Callahan: ():..
  4. Henry Walton Jones, Jr (4E-1NE of Dusty Harbor (11SE)): 2E, 2S and 1SE.
  5. Martin Riggs (1N-3NW of Basement on a Hill (Gong)):.


Naval: Cruisers
  1. Invasion Fleet:
    • Free-Pizza (2NW of Unshackled):.
    • Free-Candy (2NW of Unshackled):.
    • Meleet's Manicure (2NW of Unshackled):.
    • Mischief of Meleet (2NW of Unshackled):.
    • Teal Thunder (2NW of Unshackled):.
    • Teal Tribulations (2NW of Unshackled):.
  2. Invasion Fleet Escorts:
    • Lake of Fire Unshackled:.
    • Free-At-Last Unshackled:.
  3. Invasion Fleet Area:
    • ShaMonster ShaMash (1N-7NW of Ellis Island):.
  4. Between Saber and The Council, SE:
    • Mercy of Meleet (6NE of Estoc (Saber)):.
    • * Teal Cruiser (6NE of Estoc (Saber)): 3S [screenshot of three Saber Groups] and 3N.
    • * Free-Food-And-Beer: 6NE of Estoc (Saber)): 3NW and 3SE.
  5. Between Saber and The Council, NW:
    • Free-Registration: (1S-6SW of The Nursery (The Council)):.
    • Free-Ride (1S-6SW of The Nursery (The Council)):.
  6. Between Saber and Babe, NW:
    • Free-Sailing: 1N-6NE of Lovey Howell (Saber):.
  7. Between Saber and Babe, SE:
    • Azurra Aruzza (6NE of Black Mamba (Babe):.
  8. SE of Gong:
    • Azurra Azualt (3E-2SE of Fat-Free (Babe):.
    • Ishme-Swishme 1S-5SE of Dark Side of the Moon (Gong):.
  9. Between The Council and Gong:
    • Marriage of Meleet (1W-8NW of Free Swimming (Gong)):.
  10. Roaming Around
    • * Free-Spirited (1N-2NE of Ankara (Subcommitte Island)): 3S, 1N [screenshot of Subcommittee Island and Battleship/Destroyer] and 2N.
    • * Free-Bird (1E-1SE of Toymaker (Babe): [screentshot of 3 Saber Boats] 3S [screenshot 2 of 3 more Saber Boats] and 3N.
    • * Sugar-Free Surprise 2W of Lovey Howell (once Babe): 3S and 3NE. No changes visible in Babe.
    • * Teal Terror (4E-1SE of Cattaragus (Saber11)): 3N [screenshot of 5 Saber Boats] and 3S.
    • * Mild Mannered Meleet (2NE-4E of Basement on a Hill (Gong)): [screenshot of Cruiser/Destroyer and lone Destroyer] 3E [screenshot 2 of Saber's 11 Tile Island] and 3W, sees nothing more.
    • * Mumbling Meleet (8NE of GetOutOfJail-Free (Gong): 6SE.
    • * Teal Twins (8NE of GetOutOfJail-Free (Gong): 6SE.
    • * Sugar Pops (8NE of GetOutOfJail-Free (Gong): 6SE.
    • * Meleet In Motion (new in Fortress of Meleet): sails clockwise towards Unshackled.
    • * Lake of Air (new in Lake Port): sails clockwise towards Unshackled.

Naval: Destroyers
  1. Invasion Force Escorts:
    • Sub Sinker (Unshackled):.
    • Sub Stalker (Unshackled):.
  2. Inshore Invasion Force:
    • Sub Marker (4W-4NW of Unshackled):.
    • * Sub Basher (4W-4NW of Unshackled): [screenshot of Battleship/Cruiser], 4N and 4S.
  3. Between Saber and The Council, NW:
    • * Sub Seeker (1S-6SW of The Nursery (The Council)): 4S [screenshot of Destroyers and Kukri] and 4N.
    • * Sub Looter (1S-6SW of The Nursery (The Council)): 4W [screenshot of 4 Saber boats] and 4E.
  4. Between Saber and Babe, NW:
    • * Sub Fixer (1N-6NE of Lovey Howell (Babe)): 4S and 4N, nothing.
    • * Sub Catcher (1N-6NE of Lovey Howell (Babe)): 4E and 4W, nothing.
  5. Roaming Around
    • * Sub Finder (1N-3NW of Catclaw (Saber)): 2W, 4E and 2W again, nothing new.
    • * Sub Killer (6NE of Black Mamba (Babe)): 4E and 4W, nothing.
    • * Sub Spotter (4N-3NE of Lovey Howell (Babe)): 4E and 4W.
    • * Sub Attacker (2E-5SE of Sugar-Free Wheaties): [screenshot] 4E and 4W; nothing.
    • * Sub Jumper (2N-6NE of GetOutOfJail-Freer (Gong): 8SE nothing.
    • * Sub Vacater (2NW of Unshackled): spacebar.
    • * Sub Pinger (new in Dusty Harbor (11SE)): sails towards Unshackled.

Naval: Transports
  1. Lydia Sutherland (Unshackled):.
  2. LS-002 (Debt-Free):.
  3. LS-003 (Debt-Free):.
  4. LS-005 (Debt-Free):.
  5. LS-006 (Debt-Free):.
  6. LS-007 (Debt-Free):.
  7. LS-008 (Debt-Free):.
  8. LS-009 (Debt-Free):.
  9. LS-010 (Debt-Free):.
  10. LS-011 (Debt-Free):.
  11. LS-012 (Unshackled):.
  12. LS-013 (Debt-Free):.
  13. LS-014 (Unshackled):.
  14. LS-015 (Unshackled):.
  15. LS-016 (Debt-Free):..
  16. LS-017 (New in Weltonspolt): sails into Unschackled and fortifies.

Military

Outside of Freedom Central
Spoiler :

  • Artillery
    1. ArtilleryA
    2. ArtilleryB
  • Marine
    1. Marine16
    2. Marine17
    3. Marine18
    4. Marine19
    5. Marine20
    6. Marine21
    7. Marine22
    8. Marine23
    9. Marine24
    10. Marine25
    11. Marine26
    12. Marine27
    13. Marine28
    14. Marine29
    15. Marine30
    16. Marine31
  • Mech Infantry
    1. Mech Infantry79
    2. Mech Infantry80
    3. Mech Infantry81
    4. Mech Infantry82
  • Mobile SAM
    1. Mobile SAM05
    2. Mobile SAM06
  • Modern Armor
    1. Modern ArmorF
    2. Modern ArmorG
    3. Modern ArmorH
    4. Modern ArmorI
    5. Modern ArmorJ
    6. Modern ArmorK
    7. Modern ArmorL
    8. Modern ArmorM
    9. Modern ArmorN
    10. Modern ArmorO
    11. Modern ArmorP
    12. Modern ArmorQ
    13. Modern ArmorR
    14. Modern ArmorS
    15. Modern ArmorT
    16. Modern ArmorU
    17. Modern ArmorV
    18. Modern ArmorW
    19. Modern ArmorX
    20. Modern ArmorY

44 Units Total



Invasion Force Breakdown
Spoiler :

In Debt-Free
  1. LS-002
    • Marine10
    • Marine14
    • Tank64 (MA)
    • Tank65 (MA)
    • Tank66 (MA)
    • W062 (worker)
  2. LS-003
    • Marine05
    • Mobile SAM03
    • Settler117
    • Tank67 (MA)
    • Tank68 (MA)
    • Tank69 (MA)
  3. LS-005
    • Marine06
    • Mobile SAM02
    • Tank70 (MA)
    • Tank71 (MA)
    • Tank72 (MA)
    • Tank73 (MA)
  4. LS-006
    • Marine09
    • Mobile SAM04
    • Tank74 (MA)
    • Tank75 (MA)
    • Tank76 (MA)
    • Tank77 (MA)
  5. LS-007
    • Marine08
    • Mobile SAM01
    • Tank78 (MA)
    • Tank79 (MA)
    • Tank80 (MA)
    • Tank81 (MA)
  6. LS-008
    • Marine07
    • Mech Infantry77
    • Tank82 (MA)
    • Tank83 (MA)
    • Tank84 (MA)
    • Tank85 (MA)
  7. LS-009
    • Marine11
    • Mech Infantry78
    • Modern Armor001
    • Tank86 (MA)
    • Tank87 (MA)
    • Tank88 (MA)
  8. LS-010
    • Marine12
    • Mech Infantry76
    • Modern Armor002
    • Modern Armor003
    • Modern Armor004
    • Modern Armor005
  9. LS-011
    • Marine13
    • Modern Armor006
    • Modern Armor007
    • Modern Armor008
    • Modern Armor009
    • Tank05 (MA)
  10. LS-013
    • Marine15
    • Modern ArmorA
    • Modern ArmorB
    • Modern ArmorC
    • Modern ArmorD
    • Modern ArmorE
  11. LS-016
    • empty

Total Units in Debt-Free
  • 01 Worker
  • 01 settler
  • 10 Marine
  • 04 Mobile SAM
  • 03 Mech Infantry
  • 40 Modern Armor


In Unshackled
  1. Lydia Sutherland
    • empty
  2. LS-012
    • empty
  3. LS-014
    • empty
  4. LS-015
    • empty


Total Units in Unshackled
  • 00 Worker
  • 00 settler
  • 00 Marine
  • 00 Mobile SAM
  • 00 Mech Infantry
  • 00 Modern Armor



Total Loaded Units
  • 01 Worker
  • 01 settler
  • 10 Marine
  • 04 Mobile SAM
  • 03 Mech Infantry
  • 40 Modern Armor


  • Workers
    Free:
    W062 (NE of Coastal Geeks): in LS-002.


    W064 (SW of FreeToes): pollution cleanup, again.
    W065 (SW of FreeToes): pollution cleanup, again.
    W066 (SW of FreeToes): pollution cleanup, again.
    W067 (SW of FreeToes): pollution cleanup, again.
    W069 (SW of FreeToes): pollution cleanup, again.
    W097 (SW of FreeToes): pollution cleanup, again.

    W098 (S of Mt. Kremlin): to 2SW of Kazgungudom, pollution cleanup 1 of 6.
    W099 (S of Mt. Kremlin): to 2SW of Kazgungudom, pollution cleanup 2 of 6.
    W100 (S of Mt. Kremlin): to 2SW of Kazgungudom, pollution cleanup 3 of 6.
    W102 (S of Mt. Kremlin): to 2SW of Kazgungudom, pollution cleanup 4 of 6.

    Gong:
    W055 (W of Gilligan):.
    W057 (W of Gilligan):.
    W059 (W of Gilligan):.
    W060 (W of Gilligan):.
    W071 (W of Gilligan):.
    W072 (W of Gilligan):.

    W073 (NW of Fair-Free): to NW of Gilligan, fortify.
    W074 (NW of Fair-Free): to NW of Gilligan, fortify.
    W075 (NW of Fair-Free): to NW of Gilligan, fortify.
    W076 (NW of Fair-Free): to NW of Gilligan, fortify.
    W077 (NW of Fair-Free): to NW of Gilligan, fortify.
    W078 (NW of Fair-Free): to NW of Gilligan, fortify.

    W079 (W of Gilligan):.
    W080 (W of Gilligan):.

    W081 (S of Tujana):.
    W082 (S of Tujana):.
    W083 (S of Tujana):.
    W084 (S of Tujana):.
    W085 (S of Tujana):.
    W086 (S of Tujana):.
    W087 (S of Tujana):.
    W088 (S of Tujana):.
    W089 (S of Tujana):.
    W090 (S of Tujana):.

    W091 (N of Free Money):.
    W092 (N of Free Money):.
    W093 (N of Free Money):.
    W094 (N of Free Money):.
    W095 (N of Free Money):.
    W096 (N of Free Money): Airlift to 1N of Tower of Babel.

    Slave01 (NW of Fair-Free): to N of Gilligan, fortify.


    Former Workers
    Spoiler :

    W001 (airfield W of Dusty Harbor, 11SE).
    W002 (joined to Freetoes).
    W003 (joined to Freetoes).
    W004 (joined to Freetoes).
    W005 (joined to Freeborn).
    W006 (joined to Weltonspolt).
    W007 (joined to Coastal Geeks).
    W008 (joined to Kazgungudom).
    W009 (joined to Coastal Geeks).
    W010 (joined to Freehand).
    W011 (joined to Freehand).
    W012 (joined to Freehand).
    W013 (joined to Sugar-Free Wheaties).
    W014 (joined to Sugar-Free Wheaties).
    W015 (joined to Ishme-Shamash).
    W016 (joined to Teal Domination).
    W017 (airfield W of Sid City, 11NW).
    W018 (joined to Kazgungudom).
    W019 (joined to Teal Domination).
    W020 (joined to Cat Ballou).
    W021 (joined to Freehand).
    W022 (joined to Azurra Coast).
    W023 (joined to Kazgungudom).
    W024 (joined to FreeToes).
    W025 (joined to FreeToes).
    W026 (joined to Chicago XIII).
    W027 (joined to Lake Port).
    W028 (joined to Lake Port).
    W029 (joined to Lake Port).
    W030 (airfield SW of Ishme-Shamash).
    W037 (airfield GONG).
    W039 (airfield 2N of Lake port).
    W040 (joined to Kremlin).
    W041 (airfield N of Tower of Babel).
    W042 (airfield NE of Tower of Babel).
    W043 (airfield 2N of Tower of Babel).
    W044 (joined to Tower of Babel).
    W045 (joined to Liberty Bell).
    W046 (airfield N, NE of Tower of Babe).
    W047 (airfield 2NE of Tower of Babel).
    W048 (joined to Freeborn).
    W049 (airfield GONG).
    W050 (joined to Kremlin).
    W051 (Airfiel N, NW of Rock Lobsterford).
    W052 (joins Kazkungudom).
    W053 (airfield NE, E of Tower of Babel).
    W054 (joined to Footloose).
    W056 (joined to Citadel of Ur).
    W058 (joined to Kremlin).
    W061 (joined to Sugar-Free Wheaties).
    W063 (joined to Martin Luther King Jr).
    W068 (joined to Ninhursag-Ki).
    W070 (joined to Citadel of Ur).
    W101 (joined to Kazgungudom, Turn 251).
 
Two pollution this turn, one where we just cleaned up last turn. Due to this pollution, Kazgungudom may starve to size 11, so we'll need to build it back up.

New Stealth Bombers rebase at Unshackled. We build 4 next turn.

Saber built 10 Workers and 4 Modern Armors.

The Council rebuilt The Whale Pond off their northern most point.

Most of our growth in Gong is not sustainable; too many unhappy people.

We have 2245 gold with +931 gpt.

To steal technology from The Council would cost 1635 Immediate, the only one we could afford. Carefully costs 2452 and Safely cost 3270.

To steal technology from Saber would cost 1504 Immediate, Carefully costs 2256 and Safely cost 3008.

Not sure how these costs relate to any one tech, which Saber alluded to. But I'm not going to risk our bank to prove or disprove what they say.

If we assume that both Saber and The Council have spies in our fair land, then both will know that we have Stealth Bombers. That might provoke one or both to a rash action.


Inventory our forces outside Freedom Central.

  • 02 Artillery
  • 16 Marine
  • 04 Mech Infantry
  • 02 Mobile SAMs
  • 20 Modern Armor
  • 01 SGL

Space Flight in 48 turns.

2245 gold with +931 gpt.
 
Zoomed Out, centered on Mt. Kremlin
Spoiler :




Zoomed Out, Gong
Spoiler :




Zoomed Out, 11SE
Spoiler :




Zoomed Out, 11NW
Spoiler :




Zoomed Out, NW Free (Free to Saber)
Spoiler :




Zoomed Out, Babe
Spoiler :




Zoomed Out, Saber
Spoiler :




Zoomed Out, Saber 11 Tile Island
Spoiler :




Zoomed Out, Thelma and Louise
Spoiler :




Zoomed Out, SubCommittee Island
Spoiler :




Zoomed Out, The Council
Spoiler :


 
Domestic
Spoiler :




Top 5 and Demographics
Spoiler :




Victory Conditions
Spoiler :




Science
Spoiler :


 
International Scene
Spoiler :




Trading: The Council
Spoiler :




Trading: BABE
Spoiler :




Trading: SABER
Spoiler :


 
Free Bird
Spoiler :




Free Bird, 2
Spoiler :




Free-Spirited
Spoiler :




Mild Mannered Meleet
Spoiler :




Mild Mannered Meleet, 2
Spoiler :




Sub Attacker
Spoiler :




Sub Basher
Spoiler :




Sub Looter
Spoiler :




Sub Seeker
Spoiler :




Teal Cruiser
Spoiler :




Teal Terror
Spoiler :


 
City Status
(* = completed build)
(# = completes next turn)
City Name in Italics indicates maximum population.
City Name in BOLD indicates growth

  1. Freedom Central (12): Stealth Bomber in 3.
  2. Thessauronicleus (12): vMA in 2.
  3. Great Walls of Fire (2/Gong): Cruise Missle in 46.
  4. * Kazgungudom (12): Stealth Bomber (03) -> Stealth Bomber in 4.
  5. Nutbush City (2/Gong): artillery in 66.
  6. Thombriel (12): vBattleship in 2.
  7. Fortress of Meleet (12): vCruiser in 4.
  8. We Built This City (4/Gong): Wealth.
  9. * Kremlin (12): Stealth Bomber (04) -> vMOdern Armor in 4.
  10. Dark Side of the Moon (9/Gong): vNuclear Sub in 138.
  11. Citadel of Ur (12): Stealth Bomber in 4.
  12. # Tower of Babel (12): Stealth Bomber in 1.
  13. Scarborough Fair (2/Gong): Artillery in 66.
  14. Ring of Fire (1/Gong): rTransport in 80.
  15. Ishme-Shamash (12): vDestroyer in 3.
  16. Weltonspolt (12): vTransport in 2.
  17. Teal domination (12): vCruiser in 2.
  18. # Ninhursag-Ki (12): Stealth Bomber in 1.
  19. Abbey Road (2/Gong): Cruise Missle in 46.
  20. Azurra Coast (12): vDestroyer in 3.
  21. Lake Port (12): vDestroyer in 9.
  22. * Marad-Dur (12): Stealth Bomber (05) -> vModern Armor in 3.
  23. Sugar-Free Wheaties (12): vCruiser in 2.
  24. FreeToes (12): vDestroyer in 2.
  25. The Watchtower (2/Gong): riots; Cruise Missle in 99999.
  26. Coastal Geeks (12): vDestroyer in 4.
  27. Smoke on the Water (1/Gong): worker in 4.
  28. Liberty Bell (12): Stealth Bomber in 4.
  29. Free Money (12/Gong): airport in 7.
  30. TuTuba (7): Wealth.
  31. Nuclear-Free (4/Gong): Cruise Missle in 47.
  32. Free-Tuning (6/Gong): Wealth.
  33. # Cat Ballou (12): vMA in 1.
  34. Sin City (2/Gong): Wealth.
  35. # Freehand (12): vDestroyer in 1.
  36. Town Called Malice (1/Gong): Cruise Missle in 46.
  37. Home-Free (6/Gong): Wealth.
  38. Furs-Free (3/Gong): Cruise Missle in 47.
  39. On Flame With RocknRoll (2/Gong): Cruise Missle in 46.
  40. CBGB's (2/Gong): Cruise Missle in 46.
  41. Hangar 18 (2/Gong): Cruise Missle in 46.
  42. Fair-Free (6/Gong): Wealth.
  43. Hermit (9/Gong): Wealth.
  44. Basement on a Hill (1/Gong): Cruise Missle in 46.
  45. * Chicago XIII (12): Stealth Bomber (06) -> Stealth Bomber in 6.
  46. Farkle Liberation (7): artillery in 65.
  47. Free Swimming (6/Gong): Cruise Missle in 47.
  48. Plain Free (6/Gong): Wealth.
  49. Numenor (6): vDestroyer in 104.
  50. Vista-Free (7): artillery in 65.
  51. Liberty Shore (5/Gong): Cruise Missle in 47.
  52. Space colony-Free (6/Gong): Cruise Missle in 47.
  53. Jungle-Free (6): settler in 15.
  54. Ellis Island (6): vTransport in 41.
  55. T for Texas (2/Gong): Cruise Missle in 46.
  56. Corporation-Free (5/Gong): Cruise Missle in 47.
  57. Pete's End (2/Gong): Cruise Missle in 46.
  58. Religion-Free (6/Gong): Wealth.
  59. BuyOneGetOne-Free (3/Gong): Cruise Missle in 47.
  60. GetOutOfJail-Free (4/Gong): harbor in 7.
  61. Aga (6/Gong): wealth.
  62. Unshackled (7): vTransport in 37.
  63. Free World (3/Gong): wealth.
  64. Perelandra (7): artillery in 65.
  65. Culture Free (6/Gong): Cruise Missle in 47.
  66. Dusty Harbor (6/11SE): vDestroyer in 119.
  67. Debt-Free (7): vTransport in 13.
  68. Sid City (6/11NW): Wealth.
  69. GONG-Free (3/Gong): wealth.
  70. Interest-Free (6/Gong): Cruise Missle in 47.
  71. Gratis (7): airport in 4.
  72. Gilligan (6/Gong): airport in 9.
  73. Hihhuli (11/Gong): airport in 4.
  74. Martin Luther King Jr. (4/11NW): rDestroyer in 4.
  75. Gun-Free (8): Wealth.
  76. Tujana (6/Gong): airport in 4.
  77. Fat-Free (6/Gong): Cruise Missle in 47.
  78. Ur (6/Gong): Wealth.
  79. Freethinking (7/Gong): Cruise Missle in 47.
  80. Teal Landing (6/Gong): Cruise Missle in 47.
  81. Freeborn (5/11NW): rDestroyer in 4.
  82. Monte Cristo (1/11SE): rDestroyer in 74.
  83. Footloose (5/11SE): rDestroyer in 13.


Next Turn Builds
  • Stealth Bomber in Tower of Babel
  • Stealth Bomber in Ninhursag-Ki
  • Modern Armor in Cat Ballou
  • Destroyer in Freehand


City Buildings
  • 01 x Sun Tzu's Art of War (Kazgungudom)
  • 01 x Theory of Evoultion (Kazgungudom)
  • 01 x Palace (Freedom Central)
  • 01 x Forbidden Palace (Kazgungudom)
  • 01 x Hoover Dam (Kazgungudom)
  • 01 x Pyramids (Dark Side of the Moon)
  • 01 x Leonardo's Workshop (Dark Side of the Moon)
  • 01 x Wall Street (Citadel of Ur)
  • 42 x Granaries (via Pyramids)
  • 28 x Marketplaces
  • 25 x Libraries
  • 18 x Universities
  • 31 x Barracks (via Sun Tzu)
  • 31 x Hydro Plants (via Hoover)
  • 15 x Courthouses
  • 21 x Harbors
  • 12 x Aqueducts
  • 19 x Factories
  • 15 x Banks
  • 12 x Stock Exchanges
  • 04 x Commercial Docks
  • 17 x Research Labs

Military Support
Total Units: 357 (+4)
Allowed Units: 153 (+0)
Cost per Turn: 408 gpt (+8)


Compared to BABE (Despotism) we are Strong.
Compared to The Council (Republic) we are Strong.
Compared to SABER (Communism)] we are Average.

Domestic Issues
Space Flight in 47 turns.
000% science
000% luxuries
100% taxes


Resources connected to Freedom Central

02 Uraninum connected
06 Aluminum connected.
03 Rubbers are connected.
01 Oil is connected
03 Coal is connected.
04 Saltpeter is connected.
05 Iron are connected.
05 Horses are connected.

01 Wines (from Saber)
05 Furs
04 Spices are connected (one to Saber).
02 Ivory are connected.
05 Silk are connected.
05 Gems are connected.


Military Status
16 Settlers
41 Workers
31 Marines
82 Mech Infantry
80 Modern Armor
07 Artillery
16 Transport
15 Destroyer
05 Battleships
22 Bombers
06 Stealth Bombers +4
29 Cruisers
06 Mobile SAMs
01 Al-Battani

Military Status: The Council
00 Settler
06 Workers -1
24 Slaves (all Saber)
13 Marines
31 Mechs
101 Modern Armor
00 Artillery
01 Artillery (Babe)
07 Cruise Missles
05 Transport
01 Carrier
01 Submarines
03 Destroyers
15 Nuclear Submarine +3
12 Bombers
24 Jet Fighters
03 TOW Infantry
11 Mobile SAMs



Military Status: Saber
29 Workers +5
14 Slaves (Babe)
22 Slaves (The Council)
08 Explorers
12 Marines +1
01 Infantry
01 Tank
78 Mech Infantry
102 Modern Armor
19 Artillery
15 Artillery (Babe)
00 Artillery (The Council)
17 Transports
05 Carriers
36 Destroyers
05 Battleships
21 Bombers
17 Jet Fighters
07 Army +1
13 Cruiser
08 Moblie SAMs
 
Naval: Battleships
  1. Between The Council and Gong:
    • John McClane (W-3NW of Free Swimming (Gong)):.
  2. Invasion Force Area:
    • Rocky Balboa (3N-5NW of Ellis Island):.
  3. Harry Callahan: (1E-7SE of Sugar-Free Wheaties):.
  4. * Henry Walton Jones, Jr (5N-4NE of GetOutOfJail-Free (Gong)): 3S and 2E.
  5. Martin Riggs (1N-3NW of Basement on a Hill (Gong)):.


Naval: Cruisers
  1. Invasion Fleet:
    • Free-Pizza (2NW of Unshackled):.
    • Free-Candy (2NW of Unshackled):.
    • Meleet's Manicure (2NW of Unshackled):.
    • Mischief of Meleet (2NW of Unshackled):.
    • Teal Thunder (2NW of Unshackled):.
    • Teal Tribulations (2NW of Unshackled):.
  2. Invasion Fleet Escorts:
    • Lake of Fire Unshackled:.
    • Free-At-Last Unshackled:.
  3. Invasion Fleet Area:
    • ShaMonster ShaMash (1N-7NW of Ellis Island):.
  4. Between Saber and The Council, SE:
    • Mercy of Meleet (6NE of Estoc (Saber)):.
    • * Teal Cruiser (6NE of Estoc (Saber)): 3S, 1N [screenshot of two Saber Groups] and 2N.
    • * Free-Food-And-Beer: 6NE of Estoc (Saber)): 3N and 3S.
  5. Between Saber and The Council, NW:
    • Free-Registration: (1S-6SW of The Nursery (The Council)):.
    • Free-Ride (1S-6SW of The Nursery (The Council)):.
  6. Between Saber and Babe, NW:
    • Free-Sailing: 1N-6NE of Lovey Howell (Saber):.
  7. Between Saber and Babe, SE:
    • Azurra Aruzza (6NE of Black Mamba (Babe):.
  8. SE of Gong:
    • Azurra Azualt (3E-2SE of Fat-Free (Babe):.
    • Ishme-Swishme 1S-5SE of Dark Side of the Moon (Gong):.
  9. Between The Council and Gong:
    • Marriage of Meleet (1W-8NW of Free Swimming (Gong)):.
  10. Roaming Around
    • * Free-Spirited (1N-2NE of Ankara (Subcommitte Island)): 2S [screenshot of Subcommittee Island and Battleship/Destroyer] and 2N and fortify.
    • * Free-Bird (1E-1SE of Toymaker (Babe): [screentshot of 3 Saber Boats] 3S and 3N.
    • * Sugar-Free Surprise 2W of Lovey Howell (Babe): 3NW and 3SE, nothing.
    • * Teal Terror (4E-1SE of Cattaragus (Saber11)): 3N [nothing] and 3S.
    • * Mild Mannered Meleet (1NE-4E of Basement on a Hill (Gong)): 3E and 3W.
    • * Mumbling Meleet (2NE-4E of Basement on a Hill (Gong)): [screenshot] 6E.
    • * Teal Twins (2NE-4E of Basement on a Hill (Gong)): 6E.
    • * Sugar Pops (2NE-4E of Basement on a Hill (Gong)): 6E.
    • * Meleet In Motion (2SW of FreeToes): sails clockwise towards Unshackled.
    • * Lake of Air (2SW of Weltonspolt): sails clockwise towards Unshackled.

Naval: Destroyers
  1. Invasion Force Escorts:
    • Sub Sinker (Unshackled):.
    • Sub Stalker (Unshackled):.
  2. Inshore Invasion Force:
    • Sub Marker (4W-4NW of Unshackled):.
    • * Sub Basher (4W-4NW of Unshackled): [screenshot of 2 Saber Groups], 4W and 4E.
  3. Between Saber and The Council, NW:
    • * Sub Seeker (1S-6SW of The Nursery (The Council)): 4S [screenshot of Destroyers and Kukri] and 4N.
    • * Sub Looter (1S-6SW of The Nursery (The Council)): 4W [screenshot of 4 Saber boats] and 4E.
  4. Between Saber and Babe, NW:
    • * Sub Fixer (1N-6NE of Lovey Howell (Babe)): 4NE and 4SW, nothing.
    • * Sub Catcher (1N-6NE of Lovey Howell (Babe)): 4SE and 4NW, nothing.
  5. Between Saber and Babe, SE:
    • * Sub Killer (6NE of Black Mamba (Babe)): 4W and 4E, nothing.
  6. Roaming Around
    • * Sub Finder (1N-3NW of Catclaw (Saber)): 2NW [screensho/t of Criuser/Destroyers], 2N, 2SE and 2S.
    • * Sub Spotter (4N-3NE of Lovey Howell (Babe)): 4W, snoops on Themla and Louise (nothing new) and 4E.
    • * Sub Attacker (2E-5SE of Sugar-Free Wheaties): [screenshot] 4N and 4S; nothing.
    • Sub Jumper (2NE-4E of Basement on a Hill (Gong)): spacebar.
    • Sub Vacater (2NW of Unshackled): spacebar.
    • * Sub Pinger (1S-3SE of FreeToes): sails towards Unshackled.

Naval: Transports
  1. Lydia Sutherland (Unshackled):.
  2. LS-002 (Debt-Free):.
  3. LS-003 (Debt-Free):.
  4. LS-005 (Debt-Free):.
  5. LS-006 (Debt-Free):.
  6. LS-007 (Debt-Free):.
  7. LS-008 (Debt-Free):.
  8. LS-009 (Debt-Free):.
  9. LS-010 (Debt-Free):.
  10. LS-011 (Debt-Free):.
  11. LS-012 (Unshackled):.
  12. LS-013 (Debt-Free):.
  13. LS-014 (Unshackled):.
  14. LS-015 (Unshackled):.
  15. LS-016 (Debt-Free):.
  16. LS-017 (Unschackled):.

Military

Outside of Freedom Central
Spoiler :

  • Artillery
    1. ArtilleryA
    2. ArtilleryB
  • Marine
    1. Marine16
    2. Marine17
    3. Marine18
    4. Marine19
    5. Marine20
    6. Marine21
    7. Marine22
    8. Marine23
    9. Marine24
    10. Marine25
    11. Marine26
    12. Marine27
    13. Marine28
    14. Marine29
    15. Marine30
    16. Marine31
  • Mech Infantry
    1. Mech Infantry79
    2. Mech Infantry80
    3. Mech Infantry81
    4. Mech Infantry82
  • Mobile SAM
    1. Mobile SAM05
    2. Mobile SAM06
  • Modern Armor
    1. Modern ArmorF
    2. Modern ArmorG
    3. Modern ArmorH
    4. Modern ArmorI
    5. Modern ArmorJ
    6. Modern ArmorK
    7. Modern ArmorL
    8. Modern ArmorM
    9. Modern ArmorN
    10. Modern ArmorO
    11. Modern ArmorP
    12. Modern ArmorQ
    13. Modern ArmorR
    14. Modern ArmorS
    15. Modern ArmorT
    16. Modern ArmorU
    17. Modern ArmorV
    18. Modern ArmorW
    19. Modern ArmorX
    20. Modern ArmorY

44 Units Total



Invasion Force Breakdown
Spoiler :

In Debt-Free
  1. LS-002
    • Marine10
    • Marine14
    • Tank64 (MA)
    • Tank65 (MA)
    • Tank66 (MA)
    • W062 (worker)
  2. LS-003
    • Marine05
    • Mobile SAM03
    • Settler117
    • Tank67 (MA)
    • Tank68 (MA)
    • Tank69 (MA)
  3. LS-005
    • Marine06
    • Mobile SAM02
    • Tank70 (MA)
    • Tank71 (MA)
    • Tank72 (MA)
    • Tank73 (MA)
  4. LS-006
    • Marine09
    • Mobile SAM04
    • Tank74 (MA)
    • Tank75 (MA)
    • Tank76 (MA)
    • Tank77 (MA)
  5. LS-007
    • Marine08
    • Mobile SAM01
    • Tank78 (MA)
    • Tank79 (MA)
    • Tank80 (MA)
    • Tank81 (MA)
  6. LS-008
    • Marine07
    • Mech Infantry77
    • Tank82 (MA)
    • Tank83 (MA)
    • Tank84 (MA)
    • Tank85 (MA)
  7. LS-009
    • Marine11
    • Mech Infantry78
    • Modern Armor001
    • Tank86 (MA)
    • Tank87 (MA)
    • Tank88 (MA)
  8. LS-010
    • Marine12
    • Mech Infantry76
    • Modern Armor002
    • Modern Armor003
    • Modern Armor004
    • Modern Armor005
  9. LS-011
    • Marine13
    • Modern Armor006
    • Modern Armor007
    • Modern Armor008
    • Modern Armor009
    • Tank05 (MA)
  10. LS-013
    • Marine15
    • Modern ArmorA
    • Modern ArmorB
    • Modern ArmorC
    • Modern ArmorD
    • Modern ArmorE
  11. LS-016
    • empty

Total Units in Debt-Free
  • 01 Worker
  • 01 settler
  • 10 Marine
  • 04 Mobile SAM
  • 03 Mech Infantry
  • 40 Modern Armor


In Unshackled
  1. Lydia Sutherland
    • empty
  2. LS-012
    • empty
  3. LS-014
    • empty
  4. LS-015
    • empty


Total Units in Unshackled
  • 00 Worker
  • 00 settler
  • 00 Marine
  • 00 Mobile SAM
  • 00 Mech Infantry
  • 00 Modern Armor



Total Loaded Units
  • 01 Worker
  • 01 settler
  • 10 Marine
  • 04 Mobile SAM
  • 03 Mech Infantry
  • 40 Modern Armor


  • Workers
    Free:
    W062 (NE of Coastal Geeks): in LS-002.


    W064 (SW of FreeToes): to W of FreeToes, pollution cleanup.
    W065 (SW of FreeToes): to W of FreeToes, pollution cleanup.
    W066 (SW of FreeToes): to W of FreeToes, pollution cleanup.
    W067 (SW of FreeToes): to W of FreeToes, pollution cleanup.
    W069 (SW of FreeToes): to W of FreeToes, pollution cleanup.
    W097 (SW of FreeToes): to W of FreeToes, pollution cleanup.

    W098 (2SW of Kazgungudom): pollution cleanup 5 of 6.
    W099 (2SW of Kazgungudom): pollution cleanup 6 of 6.
    W100 (2SW of Kazgungudom): joins to Kazgungudom, makes it size 11.
    W102 (2SW of Kazgungudom): joins to Kazgungudom, makes it size 12.

    W096 (1N of Tower of Babel): to Mt. Kremlin, fortify.

    Gong:
    W055 (W of Gilligan):.
    W057 (W of Gilligan):.
    W059 (W of Gilligan):.
    W060 (W of Gilligan):.
    W071 (W of Gilligan):.
    W072 (W of Gilligan):.

    W073 (NW of Gilligan):.
    W074 (NW of Gilligan):.
    W075 (NW of Gilligan):.
    W076 (NW of Gilligan):.
    W077 (NW of Gilligan):.
    W078 (NW of Gilligan):.

    W079 (W of Gilligan):.
    W080 (W of Gilligan):.

    W081 (S of Tujana):.
    W082 (S of Tujana):.
    W083 (S of Tujana):.
    W084 (S of Tujana):.
    W085 (S of Tujana):.
    W086 (S of Tujana):.
    W087 (S of Tujana):.
    W088 (S of Tujana):.
    W089 (S of Tujana):.
    W090 (S of Tujana):.

    W091 (N of Free Money):.
    W092 (N of Free Money):.
    W093 (N of Free Money):.
    W094 (N of Free Money):.
    W095 (N of Free Money): Airlift to 1N of Tower of Babel.

    Slave01 (NW of Fair-Free): to N of Gilligan, fortify.


    Former Workers
    Spoiler :

    W001 (airfield W of Dusty Harbor, 11SE).
    W002 (joined to Freetoes).
    W003 (joined to Freetoes).
    W004 (joined to Freetoes).
    W005 (joined to Freeborn).
    W006 (joined to Weltonspolt).
    W007 (joined to Coastal Geeks).
    W008 (joined to Kazgungudom).
    W009 (joined to Coastal Geeks).
    W010 (joined to Freehand).
    W011 (joined to Freehand).
    W012 (joined to Freehand).
    W013 (joined to Sugar-Free Wheaties).
    W014 (joined to Sugar-Free Wheaties).
    W015 (joined to Ishme-Shamash).
    W016 (joined to Teal Domination).
    W017 (airfield W of Sid City, 11NW).
    W018 (joined to Kazgungudom).
    W019 (joined to Teal Domination).
    W020 (joined to Cat Ballou).
    W021 (joined to Freehand).
    W022 (joined to Azurra Coast).
    W023 (joined to Kazgungudom).
    W024 (joined to FreeToes).
    W025 (joined to FreeToes).
    W026 (joined to Chicago XIII).
    W027 (joined to Lake Port).
    W028 (joined to Lake Port).
    W029 (joined to Lake Port).
    W030 (airfield SW of Ishme-Shamash).
    W037 (airfield GONG).
    W039 (airfield 2N of Lake port).
    W040 (joined to Kremlin).
    W041 (airfield N of Tower of Babel).
    W042 (airfield NE of Tower of Babel).
    W043 (airfield 2N of Tower of Babel).
    W044 (joined to Tower of Babel).
    W045 (joined to Liberty Bell).
    W046 (airfield N, NE of Tower of Babe).
    W047 (airfield 2NE of Tower of Babel).
    W048 (joined to Freeborn).
    W049 (airfield GONG).
    W050 (joined to Kremlin).
    W051 (Airfiel N, NW of Rock Lobsterford).
    W052 (joins Kazkungudom).
    W053 (airfield NE, E of Tower of Babel).
    W054 (joined to Footloose).
    W056 (joined to Citadel of Ur).
    W058 (joined to Kremlin).
    W061 (joined to Sugar-Free Wheaties).
    W063 (joined to Martin Luther King Jr).
    W068 (joined to Ninhursag-Ki).
    W070 (joined to Citadel of Ur).
    W100 (joined to Kazgungudom, Turn 255).
    W101 (joined to Kazgungudom, Turn 251).
    W102 (joined to Kazgungudom, Turn 255).
 
Drat. The Watchtower rioted due to unhappiness at size 2. My bad.

The four new Stealth Bombers rebase at Unshackled. Two more will be ready next turn.

Saber and The Council are still at war.

Saber built their 7th Army.

Join two workers to Kazugungudom to bring it back to size 12.

Both pollution sites are cleaned up.

Tech Theft Costs:
The Council: Immediately, 1659 gold; Carefully, 2488 gold; Safetly, 3318 gold.
Saber: Immediately, 1504 gold; Carefully, 2256 gold; Safetly, 3008 gold.

Not sure how that supports Saber's claims about what The Council has learned, unless they want us to burn gold to steal something from The Council.


Inventory our forces outside Freedom Central.

  • 02 Artillery
  • 16 Marine
  • 04 Mech Infantry
  • 02 Mobile SAMs
  • 20 Modern Armor
  • 01 SGL

Space Flight in 47 turns.

3176 gold, +936 gpt.
 
Zoomed Out, centered on Mt. Kremlin
Spoiler :




Zoomed Out, Gong
Spoiler :




Zoomed Out, 11SE
Spoiler :




Zoomed Out, 11NW
Spoiler :




Zoomed Out, NW Free (Free to Saber)
Spoiler :




Zoomed Out, Babe
Spoiler :




Zoomed Out, Saber
Spoiler :




Zoomed Out, Saber 11 Tile Island
Spoiler :




Zoomed Out, Thelma and Louise
Spoiler :




Zoomed Out, SubCommittee Island
Spoiler :




Zoomed Out, The Council
Spoiler :


 
Domestic
Spoiler :




Top 5 and Demographics
Spoiler :




Victory Conditions
Spoiler :


 
International Scene
Spoiler :




Trading: The Council
Spoiler :




Trading: BABE
Spoiler :




Trading: SABER
Spoiler :


 
Free Bird
Spoiler :




Free-Spirited
Spoiler :




Mumbling Meleet
Spoiler :




Sub Attacker
Spoiler :




Sub Basher
Spoiler :




Sub Finder
Spoiler :




Sub Looter
Spoiler :




Sub Seeker
Spoiler :




Teal Cruiserr
Spoiler :


 
City Status
(* = completed build)
(# = completes next turn)
(## = rushed, completes next turn)
City Name in Italics indicates maximum population.
City Name in BOLD indicates growth

  1. # Freedom Central (12): Stealth Bomber in 2 -> Airport in 1.
  2. # Thessauronicleus (12): vMA in 1.
  3. Great Walls of Fire (2/Gong): Cruise Missle in 45.
  4. Kazgungudom (12): Stealth Bomber in 3 -> Airport in 2.
  5. Nutbush City (2/Gong): artillery in 65.
  6. # Thombriel (12): vBattleship in 1.
  7. Fortress of Meleet (12): vCruiser in 3.
  8. We Built This City (4/Gong): Wealth.
  9. Kremlin (12): vMOdern Armor in 3 -> Airport in 3.
  10. Dark Side of the Moon (9/Gong): vNuclear Sub in 137.
  11. Citadel of Ur (12): Stealth Bomber in 3.
  12. * Tower of Babel (12): Stealth Bomber (07) -> VMA in 3.
  13. Scarborough Fair (2/Gong): Artillery in 65.
  14. Ring of Fire (1/Gong): rTransport in 79.
  15. Ishme-Shamash (12): vDestroyer in 2.
  16. # Weltonspolt (12): vTransport in 1.
  17. # Teal domination (12): vCruiser in 1.
  18. * Ninhursag-Ki (12): Stealth Bomber (08) -> vMA in 3.
  19. Abbey Road (2/Gong): Cruise Missle in 45.
  20. Azurra Coast (12): vDestroyer in 2.
  21. Lake Port (12): vDestroyer in 8.
  22. Marad-Dur (12): vModern Armor in 2.
  23. # Sugar-Free Wheaties (12): vCruiser in 1.
  24. # FreeToes (12): vDestroyer in 1.
  25. The Watchtower (2/Gong): Cruise Missle in 46.
  26. Coastal Geeks (12): vDestroyer in 3.
  27. Smoke on the Water (1/Gong): worker in 3.
  28. Liberty Bell (12): Stealth Bomber in 3.
  29. Free Money (12/Gong): airport in 6.
  30. TuTuba (7): Wealth.
  31. Nuclear-Free (4/Gong): Cruise Missle in 46.
  32. Free-Tuning (6/Gong): Wealth.
  33. * Cat Ballou (12): vMA (Z) -> vMA in 6.
  34. Sin City (1/Gong): Wealth.
  35. * Freehand (12): vDestroyer (Sub Waster) -> vDestroyer in 6.
  36. Town Called Malice (2/Gong): Cruise Missle in 45.
  37. Home-Free (6/Gong): Wealth.
  38. Furs-Free (3/Gong): Cruise Missle in 46.
  39. On Flame With RocknRoll (2/Gong): Cruise Missle in 45.
  40. CBGB's (2/Gong): Cruise Missle in 45.
  41. Hangar 18 (2/Gong): Cruise Missle in 45.
  42. Fair-Free (6/Gong): Wealth.
  43. Hermit (9/Gong): Wealth.
  44. Basement on a Hill (2/Gong): Cruise Missle in 45.
  45. Chicago XIII (12): Stealth Bomber in 5.
  46. Farkle Liberation (8): artillery in 64.
  47. Free Swimming (6/Gong): Cruise Missle in 46.
  48. Plain Free (6/Gong): Wealth.
  49. Numenor (6): vDestroyer in 103.
  50. Vista-Free (7): artillery in 64.
  51. Liberty Shore (5/Gong): Cruise Missle in 46.
  52. Space colony-Free (6/Gong): Cruise Missle in 45.
  53. Jungle-Free (6): settler in 14.
  54. ## Ellis Island (6): vTransport in 40, rush for 316 of 4112 gold, vTransport in 1.
  55. T for Texas (2/Gong): Cruise Missle in 45.
  56. Corporation-Free (5/Gong): Cruise Missle in 46.
  57. Pete's End (2/Gong): Cruise Missle in 45.
  58. Religion-Free (6/Gong): Wealth.
  59. BuyOneGetOne-Free (3/Gong): Cruise Missle in 46.
  60. GetOutOfJail-Free (4/Gong): harbor in 6.
  61. Aga (6/Gong): wealth.
  62. ## Unshackled (7): vTransport in 36, rush for 288 of 3796 gold, vTransport in 1.
  63. Free World (3/Gong): wealth.
  64. Perelandra (7): artillery in 64.
  65. Culture Free (6/Gong): Cruise Missle in 46.
  66. Dusty Harbor (6/11SE): vDestroyer in 118.
  67. ## Debt-Free (7): vTransport in 12, rush for 192 of 3508 gold, vTransport in 1.
  68. Sid City (6/11NW): Wealth.
  69. GONG-Free (3/Gong): wealth.
  70. Interest-Free (6/Gong): Cruise Missle in 46.
  71. Gratis (7): airport in 3.
  72. Gilligan (6/Gong): airport in 8.
  73. Hihhuli (11/Gong): airport in 3.
  74. Martin Luther King Jr. (4/11NW): rDestroyer in 3.
  75. Gun-Free (8): Wealth.
  76. Tujana (6/Gong): airport in 3.
  77. Fat-Free (6/Gong): Cruise Missle in 46.
  78. Ur (6/Gong): Wealth.
  79. Freethinking (7/Gong): Cruise Missle in 46.
  80. Teal Landing (6/Gong): Cruise Missle in 46.
  81. Freeborn (5/11NW): rDestroyer in 3.
  82. Monte Cristo (2/11SE): rDestroyer in 73.
  83. Footloose (5/11SE): rDestroyer in 12.


Next Turn Builds
  • Airport in Freedom Central
  • Modern Armor in Thessauronicleus
  • Battleship in Thombriel
  • Transport in Weltonspolt
  • Cruiser in Teal domination
  • Cruiser in Sugar-Free Wheaties
  • Destroyer in FreeToes
  • Stealth Bomber in Ninhursag-Ki
  • Transport in Ellis Island (rushed)
  • Transport in Unshackled (rushed)
  • Transport in Debt-Free (rushed)


City Buildings
  • 01 x Sun Tzu's Art of War (Kazgungudom)
  • 01 x Theory of Evoultion (Kazgungudom)
  • 01 x Palace (Freedom Central)
  • 01 x Forbidden Palace (Kazgungudom)
  • 01 x Hoover Dam (Kazgungudom)
  • 01 x Pyramids (Dark Side of the Moon)
  • 01 x Leonardo's Workshop (Dark Side of the Moon)
  • 01 x Wall Street (Citadel of Ur)
  • 42 x Granaries (via Pyramids)
  • 28 x Marketplaces
  • 25 x Libraries
  • 18 x Universities
  • 31 x Barracks (via Sun Tzu)
  • 31 x Hydro Plants (via Hoover)
  • 15 x Courthouses
  • 21 x Harbors
  • 12 x Aqueducts
  • 19 x Factories
  • 15 x Banks
  • 12 x Stock Exchanges
  • 04 x Commercial Docks
  • 17 x Research Labs

Military Support
Total Units: 359 (+2)
Allowed Units: 155 (+2)
Cost per Turn: 408 gpt (+0)


Compared to BABE (Despotism) we are Strong.
Compared to The Council (Republic) we are Strong.
Compared to SABER (Communism) we are Average.

Domestic Issues
Space Flight in 46 turns.
000% science
000% luxuries
100% taxes


Resources connected to Freedom Central

02 Uraninum connected
06 Aluminum connected.
03 Rubbers are connected.
01 Oil is connected
03 Coal is connected.
04 Saltpeter is connected.
05 Iron are connected.
05 Horses are connected.

01 Wines (from Saber)
05 Furs
04 Spices are connected (one to Saber).
02 Ivory are connected.
05 Silk are connected.
05 Gems are connected.


Military Status
16 Settlers
39 Workers -2
31 Marines
82 Mech Infantry
81 Modern Armor +1
07 Artillery
16 Transport
16 Destroyer +1
05 Battleships
22 Bombers
08 Stealth Bombers +2
29 Cruisers
06 Mobile SAMs
01 Al-Battani

Military Status: The Council
00 Settler
07 Workers +1
24 Slaves (all Saber)
13 Marines
31 Mechs
101 Modern Armor
00 Artillery
01 Artillery (Babe)
07 Cruise Missles
05 Transport
01 Carrier
01 Submarines
03 Destroyers
17 Nuclear Submarine +2
12 Bombers
24 Jet Fighters
03 TOW Infantry
11 Mobile SAMs



Military Status: Saber
40 Workers +11
14 Slaves (Babe)
22 Slaves (The Council)
08 Explorers
15 Marines +3
01 Infantry
01 Tank
78 Mech Infantry
102 Modern Armor
19 Artillery
15 Artillery (Babe)
00 Artillery (The Council)
17 Transports
05 Carriers
36 Destroyers
05 Battleships
21 Bombers
18 Jet Fighters +1
07 Army
13 Cruiser
08 Moblie SAMs
 
Naval: Battleships
  1. Between The Council and Gong:
    • John McClane (W-3NW of Free Swimming (Gong)):.
  2. Invasion Force Area:
    • Rocky Balboa (3N-5NW of Ellis Island):.
  3. Harry Callahan: (1E-7SE of Sugar-Free Wheaties):.
  4. * Henry Walton Jones, Jr (7N-1NW of Basement on a Hill (Gong)): [screenshot] 3NE and 2SW.
  5. Martin Riggs (1N-3NW of Basement on a Hill (Gong)):.


Naval: Cruisers
  1. Invasion Fleet:
    • Free-Pizza (2NW of Unshackled):.
    • Free-Candy (2NW of Unshackled):.
    • Meleet's Manicure (2NW of Unshackled):.
    • Mischief of Meleet (2NW of Unshackled):.
    • Teal Thunder (2NW of Unshackled):.
    • Teal Tribulations (2NW of Unshackled):.
  2. Invasion Fleet Escorts:
    • Lake of Fire Unshackled:.
    • Free-At-Last Unshackled:.
  3. Invasion Fleet Area:
    • ShaMonster ShaMash (1N-7NW of Ellis Island):.
  4. Between Saber and The Council, SE:
    • Mercy of Meleet (6NE of Estoc (Saber)):.
    • * Teal Cruiser (6NE of Estoc (Saber)): 2S [screenshot of two Saber Groups], 1S and 3N.
    • * Free-Food-And-Beer: 6NE of Estoc (Saber)): 3E and 3W.
  5. Between Saber and The Council, NW:
    • Free-Registration: (1S-6SW of The Nursery (The Council)):.
    • Free-Ride (1S-6SW of The Nursery (The Council)):.
  6. Between Saber and Babe, NW:
    • Free-Sailing: 1N-6NE of Lovey Howell (Saber):.
  7. Between Saber and Babe, SE:
    • Azurra Aruzza (6NE of Black Mamba (Babe):.
  8. SE of Gong:
    • Azurra Azualt (3E-2SE of Fat-Free (Babe):.
    • Ishme-Swishme 1S-5SE of Dark Side of the Moon (Gong):.
  9. Between The Council and Gong:
    • Marriage of Meleet (1W-8NW of Free Swimming (Gong)):.
  10. Roaming Around
    • * Free-Spirited (1N-2NE of Ankara (Subcommitte Island)): wake, 2S [screenshot of Subcommittee Island and Battleship/Destroyer] and 2N and fortify.
    • * Free-Bird (1E-1SE of Toymaker (Babe): [screentshot of 3 Saber Boats] 3S and 3N.
    • * Sugar-Free Surprise 2W of Lovey Howell (Babe): 3NE [screenshot of 5 Saber boats] and 3SE.
    • * Teal Terror (4E-1SE of Cattaragus (Saber11)): 3E [nothing] and 3W.
    • * Mild Mannered Meleet (4E-2NE of Basement on a Hill (Gong)): 3SE and 3NW, nothing.
    • * Mumbling Meleet (2N-1NW of Caughnwaga (Saber11)): 2SE [screenshot of Saber11], 3E [screenshot 2 of four Saber boats] and 1E.
    • * Teal Twins (2N-1NW of Caughnwaga (Saber11)): 2SE and 4E.
    • * Sugar Pops (2N-1NW of Caughnwaga (Saber11)): 2SE and 4E.
    • * Meleet In Motion (Coastal Geeks): sails clockwise towards Unshackled.
    • * Lake of Air (1SW of Debt-Free): sails and joins the other cruisers fortified outside of Unshackled.

Naval: Destroyers
  1. Invasion Force Escorts:
    • Sub Sinker (Unshackled):.
    • Sub Stalker (Unshackled):.
  2. Inshore Invasion Force:
    • Sub Marker (4W-4NW of Unshackled):.
    • * Sub Basher (4W-4NW of Unshackled): [screenshot of 2 Saber Groups], 4NW and 4NE, nothing new.
  3. Between Saber and The Council, NW:
    • * Sub Seeker (1S-6SW of The Nursery (The Council)): 4S [screenshot of Destroyers and Kukri] and 4N.
    • * Sub Looter (1S-6SW of The Nursery (The Council)): 4W [screenshot of 4 Saber boats] and 4E.
  4. Between Saber and Babe, NW:
    • * Sub Fixer (1N-6NE of Lovey Howell (Babe)): 4E and 4W, nothing.
    • * Sub Catcher (1N-6NE of Lovey Howell (Babe)): 4S and 4N, nothing.
  5. Between Saber and Babe, SE:
    • * Sub Killer (6NE of Black Mamba (Babe)): 4N and 4S, nothing.
  6. Roaming Around
    • * Sub Finder (1N-3NW of Catclaw (Saber)): 2NW [screenshot of Criuser/Destroyers], 2N, 2SE and 2S.
    • * Sub Spotter (4N-3NE of Lovey Howell (Babe)): 4N [screenshot of 2 Destroyers] and 4S.
    • * Sub Attacker (2E-5SE of Sugar-Free Wheaties): [screenshot] 4E and 4W; nothing.
    • * Sub Jumper (2N-5NE of Basement on a Hill (Gong)): [screenshot], 4E and 4W.
    • * Sub Vacater (2NW of Unshackled): spacebar.
    • * Sub Pinger (1S-1SE of Coastal Geeks): sails towards Unshackled.
    • * Sub Waster (new in Freehand): sails towards Unshackled.

Naval: Transports
  1. Lydia Sutherland (Unshackled):.
  2. LS-002 (Debt-Free):.
  3. LS-003 (Debt-Free):.
  4. LS-005 (Debt-Free):.
  5. LS-006 (Debt-Free):.
  6. LS-007 (Debt-Free):.
  7. LS-008 (Debt-Free):.
  8. LS-009 (Debt-Free):.
  9. LS-010 (Debt-Free):.
  10. LS-011 (Debt-Free):.
  11. LS-012 (Unshackled):.
  12. LS-013 (Debt-Free):.
  13. LS-014 (Unshackled):.
  14. LS-015 (Unshackled):.
  15. LS-016 (Debt-Free):.
  16. LS-017 (Unschackled):.

Military

Outside of Freedom Central
Spoiler :

  • Artillery
    1. ArtilleryA
    2. ArtilleryB
  • Marine
    1. Marine16
    2. Marine17
    3. Marine18
    4. Marine19
    5. Marine20
    6. Marine21
    7. Marine22
    8. Marine23
    9. Marine24
    10. Marine25
    11. Marine26
    12. Marine27
    13. Marine28
    14. Marine29
    15. Marine30
    16. Marine31
  • Mech Infantry
    1. Mech Infantry79
    2. Mech Infantry80
    3. Mech Infantry81
    4. Mech Infantry82
  • Mobile SAM
    1. Mobile SAM05
    2. Mobile SAM06
  • Modern Armor
    1. Modern ArmorF
    2. Modern ArmorG
    3. Modern ArmorH
    4. Modern ArmorI
    5. Modern ArmorJ
    6. Modern ArmorK
    7. Modern ArmorL
    8. Modern ArmorM
    9. Modern ArmorN
    10. Modern ArmorO
    11. Modern ArmorP
    12. Modern ArmorQ
    13. Modern ArmorR
    14. Modern ArmorS
    15. Modern ArmorT
    16. Modern ArmorU
    17. Modern ArmorV
    18. Modern ArmorW
    19. Modern ArmorX
    20. Modern ArmorY
    21. Modern ArmorZ

45 Units Total



Invasion Force Breakdown
Spoiler :

In Debt-Free
  1. LS-002
    • Marine10
    • Marine14
    • Tank64 (MA)
    • Tank65 (MA)
    • Tank66 (MA)
    • W062 (worker)
  2. LS-003
    • Marine05
    • Mobile SAM03
    • Settler117
    • Tank67 (MA)
    • Tank68 (MA)
    • Tank69 (MA)
  3. LS-005
    • Marine06
    • Mobile SAM02
    • Tank70 (MA)
    • Tank71 (MA)
    • Tank72 (MA)
    • Tank73 (MA)
  4. LS-006
    • Marine09
    • Mobile SAM04
    • Tank74 (MA)
    • Tank75 (MA)
    • Tank76 (MA)
    • Tank77 (MA)
  5. LS-007
    • Marine08
    • Mobile SAM01
    • Tank78 (MA)
    • Tank79 (MA)
    • Tank80 (MA)
    • Tank81 (MA)
  6. LS-008
    • Marine07
    • Mech Infantry77
    • Tank82 (MA)
    • Tank83 (MA)
    • Tank84 (MA)
    • Tank85 (MA)
  7. LS-009
    • Marine11
    • Mech Infantry78
    • Modern Armor001
    • Tank86 (MA)
    • Tank87 (MA)
    • Tank88 (MA)
  8. LS-010
    • Marine12
    • Mech Infantry76
    • Modern Armor002
    • Modern Armor003
    • Modern Armor004
    • Modern Armor005
  9. LS-011
    • Marine13
    • Modern Armor006
    • Modern Armor007
    • Modern Armor008
    • Modern Armor009
    • Tank05 (MA)
  10. LS-013
    • Marine15
    • Modern ArmorA
    • Modern ArmorB
    • Modern ArmorC
    • Modern ArmorD
    • Modern ArmorE
  11. LS-016
    • empty

Total Units in Debt-Free
  • 01 Worker
  • 01 settler
  • 10 Marine
  • 04 Mobile SAM
  • 03 Mech Infantry
  • 40 Modern Armor


In Unshackled
  1. Lydia Sutherland
    • empty
  2. LS-012
    • empty
  3. LS-014
    • empty
  4. LS-015
    • empty


Total Units in Unshackled
  • 00 Worker
  • 00 settler
  • 00 Marine
  • 00 Mobile SAM
  • 00 Mech Infantry
  • 00 Modern Armor



Total Loaded Units
  • 01 Worker
  • 01 settler
  • 10 Marine
  • 04 Mobile SAM
  • 03 Mech Infantry
  • 40 Modern Armor


  • Workers
    Free:
    W062 (NE of Coastal Geeks): in LS-002.


    W064 (W of FreeToes): to 2NE of Coastal Geeks, pollution cleanup.
    W065 (W of FreeToes): to 2NE of Coastal Geeks, pollution cleanup.
    W066 (W of FreeToes): to 2NE of Coastal Geeks, pollution cleanup.
    W067 (W of FreeToes): to 2NE of Coastal Geeks, pollution cleanup.
    W069 (W of FreeToes): to 2NE of Coastal Geeks, pollution cleanup.
    W097 (W of FreeToes): to 2NE of Coastal Geeks, pollution cleanup.

    W095 (1N of Tower of Babel): to Mt. Kremlin, fortify.

    W096 (Mt. Kremlin):.

    W098 (2SW of Kazgungudom): to Mt. Kremlin, fortify.
    W099 (2SW of Kazgungudom): to Mt. Kremlin, fortify.

    Gong:
    W055 (W of Gilligan):.
    W057 (W of Gilligan):.
    W059 (W of Gilligan):.
    W060 (W of Gilligan):.
    W071 (W of Gilligan):.
    W072 (W of Gilligan):.

    W073 (NW of Gilligan):.
    W074 (NW of Gilligan):.
    W075 (NW of Gilligan):.
    W076 (NW of Gilligan):.
    W077 (NW of Gilligan):.
    W078 (NW of Gilligan):.

    W079 (W of Gilligan):.
    W080 (W of Gilligan):.

    W081 (S of Tujana):.
    W082 (S of Tujana):.
    W083 (S of Tujana):.
    W084 (S of Tujana):.
    W085 (S of Tujana):.
    W086 (S of Tujana):.
    W087 (S of Tujana):.
    W088 (S of Tujana):.
    W089 (S of Tujana):.
    W090 (S of Tujana):.

    W091 (N of Free Money):.
    W092 (N of Free Money):.
    W093 (N of Free Money):.
    W094 (N of Free Money): Airlift to 1N of Tower of Babel.

    Slave01 (N of Gilligan):.


    Former Workers
    Spoiler :

    W001 (airfield W of Dusty Harbor, 11SE).
    W002 (joined to Freetoes).
    W003 (joined to Freetoes).
    W004 (joined to Freetoes).
    W005 (joined to Freeborn).
    W006 (joined to Weltonspolt).
    W007 (joined to Coastal Geeks).
    W008 (joined to Kazgungudom).
    W009 (joined to Coastal Geeks).
    W010 (joined to Freehand).
    W011 (joined to Freehand).
    W012 (joined to Freehand).
    W013 (joined to Sugar-Free Wheaties).
    W014 (joined to Sugar-Free Wheaties).
    W015 (joined to Ishme-Shamash).
    W016 (joined to Teal Domination).
    W017 (airfield W of Sid City, 11NW).
    W018 (joined to Kazgungudom).
    W019 (joined to Teal Domination).
    W020 (joined to Cat Ballou).
    W021 (joined to Freehand).
    W022 (joined to Azurra Coast).
    W023 (joined to Kazgungudom).
    W024 (joined to FreeToes).
    W025 (joined to FreeToes).
    W026 (joined to Chicago XIII).
    W027 (joined to Lake Port).
    W028 (joined to Lake Port).
    W029 (joined to Lake Port).
    W030 (airfield SW of Ishme-Shamash).
    W037 (airfield GONG).
    W039 (airfield 2N of Lake port).
    W040 (joined to Kremlin).
    W041 (airfield N of Tower of Babel).
    W042 (airfield NE of Tower of Babel).
    W043 (airfield 2N of Tower of Babel).
    W044 (joined to Tower of Babel).
    W045 (joined to Liberty Bell).
    W046 (airfield N, NE of Tower of Babe).
    W047 (airfield 2NE of Tower of Babel).
    W048 (joined to Freeborn).
    W049 (airfield GONG).
    W050 (joined to Kremlin).
    W051 (Airfiel N, NW of Rock Lobsterford).
    W052 (joins Kazkungudom).
    W053 (airfield NE, E of Tower of Babel).
    W054 (joined to Footloose).
    W056 (joined to Citadel of Ur).
    W058 (joined to Kremlin).
    W061 (joined to Sugar-Free Wheaties).
    W063 (joined to Martin Luther King Jr).
    W068 (joined to Ninhursag-Ki).
    W070 (joined to Citadel of Ur).
    W100 (joined to Kazgungudom, Turn 256).
    W101 (joined to Kazgungudom, Turn 251).
    W102 (joined to Kazgungudom, Turn 256).
 
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