Turns 250 to 259

Order is restored in The Watchtower, though we don't get a message about it.

One polluted tile near Coastal Geeks is cleaned up.

Airlift another Worker to the core. Plan to have 18 Workers in the core to take care of pollution. With that many we can clean up a polluted mountain in one turn.

Rushed Transports in Ellis Island, Unshackled and Debt-Free.

Wanted to upgrade our current Bombers to Stealth Bombers but cannot. We have no Airports! Freedom Central, Kazgungudom and Kremlin change to Airports.

Monte Cristo grew to size 2 but will shrink back to size 1 next turn.

Inventory our forces outside Freedom Central.

  • 02 Artillery
  • 16 Marine
  • 04 Mech Infantry
  • 02 Mobile SAMs
  • 21 Modern Armor
  • 01 SGL

Space Flight in 46 turns.

3316 gold, +938 gpt.
 
Zoomed Out, centered on Mt. Kremlin
Spoiler :

256_ZoomOut.jpg



Zoomed Out, Gong
Spoiler :

256_ZoomOutGong.jpg



Zoomed Out, 11SE
Spoiler :

256_ZoomOut_11SE.jpg



Zoomed Out, 11NW
Spoiler :

256_ZoomOut_11NW.jpg



Zoomed Out, NW Free (Free to Saber)
Spoiler :

256_ZoomOut_NWFree.jpg



Zoomed Out, Babe
Spoiler :

256_ZoomOutBabe.jpg



Zoomed Out, Saber
Spoiler :

256_ZoomOutSaber.jpg



Zoomed Out, Saber 11 Tile Island
Spoiler :

256_ZoomOut_11Saber.jpg



Zoomed Out, Thelma and Louise
Spoiler :

256_ZoomOut_ThelmaLouise.jpg



Zoomed Out, SubCommittee Island
Spoiler :

256_ZoomOut_SubcommitteeIsland.jpg



Zoomed Out, The Council
Spoiler :

256_ZoomOutCouncil.jpg

 
Domestic
Spoiler :

256_Domestic.jpg



Top 5 and Demographics
Spoiler :

256_Top5.jpg



Victory Conditions
Spoiler :

256_Victory.jpg

 
International Scene
Spoiler :

256_International.jpg



Trading: The Council
Spoiler :

256_Council.jpg



Trading: BABE
Spoiler :

256_Babe.jpg



Trading: SABER
Spoiler :

256_Saber.jpg

 
Free Bird
Spoiler :

T256_FreeBird.jpg



Free-Spirited
Spoiler :

T256_FreeSpirited.jpg



Henry Walton Jones, Jr
Spoiler :

T256_HenryWaltonJonesJr.jpg



Mumbling Meleet
Spoiler :

256_MumblingMeleet.jpg



Mumbling Meleet, 2
Spoiler :

T256_MumblingMeleet2.jpg



Sub Attacker
Spoiler :

256_SubAttacker.jpg



Sub Basher
Spoiler :

T256_SubBasher.jpg



Sub Finder
Spoiler :

T256_SubFinder.jpg



Sub Jumper
Spoiler :

T256_SubJumper.jpg



Sub Looter
Spoiler :

T256_SubLooter.jpg




Sub Seeker
Spoiler :

T256_SubSeeker.jpg




Sub Spotter
Spoiler :

T256_SubSpotter.jpg




Sugar-Free Surprise
Spoiler :

T256_SugarFreeSurprise.jpg



Teal Cruiser
Spoiler :

T256_TealCruiser.jpg

 
I don't think bombers upgrade to Stealth Bombers. You can check the civilopedia though.
I thought that they would. You know, Bombers/Stealth Bombers, seem sorta related. I didn't check the civilopedia, but I will.

Don't use Bombers or Stealth Bombers enough to really know for sure.
 
City Status
(* = completed build)
(# = completes next turn)
(## = rushed, completes next turn)
City Name in Italics indicates maximum population.
City Name in BOLD indicates growth

  1. * Freedom Central (12): Airport in 1 -> Stealth Bomber in 4.
  2. * Thessauronicleus (12): vMA (AA) -> vMA in 6.
  3. Great Walls of Fire (2/Gong): Cruise Missle in 44.
  4. # Kazgungudom (12): Airport in 1.
  5. Nutbush City (2/Gong): artillery in 64.
  6. * Thombriel (12): vBattleship (John Clayton, Lord Greystoke) -> vBattleship in 8.
  7. Fortress of Meleet (12): vCruiser in 2.
  8. We Built This City (4/Gong): Wealth.
  9. Kremlin (12): Airport in 3.
  10. Dark Side of the Moon (9/Gong): vNuclear Sub in 136.
  11. Citadel of Ur (12): Stealth Bomber in 2.
  12. Tower of Babel (12): VMA in 2.
  13. Scarborough Fair (2/Gong): Artillery in 64.
  14. Ring of Fire (1/Gong): rTransport in 78.
  15. # Ishme-Shamash (12): vDestroyer in 1.
  16. * Weltonspolt (12): vTransport (LS-018) -> vTransport in 5.
  17. * Teal domination (12): vCruiser (Trumpet of Teal) -> vCruiser in 8.
  18. Ninhursag-Ki (12): vMA in 2.
  19. Abbey Road (2/Gong): Cruise Missle in 44.
  20. # Azurra Coast (12): vDestroyer in 1.
  21. Lake Port (12): vDestroyer in 7.
  22. # Marad-Dur (12): vModern Armor in 1.
  23. * Sugar-Free Wheaties (12): vCruiser (Sugar, Sugar) -> vCruiser in 8.
  24. * FreeToes (12): vDestroyer (Sub Squasher) -> vDestroyer in 5.
  25. The Watchtower (2/Gong): Cruise Missle in 45.
  26. Coastal Geeks (12): vDestroyer in 2.
  27. Smoke on the Water (1/Gong): worker in 2.
  28. Liberty Bell (12): Stealth Bomber in 2.
  29. Free Money (12/Gong): airport in 5.
  30. TuTuba (7): Wealth.
  31. Nuclear-Free (4/Gong): Cruise Missle in 45.
  32. Free-Tuning (6/Gong): Wealth.
  33. Cat Ballou (12): vMA in 5.
  34. Sin City (1/Gong): Wealth.
  35. Freehand (12): vDestroyer in 5.
  36. Town Called Malice (2/Gong): Cruise Missle in 44.
  37. Home-Free (6/Gong): Wealth.
  38. Furs-Free (3/Gong): Cruise Missle in 45.
  39. On Flame With RocknRoll (2/Gong): Cruise Missle in 44.
  40. CBGB's (2/Gong): Cruise Missle in 44.
  41. Hangar 18 (2/Gong): Cruise Missle in 44.
  42. Fair-Free (6/Gong): Wealth.
  43. Hermit (9/Gong): Wealth.
  44. Basement on a Hill (2/Gong): Cruise Missle in 44.
  45. Chicago XIII (12): Stealth Bomber in 4.
  46. Farkle Liberation (8): artillery in 63.
  47. Free Swimming (6/Gong): Cruise Missle in 45.
  48. Plain Free (6/Gong): Wealth.
  49. Numenor (6): vDestroyer in 102.
  50. Vista-Free (7): artillery in 63.
  51. Liberty Shore (5/Gong): Cruise Missle in 45.
  52. Space colony-Free (6/Gong): Cruise Missle in 45.
  53. Jungle-Free (6): settler in 13.
  54. * Ellis Island (6): vTransport (LS-019) -> vTransport in 50.
  55. T for Texas (2/Gong): Cruise Missle in 44.
  56. Corporation-Free (5/Gong): Cruise Missle in 45.
  57. Pete's End (2/Gong): Cruise Missle in 44.
  58. Religion-Free (6/Gong): Wealth.
  59. BuyOneGetOne-Free (3/Gong): Cruise Missle in 45.
  60. GetOutOfJail-Free (4/Gong): harbor in 5.
  61. Aga (6/Gong): wealth.
  62. * Unshackled (7): vTransport (LS-020) -> vTransport in 50.
  63. Free World (3/Gong): wealth.
  64. Perelandra (7): artillery in 63.
  65. Culture Free (6/Gong): Cruise Missle in 45.
  66. Dusty Harbor (6/11SE): vDestroyer in 117.
  67. * Debt-Free (7): vTransport (LS-021) -> vTransport in 25.
  68. Sid City (6/11NW): Wealth.
  69. GONG-Free (3/Gong): wealth.
  70. Interest-Free (6/Gong): Cruise Missle in 45.
  71. Gratis (7): airport in 2.
  72. Gilligan (6/Gong): airport in 7.
  73. Hihhuli (11/Gong): airport in 2.
  74. Martin Luther King Jr. (4/11NW): rDestroyer in 2.
  75. Gun-Free (8): Wealth.
  76. Tujana (6/Gong): airport in 2.
  77. Fat-Free (6/Gong): Cruise Missle in 45.
  78. Ur (6/Gong): Wealth.
  79. Freethinking (7/Gong): Cruise Missle in 45.
  80. Teal Landing (6/Gong): Cruise Missle in 45.
  81. Freeborn (5/11NW): rDestroyer in 2.
  82. Monte Cristo (1/11SE): rDestroyer in 72.
  83. Footloose (5/11SE): rDestroyer in 11.


Next Turn Builds
  • Airport in Kazgungudom
  • Destroyer in Ishme-Shamash
  • Destroyer in Azurra Coast
  • Modern Armor in Marad-Dur


City Buildings
  • 01 x Sun Tzu's Art of War (Kazgungudom)
  • 01 x Theory of Evoultion (Kazgungudom)
  • 01 x Palace (Freedom Central)
  • 01 x Forbidden Palace (Kazgungudom)
  • 01 x Hoover Dam (Kazgungudom)
  • 01 x Pyramids (Dark Side of the Moon)
  • 01 x Leonardo's Workshop (Dark Side of the Moon)
  • 01 x Wall Street (Citadel of Ur)
  • 42 x Granaries (via Pyramids)
  • 28 x Marketplaces
  • 25 x Libraries
  • 18 x Universities
  • 31 x Barracks (via Sun Tzu)
  • 31 x Hydro Plants (via Hoover)
  • 15 x Courthouses
  • 21 x Harbors
  • 12 x Aqueducts
  • 19 x Factories
  • 01 x Airports
  • 15 x Banks
  • 12 x Stock Exchanges
  • 04 x Commercial Docks
  • 17 x Research Labs

Military Support
Total Units: 368 (+9)
Allowed Units: 155 (+0)
Cost per Turn: 426 gpt (+18)


Compared to BABE (Despotism) we are Strong.
Compared to The Council (Republic) we are Strong.
Compared to SABER (Communism) we are Average.

Domestic Issues
Space Flight in 46 turns.
000% science
000% luxuries
100% taxes


Resources connected to Freedom Central

02 Uraninum connected
06 Aluminum connected.
03 Rubbers are connected.
01 Oil is connected
03 Coal is connected.
04 Saltpeter is connected.
05 Iron are connected.
05 Horses are connected.

01 Wines (from Saber)
05 Furs
04 Spices are connected (one to Saber).
02 Ivory are connected.
05 Silk are connected.
05 Gems are connected.


Military Status
16 Settlers
39 Workers
31 Marines
82 Mech Infantry
82 Modern Armor +1
07 Artillery
20 Transport +4
17 Destroyer +1
06 Battleships +1
22 Bombers
08 Stealth Bombers
31 Cruisers +2
06 Mobile SAMs
01 Al-Battani

Military Status: The Council
07 Workers
24 Slaves (all Saber)
13 Marines
31 Mechs
101 Modern Armor
00 Artillery
01 Artillery (Babe)
07 Cruise Missles
05 Transport
01 Carrier
01 Submarines
03 Destroyers
17 Nuclear Submarine
12 Bombers
24 Jet Fighters
03 TOW Infantry
11 Mobile SAMs



Military Status: Saber
42 Workers +2
14 Slaves (Babe)
22 Slaves (The Council)
08 Explorers
19 Marines +4
01 Infantry
01 Tank
78 Mech Infantry
102 Modern Armor
19 Artillery
15 Artillery (Babe)
00 Artillery (The Council)
17 Transports
05 Carriers
36 Destroyers
05 Battleships
02 Nuclear Submarines +2
21 Bombers
18 Jet Fighters
07 Army
13 Cruiser
08 Moblie SAMs
 
Naval: Battleships
  1. Between The Council and Gong:
    • John McClane (W-3NW of Free Swimming (Gong)):.
  2. Invasion Force Area:
    • Rocky Balboa (3N-5NW of Ellis Island):.
  3. Harry Callahan: (1E-7SE of Sugar-Free Wheaties):.
  4. * Henry Walton Jones, Jr (3SW of Demise (Babe)): 3SE and 2S.
  5. Martin Riggs (1N-3NW of Basement on a Hill (Gong)):.
  6. * John Clayton, Lord Greystoke (new in Thombriel): sails counterclockwise towards Unshackled.


Naval: Cruisers
  1. Invasion Fleet:
    • Free-Pizza (2NW of Unshackled):.
    • Free-Candy (2NW of Unshackled):.
    • Meleet's Manicure (2NW of Unshackled):.
    • Mischief of Meleet (2NW of Unshackled):.
    • Teal Thunder (2NW of Unshackled):.
    • Teal Tribulations (2NW of Unshackled):.
    • * Lake of Air 2NW of Unshackled): fortifies.
  2. Invasion Fleet Escorts:
    • Lake of Fire Unshackled:.
    • Free-At-Last Unshackled:.
  3. Invasion Fleet Area:
    • ShaMonster ShaMash (1N-7NW of Ellis Island):.
  4. Between Saber and The Council, SE:
    • Mercy of Meleet (6NE of Estoc (Saber)):.
    • * Teal Cruiser (6NE of Estoc (Saber)): 3W [screenshot of two Saber Groups] and 3E.
    • * Free-Food-And-Beer: 6NE of Estoc (Saber)): 3S and 3N.
  5. Between Saber and The Council, NW:
    • Free-Registration: (1S-6SW of The Nursery (The Council)):.
    • Free-Ride (1S-6SW of The Nursery (The Council)):.
  6. Between Saber and Babe, NW:
    • Free-Sailing: 1N-6NE of Lovey Howell (Saber):.
  7. Between Saber and Babe, SE:
    • Azurra Aruzza (6NE of Black Mamba (Babe):.
  8. SE of Gong:
    • Azurra Azualt (3E-2SE of Fat-Free (Babe):.
    • Ishme-Swishme 1S-5SE of Dark Side of the Moon (Gong):.
  9. Between The Council and Gong:
    • Marriage of Meleet (1W-8NW of Free Swimming (Gong)):.
  10. Roaming Around
    • Free-Spirited (1N-2NE of Ankara (Subcommitte Island)):.
    • * Free-Bird (1E-1SE of Toymaker (Babe): [screentshot of 3 Saber Boats] 3SE and 3NW.
    • * Sugar-Free Surprise 2W of Lovey Howell (Babe): 3NE and 3SE, nothing.
    • * Teal Terror (4E-1SE of Cattaragus (Saber11)): 3E [nothing] and 3W.
    • * Mild Mannered Meleet (4E-2NE of Basement on a Hill (Gong)): 3S and 3N, nothing.
    • * Mumbling Meleet (2E-2NE of Caughnwaga (Saber11)): 3SE and 3E.
    • * Teal Twins (2E-2NE of Caughnwaga (Saber11)): 3SE and 3E.
    • * Sugar Pops (2E-2NE of Caughnwaga (Saber11)): 3SE and 3E.
    • * Meleet In Motion (2S of Debt-Free): sails clockwise towards Unshackled and joins the Cruisers outside the city.
    • * Trumpet of Teal (new in Teal domination): sails counterclockwise towards Unshackled.
    • * Sugar, Sugar (new in Sugar-Free Wheaties): sails counterclockwise towards Unshackled.

Naval: Destroyers
  1. Invasion Force Escorts:
    • Sub Vacater (2NW of Unshackled): spacebar.
    • Sub Sinker (Unshackled):.
    • Sub Stalker (Unshackled):.
  2. Inshore Invasion Force:
    • Sub Marker (4W-4NW of Unshackled):.
    • * Sub Basher (4W-4NW of Unshackled): 4N and 4S, nothing new.
  3. Between Saber and The Council, NW:
    • * Sub Seeker (1S-6SW of The Nursery (The Council)): 4SW and 4NE.
    • * Sub Looter (1S-6SW of The Nursery (The Council)): 4W [screenshot of 4 Saber boats] and 4E.
  4. Between Saber and Babe, NW:
    • * Sub Fixer (1N-6NE of Lovey Howell (Babe)): 4E and 4W, nothing.
    • * Sub Catcher (1N-6NE of Lovey Howell (Babe)): 4SW and 4NE, nothing.
  5. Between Saber and Babe, SE:
    • * Sub Killer (6NE of Black Mamba (Babe)): 4NW and 4SE, nothing.
  6. Roaming Around
    • * Sub Finder (1N-3NW of Catclaw (Saber)): 2NW [screenshot of two Saber groups], 2N, 2SE and 2S.
    • * Sub Spotter (4N-3NE of Lovey Howell (Babe)): 4N and 4S, nothing.
    • * Sub Attacker (2E-5SE of Sugar-Free Wheaties): [screenshot] 4NE and 4SW; nothing.
    • * Sub Jumper (2N-5NE of Basement on a Hill (Gong)): 3E [screenshot] and 4S and 1SE.
    • * Sub Pinger (2S of Debt-Free): sails clockwise towards Unshackled and joins the Cruisers outside the city, spacebar.
    • * Sub Waster (1N of Farkle Liberation): sails into Unshackled, spacebar.
    • * Sub Squasher (new in FreeToes): sails clockwise towards Unshackled.

Naval: Transports
  1. Lydia Sutherland (Unshackled):.
  2. LS-002 (Debt-Free):.
  3. LS-003 (Debt-Free):.
  4. LS-005 (Debt-Free):.
  5. LS-006 (Debt-Free):.
  6. LS-007 (Debt-Free):.
  7. LS-008 (Debt-Free):.
  8. LS-009 (Debt-Free):.
  9. LS-010 (Debt-Free):.
  10. LS-011 (Debt-Free):.
  11. LS-012 (Unshackled):.
  12. LS-013 (Debt-Free):.
  13. LS-014 (Unshackled):.
  14. LS-015 (Unshackled):.
  15. LS-016 (Debt-Free):.
  16. LS-017 (Unschackled):.
  17. * LS-018 (new in Weltonspolt): sails towards Unshackled.
  18. * LS-019 (new in Ellis Island): sails into Unshackled, fortify.
  19. * LS-020 (new in Unshackled): fortify.
  20. * LS-021 (new in Debt-Free): sails into Unshackled, fortify.

Military

Outside of Freedom Central
Spoiler :

  • Artillery
    1. ArtilleryA
    2. ArtilleryB
  • Marine
    1. Marine16
    2. Marine17
    3. Marine18
    4. Marine19
    5. Marine20
    6. Marine21
    7. Marine22
    8. Marine23
    9. Marine24
    10. Marine25
    11. Marine26
    12. Marine27
    13. Marine28
    14. Marine29
    15. Marine30
    16. Marine31
  • Mech Infantry
    1. Mech Infantry79
    2. Mech Infantry80
    3. Mech Infantry81
    4. Mech Infantry82
  • Mobile SAM
    1. Mobile SAM05
    2. Mobile SAM06
  • Modern Armor
    1. Modern ArmorF
    2. Modern ArmorG
    3. Modern ArmorH
    4. Modern ArmorI
    5. Modern ArmorJ
    6. Modern ArmorK
    7. Modern ArmorL
    8. Modern ArmorM
    9. Modern ArmorN
    10. Modern ArmorO
    11. Modern ArmorP
    12. Modern ArmorQ
    13. Modern ArmorR
    14. Modern ArmorS
    15. Modern ArmorT
    16. Modern ArmorU
    17. Modern ArmorV
    18. Modern ArmorW
    19. Modern ArmorX
    20. Modern ArmorY
    21. Modern ArmorZ
    22. Modern ArmorAA

46 Units Total



Invasion Force Breakdown
Spoiler :

In Debt-Free
  1. LS-002
    • Marine10
    • Marine14
    • Tank64 (MA)
    • Tank65 (MA)
    • Tank66 (MA)
    • W062 (worker)
  2. LS-003
    • Marine05
    • Mobile SAM03
    • Settler117
    • Tank67 (MA)
    • Tank68 (MA)
    • Tank69 (MA)
  3. LS-005
    • Marine06
    • Mobile SAM02
    • Tank70 (MA)
    • Tank71 (MA)
    • Tank72 (MA)
    • Tank73 (MA)
  4. LS-006
    • Marine09
    • Mobile SAM04
    • Tank74 (MA)
    • Tank75 (MA)
    • Tank76 (MA)
    • Tank77 (MA)
  5. LS-007
    • Marine08
    • Mobile SAM01
    • Tank78 (MA)
    • Tank79 (MA)
    • Tank80 (MA)
    • Tank81 (MA)
  6. LS-008
    • Marine07
    • Mech Infantry77
    • Tank82 (MA)
    • Tank83 (MA)
    • Tank84 (MA)
    • Tank85 (MA)
  7. LS-009
    • Marine11
    • Mech Infantry78
    • Modern Armor001
    • Tank86 (MA)
    • Tank87 (MA)
    • Tank88 (MA)
  8. LS-010
    • Marine12
    • Mech Infantry76
    • Modern Armor002
    • Modern Armor003
    • Modern Armor004
    • Modern Armor005
  9. LS-011
    • Marine13
    • Modern Armor006
    • Modern Armor007
    • Modern Armor008
    • Modern Armor009
    • Tank05 (MA)
  10. LS-013
    • Marine15
    • Modern ArmorA
    • Modern ArmorB
    • Modern ArmorC
    • Modern ArmorD
    • Modern ArmorE
  11. LS-016
    • empty

Total Units in Debt-Free
  • 01 Worker
  • 01 settler
  • 10 Marine
  • 04 Mobile SAM
  • 03 Mech Infantry
  • 40 Modern Armor


In Unshackled
  1. Lydia Sutherland
    • empty
  2. LS-012
    • empty
  3. LS-014
    • empty
  4. LS-015
    • empty
  5. LS-017
    • empty
  6. LS-019
    • empty
  7. LS-020
    • empty
  8. LS-021
    • empty


Total Units in Unshackled
  • 00 Worker
  • 00 settler
  • 00 Marine
  • 00 Mobile SAM
  • 00 Mech Infantry
  • 00 Modern Armor



Total Loaded Units
  • 01 Worker
  • 01 settler
  • 10 Marine
  • 04 Mobile SAM
  • 03 Mech Infantry
  • 40 Modern Armor


  • Workers
    Free:
    W062 (NE of Coastal Geeks): in LS-002.


    W064 (2NE of Coastal Geeks): to 2SE of Tower of Babel, pollution cleanup.
    W065 (2NE of Coastal Geeks): to 2SE of Tower of Babel, pollution cleanup.
    W066 (2NE of Coastal Geeks): to 2SE of Tower of Babel, pollution cleanup.
    W067 (2NE of Coastal Geeks): to 2SE of Tower of Babel, pollution cleanup.
    W069 (2NE of Coastal Geeks): to 2SE of Tower of Babel, pollution cleanup.
    W097 (2NE of Coastal Geeks): to 2SE of Tower of Babel, pollution cleanup.

    W094 (1N of Tower of Babel): to Mt. Kremlin, fortify.
    W095 (Mt. Kremlin):.
    W096 (Mt. Kremlin):.
    W098 (Mt. Kremlin):.
    W099 (Mt. Kremlin):.

    Gong:
    W055 (W of Gilligan):.
    W057 (W of Gilligan):.
    W059 (W of Gilligan):.
    W060 (W of Gilligan):.
    W071 (W of Gilligan):.
    W072 (W of Gilligan):.

    W073 (NW of Gilligan):.
    W074 (NW of Gilligan):.
    W075 (NW of Gilligan):.
    W076 (NW of Gilligan):.
    W077 (NW of Gilligan):.
    W078 (NW of Gilligan):.

    W079 (W of Gilligan):.
    W080 (W of Gilligan):.

    W081 (S of Tujana):.
    W082 (S of Tujana):.
    W083 (S of Tujana):.
    W084 (S of Tujana):.
    W085 (S of Tujana):.
    W086 (S of Tujana):.
    W087 (S of Tujana):.
    W088 (S of Tujana):.
    W089 (S of Tujana):.
    W090 (S of Tujana):.

    W091 (N of Free Money):.
    W092 (N of Free Money):.
    W093 (N of Free Money): Airlift to 1N of Tower of Babel.

    Slave01 (N of Gilligan):.


    Former Workers
    Spoiler :

    W001 (airfield W of Dusty Harbor, 11SE).
    W002 (joined to Freetoes).
    W003 (joined to Freetoes).
    W004 (joined to Freetoes).
    W005 (joined to Freeborn).
    W006 (joined to Weltonspolt).
    W007 (joined to Coastal Geeks).
    W008 (joined to Kazgungudom).
    W009 (joined to Coastal Geeks).
    W010 (joined to Freehand).
    W011 (joined to Freehand).
    W012 (joined to Freehand).
    W013 (joined to Sugar-Free Wheaties).
    W014 (joined to Sugar-Free Wheaties).
    W015 (joined to Ishme-Shamash).
    W016 (joined to Teal Domination).
    W017 (airfield W of Sid City, 11NW).
    W018 (joined to Kazgungudom).
    W019 (joined to Teal Domination).
    W020 (joined to Cat Ballou).
    W021 (joined to Freehand).
    W022 (joined to Azurra Coast).
    W023 (joined to Kazgungudom).
    W024 (joined to FreeToes).
    W025 (joined to FreeToes).
    W026 (joined to Chicago XIII).
    W027 (joined to Lake Port).
    W028 (joined to Lake Port).
    W029 (joined to Lake Port).
    W030 (airfield SW of Ishme-Shamash).
    W037 (airfield GONG).
    W039 (airfield 2N of Lake port).
    W040 (joined to Kremlin).
    W041 (airfield N of Tower of Babel).
    W042 (airfield NE of Tower of Babel).
    W043 (airfield 2N of Tower of Babel).
    W044 (joined to Tower of Babel).
    W045 (joined to Liberty Bell).
    W046 (airfield N, NE of Tower of Babe).
    W047 (airfield 2NE of Tower of Babel).
    W048 (joined to Freeborn).
    W049 (airfield GONG).
    W050 (joined to Kremlin).
    W051 (Airfiel N, NW of Rock Lobsterford).
    W052 (joins Kazkungudom).
    W053 (airfield NE, E of Tower of Babel).
    W054 (joined to Footloose).
    W056 (joined to Citadel of Ur).
    W058 (joined to Kremlin).
    W061 (joined to Sugar-Free Wheaties).
    W063 (joined to Martin Luther King Jr).
    W068 (joined to Ninhursag-Ki).
    W070 (joined to Citadel of Ur).
    W100 (joined to Kazgungudom, Turn 257).
    W101 (joined to Kazgungudom, Turn 251).
    W102 (joined to Kazgungudom, Turn 257).
 
One polluted tile that Tower of Babel was working. It gets cleaned up.

We build our first Airport in Freedom Central.

Wake a Bomber in Freedom Central and try to upgrade, but cannot. Drat.

Plan to work on loading up our Transports next turn.

Saw far fewer Saber boats at sea this turn than in turns past. I'm not worried, yet.

Saber passes us in total land owned, 36% to 35%.

Inventory our forces outside Freedom Central.

  • 02 Artillery
  • 16 Marine
  • 04 Mech Infantry
  • 02 Mobile SAMs
  • 22 Modern Armor
  • 01 SGL

Space Flight in 45 turns.

4254 gold, +916 gpt.
 
Zoomed Out, centered on Mt. Kremlin
Spoiler :

257_ZoomOut.jpg



Zoomed Out, Gong
Spoiler :

257_ZoomOutGong.jpg



Zoomed Out, 11SE
Spoiler :

257_ZoomOut_11SE.jpg



Zoomed Out, 11NW
Spoiler :

257_ZoomOut_11NW.jpg



Zoomed Out, NW Free (Free to Saber)
Spoiler :

257_ZoomOut_NWFree.jpg



Zoomed Out, Babe
Spoiler :

257_ZoomOutBabe.jpg



Zoomed Out, Saber
Spoiler :

257_ZoomOutSaber.jpg



Zoomed Out, Saber 11 Tile Island
Spoiler :

257_ZoomOut_11Saber.jpg



Zoomed Out, Thelma and Louise
Spoiler :

257_ZoomOut_ThelmaLouise.jpg



Zoomed Out, SubCommittee Island
Spoiler :

257_ZoomOut_SubcommitteeIsland.jpg



Zoomed Out, The Council
Spoiler :

257_ZoomOutCouncil.jpg

 
Domestic
Spoiler :

257_Domestic.jpg



Top 5 and Demographics
Spoiler :

257_Top5.jpg



Victory Conditions
Spoiler :

257_Victory.jpg

 
International Scene
Spoiler :

257_International.jpg



Trading: The Council
Spoiler :

257_Council.jpg



Trading: BABE
Spoiler :

257_Babe.jpg



Trading: SABER
Spoiler :

257_Saber.jpg

 
Free Bird
Spoiler :

T257_FreeBird.jpg



Sub Attacker
Spoiler :

257_SubAttacker.jpg



Sub Finder
Spoiler :

T257_SubFinder.jpg



Sub Jumper
Spoiler :

T257_SubJumper.jpg



Sub Looter
Spoiler :

T257_SubLooter.jpg



Teal Cruiser
Spoiler :

T257_TealCruiser.jpg

 
City Status
(* = completed build)
(# = completes next turn)
(## = rushed, completes next turn)
City Name in Italics indicates maximum population.
City Name in BOLD indicates growth

  1. Freedom Central (12): Stealth Bomber in 3.
  2. Thessauronicleus (12): vMA in 5.
  3. Great Walls of Fire (2/Gong): Cruise Missle in 43.
  4. * Kazgungudom (12): Airport -> Stealth Bomber in 4.
  5. Nutbush City (2/Gong): artillery in 63.
  6. Thombriel (12): vBattleship in 7.
  7. # Fortress of Meleet (12): vCruiser in 1.
  8. We Built This City (4/Gong): Wealth.
  9. Kremlin (12): Airport in 2.
  10. Dark Side of the Moon (9/Gong): vNuclear Sub in 135.
  11. # Citadel of Ur (12): Stealth Bomber in 1.
  12. # Tower of Babel (12): vMA in 1.
  13. Scarborough Fair (2/Gong): Artillery in 63.
  14. Ring of Fire (1/Gong): rTransport in 77.
  15. * Ishme-Shamash (12): vDestroyer (Sub Opener) -> vDestroyer in 7.
  16. Weltonspolt (12): vTransport in 4.
  17. Teal domination (12): vCruiser in 7.
  18. # Ninhursag-Ki (12): vMA in 1.
  19. Abbey Road (2/Gong): Cruise Missle in 43.
  20. * Azurra Coast (12): vDestroyer (Sub Thumper) -> vDestroyer in 7.
  21. Lake Port (12): vDestroyer in 6.
  22. * Marad-Dur (12): vModern Armor (AB) -> vModern Armor in 3.
  23. Sugar-Free Wheaties (12): vCruiser in 7.
  24. FreeToes (12): vDestroyer in 4.
  25. The Watchtower (2/Gong): Cruise Missle in 44.
  26. # Coastal Geeks (12): vDestroyer in 1.
  27. # Smoke on the Water (1/Gong): worker in 1.
  28. # Liberty Bell (12): Stealth Bomber in 1.
  29. Free Money (12/Gong): airport in 4.
  30. TuTuba (7): Wealth.
  31. Nuclear-Free (4/Gong): Cruise Missle in 44.
  32. Free-Tuning (6/Gong): Wealth.
  33. Cat Ballou (12): vMA in 4.
  34. Sin City (1/Gong): Wealth.
  35. Freehand (12): vDestroyer in 4.
  36. Town Called Malice (2/Gong): Cruise Missle in 43.
  37. Home-Free (6/Gong): Wealth.
  38. Furs-Free (4/Gong): Cruise Missle in 44.
  39. On Flame With RocknRoll (2/Gong): Cruise Missle in 43.
  40. CBGB's (2/Gong): Cruise Missle in 43.
  41. Hangar 18 (2/Gong): Cruise Missle in 43.
  42. Fair-Free (6/Gong): Wealth.
  43. Hermit (9/Gong): Wealth.
  44. Basement on a Hill (2/Gong): Cruise Missle in 43.
  45. Chicago XIII (12): Stealth Bomber in 3.
  46. Farkle Liberation (8): artillery in 62.
  47. Free Swimming (6/Gong): Cruise Missle in 44.
  48. Plain Free (6/Gong): Wealth.
  49. Numenor (6): vDestroyer in 101.
  50. Vista-Free (7): artillery in 62.
  51. Liberty Shore (5/Gong): Cruise Missle in 44.
  52. Space colony-Free (6/Gong): Cruise Missle in 44.
  53. Jungle-Free (6): settler in 12.
  54. Ellis Island (6): vTransport in 49.
  55. T for Texas (2/Gong): Cruise Missle in 43.
  56. Corporation-Free (5/Gong): Cruise Missle in 44.
  57. Pete's End (2/Gong): Cruise Missle in 43.
  58. Religion-Free (6/Gong): Wealth.
  59. BuyOneGetOne-Free (3/Gong): Cruise Missle in 44.
  60. GetOutOfJail-Free (4/Gong): harbor in 4.
  61. Aga (6/Gong): wealth.
  62. Unshackled (7): vTransport in 49.
  63. Free World (3/Gong): wealth.
  64. Perelandra (7): artillery in 62.
  65. Culture Free (6/Gong): Cruise Missle in 44.
  66. Dusty Harbor (6/11SE): vDestroyer in 116.
  67. Debt-Free (7): vTransport in 24.
  68. Sid City (6/11NW): Wealth.
  69. GONG-Free (3/Gong): wealth.
  70. Interest-Free (6/Gong): Cruise Missle in 44.
  71. # Gratis (7): airport in 1.
  72. Gilligan (6/Gong): airport in 6.
  73. # Hihhuli (11/Gong): airport in 1.
  74. # Martin Luther King Jr. (4/11NW): rDestroyer in 1.
  75. Gun-Free (8): Wealth.
  76. # Tujana (6/Gong): airport in 1.
  77. Fat-Free (6/Gong): Cruise Missle in 44.
  78. Ur (6/Gong): Wealth.
  79. Freethinking (7/Gong): Cruise Missle in 44.
  80. Teal Landing (6/Gong): Cruise Missle in 44.
  81. # Freeborn (5/11NW): rDestroyer in 1.
  82. Monte Cristo (1/11SE): rDestroyer in 71.
  83. Footloose (5/11SE): rDestroyer in 10.


Next Turn Builds
  • Cruiser in Fortress of Meleet
  • Stealth Bomber in Citadel of Ur
  • Modern Armor in Tower of Babel
  • Modern Armor in Ninhursag-Ki
  • Destroyer in Coastal Geeks
  • Worker in Smoke on the Water (Gong)
  • Stealth Bomber in Liberty Bell
  • Airport in Gratis (Gong)
  • Airport in Hihhuli (Gong)
  • Destroyer in Martin Luther King Jr.
  • Airport in Tujana (Gong)
  • Destroyer in Freeborn


City Buildings
  • 01 x Sun Tzu's Art of War (Kazgungudom)
  • 01 x Theory of Evoultion (Kazgungudom)
  • 01 x Palace (Freedom Central)
  • 01 x Forbidden Palace (Kazgungudom)
  • 01 x Hoover Dam (Kazgungudom)
  • 01 x Pyramids (Dark Side of the Moon)
  • 01 x Leonardo's Workshop (Dark Side of the Moon)
  • 01 x Wall Street (Citadel of Ur)
  • 42 x Granaries (via Pyramids)
  • 28 x Marketplaces
  • 25 x Libraries
  • 18 x Universities
  • 31 x Barracks (via Sun Tzu)
  • 31 x Hydro Plants (via Hoover)
  • 15 x Courthouses
  • 21 x Harbors
  • 12 x Aqueducts
  • 19 x Factories
  • 02 x Airports +1
  • 15 x Banks
  • 12 x Stock Exchanges
  • 04 x Commercial Docks
  • 17 x Research Labs

Military Support
Total Units: 371 (+3)
Allowed Units: 155 (+0)
Cost per Turn: 432 gpt (+6)


Compared to BABE (Despotism) we are Strong.
Compared to The Council (Republic) we are Strong.
Compared to SABER (Communism) we are Average.

Domestic Issues
Space Flight in 44 turns.
000% science
000% luxuries
100% taxes


Resources connected to Freedom Central

02 Uraninum connected
06 Aluminum connected.
03 Rubbers are connected.
01 Oil is connected
03 Coal is connected.
04 Saltpeter is connected.
05 Iron are connected.
05 Horses are connected.

01 Wines (from Saber)
05 Furs
04 Spices are connected (one to Saber).
02 Ivory are connected.
05 Silk are connected.
05 Gems are connected.


Military Status
16 Settlers
39 Workers
31 Marines
82 Mech Infantry
83 Modern Armor +1
07 Artillery
20 Transport
19 Destroyer +2
06 Battleships
22 Bombers
08 Stealth Bombers
31 Cruisers
06 Mobile SAMs
01 Al-Battani

Military Status: The Council
07 Workers
24 Slaves (all Saber)
13 Marines
31 Mechs
101 Modern Armor
00 Artillery
01 Artillery (Babe)
07 Cruise Missles
05 Transport
02 Carrier +2
01 Submarines
03 Destroyers
19 Nuclear Submarine +2
12 Bombers
24 Jet Fighters
03 TOW Infantry
11 Mobile SAMs



Military Status: Saber
01 Settler +1
51 Workers +9
14 Slaves (Babe)
22 Slaves (The Council)
08 Explorers
22 Marines +3
01 Infantry
01 Tank
78 Mech Infantry
102 Modern Armor
19 Artillery
15 Artillery (Babe)
00 Artillery (The Council)
17 Transports
05 Carriers
37 Destroyers +1
05 Battleships
04 Nuclear Submarines +2
21 Bombers
20 Jet Fighters +2
07 Army
13 Cruiser
08 Moblie SAMs
 
Naval: Battleships
  1. Between The Council and Gong:
    • John McClane (W-3NW of Free Swimming (Gong)):.
  2. Invasion Force Area:
    • Rocky Balboa (3N-5NW of Ellis Island):.
  3. Harry Callahan: (1E-7SE of Sugar-Free Wheaties):.
  4. * Henry Walton Jones, Jr (1N-7NW of Basement on a Hill (Gong)): [screenshot] 3SE and 2S.
  5. Martin Riggs (1N-3NW of Basement on a Hill (Gong)):.
  6. * John Clayton, Lord Greystoke (Azurra Coast): sails counterclockwise towards Unshackled.


Naval: Cruisers
  1. Invasion Fleet:
    • Free-Pizza (2NW of Unshackled):.
    • Free-Candy (2NW of Unshackled):.
    • Meleet's Manicure (2NW of Unshackled):.
    • Mischief of Meleet (2NW of Unshackled):.
    • Teal Thunder (2NW of Unshackled):.
    • Teal Tribulations (2NW of Unshackled):.
    • Lake of Air (2NW of Unshackled):.
    • Meleet In Motion (2NW of Unshackled): fortifies.
  2. Invasion Fleet Escorts:
    • Lake of Fire Unshackled:.
    • Free-At-Last Unshackled:.
  3. Invasion Fleet Area:
    • ShaMonster ShaMash (1N-7NW of Ellis Island):.
  4. Between Saber and The Council, SE:
    • Mercy of Meleet (6NE of Estoc (Saber)):.
    • * Teal Cruiser (6NE of Estoc (Saber)): [screenshot of two Saber Groups] 3S and 3N, nothing new.
    • * Free-Food-And-Beer: 6NE of Estoc (Saber)): 3SW and 3NE, nothing new.
  5. Between Saber and The Council, NW:
    • Free-Registration: (1S-6SW of The Nursery (The Council)):.
    • Free-Ride (1S-6SW of The Nursery (The Council)):.
  6. Between Saber and Babe, NW:
    • Free-Sailing: 1N-6NE of Lovey Howell (Saber):.
  7. Between Saber and Babe, SE:
    • Azurra Aruzza (6NE of Black Mamba (Babe):.
  8. SE of Gong:
    • Azurra Azualt (3E-2SE of Fat-Free (Babe):.
    • Ishme-Swishme 1S-5SE of Dark Side of the Moon (Gong):.
  9. Between The Council and Gong:
    • Marriage of Meleet (1W-8NW of Free Swimming (Gong)):.
  10. Roaming Around
    • Free-Spirited (1N-2NE of Ankara (Subcommitte Island)):.
    • * Free-Bird (1E-1SE of Toymaker (Babe): 3N and 3S [screentshot of 3 Saber Boats].
    • * Sugar-Free Surprise 2W of Lovey Howell (Babe): 3W and 3E, nothing.
    • * Teal Terror (4E-1SE of Cattaragus (Saber11)): 3W [screenshot of Saber11) and 3E.
    • * Mild Mannered Meleet (4E-2NE of Basement on a Hill (Gong)): 3S and 3N, nothing.
    • * Mumbling Meleet (1S-3SW of The Phoenix (Council): 6SE.
    • * Teal Twins (1S-3SW of The Phoenix (Council): 6SE.
    • * Sugar Pops (1S-3SW of The Phoenix (Council): 6SE.
    • * Trumpet of Teal (1S-1SE of Azurra Coast): sails counterclockwise towards Unshackled.
    • * Sugar, Sugar (1NE of Azurra Coast): sails counterclockwise towards Unshackled.

Naval: Destroyers
  1. Invasion Fleets:
    • * Sub Pinger (2NW of Unshackled): fortify.
    • * Sub Vacater (2NW of Unshackled): spacebar.
  2. Invasion Fleet Escorts:
    • Sub Sinker (Unshackled):.
    • Sub Stalker (Unshackled):.
    • * Sub Waster (Unshackled): fortify.
  3. Inshore Invasion Force:
    • Sub Marker (4W-4NW of Unshackled):.
    • * Sub Basher (4W-4NW of Unshackled): 4W and 4E, nothing new.
  4. Between Saber and The Council, NW:
    • * Sub Seeker (1S-6SW of The Nursery (The Council)): 4W [screenshot of 4 Saber boats] and 4E.
    • * Sub Looter (1S-6SW of The Nursery (The Council)): 4E and 4W, nothing new.
  5. Between Saber and Babe, NW:
    • * Sub Fixer (1N-6NE of Lovey Howell (Babe)): 4S and 4N, nothing.
    • * Sub Catcher (1N-6NE of Lovey Howell (Babe)): 3E [screenshot], 1E and 4W, nothing.
  6. Between Saber and Babe, SE:
    • * Sub Killer (6NE of Black Mamba (Babe)): 4S and 4N, nothing.
  7. Roaming Around
    • * Sub Finder (1N-3NW of Catclaw (Saber)): 2NW [screenshot of two Saber groups], 4SE and 2NW.
    • * Sub Spotter (4N-3NE of Lovey Howell (Babe)): 4NW and 4SE, nothing.
    • * Sub Attacker (2E-5SE of Sugar-Free Wheaties): [screenshot] 4E and 4W; nothing.
    • * Sub Jumper (2N-5NE of Basement on a Hill (Gong)): 4SE and 4NW.
    • * Sub Squasher (1SW of Coastal Geeks): sails clockwise towards Unshackled.
    • * Sub Opener (new in Ishme-Shamash): sails counter-clockwise towards Unshackled.
    • * Sub Thumper (new in Azurra Coast): sails counter-clockwise towards Unshackled.

Naval: Transports
  1. Lydia Sutherland (Unshackled):.
  2. LS-002 (Debt-Free):.
  3. LS-003 (Debt-Free):.
  4. LS-005 (Debt-Free):.
  5. LS-006 (Debt-Free):.
  6. LS-007 (Debt-Free):.
  7. LS-008 (Debt-Free):.
  8. LS-009 (Debt-Free):.
  9. LS-010 (Debt-Free):.
  10. LS-011 (Debt-Free):.
  11. LS-012 (Unshackled):.
  12. LS-013 (Debt-Free):.
  13. LS-014 (Unshackled):.
  14. LS-015 (Unshackled):.
  15. LS-016 (Debt-Free):.
  16. LS-017 (Unschackled):.
  17. * LS-018 (1SW of Debt-Free): sails into Unshackled and fortifies.
  18. LS-019 (Unshackled):.
  19. LS-020 (Unshackled):.
  20. LS-021 (Unshackled):.

Military

Outside of Freedom Central
Spoiler :

  • Artillery
    1. ArtilleryA
    2. ArtilleryB
  • Marine
    1. Marine16
    2. Marine17
    3. Marine18
    4. Marine19
    5. Marine20
    6. Marine21
    7. Marine22
    8. Marine23
    9. Marine24
    10. Marine25
    11. Marine26
    12. Marine27
    13. Marine28
    14. Marine29
    15. Marine30
    16. Marine31
  • Mech Infantry
    1. Mech Infantry79
    2. Mech Infantry80
    3. Mech Infantry81
    4. Mech Infantry82
  • Mobile SAM
    1. Mobile SAM05
    2. Mobile SAM06
  • Modern Armor
    1. Modern ArmorF
    2. Modern ArmorG
    3. Modern ArmorH
    4. Modern ArmorI
    5. Modern ArmorJ
    6. Modern ArmorK
    7. Modern ArmorL
    8. Modern ArmorM
    9. Modern ArmorN
    10. Modern ArmorO
    11. Modern ArmorP
    12. Modern ArmorQ
    13. Modern ArmorR
    14. Modern ArmorS
    15. Modern ArmorT
    16. Modern ArmorU
    17. Modern ArmorV
    18. Modern ArmorW
    19. Modern ArmorX
    20. Modern ArmorY
    21. Modern ArmorZ
    22. Modern ArmorAA
    23. Modern ArmorAB

47 Units Total



Invasion Force Breakdown
Spoiler :

In Debt-Free
  1. LS-002
    • Marine10
    • Marine14
    • Tank64 (MA)
    • Tank65 (MA)
    • Tank66 (MA)
    • W062 (worker)
  2. LS-003
    • Marine05
    • Mobile SAM03
    • Settler117
    • Tank67 (MA)
    • Tank68 (MA)
    • Tank69 (MA)
  3. LS-005
    • Marine06
    • Mobile SAM02
    • Tank70 (MA)
    • Tank71 (MA)
    • Tank72 (MA)
    • Tank73 (MA)
  4. LS-006
    • Marine09
    • Mobile SAM04
    • Tank74 (MA)
    • Tank75 (MA)
    • Tank76 (MA)
    • Tank77 (MA)
  5. LS-007
    • Marine08
    • Mobile SAM01
    • Tank78 (MA)
    • Tank79 (MA)
    • Tank80 (MA)
    • Tank81 (MA)
  6. LS-008
    • Marine07
    • Mech Infantry77
    • Tank82 (MA)
    • Tank83 (MA)
    • Tank84 (MA)
    • Tank85 (MA)
  7. LS-009
    • Marine11
    • Mech Infantry78
    • Modern Armor001
    • Tank86 (MA)
    • Tank87 (MA)
    • Tank88 (MA)
  8. LS-010
    • Marine12
    • Mech Infantry76
    • Modern Armor002
    • Modern Armor003
    • Modern Armor004
    • Modern Armor005
  9. LS-011
    • Marine13
    • Modern Armor006
    • Modern Armor007
    • Modern Armor008
    • Modern Armor009
    • Tank05 (MA)
  10. LS-013
    • Marine15
    • Modern ArmorA
    • Modern ArmorB
    • Modern ArmorC
    • Modern ArmorD
    • Modern ArmorE
  11. LS-016
    • empty

Total Units in Debt-Free
  • 01 Worker
  • 01 settler
  • 10 Marine
  • 04 Mobile SAM
  • 03 Mech Infantry
  • 40 Modern Armor


In Unshackled
  1. Lydia Sutherland
    • empty
  2. LS-012
    • empty
  3. LS-014
    • empty
  4. LS-015
    • empty
  5. LS-017
    • empty
  6. LS-019
    • empty
  7. LS-020
    • empty
  8. LS-021
    • empty


Total Units in Unshackled
  • 00 Worker
  • 00 settler
  • 00 Marine
  • 00 Mobile SAM
  • 00 Mech Infantry
  • 00 Modern Armor



Total Loaded Units
  • 01 Worker
  • 01 settler
  • 10 Marine
  • 04 Mobile SAM
  • 03 Mech Infantry
  • 40 Modern Armor


  • Workers
    Free:
    W062 (NE of Coastal Geeks): in LS-002.


    W064 (2SE of Tower of Babel): to SW of Mt. Kremlin, fortify.
    W065 (2SE of Tower of Babel): to SW of Mt. Kremlin, fortify.
    W066 (2SE of Tower of Babel): to SW of Mt. Kremlin, fortify.
    W067 (2SE of Tower of Babel): to SW of Mt. Kremlin, fortify.
    W069 (2SE of Tower of Babel): to SW of Mt. Kremlin, fortify.
    W097 (2SE of Tower of Babel): to SW of Mt. Kremlin, fortify.

    W093 (1N of Tower of Babel): to S of Mt. Kremlin, fortify.
    W094 (Mt. Kremlin): to 1S of Mt. Kremlin, fortify.
    W095 (Mt. Kremlin): to 1S of Mt. Kremlin, fortify.
    W096 (Mt. Kremlin): to 1S of Mt. Kremlin, fortify.
    W098 (Mt. Kremlin): to 1S of Mt. Kremlin, fortify.
    W099 (Mt. Kremlin): to 1S of Mt. Kremlin, fortify.

    Gong:
    W055 (W of Gilligan):.
    W057 (W of Gilligan):.
    W059 (W of Gilligan):.
    W060 (W of Gilligan):.
    W071 (W of Gilligan):.
    W072 (W of Gilligan):.

    W073 (NW of Gilligan):.
    W074 (NW of Gilligan):.
    W075 (NW of Gilligan):.
    W076 (NW of Gilligan):.
    W077 (NW of Gilligan):.
    W078 (NW of Gilligan):.

    W079 (W of Gilligan):.
    W080 (W of Gilligan):.

    W081 (S of Tujana):.
    W082 (S of Tujana):.
    W083 (S of Tujana):.
    W084 (S of Tujana):.
    W085 (S of Tujana):.
    W086 (S of Tujana):.
    W087 (S of Tujana):.
    W088 (S of Tujana):.
    W089 (S of Tujana):.
    W090 (S of Tujana):.

    W091 (N of Free Money):.
    W092 (N of Free Money): Airlift to 1N of Tower of Babel.

    Slave01 (N of Gilligan):.


    Former Workers
    Spoiler :

    W001 (airfield W of Dusty Harbor, 11SE).
    W002 (joined to Freetoes).
    W003 (joined to Freetoes).
    W004 (joined to Freetoes).
    W005 (joined to Freeborn).
    W006 (joined to Weltonspolt).
    W007 (joined to Coastal Geeks).
    W008 (joined to Kazgungudom).
    W009 (joined to Coastal Geeks).
    W010 (joined to Freehand).
    W011 (joined to Freehand).
    W012 (joined to Freehand).
    W013 (joined to Sugar-Free Wheaties).
    W014 (joined to Sugar-Free Wheaties).
    W015 (joined to Ishme-Shamash).
    W016 (joined to Teal Domination).
    W017 (airfield W of Sid City, 11NW).
    W018 (joined to Kazgungudom).
    W019 (joined to Teal Domination).
    W020 (joined to Cat Ballou).
    W021 (joined to Freehand).
    W022 (joined to Azurra Coast).
    W023 (joined to Kazgungudom).
    W024 (joined to FreeToes).
    W025 (joined to FreeToes).
    W026 (joined to Chicago XIII).
    W027 (joined to Lake Port).
    W028 (joined to Lake Port).
    W029 (joined to Lake Port).
    W030 (airfield SW of Ishme-Shamash).
    W037 (airfield GONG).
    W039 (airfield 2N of Lake port).
    W040 (joined to Kremlin).
    W041 (airfield N of Tower of Babel).
    W042 (airfield NE of Tower of Babel).
    W043 (airfield 2N of Tower of Babel).
    W044 (joined to Tower of Babel).
    W045 (joined to Liberty Bell).
    W046 (airfield N, NE of Tower of Babe).
    W047 (airfield 2NE of Tower of Babel).
    W048 (joined to Freeborn).
    W049 (airfield GONG).
    W050 (joined to Kremlin).
    W051 (Airfiel N, NW of Rock Lobsterford).
    W052 (joins Kazkungudom).
    W053 (airfield NE, E of Tower of Babel).
    W054 (joined to Footloose).
    W056 (joined to Citadel of Ur).
    W058 (joined to Kremlin).
    W061 (joined to Sugar-Free Wheaties).
    W063 (joined to Martin Luther King Jr).
    W068 (joined to Ninhursag-Ki).
    W070 (joined to Citadel of Ur).
    W100 (joined to Kazgungudom, Turn 258).
    W101 (joined to Kazgungudom, Turn 251).
    W102 (joined to Kazgungudom, Turn 258).
 
No pollution this turn.

We have more transport capacity than units. We have nine empty Transports and 47 fighting units outside Freedom Central. So the question is not, 'What do we load?' but 'What do we leave behind?' We shouldn't leave our SGL exposed, so we need at least one unit to stay with him.

Are 90 units enough to invade?

I've asked The Council if they know where Saber's Armies are located.

Spend 152 of 5170 gold to investigate Claymore.

Spend 280 of 5018 gold to safely steal Saber's World Map, which is cheaper than investigating their interior cities. Could have (should have!) done this a long time ago.

Spend 241 of 4738 gold to investigate The Treasury of The Council. It is roughly twice as cultured as Kazgungudom. I want to be sure it cannot get to 20,000 culture points before 2050 AD.

We can steal Saber's plans for 4730 (Immediately), 7095 (Carefully) or 9460 (Safely). We cannot afford any of these choices.

We can steal The Council's plans for: 2721 (Immediately), 4081 (Carefully) or 5442 (Safely, which we cannot afford).

Inventory our forces outside Freedom Central.

  • 02 Artillery
  • 16 Marine
  • 04 Mech Infantry
  • 02 Mobile SAMs
  • 23 Modern Armor
  • 01 SGL

Space Flight in 44 turns.

4497 gold, +908 gpt.
 
Zoomed Out, centered on Mt. Kremlin
Spoiler :

258_ZoomOut.jpg



Zoomed Out, Gong
Spoiler :

258_ZoomOutGong.jpg



Zoomed Out, 11SE
Spoiler :

258_ZoomOut_11SE.jpg



Zoomed Out, 11NW
Spoiler :

258_ZoomOut_11NW.jpg



Zoomed Out, NW Free (Free to Saber)
Spoiler :

Forgot this time.


Zoomed Out, Babe
Spoiler :

258_ZoomOutBabe.jpg



Zoomed Out, Saber
Spoiler :

258_ZoomOutSaber.jpg



Zoomed Out, Saber 11 Tile Island
Spoiler :

258_ZoomOut_11Saber.jpg



Zoomed Out, Thelma and Louise
Spoiler :

258_ZoomOut_ThelmaLouise.jpg



Zoomed Out, SubCommittee Island
Spoiler :

258_ZoomOut_SubcommitteeIsland.jpg



Zoomed Out, The Council
Spoiler :

258_ZoomOutCouncil.jpg

 
Domestic
Spoiler :

258_Domestic.jpg



Top 5 and Demographics
Spoiler :

258_Top5.jpg



Victory Conditions
Spoiler :

258_Victory.jpg

 
International Scene
Spoiler :

258_International.jpg



Trading: The Council
Spoiler :

258_Council.jpg



Trading: BABE
Spoiler :

258_Babe.jpg



Trading: SABER
Spoiler :

258_Saber.jpg

 
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