Temüjin VIII
Fluyts, Grand Vizier of Your Mind
Have you tried it? I don't know if the bug applies to the 3000 BC scenario as well. I'll check. (Update: Nope, doesn't happen in the 3000 BC scenario)
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About my game, I've traded just a tech with Bizzys few turns before their collapse. In comparison with previous map, I believe that Turks above all are stronger; maybe it's because of their bigger core which gives them more stability.How is Medieval Era tech speed faring in the original map? I've already forgotten. Civs advance to the Renaissance too early, but usually slow down in the 1700s. Or not???? I'm not sure if the frequency of the human tech trading with the AI would also matter. In my observations, many civs can get to 100+ /turn if they focus on commerce and science (buildings, civics, trade, etc.). For those with average tech modifiers, they can research Medieval techs on Epic in around 5-7 turns. Maybe you can play late into the game and observe if the tech speed is still too fast.
About weird territories, I really hope it's the game speed. I've also had my fair share of those weird scenes, like Spanish Scandinavia, Holy Roman Mesopotamia, Iranian Romania.
Switch to map branch
Monarch, Moors - La Mezquita built by Arabs in 808 AD. That's 12 turns after my start This is somehow prevented in the old map (I played it in Emperor).
What do you mean "somehow prevented?" I can't find existing code preventing Arabia from building it. It's the balance, most probably--they also build a bunch of other Muslim wonders early.
Have you tried it? I don't know if the bug applies to the 3000 BC scenario as well. I'll check. (Update: Nope, doesn't happen in the 3000 BC scenario)
I can confirm that other civs cannot build La Mezquita before the Moorish spawn. I can also confirm that even in DoC Arabia is able to build it before the human even has a chance.I remembered this git update:
- prevented AI from building La Mezquita before the Moors spawn
https://forums.civfanatics.com/threads/git-update-log.558801/page-16#post-14964649
But I see it is valid "before the Moors spawn". Hmm.... perhaps they managed to build it in those 12 turns. I am not at that computer to check it now.
Anyway, it might be more related to the general higher research speed (plus Arabs probably have more cities and hammers in them to build it with). Just saying that i didn't have any problem with La Mezquita in the old map (after that update), trying to find the best strategy with Moors several times.
3) Noticed around 1400 that I hadn't heard from the Ottomans. Opened up WB and found them stuck in Konya. No flips occurred and they were training Archers. Opened up WB tech screen and found them with about the same techs as the Aztecs.
Yes, It's correct - if Human control Arabs!
BUT if it's AI - they wouldnot have Mecca (only Medina) and that is why - there is no holy city of ISLAM on the Map
Also there is a screen from Russian Start - using WB I've found that there is no holu city