[GS] Updating and reworking Vanilla and RnF Civ

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acluewithout

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Vanilla and RnF Civs Changes (post GS and Feb 2019 Patch)

England

British Museum UA replaced with Workshop of the World, and Victoria's Pax Britannia significantly reworked - see link.

[note: England's Royal Navy Dockyard bonus is still bugged. The bonus should provide +1 movement to all naval units built in a city with a RND. However, a bug means the movement bonus is lost when you upgrade your unit.]

America

Founding Fathers still converts Diplomatic Card Slots to Wildcard Slots; however, post GS, each of America's Wildcard Slots also provides additional Diplomatic Favour.

Spain

El Escorial: per GS, Inquisitors now only reduce the presence of other Religions by 75%; however, Spain's UA allows Inquisitors to reduce the presence of other Religions by 100%.

Georgia

Tsikhe: adds +200 HP to City (instead of +100 for Renaissance Walls). Provides +4 Faith and +3 Tourism (after Conservation) which is +100% during a Golden Age.

China

The First Emperor: Canals unlock at Masonry. Link.

Egypt

Iteru: in GS, all Civs can build on Floodplains. However, Egypt is immune to flooding damage. Sphinx may now also be built adjacent to another Sphinx.

Cree

[note: Cree Nihithaw UA trade bonuses may have been nerfed; still confirming.]

Germany

[note: Hansa may have been nerfed so that it doesn't receive adjacency from Sea Resources and (possibly) unimproved resources; but still confirming.]

Russia, Japan

Russian units ignore damage from Blizzards, Civilizations in your territory you are at war with suffer additional +100% damage from Blizzards. Japan’s Units do not receive damage from Hurricanes. Civilizations that are at war with Japan receive +100% unit damage from Hurricanes in Japanese territory. Link.

[note: Lavra may have been nerfed; still confirming.]

India

Stepwell now also prevents loss from droughts.

Australia

Citadel of Civilization: bonus production for being target of a Declaration of War or Liberating a City is now 10 turns in either case. Link.

Vanilla and RnF Civs Indirect Changes (post GS and Feb 2019 Patch)

Civs focused on high population (e.g. Khmer) may have been buffed by changes to Governors (e.g. Pingala) which provide yields per population; Aqueducts have been buffed to provide additional amenities for adjacent thermals and reducing food loss from droughts, which is an indirect buff to Rome and Khmer; Germany (+1 Military Card Slot) and Civs with additional Wildcard Slots may have been indirectly buffed by changes to some Policy Cards (e.g. resource cards being generally Military Cards, various powerful cards being moved to Wildcards); Most UUs now require Strategic Resources (although some with reduced Resource requirements), however some UU do not - including Jongs (which don't require Niter), Diggers (which don't require Oil) and Varu (which don't require horses, iron ... or elephants...); Trade Routes have higher yields based on efficiency, which may indirectly buff Civs focused around Trade Routes (or that receive additional Trade Routes); IZ adjacencies are doubled by Coal Powerplants, which is an indirect Buff to Germany, Netherlands and Japan which have higher IZ adjacencies.

[Updated 16 Feb 2019]
 
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I'm guessing we might get an overview video of the pre-GS patch next week, potentially covering changes to old Civs as well?
 
So far we know confirmed that

Major Changes: England
Minor Changes: America, China, Egypt, Greece (Gorgo), Macedonia & Russia

There have also been some hinted at changes for civs like Australia that have yet to be revealed
 
I’m guessing some of this rebalancing may go down to the wire, which may be why we haven’t heard more until now. FXS were obviously very happy with the changes to England though given they were in the first livestream (and or very aware of negative feedback from their treatment in RnF). Still, I could imagine England might still get tweaked again prior to release.

Japan: I’m guessing they may get some sort of immunity to coastal storm systems, a bit like Russia and Blizzards?
 
I’m kind of hoping for some sort of Dam bonus for Netherlands. Both because it’s quite flavourful and it would also help them since they really really want to be settling districts on rivers which makes them potentially vulnerable to pillaging or destruction
 
Hi All

Do we know how all the Vanilla and RnF Civs have been updated or reworked (directly or indirectly)? What do people think about any changes?

I’ll try to pull together different posts in this thread, but you’ll have to give me a bit because I’m traveling.

I’m interested to see how Egypt, China and (hopefully) Georgia have been updated. I’m hoping Netherlands may have got another look too, and sounds like Norway might get some last minute changes? Also hoping some Vanilla UIs have been buffed, particularly for France. Loving the changes to America. Loving the rework to England, although having seen Eleanor I do wonder if maybe England’s UA or maybe the RND aren’t quite there yet... or is saying that asking for trouble...?

***​

England

Vicky’s LA and England’s UA reworked - link. Also, RND indirect buff: Harbours now receive gold from Mercantile City States, Sea Routes provide additional yields, and Shipyards buffed.

Also, indirect leader buff: Vicky suddenly looks a lot more punchy compared to Eleanor of "Look! I've got Paintings -- no, wait, Kongo and Russia have all the flipping paintings" Aquitaine.

America

UA buffed - Founding Fathers still converts Diplomatic Card Slots to Wildcard Slots, but additionally Wildcard Slots also each Wild Card Slot generates additional Diplomatic Favour. Also, indirect buff: various late game policy cards are now generally wildcards.

Georgia

???

Indirect buff: additional envoys means Georgia is more likely to have Suzerain over City States, and Suzerain now grants additional diplomatic favour.

China

???

Indirect buff: new early Wonders.

Egypt

???

Indirect buff: additional alliance points means alliances upgrade more quickly, and alliances now provide additional diplomatic favour.

Germany

Indirect buff: IZs are more valuable because they can generate power (with power plants); additionally, Coal Powerplant gives additional hammers based on IZ adjacency which synergises with Germany’s additional IZ adjacency; also, Germany’s additional Military Card Slot is buffed because there are now Military Cards that buff resource production.

Greece

???

Indirect buff: envoys are more valuable, because Suzerain now provides Diplomatic Favour.

Rome

???

Norway

Indirect buff: improved pillaging yields. Further indirect buff: still has vikings with silly beards and axes. Grr.

Netherlands

???

Indirect buff: IZ adjacency (see Germany) and buffs to harbours and sea trade routes (see England).

Sythia, Mongolia

Indirect buff: additional Cav units mean there Cav related abilities are relevant in more Eras. Not sure how Sythia's ability will work with Horse Resources (Sythia may be slightly nerfed??).

Khmer, India, Kongo etc

Indirect buff: high pop Cities buffed by changes to Pingala (culture and or science based on Pop). Khmer additionally buffed as Aqueducts are more valuable (adjacency from hot springs, prevent drought, Liang Tier 2 promotion provides additional housing for Aqueducts).

Russia, Japan

Russian units ignore damage from Blizzards, and enemies in your territory suffer additional damage from Blizzards. Japan may have a similar mechanic.

Further indirect buff for Germany and other IZ builders:

The Carbon Recapture project for Industrial Zones is an easy source of Favor.
 
China gets a bonus towards Canal district (can build it earlier?)

Egypt supposedly gets greater food bonus from flooding.
 
China gets a bonus towards Canal district (can build it earlier?)

Egypt supposedly gets greater food bonus from flooding.

I didn't see that, but that was my assumption.

One thing that didn't occur to me with Georgia is that she should be trying to get someone else's religion since the AI will spread it to City States. She may be a fairly strong Diplomatic player.
 
Yeah I think the assumption is they are 'hurricane proof' in the same way Russia is blizzard proof. Or maybe it's just straight up "when Mongols attack Japan, hurricane appears"
A "when a Mongol unit first enters a sea tile within 3 tiles of a Japanese city, a hurricane appears" would be the greatest addition to the game ever.
 
Actually I'd say any civ that has a free trader, trade routes slot, road bonus, or buffs to trade routes is getting indirectly buffed because of trade routes having the potential to be more lucrative, so this would include:
Rome (free roads)
Persia (more advanced roads, free trade route slot)
Cree (free trader, bonus to trade route yields)
Spain (already get +6 gold from international trade routes to cities in different continents)
Norway (earlier trans-ocean trade routes)
Russia, via Peter the Great (international trade routes get even better)
Netherlands via Wilhelmina (international trade routes get even better)

Some of these indirect buffs are obviously more synergistic than others...
 
Don't forget Mongolia, with its instant trading posts.

Rome also gets instant trading posts, in addition to roads, in its cities and trade routes generate +1 additional gold from Roman trading posts they pass through..
 
Some of the late game "power" policy cards getting moved to Wildcards also buffs America, Greece and Poland.

As I've just said elsewhere, America is having a blinder of an update. It gets more from its Wildcard ability (now getting Diplomatic Favour from Wildcard Slots) and its Wildcard slots are more valuable because various important cards are now Wildcard only. And their ability just synergises so well with the Tier 4 Governments.
 
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