Unit Sound Problems

Thorgrimm

Senior Elder
Joined
Sep 26, 2003
Messages
2,772
Location
Expanding the Brotherhood
Gentlemen in some of the units downloaded from this website the sounds are playing much too fast. In mediaplayer they sound fine. How do i correct this problem.


Question 2: In the scenario that i am creating when i take a city in combat, after i leave the city the game hard locks my computer. It also locks up when the military advisior appears. What did i do wrong and what do i need to do to correct the problem.


Thanks thorgrimm
 
I don't know about the sound problem.

Did you install a new Advisor or city pcx?

If you have you must give a more detail discription.

Are they the original pcx?
If so you may have to re=install the game.
 
The only city pix i installed were in my scenario folder the same with the advisors. The regular game works just fine along with the other mods. It only happens in my scenario i am making. Any ideas what might be wrong?
 
Is this problem too tough for the civ "masters" that are supposed to reside here or is it nobody has run across these problems?:confused:
 
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