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Unit Graphic Issue

Discussion in 'Civ5 - Creation & Customization' started by JFD, Apr 18, 2016.

  1. JFD

    JFD Kathigitarkh

    Joined:
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    The Kingdom of New Zealand
    Presently, having the issue whereby the unit model is flipped:

    Spoiler :
    .

    The original model comes from here. I have imported all requires files into the VFS, including fx_triggers_RenaultFT.ftsxml.

    Art Defines can be seen here, but I'm guessing its something wrong with the model.

    Any thoughts?
     
  2. whoward69

    whoward69 DLL Minion

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  3. onmy6

    onmy6 Prince

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    Most probably lack of "Edited Animations and Effects" i would say
     
  4. JFD

    JFD Kathigitarkh

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  5. LeeS

    LeeS Imperator

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  6. onmy6

    onmy6 Prince

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    It's definitely a problem with edited animations, I was curious so I swapped out the graphics with a katyusha rockets unit i made a while back and got the same result as you, then I added "edited animations" from "ethnic units" mod and it works, results below:

    Civ5Screen0072.jpg
    Click on image to enlarge
     
  7. Deliverator

    Deliverator Graphical Hackificator

    Joined:
    Feb 12, 2008
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    London, UK
    Just so you know, with the latest version of Nexus Buddy 2 you can insert a rotation bone to the model .gr2 file in order to fix these kind of issues without requiring edited animation sets.
     

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