OK I just finished my Unique Traits Patch for FT V10 Patch three andam uploading it for testing. The Download also has some screenshots of various leaders and their new traits, which are also attached to this post. This patch basically revamps traits COMPLETELY; now instead of generic traits, each leader has a Unique Trait all their own. In addition all python traits have been removed. This has the effect of making leaders truly individual instead of simply a generic trait combo. Each trait was determined based on the leader's bio and LH info plus some guesswork and addons by yours truly. Note that except for Dal Compte's bonus on Taverns all building and Unit trait effects have been eliminated; however if anyone has suggestions for giving bonuses to individual leaders I will take them under consideration. Feedback most welcome.