looking around, i see:
- we can have Camelot start on 4-turn settlers right away. it requires the bg tile however.
- Tintagel keeps one clown
- Glaston is already set up for a 2-turn worker factory, but a bit out of order. nest two shields are uncorrupted.
either grow to 5 with wealth on, then go in worker mode, or have the worker of the fp tile as a specialist and build a 3 turn worker on size 4 with +2food.
- Carlion works the forest for 2 turns, then the lake/plains/doesn´t matter.
or: if we stay on size 4 with Glaston, work both fp´s now. one specialist next turn. +6fpt again for one turn.
- Camlann: irrigate the bg so to work the gh on growth in 4 turns while maintaining +2fpt. or not, because we need to connect the silks with the next settler, so we need to move the worker on the forest, chop+road - will that work until the settler is there? i believe, yes.
- Memento´s humour should work the dyes forest for one turn, then the fish again
- L´s edge works the fish for one turn, then the fp
with the "alternative" suggestions, we can keep the lux slider @ 10% and everyone is happy. (of course, with 20% everone is happy, and we need no specialists. have not maximized on that. might be even better, and we only need it until our luxes are connected anyway.)
eastern curragh i would suggest to open the passage to the south. western curragh continue north.
worker red on dyes. worker green either irrigates or goes to silks.
gnp 84! with the "alternative" settings. impressive. #2 in land, but only #3 in production :-(
111 productivity is nice again.
funny thing is that Küche is now #2 in pop, Eagles again #1 in land.
if we go for CB, we make over 40gpt while we maintain 4-turn research.
FINALLY I SEE IT!!!!
EAGLES NOW LITERATURE!!!!
Whatever Anarchie got for that...
AND ALREADY PASSED IT TO KÜCHE!!!!
Lanzelot´s plan sounds better to me now than before. take out Anarchos and occupy our continent...
templar_x