As the title implies, this is a thread to get ideas from you fine folks as to how I can win this game I'm playing. Well, here's the stats for the map, and the changes I've made to the scenario, I'll explain, don't worry. The map is a 180x180 Earth Map, by Kal-El. The difficulty is Regent, beacuse it's the only fair one. I am the United States, and all start locations are loyal to their real locations on Earth. The Scenario: It's not a very big difference from the normal game. It's really just a more balanced game, IMO. The biggest difference is that I reassigned unit values to better represent the eras, and to give civs that are ahead a real lead. Also, and most importantly, to combat Spearman vs. Tank Syndrome. The unit attack and defense values, save for a few, follow this rule. Ancient Era: x1 Medieval Era: x2 Gunpowder units and industrial era, minus tanks: x3 Modern Era, plus tanks: x4 Also, the naval units follow TeT's Test of Time figures, so a Destroyer is now a 144/88/9, a Battleship is a 269/69/7, and so forth, so you will never lose a Cruiser to a Galley or Frigate again. Ship costs are way up, BBs are 800, and Destroyers are 140, and all modern ground units cost more. There are other changes, but they don't matter in relation to this thread. The tech tree and upgrade path, resources, terrain, governments, all are the same as C3 Conquests, except that you may not build on Tundra. Okay, to my problem. First, here is a world map, on which I have colored our respective cultures. Now, as I said, I am the United States. I am behind by about 200-50, in the Histograph points, but am ahead in the tech race. We are mid industrial-era right now, but Persia and myself are the leaders, the rest of the world is IE, but doesn't have Industrialization yet. To put it in perspective, I have the Hoover Dam, but am presently researching Steel. Politics: Persia has a Mutual Protection Pact and Right of Passage with Russia, Korea, and Arabia. I am presently unaligned, as the cost to renew my similar alliances was to great, due to a rep hit I took when I went after the Aztecs and Mayans. I HAD the same deal with France, England, Germany, and Incans, but all cancelled. I could renew them if I had to, but it would cost me a nice tech per country, so I'd rather not play that card until World War breaks out. Persia hates me, and loves Brinkmanship. Obviously, to win this by points I will have to go to war with Persia, and soon. Their aggression must be checked before they take anywhere else; I fear they might already be too strong for me to handle adequately. Indeed, I had planned to indervene when Persia went after the Carthaginians, but I couldn't get my boys down from Canada fast enough. Okay, I will now explain my strategy thus far, and the plans I have drawn up for an invasion of Persia. Here is what I propose: The first part of my plan: I will land a truly massive amount of forces here, at the Sinai Peninsula, along with an ass-load of workers. Those workers will, in one turn, build two fortresses, such that I may impede all land traffic from Africa to Asia, and vice versa. In the same turn in which this happens, I will also land some forces, though considerably less, at the Dardanelles, which is a land bridge in this map, you can walk over it. They will do the same thing, build fortresses, and hold the Persians out of Europe via the Balkans. Note: AEF refers to American Expiditionary Force. The is a purpose to this blockade of Africa. The units that land at the Suez will be infantry (with a lower-case I), slow, and defensive. It will be in the South and, and the West of Africa that I will land massive numbers of cavalry or mobile units. These units will blitz up the continent, and, as the Persian forces in Africa die off, they will not be replenished in any significant numbers, since the AI doesn't understand how to do massive sea transportation. The purpose of my landing at the Dardanelles is that I will renew my alliances with Europe, the fall of Persia is worth a few techs given to them. While my boys hold the line in Anatolia, the French and German forces will take the four or five cities which Persia posesses in Italy, the Balkans, and Greece. By having them take those cities and not I, it promotes peave later by reducing tension, I won't share such a vulnerable border with either civilization, the border will be the Mediterranean, so they won't be as tempted to go to war with me. After that, I have no idea. At that point, Persia will still stretch from Israel to Singapore, and then down into the Indies. Of course, we can't forget her allies: the Arabs are not that strong, Russia is going to be a problem for Germany and France, I may need to send troops there, too. Korea is a mean powerhouse, and if they bring China into the war, then I'm screwed, straight up. The Incans will be MPP with me, but a row of fortresses surrounds Columbia, just in case they break their word. As for my government: I am presently a Democracy, but I have Universal Suffrage and Adam Smith's Trading Company. While on that subject, here are the wonders I have: Pyramids Colossus Mausloeum of Mausillos Great Library Sun Zsu's Art of War Knights Templar Leonardo's Workshop J.S. Bach's Cathedral Shakespeare's Theater, in Washington Adam Smith's Trading Company Universal Suffrage Theory of Evolution Hoover Dam Forbidden Palace in San Francisco (real location) In order to create the kind of wehrmacht I need to do this, I'm seriously considering this: change government to Fascism (yes, Fascist America, laugh it up). Delcare war on one of the nobody civs, like Carthage, who has only like three cities, and hit the moblize button. I don't even want to think about the production possible; well, yes I do! Good idea? So, what do you think of my strategy? Is it sound? What would you do in my position? I'm open to any and all ideas, including not going to war with Persia at all!