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Two Units per Tile 1.1

Melee and ranged unit on the same tile - so 2UPT...

  1. V. Soma

    V. Soma long time civ fan

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    V. Soma submitted a new resource:

    Two Units per Tile - Melee and ranged unit on the same tile - so 2UPT...

    Read more about this resource...
     
  2. V. Soma

    V. Soma long time civ fan

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    I want to thank Gedemon for this wonderful mod... For me this is a big addition to the game...
     
  3. Revolutionist_8

    Revolutionist_8 Prince

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    This is potentially a really good idea! :)

    May I ask some questions?
    - how do the units take damage? Melee takes first and then the ranged? Both units share the incoming damage? (Other?)
    - can you stack cavalry and ranged too?
    - does the AI stack units as well?
     
    Golan v likes this.
  4. V. Soma

    V. Soma long time civ fan

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    I believe that melee takes damage first until killed...
    yes, you can stack cavalry and ranged, too - basically it is a non-ranged and a ranged together
    yes, AI stacks too :)
     
    Revolutionist_8 likes this.
  5. ggalindo001

    ggalindo001 Warlord

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    @V. Soma -- How effective is the AI in stacking? Does the AI now become a little more aggressive with bringing siege to the attack with appropriate support.

    Also, presume that this is just land units and not sea units (which I believe is a little more "fair" in terms of how combat is ultimately delivered).

    Are you also planning to upload to Steam or just here to fanatics.
     
  6. V. Soma

    V. Soma long time civ fan

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    I am struggling with how to release anything like this mod via Modbuddy - I appreciate any help, like a link to a tutorial...
     
  7. V. Soma

    V. Soma long time civ fan

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  8. V. Soma

    V. Soma long time civ fan

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    Well, if all went OK, I released the mod on Steam Workshop, too...
     
  9. KasUld

    KasUld Chieftain

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    Jul 18, 2019
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    26
    Does not work for me.Game tells me to disable the mod.Any advice?
     

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