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Uh oh! Thats a lot of Barbarians!

Discussion in 'Civ6 - General Discussions' started by budweiser, Nov 12, 2016.

  1. budweiser

    budweiser King of the Beers

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    T22 - I think I can take em.

    Spoiler :

    T23 - This is getting serious.
    Spoiler :

    T24 - Must. Hold. On.
    Spoiler :

    T25 - I'll be back.
    Spoiler :
     
    valamas, fatgordy, bladex and 7 others like this.
  2. georgjorge

    georgjorge Deity Wannabe

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    Nice story!

    Now imagine if the barb camp would have spawned next to horses...
     
  3. Mathias Rex

    Mathias Rex Chieftain

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    If only the main AI civs could manage a siege like this, not just shuffling around the city.
     
    fatgordy, skyclad, Heklios and 7 others like this.
  4. aguliondew

    aguliondew Prince

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    I doubt it. The higher level sure the Ai has enough extra units. On the lower level they do not.
     
  5. lindsay40k

    lindsay40k Emperor

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    Heh. Turns out Arminius is a bigger threat to Rome than Hannibal :3
     
  6. CaiusDrewart

    CaiusDrewart King

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    This is absolutely right! Barbarians are programmed to be hyper-aggressive, while the AI is programmed to avoid taking too much damage. As a result the AI's performance is much weaker! If the AI behaved like barbs, it'd be a better game.
     
    valamas likes this.
  7. Iron Weasel

    Iron Weasel Chieftain

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    You know, I would find it incredibly amusing if barbarians and opposing leader(s) received the wrong AI with the leader AI going to the barbarians and vice versa.
    At least then I could excuse the ineptitude of the computer controlled leaders. ;)
     
  8. Genghis_Sean

    Genghis_Sean 8th grade English teacher

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    Just came here to ask about this. I'm trying to win my first deity game, and a barb camp has spawned just south of my city in the early game. I've got three archers, but the camp is spitting out a swordsman Every. Single. Turn. Even with the fire of the wall and all the archers, I can't stop them. Is that supposed to happen?
     
    valamas likes this.
  9. orasis

    orasis Prince

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    This is a situation where 'Great General Boudicca' would have been useful.
     
  10. Esperr

    Esperr King

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    I think the game roll's barb aggressiveness at the beginning of the game. Ive had games where they dont do anything and games where half the A.Is are stuck with 1 city at t200 with all of there tiles pillaged. Ive always played game with the same map but different random seed and had different levels of barbyness.
     
  11. oakdragon

    oakdragon Stagnating amongst the Siliconians Supporter

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    I've been wondering if a new AI for war was introduced with the barbs and it just hasn't been implemented for civs yet.
     
  12. Jarms48

    Jarms48 Prince

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    I feel like this is the major cause of it as well. If the AI acted more like barbarians when it came to war then they might be more of a serious threat.
     
  13. lindsay40k

    lindsay40k Emperor

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    The more I hear about Barb aggression the more tempted I am to break my vow to wait for a key for the Complete edition to come on Polish eBay for £20
     
  14. bladex

    bladex Emperor

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    research archery as soon as possible!
     
  15. Genghis_Sean

    Genghis_Sean 8th grade English teacher

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    Woo! I reloaded and parlayed this camp into my first Deity win. I simply targeted a religious victory instead of domination. I built a Holy Site near my city and picked the pantheon belief that gave 50% of the strength of any units killed within 8 tiles of a Holy Site as Faith. I built Holy Sites in every city, picked appropriate religion awards that made Missionaries cheaper, along with an extra spread (Mosque), and simply rushed him with Missionaries. It was over about 5 turns after I founded my religion. Got 7 achievements out of it.
     
    valamas likes this.
  16. pietro1990

    pietro1990 Prince

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    Where is the honnor tree ? Shame you don't have a policy that gets you culture from barbs

    thats why i like gorgo by the way
     
  17. Kougar7

    Kougar7 Warlord

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    Yes, rather rude surprise isn't it? Consider yourself lucky!

    On my Deity game by the time I found the barb camp it had spawned two spearmen and five horsemen. It was impossible to use archers against, it killed my scouts, spearmen, and two archer groups immediately. I had to build three spearmen and leave them on fortify in my city to tank the barbs. Then I carefully advanced with four spearmen and the archers behind, if I left a single gap in the line the horsemen would make a run at the archers. Utterly irritating at first but it got to be pretty fun, and far more of a challenge than the AI ever was that game. I lost count of how many more horsemen it kept spawning before I finally finished it off.
     
  18. bladex

    bladex Emperor

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    why can't the AI play like the barbs it's like they put all their effort into making barbs and forgot about the damned AI's?!
     
  19. Mathias Rex

    Mathias Rex Chieftain

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    In this state the AI doesn't mean a threat at all. Their sieges are pathethic. Doesn't upgrade units. Can't manage overseas invasions. This makes the game way too easy. Played on king (continents), than emperor (pangea), now on immortal (islands) and conquering AI cities feels like cheating.​
     
    fatgordy likes this.
  20. Onii-chan

    Onii-chan King

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    In my current game, Japan actually got wiped out by barbarians. Didn't even know capitals could be razed but I guess barbs are an exception to that?

    Try this: https://forums.civfanatics.com/resources/ai.25439/
     

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