I just won a Cultural game as England, but I really have no idea how the whole "international vs domestic tourists" works. Sure, going by the Civ5 approach of "generate as much tourism as you can, amassing all the multipliers you can" worked just fine, but I'd like to know how those are actually calculated.
Is it something along the lines of "culture output generates domestic tourists, while tourism output generates international tourists"? That would be similar do Civ5's approach of "culture is defense and tourism is offense" when it comes to cultural wins. There's also a "lens" option for the map showing how many tourists are at each specific possible location in your empire... So certain locations and attract more tourists? How does that work? As said before, a simple approach worked (spam beach resorts and archeological museums everywhere ), but knowing the underlying mechanics is always nice.
Is it something along the lines of "culture output generates domestic tourists, while tourism output generates international tourists"? That would be similar do Civ5's approach of "culture is defense and tourism is offense" when it comes to cultural wins. There's also a "lens" option for the map showing how many tourists are at each specific possible location in your empire... So certain locations and attract more tourists? How does that work? As said before, a simple approach worked (spam beach resorts and archeological museums everywhere ), but knowing the underlying mechanics is always nice.