Basic ones, nothing too complicated here... but they would reduce the number of times I reload from autosave to zero: 1. Miasma Low Health Activation In the same way that a worker will interrupt their task if an enemy comes within striking range, a worker (or explorer) in miasma should wake up when their health is between 1 and 10, giving the player a chance to move or heal. It is in no way logical to have an order that takes more than ten turns and requires the player to remember to check back on that unit or risk losing it. Every time. 2. Personality Trait Suggestion Reminders At the moment, the popups that remind the player to consider new personality traits are not timed to coincide with the player having the required points to do so. Here's a thought, give me that popup when I have the required points, and don't give me the popup when I don't. That would be rather handy and also much less annoying.