insaneweasel
Prince
- Joined
- Jul 9, 2010
- Messages
- 329
When you capture a city, and you decide to do a full takeover (no puppet state) you get massive unhappiness. How long does this last?
I don't get this. If someone declares war against me and I capture one of their cities, will that make my entire people angry so that my for example capital city grows slower?
Yeah its a really contrived, poorly-implemented happiness system. It may 'work' during gameplay but it could be a lot better.
It seems as they are trying hard to remove micromanagement, which is a shame, because that's exactly what the game originally was about.
Until you build a courthouse. (and i wouldn't call it massive)
I do find it interesting that I have seen several reviews where players obtained cities as part of peace deals. This was almost impossible in Civ IV, unless you were utterly steam-rolling through an AI. And even then they almost never gave away anything but minor cities or cities which had not originally been theirs. This is an interesting change, and I wonder if it will also go the other way -- to get peace from an AI, will the human have to give up cities?
I don't agree. Most of the micromanagement in Civ 4 was completely pointless and basically just existed of the player repeating the same task over and over again until the whole empire had its orders every turn. It was a slow and a boring process and I am glad that they have removed some of it in Civ 5.
I don't agree. Most of the micromanagement in Civ 4 was completely pointless and basically just existed of the player repeating the same task over and over again until the whole empire had its orders every turn. It was a slow and a boring process and I am glad that they have removed some of it in Civ 5.
There should be a smilie for melodrama.Opinions like this may eventually bring the Civilization franchise to ruin.
I don't get this. If someone declares war against me and I capture one of their cities, will that make my entire people angry so that my for example capital city grows slower?
A nice, successful little war -- and about 40 additional unhappiness added to the player's civ. Is it going to be common to have that much spare happiness, or would such a deal plunge your civ into extreme unhappiness -- massive unhappiness for winning the war?
I acknowledge your right to your opinion and I mean you no disrespect by this comment:
Opinions like this may eventually bring the Civilization franchise to ruin.
Only if you exceed your happiness limit.