Gubbey
Chieftain
- Joined
- Apr 25, 2014
- Messages
- 12
I downloaded a mod called "Ancient Unit Completion Pack". Basically it just adds a bunch of Classical and Medieval-era units to the game. But the unit names and descriptions and such are all displayed as "TXT_KEY_UNIT_WHATEVER" like "TXT_KEY_UNIT_MINER" and "TXT_KEY_UNIT_MINER_HELP". I'll just post the text.xml file here:
A bunch of it is in Korean but the latter half is in English. I've looked elsewhere but I can't seem to find a solution. (If it helps I'm using a Mac) Any idea what's up with this? Thanks in advance!
Code:
<?xml version="1.0" encoding="utf-8"?>
<!-- Created by ModBuddy on 10/28/2013 9:33:00 PM -->
<GameData>
<!-- TODO: Insert table creation example here. -->
<!-- TODO: Insert table data example here.-->
<!-- Enter your Game Data here. -->
<Language_KO_KR>
<Row Tag="TXT_KEY_UNIT_SIEGE_RAM">
<Text>공성추</Text>
</Row>
<Row Tag="TXT_KEY_UNIT_HELP_BATTERING_RAM">
<Text>공성추는 작업장이 건설되어야 합니다. 도시 공성만이 가능한 중세시대의 강력한 공성무기입니다. 사용후 파이크병으로 업그레이드 가능합니다.</Text>
</Row>
<Row Tag="TXT_KEY_UNIT_NEW_BALLISTA">
<Text>강화 발리스타</Text>
</Row>
<Row Tag="TXT_KEY_UNIT_HELP_NEW_BALLISTA">
<Text>약한 공성무기이지만, 간접 사격이 가능하며 요새화된 유닛에 강력합니다.</Text>
</Row>
<Row Tag="TXT_KEY_PROMOTION_BALLISTA">
<Text>전갈노</Text>
</Row>
<Row Tag="TXT_KEY_PROMOTION_BALLISTA_HELP">
<Text>요새화 유닛에 66%의 전투 보너스 및 간접 사격</Text>
</Row>
<Row Tag="TXT_KEY_UNIT_HEAVY_KNIGHT">
<Text>중갑 기사</Text>
</Row>
<Row Tag="TXT_KEY_UNIT_HEAVY_KNIGHT_HELP">
<Text>중갑 기사는 비싸고 철과 말을 요구하는 군사입니다. 대신에, 그 특유의 방어력에서 나오는 강력함은 아무도 당해낼수 없기로 유명했습니다.</Text>
</Row>
<Row Tag="TXT_KEY_UNIT_COMPOSITION_ARMY">
<Text>통합부대</Text>
</Row>
<Row Tag="TXT_KEY_UNIT_COMPOSITION_ARMY_HELP">
<Text>이 부대는 파이크병, 궁수, 기사 그리고 트레뷰셋을 모두 가지고 있습니다. 모든 능력은 평균에 맞추어졌습니다.</Text>
</Row>
<Row Tag="TXT_KEY_UNIT_FARMER">
<Text>소작농</Text>
</Row>
<Row Tag="TXT_KEY_UNIT_FARMER_HELP">
<Text>2배 더 빠른속도로 농장과 대농장을 짓는 농장 특화 시민입니다. 곡창을 필요로 합니다.</Text>
</Row>
<Row Tag="TXT_KEY_UNIT_COG_M">
<Text>코그</Text>
</Row>
<Row Tag="TXT_KEY_UNIT_COG_M_HELP">
<Text>코그는 중세의 근접 함선입니다. 능력치는 캐러벨과 삼단노선의 평균으로 설정되었습니다.</Text>
</Row>
<Row Tag="TXT_KEY_UNIT_COMPOSITION_FLEET">
<Text>중세 함대</Text>
</Row>
<Row Tag="TXT_KEY_UNIT_COMPOSITION_FLEET_HELP">
<Text>이 함대는 원거리 및 근접 함선으로 이루어졌습니다. 모든 능력은 평균에 맞추어졌습니다. 항만을 필요로 합니다.</Text>
</Row>
<Row Tag="TXT_KEY_UNIT_JAVELIN">
<Text>투창수</Text>
</Row>
<Row Tag="TXT_KEY_UNIT_JAVELIN_STRATEGY">
<Text>투창수는 훈련이 어렵지만 평지 공격, 대 기병전술 그리고 요새화 유닛에 효율적인 원거리무기입니다.</Text>
</Row>
<Row Tag="TXT_KEY_UNIT_JAVELIN_HELP">
<Text>투창수는 훈련이 어렵지만 평지 공격, 대 기병전술 그리고 요새화 유닛에 효율적인 원거리무기입니다.</Text>
</Row>
<Row Tag="TXT_KEY_UNIT_JAVELIN_PEDIA">
<Text />
</Row>
<Row Tag="TXT_KEY_UNIT_MINER">
<Text>광부</Text>
</Row>
<Row Tag="TXT_KEY_UNIT_MINER_HELP">
<Text>광산을 2배속도로 건설할 수 있는 유닛입니다.[NEWLINE]철제기술 완료 - 간이광산 건설[NEWLINE]항해완료 - 해외 생산장 건설</Text>
</Row>
<Row Tag="TXT_KEY_BUILD_MINE_PRO">
<Text>간이광산 건설</Text>
</Row>
<Row Tag="TXT_KEY_BUILD_MINE_PRO_HELP">
<Text>간이광산은 즉시 건설되지만 광부가 희생되며, 산출량을 주지 않습니다.</Text>
</Row>
<Row Tag="TXT_KEY_IMPROVEMENT_CONTRACT">
<Text>해외 생산장</Text>
</Row>
<Row Tag="TXT_KEY_BUILD_CONTRACT_HELP">
<Text>해외생산장은 외국 영토의 소유되지 않은 영토에 광산을 건설해 자원을 얻는 시설물입니다. 턴당 1의 유지비와 약탈당할경우 100골드를 잃습니다.</Text>
</Row>
<Row Tag="TXT_KEY_BUILD_CONTRACT">
<Text>해외 생산장을 건설</Text>
</Row>
<Row Tag="TXT_KEY_UNIT_MOUNTED_ARCHER">
<Text>궁기병</Text>
</Row>
<Row Tag="TXT_KEY_UNIT_MOUNTED_ARCHER_HELP">
<Text>말을 필요로하는 궁수유닛입니다. 궁기병은 특유의 기동성으로 공격받기전에 회피를 시도할것입니다.</Text>
</Row>
<Row Tag="TXT_KEY_UNIT_MOUNTED_SCOUT">
<Text>정찰 기병</Text>
</Row>
<Row Tag="TXT_KEY_UNIT_MOUNTED_SCOUT_HELP">
<Text>매우 빠르고, 더 넓은 시야를 가집니다. 하지만 말자원이 필요합니다. 공격을 받기전에 후퇴를 시도하며 야영지를 건설할 수 있습니다. 최대 3개를 가질 수 있습니다.</Text>
</Row>
<Row Tag="TXT_KEY_PROMOTION_SCOUT_ONLY">
<Text>정찰만 하세요</Text>
</Row>
<Row Tag="TXT_KEY_PROMOTION_LET_SCOUT">
<Text>전투에 이 유닛을 사용하시려구요? 그럴순 없죠! 33%의 전투페널티를 드리겠습니다.</Text>
</Row>
<Row Tag="TXT_KEY_UNIT_WOODCUT">
<Text>나무꾼</Text>
</Row>
<Row Tag="TTXT_KEY_UNIT_WOODCUT_HELP">
<Text>2.5배 더 빠른속도로 나무를 베는 시민유닛입니다.</Text>
</Row>
<Row Tag="TXT_KEY_UNIT_SWISS_MERCENARY">
<Text>스위스 용병</Text>
</Row>
<Row Tag="TXT_KEY_UNIT_SWISS_MERCENARY_HELP">
<Text>빨리 생산되지만, 약합니다. 대신 험지 및 우호영토에서는 강력한 공격력을 보여줍니다. 급한 수비용으로 좋습니다.</Text>
</Row>
<Row Tag="TXT_KEY_UNIT_COM_CATAPULT">
<Text>강화 캐터펄트</Text>
</Row>
<Row Tag="TXT_KEY_IMPROVEMENT_TREB_CON">
<Text>공성기 요새</Text>
</Row>
<Row Tag="TXT_KEY_BUILD_TREBU_FORT">
<Text>트레뷰셋 건설</Text>
</Row>
<Row Tag="TXT_KEY_BUILD_TREBU_FORT_HELP">
<Text>트레뷰셋을 건설합니다. 트레뷰셋은 움직일수 없습니다.</Text>
</Row>
<Row Tag="TXT_KEY_PROMOTION_ENGINEERED">
<Text>해체작업</Text>
</Row>
<Row Tag="TXT_KEY_PROMOTION_ENGINEERED_HELP">
<Text>무료로 기술자로 업그레이드 됩니다.</Text>
</Row>
</Language_KO_KR>
<Language_en_US>
<Row Tag="TXT_KEY_UNIT_COM_CATAPULT">
<Text>Enhanced Catapult</Text>
</Row>
<Row Tag="TXT_KEY_IMPROVEMENT_TREB_CON">
<Text>Siege Fort</Text>
</Row>
<Row Tag="TXT_KEY_BUILD_TREBU_FORT">
<Text>Build Trebuchet</Text>
</Row>
<Row Tag="TXT_KEY_BUILD_TREBU_FORT_HELP">
<Text>Build trebuchet here. Trebuchets cannot move.</Text>
</Row>
<Row Tag="TXT_KEY_PROMOTION_ENGINEERED">
<Text>Disassemble</Text>
</Row>
<Row Tag="TXT_KEY_PROMOTION_ENGINEERED_HELP">
<Text>Free cost upgrade to engineer.</Text>
</Row>
<Row Tag="TXT_KEY_UNIT_MOUNTED_SCOUT">
<Text>Mounted Scout</Text>
</Row>
<Row Tag="TXT_KEY_UNIT_WOODCUT">
<Text>Woodcutter</Text>
</Row>
<Row Tag="TTXT_KEY_UNIT_WOODCUT_HELP">
<Text>Cut down trees 2.5 times faster than worker.</Text>
</Row>
<Row Tag="TXT_KEY_UNIT_SWISS_MERCENARY">
<Text>Switzerland Mercenary</Text>
</Row>
<Row Tag="TXT_KEY_UNIT_SWISS_MERCENARY_HELP">
<Text>Cheap price, but weak. It is powerful in rough terrain and Friendly lands. It is good for defense.</Text>
</Row>
<Row Tag="TXT_KEY_UNIT_MOUNTED_SCOUT_HELP">
<Text>Very fast speed, extra more sight, but needs Horse resource. It tries withdrawl before attack. Maximum 3 units.</Text>
</Row>
<Row Tag="TXT_KEY_PROMOTION_SCOUT_ONLY">
<Text>Scout only</Text>
</Row>
<Row Tag="TXT_KEY_PROMOTION_LET_SCOUT">
<Text>Trying to use this unit for fight?no no no, I give you 33% of penalty.</Text>
</Row>
<Row Tag="TXT_KEY_UNIT_JAVELIN">
<Text>Javelineer</Text>
</Row>
<Row Tag="TXT_KEY_UNIT_MOUNTED_ARCHER">
<Text>Horse Archer</Text>
</Row>
<Row Tag="TXT_KEY_UNIT_MOUNTED_ARCHER_HELP">
<Text>Horse archer is an archery unit requires Horse resource. It is agile and try to retreat before getting melee attacked.</Text>
</Row>
<Row Tag="TXT_KEY_UNIT_JAVELIN_STRATEGY">
<Text>Javelineer is good at attacking open ranged, fortified units and defense.</Text>
</Row>
<Row Tag="TXT_KEY_UNIT_JAVELIN_HELP">
<Text>Javelineer is good at attacking open ranged, fortified units, but a bit expensive.</Text>
</Row>
<Row Tag="TXT_KEY_UNIT_JAVELIN_PEDIA">
<Text>Vikipedi</Text>
</Row>
<Row Tag="TXT_KEY_UNIT_COMPOSITION_FLEET">
<Text>Medieval Fleet</Text>
</Row>
<Row Tag="TXT_KEY_UNIT_MINER">
<Text>Miner</Text>
</Row>
<Row Tag="TXT_KEY_UNIT_MINER_HELP">
<Text>Builds Mine twice faster than Worker[NEWLINE]Iron working reserched - Builds Cottage Mine[NEWLINE]Navigation Researched - Builds Contracted Mines </Text>
</Row>
<Row Tag="TXT_KEY_BUILD_MINE_PRO">
<Text>Builds Cottage mine</Text>
</Row>
<Row Tag="TXT_KEY_BUILD_MINE_PRO_HELP">
<Text>Cottage mine can be built instantly, but lose a miner unit. Good for hurrying Uranium and Nuke someone.</Text>
</Row>
<Row Tag="TXT_KEY_IMPROVEMENT_CONTRACT">
<Text>Contracted mine</Text>
</Row>
<Row Tag="TXT_KEY_BUILD_CONTRACT_HELP">
<Text>Contracted mine can be built on foreign tile with unpossessed resource. Spend 1 gold per turn and lose 100 gold when pillaged.</Text>
</Row>
<Row Tag="TXT_KEY_BUILD_CONTRACT">
<Text>Contract mine services</Text>
</Row>
<Row Tag="TXT_KEY_UNIT_COMPOSITION_FLEET_HELP">
<Text>This fleets contain Galleass and Melee ship. Everything is set on average. Produce this ships when you cannot decide what to produce. Needs Harbor</Text>
</Row>
<Row Tag="TXT_KEY_UNIT_FARMER">
<Text>Peasants</Text>
</Row>
<Row Tag="TXT_KEY_UNIT_FARMER_HELP">
<Text>Agricultural- specialised unit in Medieval era. Only build Farm and Plantation, but work twice faster than worker. Needs Granary.</Text>
</Row>
<Row Tag="TXT_KEY_UNIT_COG_M">
<Text>Cog</Text>
</Row>
<Row Tag="TXT_KEY_UNIT_COG_M_HELP">
<Text>Cogs are medieval melee ships. Its stat is set to average of Caravel and Trieme.</Text>
</Row>
<Row Tag="TXT_KEY_UNIT_SIEGE_RAM">
<Text>Battering Ram</Text>
</Row>
<Row Tag="TXT_KEY_UNIT_HELP_BATTERING_RAM">
<Text>Requires Workshop built in cities. It can only attack cities. It is a powerful siege engine in midieval time.</Text>
</Row>
<Row Tag="TXT_KEY_UNIT_NEW_BALLISTA">
<Text>Enhanced Ballista</Text>
</Row>
<Row Tag="TXT_KEY_UNIT_HELP_NEW_BALLISTA">
<Text>Weak siege engine, but has LineOfSight and strong against fortified units.</Text>
</Row>
<Row Tag="TXT_KEY_PROMOTION_BALLISTA">
<Text>Big spear shooter</Text>
</Row>
<Row Tag="TXT_KEY_PROMOTION_BALLISTA_HELP">
<Text>LOS, 66% bonus against fortified units.</Text>
</Row>
<Row Tag="TXT_KEY_UNIT_HEAVY_KNIGHT">
<Text>Heavy Knight</Text>
</Row>
<Row Tag="TXT_KEY_UNIT_HEAVY_KNIGHT_HELP">
<Text>Heavy Knights required a lo of costs and resources to produce, but it is the most powerful unit in medieval age.</Text>
</Row>
<Row Tag="TXT_KEY_UNIT_COMPOSITION_ARMY">
<Text>Composition Army</Text>
</Row>
<Row Tag="TXT_KEY_UNIT_COMPOSITION_ARMY_STRATEGY">
<Text>Strategy needed?</Text>
</Row>
<Row Tag="TXT_KEY_UNIT_COMPOSITION_ARMY_HELP">
<Text>This army contains Pikeman, Archers, Knighst and Trebuchet, Amazing! Everything is set on average.</Text>
</Row>
<Row Tag="TXT_KEY_UNIT_COMPOSITION_ARMY_PEDIA">
<Text> Civilopedia needed?</Text>
</Row>
</Language_en_US>
</GameData>
A bunch of it is in Korean but the latter half is in English. I've looked elsewhere but I can't seem to find a solution. (If it helps I'm using a Mac) Any idea what's up with this? Thanks in advance!