1SDANi
Sister Lady
- Joined
- Oct 27, 2014
- Messages
- 2,932
-SNIP-
Is the sphinx not possible to get?
-SNIP-
I found that on Regent, if you gave the Egyptians Pottery as a starting tech, and if the player strained after every possible hammer at the earliest possible moment -- building a Worker, building a Temple and hiring a priest, working the Stone, Marble and Horse tiles after reaching Size 4 and researching Pastoralism, running the Slavery tech ... Well, then the Egyptian player could build the Pyramids on Turn 37, beating the best Babylonian run I've seen by one turn. But as I say, that required micromanagement AND Pottery as a starting tech. That was on Regent. On Monarch, I don't think you can get the Pyramids before Turn 44, which means on Monarch it will still be a matter mostly of luck whether you get the Pyramids.
Thanks @Leoreth for the change, does this mean I won't need to invade Babylon if played right?
- fixed improvement happiness/health change in cities when improvements are built, destroyed or upgraded
Yes, villages and towns, as well as mines and workshops. Do you see additional unhealth from cottages on flood plains, besides what the flood plains add themselves?
That's severe. The improvement unhealth should only come into play when it is worked, is that the case? I would assume that once the city shrinks in size by 1-2 pop the health would equalise.
What do you mean by that?There's lots of variables at work here, because it's not as simple as building a city improvement that causes a health hit, and there will be real-game complications like whether there's a mine included in the city's radius.