Turns 260 to 269

CommandoBob

AbstractArt
Joined
May 18, 2005
Messages
8,231
Location
Too near The Temple of Jerry Jones
Turn 260 1345 AD Status

City Status
(* = completed build)
(# = completes next turn)
(## = rushed, completes next turn)
City Name in Italics indicates maximum population.
City Name in BOLD indicates growth

  1. # Freedom Central (12): Stealth Bomber in 1.
  2. Thessauronicleus (12): vModern Armor in 3.
  3. Great Walls of Fire (2/Gong): Cruise Missle in 41.
  4. Kazgungudom (12): Stealth Bomber in 2.
  5. Nutbush City (2/Gong): artillery in 61.
  6. Thombriel (12): vBattleship in 5.
  7. Fortress of Meleet (12): vCruiser in 4.
  8. We Built This City (4/Gong): Wealth.
  9. * Kremlin (12): Airport -> vStealth Bomber in 7.
  10. Dark Side of the Moon (9/Gong): vNuclear Sub in 133.
  11. Citadel of Ur (12): Stealth Bomber in 4.
  12. Tower of Babel (12): vModern Armor in 2.
  13. Scarborough Fair (2/Gong): Artillery in 61.
  14. Ring of Fire (1/Gong): rTransport in 75.
  15. Ishme-Shamash (12): vDestroyer in 5.
  16. Weltonspolt (12): vTransport in 2.
  17. Teal domination (12): vCruiser in 5.
  18. Ninhursag-Ki (12): vModern Armor in 2.
  19. Abbey Road (2/Gong): Cruise Missle in 41.
  20. Azurra Coast (12): vDestroyer in 5.
  21. Lake Port (12): vDestroyer in 4.
  22. # Marad-Dur (12): vModern Armor in 1.
  23. Sugar-Free Wheaties (12): vCruiser in 5.
  24. FreeToes (12): vDestroyer in 2.
  25. The Watchtower (2/Gong): Cruise Missle in 42.
  26. Coastal Geeks (12): vDestroyer in 8.
  27. Smoke on the Water (1/Gong): Worker in 9.
  28. Liberty Bell (12): vModern Armor in 4.
  29. Free Money (12/Gong): airport in 2.
  30. TuTuba (7): Wealth.
  31. Nuclear-Free (4/Gong): Cruise Missle in 42.
  32. Free-Tuning (6/Gong): Wealth.
  33. Cat Ballou (12): vModern Armor in 2.
  34. Sin City (1/Gong): Wealth.
  35. Freehand (12): vDestroyer in 3.
  36. Town Called Malice (2/Gong): Cruise Missle in 41.
  37. Home-Free (6/Gong): Wealth.
  38. Furs-Free (4/Gong): Cruise Missle in 42.
  39. On Flame With RocknRoll (2/Gong): Cruise Missle in 41.
  40. CBGB's (2/Gong): Cruise Missle in 41.
  41. Hangar 18 (2/Gong): Cruise Missle in 41.
  42. Fair-Free (6/Gong): Wealth.
  43. Hermit (9/Gong): Wealth.
  44. Basement on a Hill (2/Gong): Cruise Missle in 41.
  45. # Chicago XIII (12): Stealth Bomber in 1.
  46. Farkle Liberation (8): artillery in 60.
  47. Free Swimming (6/Gong): Cruise Missle in 42.
  48. Plain Free (6/Gong): Wealth.
  49. Numenor (6): vDestroyer in 99.
  50. Vista-Free (7): artillery in 60.
  51. Liberty Shore (5/Gong): Cruise Missle in 42.
  52. Space colony-Free (6/Gong): Cruise Missle in 42.
  53. Jungle-Free (6): settler in 10.
  54. Ellis Island (6): vTransport in 47.
  55. T for Texas (2/Gong): Cruise Missle in 41.
  56. Corporation-Free (5/Gong): Cruise Missle in 42.
  57. Pete's End (2/Gong): Cruise Missle in 41.
  58. Religion-Free (6/Gong): Wealth.
  59. BuyOneGetOne-Free (3/Gong): Cruise Missle in 42.
  60. GetOutOfJail-Free (4/Gong): harbor in 2.
  61. Aga (6/Gong): wealth.
  62. Unshackled (7): vTransport in 47.
  63. Free World (3/Gong): wealth.
  64. Perelandra (8): artillery in 60.
  65. Culture Free (6/Gong): Cruise Missle in 42.
  66. Dusty Harbor (6/11SE): vDestroyer in 114.
  67. Debt-Free (7): vTransport in 22.
  68. Sid City (6/11NW): Wealth.
  69. GONG-Free (3/Gong): wealth.
  70. Interest-Free (6/Gong): Cruise Missle in 42.
  71. Gratis (7): vCavalry in 79.
  72. Gilligan (6/Gong): airport in 4.
  73. Hihhuli (12/Gong): rCavalry in 79.
  74. Martin Luther King Jr. (4/11NW): rDestroyer in 119.
  75. Gun-Free (8): Wealth.
  76. Tujana (6/Gong): Mobile SAM in 99.
  77. Fat-Free (6/Gong): Cruise Missle in 42.
  78. Ur (6/Gong): Wealth.
  79. Freethinking (7/Gong): Cruise Missle in 42.
  80. Teal Landing (6/Gong): Cruise Missle in 42.
  81. Freeborn (5/11NW): rDestroyer in 119.
  82. Monte Cristo (1/11SE): rDestroyer in 69.
  83. Footloose (5/11SE): rDestroyer in 8.


Next Turn Builds
  • Stealth Bomber in Freedom Central
  • Modern Armor in Marad-Dur
  • Stealth Bomber in Chicago XIII


City Buildings
  • 01 x Sun Tzu's Art of War (Kazgungudom)
  • 01 x Theory of Evoultion (Kazgungudom)
  • 01 x Palace (Freedom Central)
  • 01 x Forbidden Palace (Kazgungudom)
  • 01 x Hoover Dam (Kazgungudom)
  • 01 x Pyramids (Dark Side of the Moon)
  • 01 x Leonardo's Workshop (Dark Side of the Moon)
  • 01 x Wall Street (Citadel of Ur)
  • 42 x Granaries (via Pyramids)
  • 28 x Marketplaces
  • 25 x Libraries
  • 18 x Universities
  • 31 x Barracks (via Sun Tzu)
  • 31 x Hydro Plants (via Hoover)
  • 15 x Courthouses
  • 21 x Harbors
  • 12 x Aqueducts
  • 19 x Factories
  • 06 x Airports +1
  • 15 x Banks
  • 12 x Stock Exchanges
  • 04 x Commercial Docks
  • 17 x Research Labs

Military Support
Total Units: 379 (+0)
Allowed Units: 155 (+0)
Cost per Turn: 448 gpt (+0)


Compared to BABE (Despotism) we are Strong.
Compared to The Council (Republic) we are Strong.
Compared to SABER (Communism) we are Average.

Domestic Issues
Space Flight in 44 turns.
000% science
000% luxuries
100% taxes


Resources connected to Freedom Central

02 Uraninum connected
06 Aluminum connected.
03 Rubbers are connected.
01 Oil is connected
03 Coal is connected.
04 Saltpeter is connected.
05 Iron are connected.
05 Horses are connected.

01 Wines (from Saber)
05 Furs
04 Spices are connected (one to Saber).
02 Ivory are connected.
05 Silk are connected.
05 Gems are connected.


Military Status
16 Settlers
39 Workers
31 Marines
82 Mech Infantry
85 Modern Armor
07 Artillery
20 Transport
22 Destroyer
06 Battleships
22 Bombers
10 Stealth Bombers
32 Cruisers
06 Mobile SAMs
01 Al-Battani

Military Status: The Council
07 Workers
24 Slaves (all Saber)
13 Marines
31 Mechs
101 Modern Armor
00 Artillery
01 Artillery (Babe)
07 Cruise Missles
05 Transport
02 Carrier
01 Submarines
03 Destroyers
19 Nuclear Submarine
12 Bombers
24 Jet Fighters
03 TOW Infantry
11 Mobile SAMs



Military Status: Saber
00 Settler
59 Workers +4
14 Slaves (Babe)
22 Slaves (The Council)
08 Explorers
22 Marines
01 Infantry (Elite, on Thelma and Louise)
01 Tank
79 Mech Infantry
102 Modern Armor
19 Artillery
15 Artillery (Babe)
00 Artillery (The Council)
17 Transports
05 Carriers
37 Destroyers
05 Battleships
05 Nuclear Submarines
21 Bombers
20 Jet Fighters
07 Army
14 Cruiser +1
08 Moblie SAMs

Espionage
Steal Plans
  • The Council
    • Immediately: 2721
    • Carefully: 4081
    • Safely: 5442
  • Saber
    • Immediately: 4830
    • Carefully: 7245
    • Safely: 9660
 
Naval: Battleships
  1. Between The Council and Gong:
    • John McClane (W-3NW of Free Swimming (Gong)):.
  2. Invasion Force Area:
    • Rocky Balboa (3N-5NW of Ellis Island):.
  3. Harry Callahan: (1E-7SE of Sugar-Free Wheaties):.
  4. * Henry Walton Jones, Jr (4SE of The Bangles (11Saber)): 5SE.
  5. Martin Riggs (1N-3NW of Basement on a Hill (Gong)):.
  6. * John Clayton, Lord Greystoke (1N of Vista-Free): sails counterclockwise towards Unshackled, stopping in Farkle Liberation.


Naval: Cruisers
  1. Invasion Fleet:
    • Free-Pizza (2NW of Unshackled):.
    • Free-Candy (2NW of Unshackled):.
    • Meleet's Manicure (2NW of Unshackled):.
    • Mischief of Meleet (2NW of Unshackled):.
    • Teal Thunder (2NW of Unshackled):.
    • Teal Tribulations (2NW of Unshackled):.
    • Lake of Air (2NW of Unshackled):.
    • Meleet In Motion (2NW of Unshackled): fortifies.
  2. Invasion Fleet Escorts:
    • Lake of Fire Unshackled:.
    • Free-At-Last Unshackled:.
  3. Invasion Fleet Area:
    • ShaMonster ShaMash (1N-7NW of Ellis Island):.
  4. Between Saber and The Council, SE:
    • Mercy of Meleet (6NE of Estoc (Saber)):.
    • * Teal Cruiser (6NE of Estoc (Saber)): 3W [screenshot of two Saber Groups] and 3E, nothing new.
    • * Free-Food-And-Beer: 6NE of Estoc (Saber)): spacebar.
  5. Between Saber and The Council, NW:
    • Free-Registration: (1S-6SW of The Nursery (The Council)):.
    • Free-Ride (1S-6SW of The Nursery (The Council)):.
  6. Between Saber and Babe, NW:
    • Free-Sailing: 1N-6NE of Lovey Howell (Saber):.
  7. Between Saber and Babe, SE:
    • Azurra Aruzza (6NE of Black Mamba (Babe):.
  8. SE of Gong:
    • Azurra Azualt (3E-2SE of Fat-Free (Babe):.
    • Ishme-Swishme 1S-5SE of Dark Side of the Moon (Gong):.
  9. Between The Council and Gong:
    • Marriage of Meleet (1W-8NW of Free Swimming (Gong)):.
  10. Roaming Around
    • Free-Spirited (1N-2NE of Ankara (Subcommitte Island)):.
    • * Free-Bird (1E-1SE of Toymaker (Babe): [screenshot] 3N and 3S.
    • * Sugar-Free Surprise 2W of Lovey Howell (Babe): 3S to Babe Coast and 3N, nothing.
    • * Teal Terror (4E-1SE of Cattaragus (Saber11)): 3W [screenshot of 11Saber] and 3E, nothing.
    • * Mild Mannered Meleet (4SE of The Bangles (11Saber): 5SE, spacebar.
    • * Mumbling Meleet (4S-1SE of The New Yard (Council): 6SE.
    • * Teal Twins (4S-1SE of The New Yard (Council): 6SE.
    • * Sugar Pops (4S-1SE of The New Yard (Council): 6SE.
    • * Trumpet of Teal (1N of Vista-Free): sails counterclockwise towards Unshackled, stopping in Farkle Liberation.
    • * Sugar, Sugar (1NW of Gun-Free): sails counterclockwise towards Unshackled, stops in Ellis Island.
    • * Mirror of Meleet (2SE of Lake Port): sails clockwise towards Unshackled., stops in Coastal Geeks.

Naval: Destroyers
  1. Invasion Fleets:
    • Sub Pinger (2NW of Unshackled): fortify.
    • Sub Vacater (2NW of Unshackled): spacebar.
  2. Invasion Fleet Escorts:
    • Sub Sinker (Unshackled):.
    • Sub Stalker (Unshackled):.
    • Sub Waster (Unshackled):.
  3. Inshore Invasion Force:
    • Sub Marker (4W-4NW of Unshackled):.
    • * Sub Basher (4W-4NW of Unshackled): 4N and 4S, nothing new.
  4. Between Saber and The Council, NW:
    • * Sub Seeker (1S-6SW of The Nursery (The Council)): 4W [screenshot of 4 Saber boats] and 4E.
    • * Sub Looter (1S-6SW of The Nursery (The Council)): 4NE and 4SW, nothing new.
  5. Between Saber and Babe, NW:
    • * Sub Fixer (1N-6NE of Lovey Howell (Babe)): 3E [screenshot], 1E and 4W, nothing.
    • * Sub Catcher (1N-6NE of Lovey Howell (Babe)): 4S and 4N, nothing.
  6. Between Saber and Babe, SE:
    • * Sub Killer (6NE of Black Mamba (Babe)): 4S and 4N, nothing.
  7. Roaming Around
    • * Sub Finder (1N-3NW of Catclaw (Saber)): 2NW [screenshot of two Saber groups], 2S and 2NE, spacebar.
    • * Sub Spotter (4N-3NE of Lovey Howell (Babe)): 4W [screenshot of Thelma and Lousise] and 4E, nothing.
    • * Sub Attacker (2E-5SE of Sugar-Free Wheaties): [screenshot] 4E and 4W; nothing.
    • Sub Jumper (4SE of The Bangles (11Saber)): 5SE, spacebar .
    • Sub Squasher (1SW of Debt-Free): joins the forces outside of Unshackled, fortify.
    • * Sub Opener (1NW of Ellis Island): 8W.
    • * Sub Thumper (1NW of Ellis Island): sails into Unshackled, fortify.
    • * Sub Nuker (4E-1NE of Wakizashi (Saber)): [screenshot of two Saber groups] 4W to Saber coast and 4E.
    • * Sub Remover (new in Freeborn, 11NW): fortify.
    • * Sub Hunter (1SE of Debt-Free): sails Unshackled and fortifies.

Naval: Transports
  1. Lydia Sutherland (Unshackled):.
  2. LS-002 (Debt-Free):.
  3. LS-003 (Debt-Free):.
  4. LS-005 (Debt-Free):.
  5. LS-006 (Debt-Free):.
  6. LS-007 (Debt-Free):.
  7. LS-008 (Debt-Free):.
  8. LS-009 (Debt-Free):.
  9. LS-010 (Debt-Free):.
  10. LS-011 (Debt-Free):.
  11. LS-012 (Unshackled):.
  12. LS-013 (Debt-Free):.
  13. LS-014 (Unshackled):.
  14. LS-015 (Unshackled):.
  15. LS-016 (Debt-Free):.
  16. LS-017 (Unschackled):.
  17. LS-018 (Unschackled):.
  18. LS-019 (Unshackled):.
  19. LS-020 (Unshackled):.
  20. LS-021 (Unshackled):.

Military

Outside of Freedom Central
Spoiler :

  • Artillery
    1. ArtilleryA
    2. ArtilleryB
  • Marine
    1. Marine16
    2. Marine17
    3. Marine18
    4. Marine19
    5. Marine20
    6. Marine21
    7. Marine22
    8. Marine23
    9. Marine24
    10. Marine25
    11. Marine26
    12. Marine27
    13. Marine28
    14. Marine29
    15. Marine30
    16. Marine31
  • Mech Infantry
    1. Mech Infantry79
    2. Mech Infantry80
    3. Mech Infantry81
    4. Mech Infantry82
  • Mobile SAM
    1. Mobile SAM05
    2. Mobile SAM06
  • Modern Armor
    1. Modern ArmorF
    2. Modern ArmorG
    3. Modern ArmorH
    4. Modern ArmorI
    5. Modern ArmorJ
    6. Modern ArmorK
    7. Modern ArmorL
    8. Modern ArmorM
    9. Modern ArmorN
    10. Modern ArmorO
    11. Modern ArmorP
    12. Modern ArmorQ
    13. Modern ArmorR
    14. Modern ArmorS
    15. Modern ArmorT
    16. Modern ArmorU
    17. Modern ArmorV
    18. Modern ArmorW
    19. Modern ArmorX
    20. Modern ArmorY
    21. Modern ArmorZ
    22. Modern ArmorAA
    23. Modern ArmorAB
    24. Modern ArmorAC
    25. Modern ArmorAD

49 Units Total



Invasion Force Breakdown
Spoiler :

In Debt-Free
  1. LS-002
    • Marine10
    • Marine14
    • Tank64 (MA)
    • Tank65 (MA)
    • Tank66 (MA)
    • W062 (worker)
  2. LS-003
    • Marine05
    • Mobile SAM03
    • Settler117
    • Tank67 (MA)
    • Tank68 (MA)
    • Tank69 (MA)
  3. LS-005
    • Marine06
    • Mobile SAM02
    • Tank70 (MA)
    • Tank71 (MA)
    • Tank72 (MA)
    • Tank73 (MA)
  4. LS-006
    • Marine09
    • Mobile SAM04
    • Tank74 (MA)
    • Tank75 (MA)
    • Tank76 (MA)
    • Tank77 (MA)
  5. LS-007
    • Marine08
    • Mobile SAM01
    • Tank78 (MA)
    • Tank79 (MA)
    • Tank80 (MA)
    • Tank81 (MA)
  6. LS-008
    • Marine07
    • Mech Infantry77
    • Tank82 (MA)
    • Tank83 (MA)
    • Tank84 (MA)
    • Tank85 (MA)
  7. LS-009
    • Marine11
    • Mech Infantry78
    • Modern Armor001
    • Tank86 (MA)
    • Tank87 (MA)
    • Tank88 (MA)
  8. LS-010
    • Marine12
    • Mech Infantry76
    • Modern Armor002
    • Modern Armor003
    • Modern Armor004
    • Modern Armor005
  9. LS-011
    • Marine13
    • Modern Armor006
    • Modern Armor007
    • Modern Armor008
    • Modern Armor009
    • Tank05 (MA)
  10. LS-013
    • Marine15
    • Modern ArmorA
    • Modern ArmorB
    • Modern ArmorC
    • Modern ArmorD
    • Modern ArmorE
  11. LS-016
    • empty

Total Units in Debt-Free
  • 01 Worker
  • 01 settler
  • 10 Marine
  • 04 Mobile SAM
  • 03 Mech Infantry
  • 40 Modern Armor


In Unshackled
  1. Lydia Sutherland
    • empty
  2. LS-012
    • empty
  3. LS-014
    • empty
  4. LS-015
    • empty
  5. LS-017
    • empty
  6. LS-019
    • empty
  7. LS-020
    • empty
  8. LS-021
    • empty


Total Units in Unshackled
  • 00 Worker
  • 00 settler
  • 00 Marine
  • 00 Mobile SAM
  • 00 Mech Infantry
  • 00 Modern Armor



Total Loaded Units
  • 01 Worker
  • 01 settler
  • 10 Marine
  • 04 Mobile SAM
  • 03 Mech Infantry
  • 40 Modern Armor


  • Workers
    Free:
    W062 (NE of Coastal Geeks): in LS-002.


    W064 (2SW of Freedom Central): to SE of Vista-Free, pollution cleanup.
    W065 (2SW of Freedom Central): to SE of Vista-Free, pollution cleanup.
    W066 (2SW of Freedom Central): to SE of Vista-Free, pollution cleanup.
    W067 (2SW of Freedom Central): to SE of Vista-Free, pollution cleanup.
    W069 (2SW of Freedom Central): to SE of Vista-Free, pollution cleanup.
    W097 (2SW of Freedom Central): to SE of Vista-Free, pollution cleanup.

    W092 1S of Mt. Kremlin):.
    W093 (1S of Mt. Kremlin):.
    W094 (1S of Mt. Kremlin):.
    W095 (1S of Mt. Kremlin):.
    W096 (1S of Mt. Kremlin):.
    W098 (1S of Mt. Kremlin):.
    W099 (1S of Mt. Kremlin):.
    W103 (1N of Tower of Babel): to S of Mt. Kremlin, fortify.

    Gong:
    W055 (W of Gilligan):.
    W057 (W of Gilligan):.
    W059 (W of Gilligan):.
    W060 (W of Gilligan):.
    W071 (W of Gilligan):.
    W072 (W of Gilligan):.

    W073 (NW of Gilligan):.
    W074 (NW of Gilligan):.
    W075 (NW of Gilligan):.
    W076 (NW of Gilligan):.
    W077 (NW of Gilligan):.
    W078 (NW of Gilligan):.

    W079 (W of Gilligan):.
    W080 (W of Gilligan):.

    W081 (S of Tujana):.
    W082 (S of Tujana):.
    W083 (S of Tujana):.
    W084 (S of Tujana):.
    W085 (S of Tujana):.
    W086 (S of Tujana):.
    W087 (S of Tujana):.
    W088 (S of Tujana):.
    W089 (S of Tujana):.
    W090 (S of Tujana):.

    W091 (N of Free Money): Airlift to 1N of Tower of Babel.

    Slave01 (N of Gilligan):.


    Former Workers
    Spoiler :

    W001 (airfield W of Dusty Harbor, 11SE).
    W002 (joined to Freetoes).
    W003 (joined to Freetoes).
    W004 (joined to Freetoes).
    W005 (joined to Freeborn).
    W006 (joined to Weltonspolt).
    W007 (joined to Coastal Geeks).
    W008 (joined to Kazgungudom).
    W009 (joined to Coastal Geeks).
    W010 (joined to Freehand).
    W011 (joined to Freehand).
    W012 (joined to Freehand).
    W013 (joined to Sugar-Free Wheaties).
    W014 (joined to Sugar-Free Wheaties).
    W015 (joined to Ishme-Shamash).
    W016 (joined to Teal Domination).
    W017 (airfield W of Sid City, 11NW).
    W018 (joined to Kazgungudom).
    W019 (joined to Teal Domination).
    W020 (joined to Cat Ballou).
    W021 (joined to Freehand).
    W022 (joined to Azurra Coast).
    W023 (joined to Kazgungudom).
    W024 (joined to FreeToes).
    W025 (joined to FreeToes).
    W026 (joined to Chicago XIII).
    W027 (joined to Lake Port).
    W028 (joined to Lake Port).
    W029 (joined to Lake Port).
    W030 (airfield SW of Ishme-Shamash).
    W037 (airfield GONG).
    W039 (airfield 2N of Lake port).
    W040 (joined to Kremlin).
    W041 (airfield N of Tower of Babel).
    W042 (airfield NE of Tower of Babel).
    W043 (airfield 2N of Tower of Babel).
    W044 (joined to Tower of Babel).
    W045 (joined to Liberty Bell).
    W046 (airfield N, NE of Tower of Babe).
    W047 (airfield 2NE of Tower of Babel).
    W048 (joined to Freeborn).
    W049 (airfield GONG).
    W050 (joined to Kremlin).
    W051 (Airfiel N, NW of Rock Lobsterford).
    W052 (joins Kazkungudom).
    W053 (airfield NE, E of Tower of Babel).
    W054 (joined to Footloose).
    W056 (joined to Citadel of Ur).
    W058 (joined to Kremlin).
    W061 (joined to Sugar-Free Wheaties).
    W063 (joined to Martin Luther King Jr).
    W068 (joined to Ninhursag-Ki).
    W070 (joined to Citadel of Ur).
    W092 (joined to Kazgungudom, Turn 259).
    W100 (joined to Kazgungudom, Turn 255).
    W101 (joined to Kazgungudom, Turn 251).
    W102 (joined to Kazgungudom, Turn 255).
 
We again refuse The Council's offer of peace.

Pollution near Vista-Free is cleaned up.

Added a new item in Stats; Espionage. Right now I will use to track what it will cost to steal enemy plans.

Checked the prices to investigate each city of Saber. This list is in the order on the espionage screen. The price quoted is for 'Safely'.

  1. Bingol: 25
  2. Baldric: 160
  3. Urfa: 34
  4. Scymitar: 164
  5. Denizli: 64
  6. Mugla: 68
  7. Georgetown: 158
  8. Salonika: 40
  9. Taiaha: 158
  10. Ankara: 25
  11. Konya: 25
  12. Claymore: 152
  13. Aydin: 40
  14. Izmit: 53
  15. Yatagan: 166
  16. Uskudar: 50
  17. Katana: 154
  18. Iznik: 80
  19. Karebla: 162
  20. Bursa: 50
  21. Elear: 170
  22. Edrine: 82
  23. Istanbul: 57
  24. Van: 84
  25. Woundhealer: 168
  26. Tokat: 108
  27. Thanks for the Leaders: 46
  28. I Got You Babe: 67
  29. Wakizashi: 150
  30. Of: 48
  31. Yanagiba: 164
  32. Triangle: 37
  33. Zweihander: 162
  34. Rapier: 162
  35. Demise: 44
  36. Babeout: 72
  37. Babe B Gone: 53
  38. Mos Eisley: 160
  39. Elisha Cuthbert: 24
  40. Louise: 56
  41. Caliburnus: 168
  42. Estoc: 118
  43. Tizona: 156
  44. Vorpal: 55
  45. Babe No More: 118
  46. Thelma: 53
  47. Catclaw: 138
  48. The Bangles: 45
  49. Die Babe Die: 82
  50. Toymaker: 45
  51. Marsden's Trading Post: 76
  52. Hysterectomy: 114
  53. Foreclosure: 70
  54. What's Plan B?: 47
  55. New Saber Babe: 40
  56. We Own This Now!: 80
  57. Catadbolg: 62
  58. Black Mamba: 41
  59. Zar'roc: 67
  60. Cat's Pajamas: 47
  61. Smooth Move: 48
  62. Stiletto: 59
  63. Tanto: 63
  64. Facon: 140
  65. Luscious Jackson: 44
  66. Cattaraugus: 47
  67. Damocles' Sword: 164
  68. Bayonet: 77
  69. Dirk: 71
  70. Electra: 54
  71. Kris: 150
  72. Lovely Howell: 30
  73. New BABE: 53
  74. Kukri: 102
  75. Antalya: 53
  76. Rouge: 47
  77. Lightsaber: 65
  78. Copperhead: 56
  79. Storm: 49
  80. Ambassoadar Hotel: 32
  81. Kafa: 55
  82. Cotton Mouth: 50
  83. Kahnawake: 37
  84. Caughnawaga: 34
  85. Sinop: 48
  86. California Rattle Snake: 49
  87. Riza: 30
  88. Zonguldak: 24


Eighty-eight cities. Cost to investigate each one, 7095 gold.

Well, that's not going to happen. I wanted to investigate cities, looking for Saber's Armies.

Inventory our forces outside Freedom Central.

  • 02 Artillery
  • 16 Marine
  • 04 Mech Infantry
  • 02 Mobile SAMs
  • 25 Modern Armor
  • 01 SGL

Space Flight in 42 turns.

6317 gold, +911 gpt.

Invasion Questions
Do we keep Claymore or raze/replace?

After Claymore, what is our next target(s)?
 
Zoomed Out, centered on Mt. Kremlin
Spoiler :

260_ZoomOut.jpg



Zoomed Out, Gong
Spoiler :

260_ZoomOutGong.jpg



Zoomed Out, 11SE
Spoiler :

260_ZoomOut_11SE.jpg



Zoomed Out, 11NW
Spoiler :

260_ZoomOut_11NW.jpg



Zoomed Out, NW Free (Free to Saber)
Spoiler :

260_ZoomOut_NWFree.jpg



Zoomed Out, Babe
Spoiler :

260_ZoomOutBabe.jpg



Zoomed Out, Saber
Spoiler :

260_ZoomOutSaber.jpg



Claymore Area
Spoiler :

260_ClaymoreArea.jpg



Zoomed Out, Saber 11 Tile Island
Spoiler :

260_ZoomOut_11Saber.jpg



Zoomed Out, Thelma and Louise
Spoiler :

260_ZoomOut_ThelmaLouise.jpg



Zoomed Out, SubCommittee Island
Spoiler :

260_ZoomOut_SubcommitteeIsland.jpg



Zoomed Out, The Council
Spoiler :

260_ZoomOutCouncil.jpg

 
Domestic
Spoiler :

260_Domestic.jpg



Top 5 and Demographics
Spoiler :

260_Top5.jpg



Victory Conditions
Spoiler :

260_Victory.jpg

 
International Scene
Spoiler :

260_International.jpg



Trading: The Council
Spoiler :

260_Council.jpg



Trading: BABE
Spoiler :

260_Babe.jpg



Trading: SABER
Spoiler :

260_Saber.jpg

 
Free Bird
Spoiler :

T260_FreeBird.jpg



Sub Attacker
Spoiler :

260_SubAttacker.jpg



Sub Finder
Spoiler :

T260_SubFinder.jpg



Sub Fixer
Spoiler :

T260_SubFixer.jpg



Sub Nuker
Spoiler :

T260_SubNuker.jpg



Sub Seeker
Spoiler :

T260_SubSeeker.jpg



Sub Spotter
Spoiler :

T260_SubSpotter.jpg



Teal Cruiser
Spoiler :

T260_TealCruiser.jpg



Teal Terror
Spoiler :

260_TealTerror.jpg

 
When do you think we'll be ready to launch.
We can load at anytime. We have more Transports than we need or can fill right now.

We need to keep Claymore at least for a turn, so that we can move the transports in and unload the modern armor.
We have a Settler already loaded, so if we raze Claymore we can replace it. But I was planning to capture Claymore on the initial turn of the war and move our Transports into the city that turn, unload our settler, and then raze and replace on that turn (if that's what we thought was best).

General (Random) War Thoughts
In four turns we can buy Saber's military plans. That information will cost about 10K gold. That would tell us where Saber's Armies are located. I am very worried that the Armies could devestate our invasion attack. Or worse, invade us. Is it worth the cost? I'm not sure.

I think our troops will be at sea for two IBTs. I would like to keep that information away from Saber. Ideally, we would sneak attack Claymore as it is currently defended and our Transports would still enough movement to enter the city and unload. To do that, we have to head SW from Unshackled/Debt-Free due to the Cruiser/Destroyer group due East of Claymore. If the Destroyer were to move 4S or 4SW it could spot our boats if we headed directly for Claymore (one IBT at sea). Since they force a longer route, let us use that to our advantage, if we can.

I need to use our Bombers for Recon, if they can do that.

I don't want to leave our SGL exposed to any city snooping. Outside of Freedom Central is fine, but we need something on top to hide him from a City Investigation.

I don't want to make peace with The Council until we are at war with Saber. It has not been a great deception, but it still might help.
 
City Status
(* = completed build)
(# = completes next turn)
(## = rushed, completes next turn)
City Name in Italics indicates maximum population.
City Name in BOLD indicates growth

  1. * Freedom Central (12): Stealth Bomber (11) -> Stealth Fighter in 2.
  2. Thessauronicleus (12): vModern Armor in 2.
  3. Great Walls of Fire (2/Gong): Cruise Missle in 40.
  4. # Kazgungudom (12): Stealth Bomber in 1.
  5. Nutbush City (2/Gong): artillery in 60.
  6. Thombriel (12): vBattleship in 4.
  7. Fortress of Meleet (12): vCruiser in 3.
  8. We Built This City (4/Gong): Wealth.
  9. Kremlin (12): vStealth Bomber in 6 -> vStealth Fighter in 3.
  10. Dark Side of the Moon (9/Gong): vNuclear Sub in 132.
  11. Citadel of Ur (12): Stealth Bomber in 3.
  12. # Tower of Babel (12): vModern Armor in 1.
  13. Scarborough Fair (2/Gong): Artillery in 60.
  14. Ring of Fire (1/Gong): rTransport in 74.
  15. Ishme-Shamash (12): vDestroyer in 4.
  16. # Weltonspolt (12): vTransport in 1.
  17. Teal domination (12): vCruiser in 4.
  18. # Ninhursag-Ki (12): vModern Armor in 1.
  19. Abbey Road (2/Gong): Cruise Missle in 40.
  20. Azurra Coast (12): vDestroyer in 4.
  21. Lake Port (12): vDestroyer in 3.
  22. * Marad-Dur (12): vModern Armor (AE) -> vModern Armor in 3.
  23. Sugar-Free Wheaties (12): vCruiser in 4.
  24. # FreeToes (12): vDestroyer in 1.
  25. The Watchtower (2/Gong): Cruise Missle in 41.
  26. Coastal Geeks (12): vDestroyer in 7.
  27. Smoke on the Water (1/Gong): Worker in 8.
  28. Liberty Bell (12): vModern Armor in 3.
  29. # Free Money (12/Gong): airport in 1.
  30. TuTuba (7): Wealth.
  31. Nuclear-Free (4/Gong): Cruise Missle in 41.
  32. Free-Tuning (6/Gong): Wealth.
  33. # Cat Ballou (12): vModern Armor in 1.
  34. Sin City (1/Gong): Wealth.
  35. Freehand (12): vDestroyer in 2.
  36. Town Called Malice (2/Gong): Cruise Missle in 40.
  37. Home-Free (6/Gong): Wealth.
  38. Furs-Free (4/Gong): Cruise Missle in 41.
  39. On Flame With RocknRoll (2/Gong): Cruise Missle in 40.
  40. CBGB's (2/Gong): Cruise Missle in 40.
  41. Hangar 18 (2/Gong): Cruise Missle in 40.
  42. Fair-Free (6/Gong): Wealth.
  43. Hermit (9/Gong): Wealth.
  44. Basement on a Hill (2/Gong): Cruise Missle in 40.
  45. * Chicago XIII (12): Stealth Bomber (12) -> Airport in 4.
  46. Farkle Liberation (8): artillery in 59.
  47. Free Swimming (6/Gong): Cruise Missle in 41.
  48. Plain Free (6/Gong): Wealth.
  49. Numenor (6): vDestroyer in 98.
  50. Vista-Free (7): artillery in 59.
  51. Liberty Shore (5/Gong): Cruise Missle in 41.
  52. Space colony-Free (6/Gong): Cruise Missle in 41.
  53. Jungle-Free (7): settler in 9.
  54. Ellis Island (6): vTransport in 46.
  55. T for Texas (2/Gong): Cruise Missle in 40.
  56. Corporation-Free (5/Gong): Cruise Missle in 41.
  57. Pete's End (2/Gong): Cruise Missle in 40.
  58. Religion-Free (6/Gong): Wealth.
  59. BuyOneGetOne-Free (3/Gong): Cruise Missle in 41.
  60. # GetOutOfJail-Free (4/Gong): harbor in 1.
  61. Aga (6/Gong): wealth.
  62. Unshackled (7): vTransport in 46.
  63. Free World (3/Gong): wealth.
  64. Perelandra (8): artillery in 59.
  65. Culture Free (6/Gong): Cruise Missle in 41.
  66. Dusty Harbor (6/11SE): vDestroyer in 113.
  67. Debt-Free (8): vTransport in 21.
  68. Sid City (6/11NW): Wealth.
  69. GONG-Free (3/Gong): wealth.
  70. Interest-Free (6/Gong): Cruise Missle in 41.
  71. Gratis (7): vCavalry in 78.
  72. Gilligan (6/Gong): airport in 3.
  73. Hihhuli (12/Gong): rCavalry in 78.
  74. Martin Luther King Jr. (4/11NW): rDestroyer in 118.
  75. Gun-Free (8): Wealth.
  76. Tujana (6/Gong): Mobile SAM in 98.
  77. Fat-Free (6/Gong): Cruise Missle in 41.
  78. Ur (6/Gong): Wealth.
  79. Freethinking (7/Gong): Cruise Missle in 41.
  80. Teal Landing (6/Gong): Cruise Missle in 41.
  81. Freeborn (5/11NW): rDestroyer in 118.
  82. Monte Cristo (1/11SE): rDestroyer in 68.
  83. Footloose (5/11SE): rDestroyer in 7.


Next Turn Builds
  • Stealth Bomber in Kazgungudom
  • Modern Armor in Tower of Babel
  • Transport in Weltonspolt
  • Modern Armor in Ninhursag-Ki
  • Destroyer in FreeToes
  • Airport in Free Money
  • Modern Armor in Cat Ballou
  • Harbor in GetOutOfJail-Free


City Buildings
  • 01 x Sun Tzu's Art of War (Kazgungudom)
  • 01 x Theory of Evoultion (Kazgungudom)
  • 01 x Palace (Freedom Central)
  • 01 x Forbidden Palace (Kazgungudom)
  • 01 x Hoover Dam (Kazgungudom)
  • 01 x Pyramids (Dark Side of the Moon)
  • 01 x Leonardo's Workshop (Dark Side of the Moon)
  • 01 x Wall Street (Citadel of Ur)
  • 42 x Granaries (via Pyramids)
  • 28 x Marketplaces
  • 25 x Libraries
  • 18 x Universities
  • 31 x Barracks (via Sun Tzu)
  • 31 x Hydro Plants (via Hoover)
  • 15 x Courthouses
  • 21 x Harbors
  • 12 x Aqueducts
  • 19 x Factories
  • 06 x Airports
  • 15 x Banks
  • 12 x Stock Exchanges
  • 04 x Commercial Docks
  • 17 x Research Labs

Military Support
Total Units: 382 (+3)
Allowed Units: 155 (+0)
Cost per Turn: 454 gpt (+6)


Compared to BABE (Despotism) we are Strong.
Compared to The Council (Republic) we are Strong.
Compared to SABER (Communism) we are Average.

Domestic Issues
Space Flight in 41 turns.
000% science
000% luxuries
100% taxes


Resources connected to Freedom Central

02 Uraninum connected
06 Aluminum connected.
03 Rubbers are connected.
01 Oil is connected
03 Coal is connected.
04 Saltpeter is connected.
05 Iron are connected.
05 Horses are connected.

01 Wines (from Saber)
05 Furs
04 Spices are connected (one to Saber).
02 Ivory are connected.
05 Silk are connected.
05 Gems are connected.


Military Status
16 Settlers
39 Workers
31 Marines
82 Mech Infantry
85 Modern Armor +1
07 Artillery
20 Transport
22 Destroyer
06 Battleships
22 Bombers
12 Stealth Bombers +2
32 Cruisers
06 Mobile SAMs
01 Al-Battani

Military Status: The Council
07 Workers
24 Slaves (all Saber)
13 Marines
31 Mechs
101 Modern Armor
00 Artillery
01 Artillery (Babe)
07 Cruise Missles
05 Transport
02 Carrier
01 Submarines
03 Destroyers
19 Nuclear Submarine
12 Bombers
24 Jet Fighters
03 TOW Infantry
11 Mobile SAMs



Military Status: Saber
00 Settler
59 Workers
14 Slaves (Babe)
22 Slaves (The Council)
08 Explorers
22 Marines
01 Infantry (Elite, on Thelma and Louise)
01 Tank
79 Mech Infantry
102 Modern Armor
19 Artillery
15 Artillery (Babe)
00 Artillery (The Council)
17 Transports
05 Carriers
37 Destroyers
05 Battleships
06 Nuclear Submarines +1
21 Bombers
20 Jet Fighters
07 Army
15 Cruiser +1
08 Moblie SAMs

Espionage
Steal Plans
  • The Council
    • Immediately: 2721
    • Carefully: 4081
    • Safely: 5442
  • Saber
    • Immediately: 4850
    • Carefully: 7275
    • Safely: 9700
 
Naval: Battleships
  1. Between The Council and Gong:
    • John McClane (W-3NW of Free Swimming (Gong)):.
  2. Invasion Force Area:
    • Rocky Balboa (3N-5NW of Ellis Island):.
  3. Harry Callahan: (1E-7SE of Sugar-Free Wheaties):.
  4. Henry Walton Jones, Jr (4S-1SE of The Bangles (11Saber): spacebar.
  5. Martin Riggs (1N-3NW of Basement on a Hill (Gong)):.
  6. * John Clayton, Lord Greystoke (Farkle Liberation): sails into Unshackled.


Naval: Cruisers
  1. Invasion Fleet:
    • Free-Pizza (2NW of Unshackled):.
    • Free-Candy (2NW of Unshackled):.
    • Meleet's Manicure (2NW of Unshackled):.
    • Mischief of Meleet (2NW of Unshackled):.
    • Teal Thunder (2NW of Unshackled):.
    • Teal Tribulations (2NW of Unshackled):.
    • Lake of Air (2NW of Unshackled):.
    • Meleet In Motion (2NW of Unshackled):.
  2. Invasion Fleet Escorts:
    • Lake of Fire Unshackled:.
    • Free-At-Last Unshackled:.
  3. Invasion Fleet Area:
    • ShaMonster ShaMash (1N-7NW of Ellis Island):.
  4. Between Saber and The Council, SE:
    • Mercy of Meleet (6NE of Estoc (Saber)):.
    • * Teal Cruiser (6NE of Estoc (Saber)): 3W [screenshot of two Saber Groups (from T260)] and 3E, nothing new.
    • Free-Food-And-Beer: 6NE of Estoc (Saber)): spacebar.
  5. Between Saber and The Council, NW:
    • Free-Registration: (1S-6SW of The Nursery (The Council)):.
    • Free-Ride (1S-6SW of The Nursery (The Council)):.
  6. Between Saber and Babe, NW:
    • Free-Sailing: 1N-6NE of Lovey Howell (Saber):.
  7. Between Saber and Babe, SE:
    • Azurra Aruzza (6NE of Black Mamba (Babe):.
  8. SE of Gong:
    • Azurra Azualt (3E-2SE of Fat-Free (Babe):.
    • Ishme-Swishme 1S-5SE of Dark Side of the Moon (Gong):.
  9. Between The Council and Gong:
    • Marriage of Meleet (1W-8NW of Free Swimming (Gong)):.
  10. Roaming Around
    • Free-Spirited (1N-2NE of Ankara (Subcommitte Island)):.
    • * Free-Bird (1E-1SE of Toymaker (Babe): all alone, 3SE and 3NW, still alone.
    • * Sugar-Free Surprise 2W of Lovey Howell (Babe): 3W and 3E, nothing.
    • * Teal Terror (4E-1SE of Cattaragus (Saber11)): 3W [screenshot of 11Saber, copy of T260] and 3E, nothing.
    • * Mild Mannered Meleet (4S-1SE of The Bangles (11Saber): 2SW, 2NE, spacebar.
    • * Mumbling Meleet (1W-2NW of Freeborn (11NW): 4E, spacebar.
    • * Teal Twins (1W-2NW of Freeborn (11NW): 4E, spacebar.
    • * Sugar Pops (1W-2NW of Freeborn (11NW): 4E, spacebar.
    • * Trumpet of Teal (Farkle Liberation): joins the Cruiser gang outside of Unshackled, fortifies.
    • * Sugar, Sugar (Ellis Island): joins the Cruiser gang outside of Unshackled, fortifies.
    • * Mirror of Meleet (Coastal Geeks): sails clockwise towards Unshackled., stops in Coastal Geeks.

Naval: Destroyers
  1. Invasion Fleets:
    • Sub Pinger (2NW of Unshackled):.
    • Sub Vacater (2NW of Unshackled): spacebar.
    • Sub Squasher (2NW of Unshackled):.
  2. Invasion Fleet Escorts:
    • Sub Sinker (Unshackled):.
    • Sub Stalker (Unshackled):.
    • Sub Waster (Unshackled):.
    • Sub Thumper (Unshackled):.
  3. Inshore Invasion Force:
    • Sub Marker (4W-4NW of Unshackled):.
    • * Sub Basher (4W-4NW of Unshackled): sees 2 vBattleships and 1 vDestroyer 3S, 4SW, spots vCruiser 1S-3SE of Katana (Saber) and 4NE.
    • * Sub Opener (4W-4NW of Unshackled): 4NW and 4SE, nothing.
  4. Between Saber and The Council, NW:
    • * Sub Seeker (1S-6SW of The Nursery (The Council)): 4W [screenshot of 4 Saber boats, copy of T260] and 4E.
    • * Sub Looter (1S-6SW of The Nursery (The Council)): 4E and 4W, nothing new.
  5. Between Saber and Babe, NW:
    • * Sub Fixer (1N-6NE of Lovey Howell (Babe)): [screenshot wanted of vCruiser/vDestoryer 1N-4NE of New BABE (Babe)!], 4S and 4N, nothing.
    • * Sub Catcher (1N-6NE of Lovey Howell (Babe)): 4N and 4S, nothing.
  6. Between Saber and Babe, SE:
    • * Sub Killer (6NE of Black Mamba (Babe)): 4N and 4S, nothing.
  7. Roaming Around
    • * Sub Finder (1N-3NW of Catclaw (Saber)): 2NW [screenshot of two Saber groups, copy of T260], 2S and 2NE, spacebar.
    • * Sub Spotter (4N-3NE of Lovey Howell (Babe)): 4W [screenshot of Thelma and Lousise, copy of T260] and 4E, nothing.
    • * Sub Attacker (2E-5SE of Sugar-Free Wheaties): [screenshot, copy (almost) of T260] 4NE and 4SW; nothing.
    • Sub Jumper (4S-1SE of The Bangles (11Saber): spacebar.
    • * Sub Nuker (4E-1NE of Wakizashi (Saber)): [screenshot of two Saber groups] 4SW towards Claymore and 4NE.
    • Sub Remover (new in Freeborn, 11NW): fortify.
    • Sub Hunter (1SE of Debt-Free): sails Unshackled and fortifies.

Naval: Transports
  1. Lydia Sutherland (Unshackled):.
  2. LS-002 (Debt-Free):.
  3. LS-003 (Debt-Free):.
  4. LS-005 (Debt-Free):.
  5. LS-006 (Debt-Free):.
  6. LS-007 (Debt-Free):.
  7. LS-008 (Debt-Free):.
  8. LS-009 (Debt-Free):.
  9. LS-010 (Debt-Free):.
  10. LS-011 (Debt-Free):.
  11. LS-012 (Unshackled):.
  12. LS-013 (Debt-Free):.
  13. LS-014 (Unshackled):.
  14. LS-015 (Unshackled):.
  15. LS-016 (Debt-Free):.
  16. LS-017 (Unschackled):.
  17. LS-018 (Unschackled):.
  18. LS-019 (Unshackled):.
  19. LS-020 (Unshackled):.
  20. LS-021 (Unshackled):.

Military

Outside of Freedom Central
Spoiler :

  • Artillery
    1. ArtilleryA
    2. ArtilleryB
  • Marine
    1. Marine16
    2. Marine17
    3. Marine18
    4. Marine19
    5. Marine20
    6. Marine21
    7. Marine22
    8. Marine23
    9. Marine24
    10. Marine25
    11. Marine26
    12. Marine27
    13. Marine28
    14. Marine29
    15. Marine30
    16. Marine31
  • Mech Infantry
    1. Mech Infantry79
    2. Mech Infantry80
    3. Mech Infantry81
    4. Mech Infantry82
  • Mobile SAM
    1. Mobile SAM05
    2. Mobile SAM06
  • Modern Armor
    1. Modern ArmorF
    2. Modern ArmorG
    3. Modern ArmorH
    4. Modern ArmorI
    5. Modern ArmorJ
    6. Modern ArmorK
    7. Modern ArmorL
    8. Modern ArmorM
    9. Modern ArmorN
    10. Modern ArmorO
    11. Modern ArmorP
    12. Modern ArmorQ
    13. Modern ArmorR
    14. Modern ArmorS
    15. Modern ArmorT
    16. Modern ArmorU
    17. Modern ArmorV
    18. Modern ArmorW
    19. Modern ArmorX
    20. Modern ArmorY
    21. Modern ArmorZ
    22. Modern ArmorAA
    23. Modern ArmorAB
    24. Modern ArmorAC
    25. Modern ArmorAD
    26. Modern ArmorAE

49 Units Total



Invasion Force Breakdown
Spoiler :

In Debt-Free
  1. LS-002
    • Marine10
    • Marine14
    • Tank64 (MA)
    • Tank65 (MA)
    • Tank66 (MA)
    • W062 (worker)
  2. LS-003
    • Marine05
    • Mobile SAM03
    • Settler117
    • Tank67 (MA)
    • Tank68 (MA)
    • Tank69 (MA)
  3. LS-005
    • Marine06
    • Mobile SAM02
    • Tank70 (MA)
    • Tank71 (MA)
    • Tank72 (MA)
    • Tank73 (MA)
  4. LS-006
    • Marine09
    • Mobile SAM04
    • Tank74 (MA)
    • Tank75 (MA)
    • Tank76 (MA)
    • Tank77 (MA)
  5. LS-007
    • Marine08
    • Mobile SAM01
    • Tank78 (MA)
    • Tank79 (MA)
    • Tank80 (MA)
    • Tank81 (MA)
  6. LS-008
    • Marine07
    • Mech Infantry77
    • Tank82 (MA)
    • Tank83 (MA)
    • Tank84 (MA)
    • Tank85 (MA)
  7. LS-009
    • Marine11
    • Mech Infantry78
    • Modern Armor001
    • Tank86 (MA)
    • Tank87 (MA)
    • Tank88 (MA)
  8. LS-010
    • Marine12
    • Mech Infantry76
    • Modern Armor002
    • Modern Armor003
    • Modern Armor004
    • Modern Armor005
  9. LS-011
    • Marine13
    • Modern Armor006
    • Modern Armor007
    • Modern Armor008
    • Modern Armor009
    • Tank05 (MA)
  10. LS-013
    • Marine15
    • Modern ArmorA
    • Modern ArmorB
    • Modern ArmorC
    • Modern ArmorD
    • Modern ArmorE
  11. LS-016
    • empty

Total Units in Debt-Free
  • 01 Worker
  • 01 settler
  • 10 Marine
  • 04 Mobile SAM
  • 03 Mech Infantry
  • 40 Modern Armor


In Unshackled
  1. Lydia Sutherland
    • empty
  2. LS-012
    • empty
  3. LS-014
    • empty
  4. LS-015
    • empty
  5. LS-017
    • empty
  6. LS-019
    • empty
  7. LS-020
    • empty
  8. LS-021
    • empty


Total Units in Unshackled
  • 00 Worker
  • 00 settler
  • 00 Marine
  • 00 Mobile SAM
  • 00 Mech Infantry
  • 00 Modern Armor



Total Loaded Units
  • 01 Worker
  • 01 settler
  • 10 Marine
  • 04 Mobile SAM
  • 03 Mech Infantry
  • 40 Modern Armor


  • Workers
    Free:
    W062 (NE of Coastal Geeks): in LS-002.


    W064 (SE of Vista-Free): to 1N of Thessauronicleus, build fort.
    W065 (SE of Vista-Free): to 1N of Thessauronicleus, build fort.
    W066 (SE of Vista-Free): to 1N of Thessauronicleus, build fort.
    W067 (SE of Vista-Free): to 1N of Thessauronicleus, build fort.

    W069 (SE of Vista-Free): to 1N-1NW of Thessauronicleus, build fort.
    W093 (1S of Mt. Kremlin): to 1N-1NW of Thessauronicleus, build fort.
    W094 (1S of Mt. Kremlin): to 1N-1NW of Thessauronicleus, build fort.
    W095 (1S of Mt. Kremlin): to 1N-1NW of Thessauronicleus, build fort.

    W096 (1S of Mt. Kremlin): to 2NE of Freedom Central, build fort.
    W097 (SE of Vista-Free): to 2NE of Freedom Central, build fort.
    W098 (1S of Mt. Kremlin): to 2NE of Freedom Central, build fort.
    W099 (1S of Mt. Kremlin): to 2NE of Freedom Central, build fort.

    W091 (1N of Tower of Babel): to S of Mt. Kremlin, fortify.
    W103 (1S of Mt. Kremlin):.


    W092 Was joined to Kazgungudom, back on T259.

    Gong:
    W055 (W of Gilligan):.
    W057 (W of Gilligan):.
    W059 (W of Gilligan):.
    W060 (W of Gilligan):.
    W071 (W of Gilligan):.
    W072 (W of Gilligan):.

    W073 (NW of Gilligan):.
    W074 (NW of Gilligan):.
    W075 (NW of Gilligan):.
    W076 (NW of Gilligan):.
    W077 (NW of Gilligan):.
    W078 (NW of Gilligan):.

    W079 (W of Gilligan):.
    W080 (W of Gilligan):.

    W081 (S of Tujana):.
    W082 (S of Tujana):.
    W083 (S of Tujana):.
    W084 (S of Tujana):.
    W085 (S of Tujana):.
    W086 (S of Tujana):.
    W087 (S of Tujana):.
    W088 (S of Tujana):.
    W089 (S of Tujana):.
    W090 (S of Tujana): Airlift to 1N of Tower of Babel.



    Slave01 (N of Gilligan):.


    Former Workers
    Spoiler :

    W001 (airfield W of Dusty Harbor, 11SE).
    W002 (joined to Freetoes).
    W003 (joined to Freetoes).
    W004 (joined to Freetoes).
    W005 (joined to Freeborn).
    W006 (joined to Weltonspolt).
    W007 (joined to Coastal Geeks).
    W008 (joined to Kazgungudom).
    W009 (joined to Coastal Geeks).
    W010 (joined to Freehand).
    W011 (joined to Freehand).
    W012 (joined to Freehand).
    W013 (joined to Sugar-Free Wheaties).
    W014 (joined to Sugar-Free Wheaties).
    W015 (joined to Ishme-Shamash).
    W016 (joined to Teal Domination).
    W017 (airfield W of Sid City, 11NW).
    W018 (joined to Kazgungudom).
    W019 (joined to Teal Domination).
    W020 (joined to Cat Ballou).
    W021 (joined to Freehand).
    W022 (joined to Azurra Coast).
    W023 (joined to Kazgungudom).
    W024 (joined to FreeToes).
    W025 (joined to FreeToes).
    W026 (joined to Chicago XIII).
    W027 (joined to Lake Port).
    W028 (joined to Lake Port).
    W029 (joined to Lake Port).
    W030 (airfield SW of Ishme-Shamash).
    W037 (airfield GONG).
    W039 (airfield 2N of Lake port).
    W040 (joined to Kremlin).
    W041 (airfield N of Tower of Babel).
    W042 (airfield NE of Tower of Babel).
    W043 (airfield 2N of Tower of Babel).
    W044 (joined to Tower of Babel).
    W045 (joined to Liberty Bell).
    W046 (airfield N, NE of Tower of Babe).
    W047 (airfield 2NE of Tower of Babel).
    W048 (joined to Freeborn).
    W049 (airfield GONG).
    W050 (joined to Kremlin).
    W051 (Airfiel N, NW of Rock Lobsterford).
    W052 (joins Kazkungudom).
    W053 (airfield NE, E of Tower of Babel).
    W054 (joined to Footloose).
    W056 (joined to Citadel of Ur).
    W058 (joined to Kremlin).
    W061 (joined to Sugar-Free Wheaties).
    W063 (joined to Martin Luther King Jr).
    W068 (joined to Ninhursag-Ki).
    W070 (joined to Citadel of Ur).
    W092 (joined to Kazgungudom, Turn 259).
    W100 (joined to Kazgungudom, Turn 255).
    W101 (joined to Kazgungudom, Turn 251).
    W102 (joined to Kazgungudom, Turn 255).
 
We again refuse The Council's offer of peace.

Saber has three sources of Oil, Rapier (Saber), Marsden's Trading Post (Babe) and Urfa (Babe).

Ufra is coastal, if that helps any.

Babe has one Airport, in Ambassador Hotel (1).

Kahnawake (2) of Babe has a Harbor, but I think it is pre-Saber. Kahnawake is a one-tile island, so building a harbor in it doesn't make much sense for Saber.

See two polluted tiles in Babe.

We built three forts this turn on the homeland. I'm open to ideas on where others should be built.

Do we want Forts in Gong? We've got the workers.

Inventory our forces outside Freedom Central.

  • 02 Artillery
  • 16 Marine
  • 04 Mech Infantry
  • 02 Mobile SAMs
  • 26 Modern Armor
  • 01 SGL

Space Flight in 41 turns.

7228 gold, +906 gpt.
 
None this turn.

Print-Screen button is semi-dead.
 
None this turn.

Print-Screen button is semi-dead.
 
None this turn.

Print-Screen button is semi-dead.
 
Sub Attacker
Spoiler :

261_SubAttacker.jpg



Sub Finder
Spoiler :

T261_SubFinder.jpg



Sub Nuker
Spoiler :

T261_SubNuker.jpg



Sub Seeker
Spoiler :

T261_SubSeeker.jpg



Sub Spotter
Spoiler :

T261_SubSpotter.jpg



Teal Cruiser
Spoiler :

T261_TealCruiser.jpg

 
City Status
(* = completed build)
(# = completes next turn)
(## = rushed, completes next turn)
City Name in Italics indicates maximum population.
City Name in BOLD indicates growth

  1. # Freedom Central (12): Stealth Fighter in 1.
  2. # Thessauronicleus (12): vModern Armor in 1.
  3. Great Walls of Fire (2/Gong): Cruise Missle in 39.
  4. * Kazgungudom (12): Stealth Bomber (13) -> Stealth Bomber in 4.
  5. Nutbush City (2/Gong): artillery in 59.
  6. Thombriel (12): vBattleship in 3.
  7. Fortress of Meleet (12): vCruiser in 2.
  8. We Built This City (4/Gong): Wealth.
  9. Kremlin (12): vStealth Fighter in 2.
  10. Dark Side of the Moon (9/Gong): vNuclear Sub in 131.
  11. Citadel of Ur (12): Stealth Bomber in 2.
  12. * Tower of Babel (12): vModern Armor (AF) -> vModern Armor in 3.
  13. Scarborough Fair (2/Gong): Artillery in 59.
  14. Ring of Fire (1/Gong): rTransport in 73.
  15. Ishme-Shamash (12): vDestroyer in 3.
  16. * Weltonspolt (12): vTransport (LS-022) -> vTransport in 5.
  17. Teal domination (12): vCruiser in 3.
  18. * Ninhursag-Ki (12): vModern Armor (AG -> vModern Armor in 3.
  19. Abbey Road (2/Gong): Cruise Missle in 39.
  20. Azurra Coast (12): vDestroyer in 3.
  21. Lake Port (12): vDestroyer in 2.
  22. Marad-Dur (12): vModern Armor in 2.
  23. Sugar-Free Wheaties (12): vCruiser in 3.
  24. * FreeToes (12): vDestroyer (Sub Grabber) -> vDestroyer in 5.
  25. The Watchtower (2/Gong): Cruise Missle in 40.
  26. Coastal Geeks (12): vDestroyer in 6.
  27. Smoke on the Water (1/Gong): Worker in 7.
  28. Liberty Bell (12): vModern Armor in 2.
  29. * Free Money (12/Gong): airport -> rMechInfantry in 55.
  30. TuTuba (7): Wealth.
  31. Nuclear-Free (5/Gong): Cruise Missle in 40.
  32. Free-Tuning (6/Gong): Wealth.
  33. * Cat Ballou (12): vModern Armor (AH -> vModern Armor in 6.
  34. Sin City (1/Gong): Wealth.
  35. # Freehand (12): vDestroyer in 1.
  36. Town Called Malice (2/Gong): Cruise Missle in 39.
  37. Home-Free (6/Gong): Wealth.
  38. Furs-Free (4/Gong): Cruise Missle in 40.
  39. On Flame With RocknRoll (2/Gong): Cruise Missle in 39.
  40. CBGB's (2/Gong): Cruise Missle in 39.
  41. Hangar 18 (2/Gong): Cruise Missle in 39.
  42. Fair-Free (6/Gong): Wealth.
  43. Hermit (9/Gong): Wealth.
  44. Basement on a Hill (2/Gong): Cruise Missle in 39.
  45. Chicago XIII (12): Airport in 3.
  46. Farkle Liberation (8): artillery in 58.
  47. Free Swimming (6/Gong): Cruise Missle in 40.
  48. Plain Free (6/Gong): Wealth.
  49. Numenor (6): vDestroyer in 97.
  50. Vista-Free (7): artillery in 58.
  51. Liberty Shore (5/Gong): Cruise Missle in 40.
  52. Space colony-Free (6/Gong): Cruise Missle in 40.
  53. Jungle-Free (7): settler in 8.
  54. Ellis Island (6): vTransport in 45.
  55. T for Texas (2/Gong): Cruise Missle in 39.
  56. Corporation-Free (5/Gong): Cruise Missle in 40.
  57. Pete's End (2/Gong): Cruise Missle in 39.
  58. Religion-Free (6/Gong): Wealth.
  59. BuyOneGetOne-Free (3/Gong): Cruise Missle in 40.
  60. * GetOutOfJail-Free (4/Gong): harbor -> Mobile SAM in 100.
  61. Aga (6/Gong): wealth.
  62. Unshackled (7): vTransport in 45.
  63. Free World (3/Gong): wealth.
  64. Perelandra (8): artillery in 58.
  65. Culture Free (6/Gong): Cruise Missle in 40.
  66. Dusty Harbor (6/11SE): vDestroyer in 112.
  67. Debt-Free (8): vTransport in 20.
  68. Sid City (6/11NW): Wealth.
  69. GONG-Free (3/Gong): wealth.
  70. Interest-Free (6/Gong): Cruise Missle in 40.
  71. Gratis (7): vCavalry in 77.
  72. Gilligan (6/Gong): airport in 2.
  73. Hihhuli (12/Gong): rCavalry in 77.
  74. Martin Luther King Jr. (4/11NW): rDestroyer in 117.
  75. Gun-Free (8): Wealth.
  76. Tujana (6/Gong): Mobile SAM in 97.
  77. Fat-Free (6/Gong): Cruise Missle in 40.
  78. Ur (6/Gong): Wealth.
  79. Freethinking (7/Gong): Cruise Missle in 40.
  80. Teal Landing (6/Gong): Cruise Missle in 40.
  81. Freeborn (5/11NW): rDestroyer in 117.
  82. Monte Cristo (1/11SE): rDestroyer in 67.
  83. Footloose (5/11SE): rDestroyer in 6.


Next Turn Builds
  • Stealth Fighter in Freedom Central
  • Modern Armor in Thessauronicleus
  • Destroyer in Freehand


City Buildings
  • 01 x Sun Tzu's Art of War (Kazgungudom)
  • 01 x Theory of Evoultion (Kazgungudom)
  • 01 x Palace (Freedom Central)
  • 01 x Forbidden Palace (Kazgungudom)
  • 01 x Hoover Dam (Kazgungudom)
  • 01 x Pyramids (Dark Side of the Moon)
  • 01 x Leonardo's Workshop (Dark Side of the Moon)
  • 01 x Wall Street (Citadel of Ur)
  • 42 x Granaries (via Pyramids)
  • 28 x Marketplaces
  • 25 x Libraries
  • 18 x Universities
  • 31 x Barracks (via Sun Tzu)
  • 31 x Hydro Plants (via Hoover)
  • 15 x Courthouses
  • 22 x Harbors +1
  • 12 x Aqueducts
  • 19 x Factories
  • 07 x Airports +1
  • 15 x Banks
  • 12 x Stock Exchanges
  • 04 x Commercial Docks
  • 17 x Research Labs

Military Support
Total Units: 388 (+6)
Allowed Units: 155 (+0)
Cost per Turn: 466 gpt (+12)


Compared to BABE (Despotism) we are Strong.
Compared to The Council (Republic) we are Strong.
Compared to SABER (Communism) we are Average.

Domestic Issues
Space Flight in 41 turns.
000% science
000% luxuries
100% taxes


Resources connected to Freedom Central

02 Uraninum connected
06 Aluminum connected.
03 Rubbers are connected.
01 Oil is connected
03 Coal is connected.
04 Saltpeter is connected.
05 Iron are connected.
05 Horses are connected.

01 Wines (from Saber)
05 Furs
04 Spices are connected (one to Saber).
02 Ivory are connected.
05 Silk are connected.
05 Gems are connected.


Military Status
16 Settlers
39 Workers
31 Marines
82 Mech Infantry
89 Modern Armor +3
07 Artillery
21 Transport +1
22 Destroyer
06 Battleships
22 Bombers
13 Stealth Bombers +1
32 Cruisers
06 Mobile SAMs
01 Al-Battani

Military Status: The Council
07 Workers
24 Slaves (all Saber)
13 Marines
31 Mechs
101 Modern Armor
00 Artillery
01 Artillery (Babe)
07 Cruise Missles
05 Transport
02 Carrier
01 Submarines
03 Destroyers
19 Nuclear Submarine
12 Bombers
24 Jet Fighters
03 TOW Infantry
11 Mobile SAMs



Military Status: Saber
00 Settler
56 Workers -3
14 Slaves (Babe)
22 Slaves (The Council)
08 Explorers
22 Marines
01 Infantry (Elite, on Thelma and Louise)
01 Tank
79 Mech Infantry
102 Modern Armor
19 Artillery
15 Artillery (Babe)
00 Artillery (The Council)
17 Transports
05 Carriers
37 Destroyers
05 Battleships
06 Nuclear Submarines
21 Bombers
20 Jet Fighters
01 Stealth Bombers +1
07 Army
15 Cruiser
08 Moblie SAMs

Espionage
Steal Plans
  • The Council
    • Immediately: 2721
    • Carefully: 4081
    • Safely: 5442
  • Saber
    • Immediately: 4830
    • Carefully: 7245
    • Safely: 9660
 
Naval: Battleships
  1. Between The Council and Gong:
    • John McClane (W-3NW of Free Swimming (Gong)):.
  2. Invasion Force Area:
    • Rocky Balboa (3N-5NW of Ellis Island):.
  3. Harry Callahan: (1E-7SE of Sugar-Free Wheaties):.
  4. Henry Walton Jones, Jr (4S-1SE of The Bangles (11Saber): spacebar.
  5. Martin Riggs (1N-3NW of Basement on a Hill (Gong)):.
  6. * John Clayton, Lord Greystoke (Unshackled): 1W-3SW and 1W.


Naval: Cruisers
  1. Invasion Fleet:
    • Free-Pizza (2NW of Unshackled):.
    • Free-Candy (2NW of Unshackled):.
    • Meleet's Manicure (2NW of Unshackled):.
    • Mischief of Meleet (2NW of Unshackled):.
    • Teal Thunder (2NW of Unshackled):.
    • Teal Tribulations (2NW of Unshackled):.
    • Lake of Air (2NW of Unshackled):.
    • Meleet In Motion (2NW of Unshackled):.
    • Trumpet of Teal (2NW of Unshackled):
    • Sugar, Sugar (2NW of Unshackled):.
  2. Invasion Fleet Escorts:
    • Lake of Fire Unshackled:.
    • Free-At-Last Unshackled:.
  3. Invasion Fleet Area:
    • ShaMonster ShaMash (1N-7NW of Ellis Island):.
  4. Between Saber and The Council, SE:
    • Mercy of Meleet (6NE of Estoc (Saber)):.
    • * Teal Cruiser (6NE of Estoc (Saber)): 3W and 3E.
    • * Free-Food-And-Beer (6NE of Estoc (Saber)): 3SW towards Estoc and 3NW.
    • Mumbling Meleet (6NE of Estoc (Saber)): spacebar.
    • Teal Twins (6NE of Estoc (Saber)): spacebar.
    • Sugar Pops (6NE of Estoc (Saber)): spacebar.
  5. Between Saber and The Council, NW:
    • Free-Registration: (1S-6SW of The Nursery (The Council)):.
    • Free-Ride (1S-6SW of The Nursery (The Council)):.
  6. Between Saber and Babe, NW:
    • Free-Sailing: 1N-6NE of Lovey Howell (Saber):.
  7. Between Saber and Babe, SE:
    • Azurra Aruzza (6NE of Black Mamba (Babe):.
  8. SE of Gong:
    • Azurra Azualt (3E-2SE of Fat-Free (Babe):.
    • Ishme-Swishme 1S-5SE of Dark Side of the Moon (Gong):.
  9. Between The Council and Gong:
    • Marriage of Meleet (1W-8NW of Free Swimming (Gong)):.
  10. Roaming Around
    • Free-Spirited (1N-2NE of Ankara (Subcommitte Island)):.
    • * Free-Bird (1E-1SE of Toymaker (Babe): 3S [screenshot of 2 Saber groups, 6 sboats total] and 3, no longer alone.
    • * Sugar-Free Surprise 2W of Lovey Howell (Babe): 3NW [screenshot of 2 Saber groups, 3 boats] and 3SE.
    • * Teal Terror (4E-1SE of Cattaragus (Saber11)): 3N and 3S, nothing.
    • * Mild Mannered Meleet (4S-1SE of The Bangles (11Saber): 1NE [screenshot of 2 Saber groups, 7 boats total], NW, 1S and spacebar.
    • * Mirror of Meleet (2S of Debt-Free): 5NW and 1W, joining John Clayton, Lord Greystoke.

Naval: Destroyers
  1. Invasion Fleets:
    • * Sub Pinger (2NW of Unshackled): waken and spacebar.
    • * Sub Vacater (2NW of Unshackled): 6N and 2NE.
    • Sub Squasher (2NW of Unshackled):.
  2. Invasion Fleet Escorts:
    • Sub Sinker (Unshackled):.
    • Sub Stalker (Unshackled):.
    • Sub Waster (Unshackled):.
    • Sub Hunter (Unshackled):.
    • Sub Thumper (Unshackled):.
  3. Inshore Invasion Force:
    • Sub Marker (4W-4NW of Unshackled):.
    • * Sub Basher (4W-4NW of Unshackled): 4W [screenshot of 2 Saber boats] and 4E.
    • * Sub Opener (4W-4NW of Unshackled): 4SW and 4S, heading towards Subcommittee Island.
  4. Between Saber and The Council, NW:
    • * Sub Seeker (1S-6SW of The Nursery (The Council)): 4SW towards Saber and 4NE.
    • * Sub Looter (1S-6SW of The Nursery (The Council)): 4S and 4NW, nothing new.
  5. Between Saber and Babe, NW:
    • * Sub Fixer (1N-6NE of Lovey Howell (Babe)): 4S and 4N, nothing.
    • * Sub Catcher (1N-6NE of Lovey Howell (Babe)): 4SE and 4NW, nothing.
  6. Between Saber and Babe, SE:
    • Sub Killer (6NE of Black Mamba (Babe)): 4S [screenshot of 2 Saber groups, 5 boats total] and 4N, nothing.
  7. Roaming Around
    • * Sub Finder (1N-3NW of Catclaw (Saber)): 4SW [screenshot of one Saber groups, 2 boats] and 4NE.
    • * Sub Spotter (4N-3NE of Lovey Howell (Babe)): 4SW [screenshot of Saber group, 7 ships] and 4NE.
    • * Sub Attacker (2E-5SE of Sugar-Free Wheaties): 4S [screenshot] and 3N; spacebar.
    • Sub Jumper (4S-1SE of The Bangles (11Saber): spacebar.
    • * Sub Nuker (4E-1NE of Wakizashi (Saber)): 4SW towards Claymore and 4NE.
    • Sub Remover (new in Freeborn, 11NW): fortify.
    • * Sub Grabber (new in FreeToes): 8SE.

Naval: Transports
  1. Lydia Sutherland (Unshackled):.
  2. LS-002 (Debt-Free):.
  3. LS-003 (Debt-Free):.
  4. LS-005 (Debt-Free):.
  5. LS-006 (Debt-Free):.
  6. LS-007 (Debt-Free):.
  7. LS-008 (Debt-Free):.
  8. LS-009 (Debt-Free):.
  9. LS-010 (Debt-Free):.
  10. LS-011 (Debt-Free):.
  11. LS-012 (Unshackled):.
  12. LS-013 (Debt-Free):.
  13. LS-014 (Unshackled):.
  14. LS-015 (Unshackled):.
  15. LS-016 (Debt-Free):.
  16. LS-017 (Unschackled):.
  17. LS-018 (Unschackled):.
  18. LS-019 (Unshackled):.
  19. LS-020 (Unshackled):.
  20. LS-021 (Unshackled):.
  21. * LS-022 (new in Weltospolt): sails towards Unshackled.

Military

Outside of Freedom Central
Spoiler :

  • Artillery
    1. ArtilleryA
    2. ArtilleryB
  • Marine
    1. Marine16
    2. Marine17
    3. Marine18
    4. Marine19
    5. Marine20
    6. Marine21
    7. Marine22
    8. Marine23
    9. Marine24
    10. Marine25
    11. Marine26
    12. Marine27
    13. Marine28
    14. Marine29
    15. Marine30
    16. Marine31
  • Mech Infantry
    1. Mech Infantry79
    2. Mech Infantry80
    3. Mech Infantry81
    4. Mech Infantry82
  • Mobile SAM
    1. Mobile SAM05
    2. Mobile SAM06
  • Modern Armor
    1. Modern ArmorF
    2. Modern ArmorG
    3. Modern ArmorH
    4. Modern ArmorI
    5. Modern ArmorJ
    6. Modern ArmorK
    7. Modern ArmorL
    8. Modern ArmorM
    9. Modern ArmorN
    10. Modern ArmorO
    11. Modern ArmorP
    12. Modern ArmorQ
    13. Modern ArmorR
    14. Modern ArmorS
    15. Modern ArmorT
    16. Modern ArmorU
    17. Modern ArmorV
    18. Modern ArmorW
    19. Modern ArmorX
    20. Modern ArmorY
    21. Modern ArmorZ
    22. Modern ArmorAA
    23. Modern ArmorAB
    24. Modern ArmorAC
    25. Modern ArmorAD
    26. Modern ArmorAE
    27. Modern ArmorAF
    28. Modern ArmorAG
    29. Modern ArmorAH

49 Units Total



Invasion Force Breakdown
Spoiler :

In Debt-Free
  1. LS-002
    • Marine10
    • Marine14
    • Tank64 (MA)
    • Tank65 (MA)
    • Tank66 (MA)
    • W062 (worker)
  2. LS-003
    • Marine05
    • Mobile SAM03
    • Settler117
    • Tank67 (MA)
    • Tank68 (MA)
    • Tank69 (MA)
  3. LS-005
    • Marine06
    • Mobile SAM02
    • Tank70 (MA)
    • Tank71 (MA)
    • Tank72 (MA)
    • Tank73 (MA)
  4. LS-006
    • Marine09
    • Mobile SAM04
    • Tank74 (MA)
    • Tank75 (MA)
    • Tank76 (MA)
    • Tank77 (MA)
  5. LS-007
    • Marine08
    • Mobile SAM01
    • Tank78 (MA)
    • Tank79 (MA)
    • Tank80 (MA)
    • Tank81 (MA)
  6. LS-008
    • Marine07
    • Mech Infantry77
    • Tank82 (MA)
    • Tank83 (MA)
    • Tank84 (MA)
    • Tank85 (MA)
  7. LS-009
    • Marine11
    • Mech Infantry78
    • Modern Armor001
    • Tank86 (MA)
    • Tank87 (MA)
    • Tank88 (MA)
  8. LS-010
    • Marine12
    • Mech Infantry76
    • Modern Armor002
    • Modern Armor003
    • Modern Armor004
    • Modern Armor005
  9. LS-011
    • Marine13
    • Modern Armor006
    • Modern Armor007
    • Modern Armor008
    • Modern Armor009
    • Tank05 (MA)
  10. LS-013
    • Marine15
    • Modern ArmorA
    • Modern ArmorB
    • Modern ArmorC
    • Modern ArmorD
    • Modern ArmorE
  11. LS-016
    • empty

Total Units in Debt-Free
  • 01 Worker
  • 01 settler
  • 10 Marine
  • 04 Mobile SAM
  • 03 Mech Infantry
  • 40 Modern Armor


In Unshackled
  1. Lydia Sutherland
    • empty
  2. LS-012
    • empty
  3. LS-014
    • empty
  4. LS-015
    • empty
  5. LS-017
    • empty
  6. LS-019
    • empty
  7. LS-020
    • empty
  8. LS-021
    • empty


Total Units in Unshackled
  • 00 Worker
  • 00 settler
  • 00 Marine
  • 00 Mobile SAM
  • 00 Mech Infantry
  • 00 Modern Armor



Total Loaded Units
  • 01 Worker
  • 01 settler
  • 10 Marine
  • 04 Mobile SAM
  • 03 Mech Infantry
  • 40 Modern Armor


  • Workers
    Free:
    W062 (NE of Coastal Geeks): in LS-002.


    W064 (1N of Thessauronicleus): to 1W of Thombriel, misclicked and starts to clear forest 1N.
    W065 (1N of Thessauronicleus): to 1W of Thombriel, build fort.
    W066 (1N of Thessauronicleus): to 1W of Thombriel, build fort.
    W067 (1N of Thessauronicleus): to 1W of Thombriel, build fort.

    W069 (1N-1NW of Thessauronicleus): to 1W of Thombriel, build fort.
    W093 (1N-1NW of Thessauronicleus): to 1W of Thombriel, build fort.
    W094 (1N-1NW of Thessauronicleus): to 1W of Thombriel, build fort.
    W095 (1N-1NW of Thessauronicleus): to 1W of Thombriel, build fort.

    W096 (2NE of Freedom Central): to 1S of Ishme-Shamash, build fort.
    W097 (2NE of Freedom Central): to 1S of Ishme-Shamash, build fort.
    W098 (2NE of Freedom Central): to 1S of Ishme-Shamash, build fort.
    W099 (2NE of Freedom Central): to 1S of Ishme-Shamash, build fort.

    W091 (S of Mt. Kremlin):.
    W103 (1S of Mt. Kremlin):.
    W090 (1N of Tower of Babel): to 1W of Thombriel, build fort.

    Gong:
    W055 (W of Gilligan):.
    W057 (W of Gilligan):.
    W059 (W of Gilligan):.
    W060 (W of Gilligan):.
    W071 (W of Gilligan):.
    W072 (W of Gilligan):.

    W073 (NW of Gilligan):.
    W074 (NW of Gilligan):.
    W075 (NW of Gilligan):.
    W076 (NW of Gilligan):.
    W077 (NW of Gilligan):.
    W078 (NW of Gilligan):.

    W079 (W of Gilligan):.
    W080 (W of Gilligan):.

    W081 (S of Tujana):.
    W082 (S of Tujana):.
    W083 (S of Tujana):.
    W084 (S of Tujana):.
    W085 (S of Tujana):.
    W086 (S of Tujana):.
    W087 (S of Tujana):.
    W088 (S of Tujana):.
    W089 (S of Tujana): Airlift to 1N of Tower of Babel.



    Slave01 (N of Gilligan):.


    Former Workers
    Spoiler :

    W001 (airfield W of Dusty Harbor, 11SE).
    W002 (joined to Freetoes).
    W003 (joined to Freetoes).
    W004 (joined to Freetoes).
    W005 (joined to Freeborn).
    W006 (joined to Weltonspolt).
    W007 (joined to Coastal Geeks).
    W008 (joined to Kazgungudom).
    W009 (joined to Coastal Geeks).
    W010 (joined to Freehand).
    W011 (joined to Freehand).
    W012 (joined to Freehand).
    W013 (joined to Sugar-Free Wheaties).
    W014 (joined to Sugar-Free Wheaties).
    W015 (joined to Ishme-Shamash).
    W016 (joined to Teal Domination).
    W017 (airfield W of Sid City, 11NW).
    W018 (joined to Kazgungudom).
    W019 (joined to Teal Domination).
    W020 (joined to Cat Ballou).
    W021 (joined to Freehand).
    W022 (joined to Azurra Coast).
    W023 (joined to Kazgungudom).
    W024 (joined to FreeToes).
    W025 (joined to FreeToes).
    W026 (joined to Chicago XIII).
    W027 (joined to Lake Port).
    W028 (joined to Lake Port).
    W029 (joined to Lake Port).
    W030 (airfield SW of Ishme-Shamash).
    W037 (airfield GONG).
    W039 (airfield 2N of Lake port).
    W040 (joined to Kremlin).
    W041 (airfield N of Tower of Babel).
    W042 (airfield NE of Tower of Babel).
    W043 (airfield 2N of Tower of Babel).
    W044 (joined to Tower of Babel).
    W045 (joined to Liberty Bell).
    W046 (airfield N, NE of Tower of Babe).
    W047 (airfield 2NE of Tower of Babel).
    W048 (joined to Freeborn).
    W049 (airfield GONG).
    W050 (joined to Kremlin).
    W051 (Airfiel N, NW of Rock Lobsterford).
    W052 (joins Kazkungudom).
    W053 (airfield NE, E of Tower of Babel).
    W054 (joined to Footloose).
    W056 (joined to Citadel of Ur).
    W058 (joined to Kremlin).
    W061 (joined to Sugar-Free Wheaties).
    W063 (joined to Martin Luther King Jr).
    W068 (joined to Ninhursag-Ki).
    W070 (joined to Citadel of Ur).
    W092 (joined to Kazgungudom, Turn 259).
    W100 (joined to Kazgungudom, Turn 255).
    W101 (joined to Kazgungudom, Turn 251).
    W102 (joined to Kazgungudom, Turn 255).
 
We again refuse The Council's offer of peace.

We built three more forts this turn on the homeland.

Saber built their first Stealth Bomber.


We spotted:
  • Battleships
    • 00 eBattleship
    • 02 vBattleship
    • 00 rBattleship
    • 02 of 05
  • Cruisers
    • 02 eCruiser
    • 07 vCruiser
    • 00 rCruiser
    • 09 of 15
  • Destroyers
    • 03 eDestroyer
    • 12 vDestroyer
    • 01 rDestroyer
    • 16 of 37
  • Transports
    • 00 eTransport
    • 03 vTransport
    • 01 rTransport
    • 04 of 15
  • 31 of 72
Inventory our forces outside Freedom Central.

  • 02 Artillery
  • 16 Marine
  • 04 Mech Infantry
  • 02 Mobile SAMs
  • 29 Modern Armor
  • 01 SGL

Space Flight in 40 turns.

8134 gold, +905 gpt.
 
Zoomed Out, centered on Mt. Kremlin
Spoiler :

262_ZoomOut.jpg



Zoomed Out, Gong
Spoiler :

262_ZoomOutGong.jpg



Zoomed Out, 11SE
Spoiler :

262_ZoomOut_11SE.jpg



Zoomed Out, 11NW
Spoiler :

262_ZoomOut_11NW.jpg



Zoomed Out, NW Free (Free to Saber)
Spoiler :

262_ZoomOut_NWFree.jpg



Zoomed Out, Babe
Spoiler :

262_ZoomOutBabe.jpg



Zoomed Out, Saber
Spoiler :

262_ZoomOutSaber.jpg



Zoomed Out, Saber 11 Tile Island
Spoiler :

262_ZoomOut_11Saber.jpg



Zoomed Out, Thelma and Louise
Spoiler :

262_ZoomOut_ThelmaLouise.jpg



Zoomed Out, SubCommittee Island
Spoiler :

262_ZoomOut_SubcommitteeIslandE.jpg



Zoomed Out, The Council
Spoiler :

262_ZoomOutCouncil.jpg

 
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