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United States of North America vs. Pan-Asia Persians

Discussion in 'Civ3 - Strategy & Tips' started by Cheezy the Wiz, Oct 18, 2006.

  1. Cheezy the Wiz

    Cheezy the Wiz Socialist In A Hurry

    Joined:
    Jul 18, 2005
    Messages:
    25,238
    Location:
    Freedonia
    As the title implies, this is a thread to get ideas from you fine folks as to how I can win this game I'm playing.

    Well, here's the stats for the map, and the changes I've made to the scenario, I'll explain, don't worry.

    The map is a 180x180 Earth Map, by Kal-El.

    The difficulty is Regent, beacuse it's the only fair one.

    I am the United States, and all start locations are loyal to their real locations on Earth.



    The Scenario:

    It's not a very big difference from the normal game. It's really just a more balanced game, IMO. The biggest difference is that I reassigned unit values to better represent the eras, and to give civs that are ahead a real lead. Also, and most importantly, to combat Spearman vs. Tank Syndrome.

    The unit attack and defense values, save for a few, follow this rule.

    Ancient Era: x1
    Medieval Era: x2
    Gunpowder units and industrial era, minus tanks: x3
    Modern Era, plus tanks: x4

    Also, the naval units follow TeT's Test of Time figures, so a Destroyer is now a 144/88/9, a Battleship is a 269/69/7, and so forth, so you will never lose a Cruiser to a Galley or Frigate again. Ship costs are way up, BBs are 800, and Destroyers are 140, and all modern ground units cost more.

    There are other changes, but they don't matter in relation to this thread.

    The tech tree and upgrade path, resources, terrain, governments, all are the same as C3 Conquests, except that you may not build on Tundra.



    Okay, to my problem.


    First, here is a world map, on which I have colored our respective cultures.




    Now, as I said, I am the United States. I am behind by about 200-50, in the Histograph points, but am ahead in the tech race. We are mid industrial-era right now, but Persia and myself are the leaders, the rest of the world is IE, but doesn't have Industrialization yet. To put it in perspective, I have the Hoover Dam, but am presently researching Steel.


    Politics:


    Persia has a Mutual Protection Pact and Right of Passage with Russia, Korea, and Arabia.

    I am presently unaligned, as the cost to renew my similar alliances was to great, due to a rep hit I took when I went after the Aztecs and Mayans. I HAD the same deal with France, England, Germany, and Incans, but all cancelled. I could renew them if I had to, but it would cost me a nice tech per country, so I'd rather not play that card until World War breaks out.



    Persia hates me, and loves Brinkmanship.



    Obviously, to win this by points I will have to go to war with Persia, and soon. Their aggression must be checked before they take anywhere else; I fear they might already be too strong for me to handle adequately. Indeed, I had planned to indervene when Persia went after the Carthaginians, but I couldn't get my boys down from Canada fast enough.


    Okay, I will now explain my strategy thus far, and the plans I have drawn up for an invasion of Persia.


    Here is what I propose:

    The first part of my plan:

    I will land a truly massive amount of forces here, at the Sinai Peninsula, along with an ass-load of workers. Those workers will, in one turn, build two fortresses, such that I may impede all land traffic from Africa to Asia, and vice versa.




    In the same turn in which this happens, I will also land some forces, though considerably less, at the Dardanelles, which is a land bridge in this map, you can walk over it. They will do the same thing, build fortresses, and hold the Persians out of Europe via the Balkans.




    Note: AEF refers to American Expiditionary Force.


    The is a purpose to this blockade of Africa. The units that land at the Suez will be infantry (with a lower-case I), slow, and defensive. It will be in the South and, and the West of Africa that I will land massive numbers of cavalry or mobile units. These units will blitz up the continent, and, as the Persian forces in Africa die off, they will not be replenished in any significant numbers, since the AI doesn't understand how to do massive sea transportation.



    The purpose of my landing at the Dardanelles is that I will renew my alliances with Europe, the fall of Persia is worth a few techs given to them. While my boys hold the line in Anatolia, the French and German forces will take the four or five cities which Persia posesses in Italy, the Balkans, and Greece. By having them take those cities and not I, it promotes peave later by reducing tension, I won't share such a vulnerable border with either civilization, the border will be the Mediterranean, so they won't be as tempted to go to war with me.



    After that, I have no idea. At that point, Persia will still stretch from Israel to Singapore, and then down into the Indies. Of course, we can't forget her allies: the Arabs are not that strong, Russia is going to be a problem for Germany and France, I may need to send troops there, too. Korea is a mean powerhouse, and if they bring China into the war, then I'm screwed, straight up.

    The Incans will be MPP with me, but a row of fortresses surrounds Columbia, just in case they break their word.


    As for my government: I am presently a Democracy, but I have Universal Suffrage and Adam Smith's Trading Company.

    While on that subject, here are the wonders I have:
    Pyramids
    Colossus
    Mausloeum of Mausillos
    Great Library
    Sun Zsu's Art of War
    Knights Templar
    Leonardo's Workshop
    J.S. Bach's Cathedral
    Shakespeare's Theater, in Washington
    Adam Smith's Trading Company
    Universal Suffrage
    Theory of Evolution
    Hoover Dam
    Forbidden Palace in San Francisco (real location)

    In order to create the kind of wehrmacht I need to do this, I'm seriously considering this:
    change government to Fascism (yes, Fascist America, laugh it up).
    Delcare war on one of the nobody civs, like Carthage, who has only like three cities, and hit the moblize button. I don't even want to think about the production possible; well, yes I do!

    Good idea?



    So, what do you think of my strategy? Is it sound? What would you do in my position? I'm open to any and all ideas, including not going to war with Persia at all!
     
  2. Cheezy the Wiz

    Cheezy the Wiz Socialist In A Hurry

    Joined:
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    25,238
    Location:
    Freedonia
    Screenshots of different areas:

    in order:

    US Core Cities

    Africa

    Europe

    Persian Core Cities

    Russia
     

    Attached Files:

  3. Cheezy the Wiz

    Cheezy the Wiz Socialist In A Hurry

    Joined:
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    Location:
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    And some more:

    South Africa

    South East Asia
     

    Attached Files:

  4. nc-1701

    nc-1701 bombombedum

    Joined:
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    Messages:
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    Location:
    America
    To be honest hre is what I'de do.

    #1 Build a ****load of workewrs and try to clear all that forest replace with railed mines and buy sanitation from Russia.
    #2 Blitz the Inca.
    3# Now after securing control of the Americas you can more safely attack Persia.
     
  5. Ringo Kid

    Ringo Kid Prince

    Joined:
    Oct 20, 2004
    Messages:
    536
    I would switch to communism, build factories & hospitals everywhere, also the police station and courthouse. When the cities grow to the limit, use the civil engineer and police specialists to reduce corruption and further ramp up the shield production. You want production of a massive military? Between the mobilization and the Hoover Dam, your factories will all be on double shifts.

    Then I would build Naval and Air power. Then tanks. Lots and lots of tanks.

    I like the idea of separating the various Persian areas with fortressed infantry. But I would hold off the land attack until I could control the Med. with naval and air power, then D-Day style invade North Africa, build an airport there and airlift in tank after tank after tank.

    Meanwhile the naval and air power in the Med could support your European allies in pacifying the Persian cities there.

    Then once you control Africa and North America, decide whether you will need to conquer Asia in order to win. Probably not, but you will be able to if you need to.

    When you have all that production, and the war is fought on the other guys land, you will win.
     
  6. mayakovsky

    mayakovsky Cosmic Slop

    Joined:
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    Location:
    St. Louis, Missouri - USA
    So......How was the invasion?

    Progress report, please.
     
  7. Cheezy the Wiz

    Cheezy the Wiz Socialist In A Hurry

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    Well I just got Combustion. My production is up from more rail lines, and my Canadian cites are growing. I'm considering putting the Secret Police HQ in Bismarck when I get around to switching to Commie-nism. Either there, or in Monterrey. Which do you think?

    I would say that I'm on track to land in Africa in, oh, around the beginning of the Modern Era. By then I will have built up a lot of units, and, if my first tech is Mech Inf, then I can upgrade my 15 million infantry, but I will make it known that if I am ready to go before then, then I will not wait for Mech Inf before I go lick the Shah.
     
  8. Cheezy the Wiz

    Cheezy the Wiz Socialist In A Hurry

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    Okay, so, the same turn I get Anphibious Warfare, you know what happens? The Incans declare war on me! This ought to be fun, with my new onslaught of units intended to lick the Persians. They (the Incans) grabbed some el-crappo city in the Yukon, and the majority of their army is stretched out either in my borders, or up in extreme Northern Canada. However, the large portion of it is cavalry and Medieval Infantry, so my new Marines, plus my five billion American Infantry can take these suckers out no problem. The Incans also lost a lot of cavalry attacking Panama and Columbia, with minimal losses on my side.

    I think that, rather than deal with occupying the entirety of South America, I will just burn EVERY Incan city, and cover the water routes with my newly upgraded fleet. This will be fun, but now I'm torn between going for Flight, or Mobile Warfare (or whatever it's called in Civ 3), ie bombers or tanks. As I said, I have my Marines (36.18.2) and my American Infantry (24.35.1, as opposed to the normal Infantry: 18.30.1) which will just tear right through the Incans. But do I need tanks (48/24/2) right now? They are more expensive, at 200 shields, as opposed to Infantry's 90 and Marines' 100.
     

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