Here is Soren's answer for pre Conquests anarchy. Since I have seen 9 turn Anarchy games in Conquests, I agree with Chieftess on the way it was increased.
http://apolyton.net/forums/showthread.php?s=&postid=769314#post769314
quote:
Originally posted by korn469
soren
-- snip --
this is exactly how i explained it though my way of counting is slightly different from the advisors, when you switch even if it is at then end of your turn, the advisor counts you as in anarchy
so i switched, waited a turn, then picked my new government, the advisor counts this as two turns of anarchy, so if i wasn't explaining it clearly i appologize
so this means with a religious civ, you switch governments, then as soon as you start your next turn you select your new government
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but does this prove that anarchy length is random for non religious civs?
could you give us the anarchy length formula?
EDIT: Back to my original question. In Civ3 1.07f was it true that each time a religious government switched it took one turn of anarchy and all others took four? If that is true, then when did you change that, and now what exactly determines the length of anarchy for non-religious civs?
Originally posted by Soren Johnson Firaxis
oh, you wanted to know if there is a random factor. well, there is. it's between 1 and 5 turns. plus 0 - 3 extra turns depending on number of cities