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Two Civ5 Modpacks: Queen of the Iceni, Legions

Discussion in 'News Updates' started by Thunderfall, Sep 21, 2010.

  1. Thunderfall

    Thunderfall Administrator Administrator Moderator

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    Kael, creator of the most popular Civ4 modpack Fall from Heaven, has released the first two modpacks for Civilization V today.

    The first mod, Queen of the Iceni, adds the following features to Civilization V:
    • The Celt Civilization.
    • Boudica, leader of the Celts.
    • Battle Fury, Boudica's trait, all Gun, Melee and Mounted units get 2 attacks per round.
    • Gaellic Warrior, Celtic unique unit that replaces the warrior and ignores terrain costs when moving.
    • Sons of Morrigan, Celtic unique unit that heals whenever it kills an enemy unit.
    • Single unit formations made up of larger, easier to see units.
    • Ability to disable unit buttons (toggle on the minimap menu).
    • Added the Mod List screen to the Additional Information menu (shows loaded mods).

    The second mod, Legions, makes the following changes to Civilization V:
    • Removes the 1UPT (one unit per tile) limit.
    • Legions mod is completely modular and can be run concurrently with other mods.
    • Attack I promotion- +15% when attacking.
    • Attack II promotion- +15% when attacking.
    • Attack III promotion- +15% when attacking.
    • City Defense promotion- +25% when defending a city.
    • Defense I promotion- +15% when defending.
    • Defense II promotion- +15% when defending.
    • Defense III promotion- +15% when defending.
    • Shock promotions now give a standard +10% to combat instead of +20% on open terrain.
    • Unit maintenance is reduced by 25%.
    • Units in cities no longer get additional hit points, to adjust for the ability to stack defenders in cities.
    This mod doesn't add any new UI to help manage the ability to stack units. So unit's still need to be moved individually, and there is no easy way to look at the statistics of stacked units.

    Both mods are available for download from the in-game mod browser. Check them out! :cool:
     
  2. Mathalamus

    Mathalamus Emperor of Mathalia

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    the second mod utterly defeats the point of civilization 5.
     
  3. Darth Fred

    Darth Fred Prince

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    Mod packs on day one?

    How can anyone even finish the demo, much less a full game, and say "Gee, I'd like to this, that and the other tweeked a bit."

    Weird.
    F
     
  4. joshiejack

    joshiejack Chieftain

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    From what I've read, Kael was a tester ;)
     
  5. Delgar

    Delgar Warlord

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    Somebody make a mod to improve the rivers!!! :)
     
  6. Rudimentos

    Rudimentos Chieftain

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    It's a nice idea for a warmonger civ, but it seems kinda to powerful because it effects to many units. I would rather give them this ability by an update that is faster to achieve as for other civs or combine it with a big defense penalty.
     
  7. slowjames

    slowjames Chieftain

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    The first one sounds too strong . . .
     
  8. Nekator

    Nekator Master of Desaster

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    Very nice... new Civs already and the stupid one unit per tile gone? Maybe the modders can save Civ V after all :)
     
  9. kazapp

    kazapp Emperor

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    Isn't this utterly unbalancing?
     
  10. Darth Fred

    Darth Fred Prince

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    And doesn't it defeat the purpose of moving towards tactics and away from SODs?
    F
     
  11. TheGoldenMan

    TheGoldenMan Chieftain

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    :thumbsdown:

    I love 1UPT limit and consider this to be one of the MAJOR improvements to CIV series.
    Stacks are sooo dumb and unbalanced, they totally ruin combat tactics. Also lead to memory leak...
     
  12. LegioCorvus

    LegioCorvus Prince

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    Pretty much.

    Some people refuse to accept change, however. I think it's perfectly fair for a mod to let them play Civ5 without updating to the new tactics or play style. The rest of us can play the game without that feature, and they can go off and play their version of Civ5 with that feature. It's a win/win, as long as both sides don't go out of the way to antagonize each other.

    And before everyone tries to crucify Kael...

     
  13. Liquidated

    Liquidated Goofed Up on Cough Syrup!

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    A cynical part of me feels that the intent of the Legions mod is to give the "stupid one unit per tile" crowd what they want: Stacking units in all it's glory. Who cares if it screws up balance for now. Someone might be able to tweak the game and make it all work :lol:

    I honestly feel if they could have easily removed all the hexes and revert back to a grid, they'd have modded that too.

    The main aim for both these mods imo, is Fireaxis's response to "How moddable is civ5" in a 'show not tell' format. At the same time, these two mods demonstrate the in game browser's promise they'd been touting that last few months.

    Cheers!
    -Liq
     
  14. Tavenier

    Tavenier King

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    I agree with the fact that it makes Civ5 more like Civ4 with not much feedback from several thousands of games played accross the board.

    And does the AI know how to handle more units per tile?
     
  15. Chuzzzzz

    Chuzzzzz Chieftain

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    I venerate Kael and his team for his magnificent mod Fall from Heaven.

    But, this ?

    Come one, it must be the wrong person.

    Both mods are a pile of bad and/or OP ideas.

    I do hope, as said before, it's just a trick to make old people happy, and that it will allow Kael to work on something great, something that benefits from Civilization V, instead of destroying it entirely.
     
  16. Nekator

    Nekator Master of Desaster

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    well.. rather destroy civ v, after they destroyed nearly everything civ iv had, na?

    And now plz quit the whining, and let everybody be happy to play how they like the game... :rolleyes:
     
  17. strategyonly

    strategyonly C2C Supreme Commander

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    resolved ...... but no one helped ....
     
  18. Scaramanga

    Scaramanga Brickhead

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    I take it this means the Celts won't be released as an "official" civ?
     
  19. Crezth

    Crezth 話說天下大勢分久必合合久必分

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    Finally! Now I can stack units again. Good thing, too, because having to think and strategize was really wasting my time.


    I think Legions is a proof of concept more than anything else, really.
     
  20. Mannu

    Mannu Warlord

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    Mods are cool. I don't have to play them if I don't want to. And I don't want to play either of these. The Celts UA is pretty overpowered. The second mod is, well, there's something for everybody I guess...
     

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