Discussion in 'Civ5 - General Discussions' started by Hypernova, Feb 26, 2010.
I don't think a poll like this has been posted before and I'm really interested to gauge opinion.
One UPT allows for greater strategy, yet it become very problematic when you are managing carpets of doom.
1UPT because the other two options failed in Civ4 and Call to Power fun wise.
Flexible limited stacks. Say the limit is X, but tech B makes it X+b, tech c adds 5 to base, so it is (X+5)+b, then tech d times X by two, 2(X+5)+b, another multiplies the whole thing with a 10% increase. Ect.
Stack limtis increase with certain techs, as rewards to be first for certain techs, certain promotions, certain units (supply trian, hospital, medecac, APC ect) making for a more interesting tactical and strategetic battle field.
Read Eurasia at War in Civ4 if you need proof that it is better than civ5 (with better AI mod)
Unlimited units per tile, but only one combat-effective unit per tile.
So if one military unit dies the entire stack is destroyed????
Moderator Action: The OP in this thread is really weak and does not set the groundwork for a discussion. I'm closing it. If you want to redo it and provide more than a poll as the basis for your discussion please do so. I suggest you explain in some detail the plusses and minuses of each of the poll options and let people respond to those as well.
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