I am no modder but try to use and modify mods...
I use the Combat and Stacking Overhaul mod to make ranged units to have range 1.
here is the code that makes this:
/* Range = 1 for all Ranged Land/Sea unit */
UPDATE Units SET Range ='1' WHERE (RangedCombat > 0 OR Bombard > 0) AND (Domain = 'DOMAIN_LAND' OR Domain = 'DOMAIN_SEA');
it works... but not for those ranged units which are unique: i.e. Pitati and Hoplite
(Hoplite is made ranged, as spearman, too)
So, Sperman is OK (range 1), Hoplite is not, as it is range 2 in the game...
What can I do?
I tried:
UPDATE Units SET Range ='1' WHERE UnitType = 'UNIT_NUBIAN_PITATI' OR UnitType = 'UNIT_GREEK_HOPLITE';
but it did not work
I set load order to be last (10200)
any help is appreciated...
I use the Combat and Stacking Overhaul mod to make ranged units to have range 1.
here is the code that makes this:
/* Range = 1 for all Ranged Land/Sea unit */
UPDATE Units SET Range ='1' WHERE (RangedCombat > 0 OR Bombard > 0) AND (Domain = 'DOMAIN_LAND' OR Domain = 'DOMAIN_SEA');
it works... but not for those ranged units which are unique: i.e. Pitati and Hoplite
(Hoplite is made ranged, as spearman, too)
So, Sperman is OK (range 1), Hoplite is not, as it is range 2 in the game...
What can I do?
I tried:
UPDATE Units SET Range ='1' WHERE UnitType = 'UNIT_NUBIAN_PITATI' OR UnitType = 'UNIT_GREEK_HOPLITE';
but it did not work
I set load order to be last (10200)
any help is appreciated...