Ilya Muramets
Chieftain
- Joined
- May 19, 2006
- Messages
- 2
Hi everyone, I am new here, I come from France.
I have one question I have been wondering about for quite a while:
In my current Celts game (Conquests v1.22), I have been wondering why the "turns till discovery of new tech" has been going wacky. For example, say that I am researching Amphibious Warfare in 1500 a.d., and that it will take me 7 turns with a science rate of 80%. If I toggle the science rate, I notice that I can research at 60% and still need 7 turns (note that 60% is the minimum, at 50% I would need 8 turns), which enables me to save money, so I do it. However, during the turn after that I see that I will still need 7 turns to research the tech, despite what was indicated the turn before. So basically, I have lost a turn research-wise, wheras the game told me I wouldn't.
I hope this is clear...hehe.
This keeps on happening to me, so I was wondering if anyone know why the game indicates a seemingly wrong number of turns sometimes?
Thanks for your help.
I have one question I have been wondering about for quite a while:
In my current Celts game (Conquests v1.22), I have been wondering why the "turns till discovery of new tech" has been going wacky. For example, say that I am researching Amphibious Warfare in 1500 a.d., and that it will take me 7 turns with a science rate of 80%. If I toggle the science rate, I notice that I can research at 60% and still need 7 turns (note that 60% is the minimum, at 50% I would need 8 turns), which enables me to save money, so I do it. However, during the turn after that I see that I will still need 7 turns to research the tech, despite what was indicated the turn before. So basically, I have lost a turn research-wise, wheras the game told me I wouldn't.
I hope this is clear...hehe.
This keeps on happening to me, so I was wondering if anyone know why the game indicates a seemingly wrong number of turns sometimes?
Thanks for your help.