Ulixes
Prince
- Joined
- May 2, 2010
- Messages
- 312
Hi everybody!
This is a small code I did some time ago for my project and I thought to upload it as a mod.
With this mod enabled, when an unit is upgraded it loses all the bonuses earned previously:
XP is reset to "0"
Level is reset to 1
All the Promotions are deleted (this can be modified in 'Promotions.sql')
The fact is that I didn't like having incredibly powerful tanks because my knights fought a lot of battles in the middle age. It simply doesn't make any sense!
Anyway, although the idea may seem radical, it eliminate a cumulative bonus that only the human player fully exploit, making the game fairer, in my opinion.
If you notice any bug, please tell me.
Link to the CivFanatics Downloads Database
v.2: halved the XP required for level advancement. (EXPERIENCE_PER_LEVEL = 5)
Have Fun,
Ulixes
This is a small code I did some time ago for my project and I thought to upload it as a mod.
With this mod enabled, when an unit is upgraded it loses all the bonuses earned previously:
XP is reset to "0"
Level is reset to 1
All the Promotions are deleted (this can be modified in 'Promotions.sql')
The fact is that I didn't like having incredibly powerful tanks because my knights fought a lot of battles in the middle age. It simply doesn't make any sense!
Anyway, although the idea may seem radical, it eliminate a cumulative bonus that only the human player fully exploit, making the game fairer, in my opinion.
If you notice any bug, please tell me.
Link to the CivFanatics Downloads Database
v.2: halved the XP required for level advancement. (EXPERIENCE_PER_LEVEL = 5)
Have Fun,
Ulixes