I am currently working on the AT-AT for star wars mod. I have the model completely rendered and textured and finally have a good shadow on the ground. Sucks that the unit is so small you can barely see textures and details. Can barely even see the weapons. Now is the time to render the animations for the actual game unit.
Shown here is the West view of default animation. The head is slightly moving and body. Before I render out the walking and attack animations i'd like some feedback so I dont have to rerender everything. I'd like to know:
1)Is the size ok? I made it approx same width as the tank but taller, I wasnt sure how big to make it since the scale in CIV III is screwy.
2) Since this is default I didnt wanna go loco with movement, is it enough do yall think?
If there are any other issues this is time to place em on the table If everthing is ok, i'll start start rendering all the other poses too.
THanks
Shown here is the West view of default animation. The head is slightly moving and body. Before I render out the walking and attack animations i'd like some feedback so I dont have to rerender everything. I'd like to know:
1)Is the size ok? I made it approx same width as the tank but taller, I wasnt sure how big to make it since the scale in CIV III is screwy.
2) Since this is default I didnt wanna go loco with movement, is it enough do yall think?
If there are any other issues this is time to place em on the table If everthing is ok, i'll start start rendering all the other poses too.
THanks