takes energy to maneuver in weightless space. i wonder if proximity to the center of solar systems might determine the energy potential of starships (solar sails? space magnifying glasses?). or if energy derived from different types of planets, er proximity to different energy potential planets, might affect starship potential.
I do think it would be very cool if your ship gained an extra movement point when you move towards a planet and lost a movement point when you move away from a planet as a simple way of simulating a gravity well. It would add a tactical element of taking the high ground.
Let the haters hate.....looks very fun to me.
The fiasco of a game that came with plenty of pre-release previews and a demo. Only got yourselves to blame.yeah, since it is totally unreasonable to be reluctant after the fiasco their last game was.
The fiasco of a game that came with plenty of pre-release previews and a demo. Only got yourselves to blame.
New games are new games. Often by a new team.
yeah, since it is totally unreasonable to be reluctant after the fiasco their last game was.
TLHeart said:But we don't get to actually customize the ships with a ship builder.