Does anyone have good tips on using those units :
* helicopter : maybe usefull but ill placed on tech tree : I prefer to go to mech infantry instead
* cruise missiles : can you KILL someting or is it subjected to the same bombardment restrictions ?
* Archer or Longbowman : only when you can't build something better ?
* paratrooper : same as helo : too late to be usefull ?
* war chariot : I prefer to build horseman : no GA in too early time + can move on jungle...
* explorer : too late ?
Some things that bugs me :
* why is there no jet bomber ? Hello B52 ?
* why is there no distinction between tactical bomber (stukas, sturmovik, dauntless, etc...) and strategical bomber. Seems to me Civ III bomber has the range of a tactical bomber with the capacity of a strategic bomber... No way to design a tac bomber that can only attacks unit but can actually kill them ? OK, I understand about not being able to utterly destroy an infantry unit with bombs, but what about those damn ships ???

* No fast artillery. Good by soviet rocker launcher trucks, US priest, UK bishop, German SIG, etc.. Not even horse artillery ?
* No flak ????? Even US with air superiority build those...
* Why can artillery be captured. Seems so stupid ??? OK it can happen sometimes, but then so could tanks, planes and firearms be picken up or repaired by ennemies... No way to give them a small 'direct combat' defense ? I mean there were soldiers manning those guns, with rifles.. As for the losses for assaulting an artillery position, it could be often huge.
* Not every modern infantry should be mech. infantry. What about a 'modern infantry unit' ? (same subject about marines). Bonus movement in rough land ?
* torpedo / missile boats to defend your coast (brown navy vs blue navy ?). Usefull to finish battleships softened by bombers ?
* would'nt it be so nice to restrict mech/motorised movements in jungle ?
* I miss Civ II attack helicopter...
* Why not motorized infantry ? WW II style with trucks ?
* Heavy infantry with mortar ? :rocket2:
* why not a small bombard value for archer ? Can range 0 work in defense ?
* helicopter : maybe usefull but ill placed on tech tree : I prefer to go to mech infantry instead
* cruise missiles : can you KILL someting or is it subjected to the same bombardment restrictions ?
* Archer or Longbowman : only when you can't build something better ?
* paratrooper : same as helo : too late to be usefull ?
* war chariot : I prefer to build horseman : no GA in too early time + can move on jungle...
* explorer : too late ?
Some things that bugs me :
* why is there no jet bomber ? Hello B52 ?
* why is there no distinction between tactical bomber (stukas, sturmovik, dauntless, etc...) and strategical bomber. Seems to me Civ III bomber has the range of a tactical bomber with the capacity of a strategic bomber... No way to design a tac bomber that can only attacks unit but can actually kill them ? OK, I understand about not being able to utterly destroy an infantry unit with bombs, but what about those damn ships ???


* No fast artillery. Good by soviet rocker launcher trucks, US priest, UK bishop, German SIG, etc.. Not even horse artillery ?
* No flak ????? Even US with air superiority build those...

* Why can artillery be captured. Seems so stupid ??? OK it can happen sometimes, but then so could tanks, planes and firearms be picken up or repaired by ennemies... No way to give them a small 'direct combat' defense ? I mean there were soldiers manning those guns, with rifles.. As for the losses for assaulting an artillery position, it could be often huge.
* Not every modern infantry should be mech. infantry. What about a 'modern infantry unit' ? (same subject about marines). Bonus movement in rough land ?

* torpedo / missile boats to defend your coast (brown navy vs blue navy ?). Usefull to finish battleships softened by bombers ?
* would'nt it be so nice to restrict mech/motorised movements in jungle ?

* I miss Civ II attack helicopter...
* Why not motorized infantry ? WW II style with trucks ?
* Heavy infantry with mortar ? :rocket2:
* why not a small bombard value for archer ? Can range 0 work in defense ?
